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No commits in common. "cdf12a767c444fcac59b4c985d6d6b49be7b7966" and "4b9bffb1a631c8bc8c1a5c71f9995b65c6a8f2a0" have entirely different histories.
cdf12a767c
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4b9bffb1a6
2 changed files with 2 additions and 12 deletions
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@ -17,10 +17,8 @@ func NominoConfig() nomino.Config {
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)
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}
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// HandleImgUploads generates new filenames for images with a png extension.
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// / HandleImgUploads generates new filenames for images with a png extension.
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func HandleImgUploads(orig string) string {
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// Here, we use nomino.Make function to generate the filename.
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// We use our global config, and add in a few extra Options specific to this.
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newName, _ := nomino.Make(
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NominoConfig(),
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nomino.WithExtension("png"),
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@ -34,8 +32,6 @@ func HandleImgUploads(orig string) string {
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// We ignore the original filename and use a timestamp for the generated part
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// with a webm extension.
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func HandleVidUploads() string {
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// Because we're using a different Generator, we chose to use the Make method on the Generator.
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// We add in additional Options with the `AddOptions` method on the `Config`
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newName, _ := nomino.Timestamp(nomino.TimestampUTC()).
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MakeWithConfig(NominoConfig().AddOptions(
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nomino.WithExtension("webm"),
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@ -43,7 +39,7 @@ func HandleVidUploads() string {
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return newName
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}
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// This example shows how to use nomino.
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// Example shows how to use nomino.
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func Example() {
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// Pretend we have an image upload
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filename := "George"
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@ -1,6 +0,0 @@
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// Package nomino is a utility that allows us to generate random filenames.
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//
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// There are two main methods of using nomino.
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// 1. Using the `nomini.Make` function.
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// 2. Creating a generator, and using its `Make` method.
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package nomino
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