✨ Add red alert that stops after exiting bunk
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					 3 changed files with 9 additions and 0 deletions
				
			
		|  | @ -5,3 +5,8 @@ Decoration poster "Starfleet recruitment poster" bunk | ||||||
|         with before [; |         with before [; | ||||||
|              Take: print_ret (The) self, " is stuck on the ceiling."; |              Take: print_ret (The) self, " is stuck on the ceiling."; | ||||||
|         ]; |         ]; | ||||||
|  | 
 | ||||||
|  | Decoration red_alert "Red alert" | ||||||
|  |     with daemon [; | ||||||
|  |         "A red alert sounds"; | ||||||
|  |     ]; | ||||||
|  | @ -8,4 +8,7 @@ Room bunk "your bunk" lower_decks | ||||||
|     with name 'bunk' 'bunks', |     with name 'bunk' 'bunks', | ||||||
|       description "Your bunk is like every other bunk on the lower decks.^ |       description "Your bunk is like every other bunk on the lower decks.^ | ||||||
|            It's barely big enough to fit you. But it's home.", |            It's barely big enough to fit you. But it's home.", | ||||||
|  |       after [; | ||||||
|  |           Exit: StopDaemon(red_alert); | ||||||
|  |       ], | ||||||
|     has proper enterable container static ~open ~light; |     has proper enterable container static ~open ~light; | ||||||
|  |  | ||||||
|  | @ -32,6 +32,7 @@ Include "Items.inf"; | ||||||
|     player.description = "You are wearing an operations uniform, |     player.description = "You are wearing an operations uniform, | ||||||
|             with a single pip."; |             with a single pip."; | ||||||
|     move computer to bunk; |     move computer to bunk; | ||||||
|  |     StartDaemon(red_alert); | ||||||
| ]; | ]; | ||||||
| 
 | 
 | ||||||
| Include "Grammar"; | Include "Grammar"; | ||||||
|  |  | ||||||
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