🚨 A bunch of small improvements from linter
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parent
480e36763f
commit
8f02956ecd
10 changed files with 51 additions and 47 deletions
16
gen_rand.go
16
gen_rand.go
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@ -52,10 +52,10 @@ type randConf struct {
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length int
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}
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// RandomOption is an option for the Random Generator
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// RandomOption is an option for the Random Generator.
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type RandomOption func(*randConf)
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// RandomLength controls the length of the string generated by Random
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// RandomLength controls the length of the string generated by Random.
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func RandomLength(length int) RandomOption {
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return func(c *randConf) {
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c.length = length
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@ -64,11 +64,17 @@ func RandomLength(length int) RandomOption {
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func getRandomBytes(l int) []byte {
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key := make([]byte, l)
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rand.Read(key)
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_, _ = rand.Read(key)
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e := base62.StdEncoding.Encode(key)
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return e[:l]
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}
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func fillBuffer(buff *strings.Builder, length int) {
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for buff.Len() < length {
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buff.Write(getRandomBytes(length - buff.Len()))
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}
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}
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// Random generates a random string containing the characters [A-Za-z0-9].
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// By default, it will be eight characters long.
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func Random(opts ...RandomOption) Generator {
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@ -79,9 +85,7 @@ func Random(opts ...RandomOption) Generator {
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return func(*Config) (string, error) {
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var buff strings.Builder
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buff.Grow(c.length)
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for buff.Len() < c.length {
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buff.Write(getRandomBytes(c.length - buff.Len()))
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}
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fillBuffer(&buff, c.length)
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return buff.String(), nil
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}
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}
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