112 lines
		
	
	
	
		
			2.8 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
		
		
			
		
	
	
			112 lines
		
	
	
	
		
			2.8 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
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								// Copyright 2013 The Go Authors. All rights reserved.
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								// Use of this source code is governed by a BSD-style
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								// license that can be found in the LICENSE file.
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								// Package singleflight provides a duplicate function call suppression
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								// mechanism.
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								package singleflight // import "golang.org/x/sync/singleflight"
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								import "sync"
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								// call is an in-flight or completed singleflight.Do call
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								type call struct {
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									wg sync.WaitGroup
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									// These fields are written once before the WaitGroup is done
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									// and are only read after the WaitGroup is done.
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									val interface{}
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									err error
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									// These fields are read and written with the singleflight
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									// mutex held before the WaitGroup is done, and are read but
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									// not written after the WaitGroup is done.
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									dups  int
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									chans []chan<- Result
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								}
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								// Group represents a class of work and forms a namespace in
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								// which units of work can be executed with duplicate suppression.
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								type Group struct {
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									mu sync.Mutex       // protects m
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									m  map[string]*call // lazily initialized
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								}
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								// Result holds the results of Do, so they can be passed
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								// on a channel.
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								type Result struct {
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									Val    interface{}
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									Err    error
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									Shared bool
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								}
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								// Do executes and returns the results of the given function, making
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								// sure that only one execution is in-flight for a given key at a
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								// time. If a duplicate comes in, the duplicate caller waits for the
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								// original to complete and receives the same results.
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								// The return value shared indicates whether v was given to multiple callers.
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								func (g *Group) Do(key string, fn func() (interface{}, error)) (v interface{}, err error, shared bool) {
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									g.mu.Lock()
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									if g.m == nil {
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										g.m = make(map[string]*call)
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									}
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									if c, ok := g.m[key]; ok {
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										c.dups++
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										g.mu.Unlock()
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										c.wg.Wait()
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										return c.val, c.err, true
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									}
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									c := new(call)
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									c.wg.Add(1)
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									g.m[key] = c
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									g.mu.Unlock()
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									g.doCall(c, key, fn)
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									return c.val, c.err, c.dups > 0
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								}
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								// DoChan is like Do but returns a channel that will receive the
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								// results when they are ready.
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								func (g *Group) DoChan(key string, fn func() (interface{}, error)) <-chan Result {
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									ch := make(chan Result, 1)
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									g.mu.Lock()
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									if g.m == nil {
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										g.m = make(map[string]*call)
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									}
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									if c, ok := g.m[key]; ok {
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										c.dups++
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										c.chans = append(c.chans, ch)
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										g.mu.Unlock()
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										return ch
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									}
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									c := &call{chans: []chan<- Result{ch}}
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									c.wg.Add(1)
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									g.m[key] = c
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									g.mu.Unlock()
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									go g.doCall(c, key, fn)
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									return ch
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								}
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								// doCall handles the single call for a key.
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								func (g *Group) doCall(c *call, key string, fn func() (interface{}, error)) {
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									c.val, c.err = fn()
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									c.wg.Done()
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									g.mu.Lock()
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									delete(g.m, key)
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									for _, ch := range c.chans {
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										ch <- Result{c.val, c.err, c.dups > 0}
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									}
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									g.mu.Unlock()
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								}
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								// Forget tells the singleflight to forget about a key.  Future calls
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								// to Do for this key will call the function rather than waiting for
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								// an earlier call to complete.
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								func (g *Group) Forget(key string) {
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									g.mu.Lock()
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									delete(g.m, key)
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									g.mu.Unlock()
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								}
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