gotosocial/internal/cache/wrappers.go

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// GoToSocial
// Copyright (C) GoToSocial Authors admin@gotosocial.org
// SPDX-License-Identifier: AGPL-3.0-or-later
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
package cache
import (
"slices"
"code.superseriousbusiness.org/gotosocial/internal/gtserror"
"codeberg.org/gruf/go-cache/v3/simple"
"codeberg.org/gruf/go-structr"
)
// SliceCache wraps a simple.Cache to provide simple loader-callback
// functions for fetching + caching slices of objects (e.g. IDs).
type SliceCache[T any] struct {
[performance] rewrite timelines to rely on new timeline cache type (#3941) * start work rewriting timeline cache type * further work rewriting timeline caching * more work integration new timeline code * remove old code * add local timeline, fix up merge conflicts * remove old use of go-bytes * implement new timeline code into more areas of codebase, pull in latest go-mangler, go-mutexes, go-structr * remove old timeline package, add local timeline cache * remove references to old timeline types that needed starting up in tests * start adding page validation * fix test-identified timeline cache package issues * fix up more tests, fix missing required changes, etc * add exclusion for test.out in gitignore * clarify some things better in code comments * tweak cache size limits * fix list timeline cache fetching * further list timeline fixes * linter, ssssssssshhhhhhhhhhhh please * fix linter hints * reslice the output if it's beyond length of 'lim' * remove old timeline initialization code, bump go-structr to v0.9.4 * continued from previous commit * improved code comments * don't allow multiple entries for BoostOfID values to prevent repeated boosts of same boosts * finish writing more code comments * some variable renaming, for ease of following * change the way we update lo,hi paging values during timeline load * improved code comments for updated / returned lo , hi paging values * finish writing code comments for the StatusTimeline{} type itself * fill in more code comments * update go-structr version to latest with changed timeline unique indexing logic * have a local and public timeline *per user* * rewrite calls to public / local timeline calls * remove the zero length check, as lo, hi values might still be set * simplify timeline cache loading, fix lo/hi returns, fix timeline invalidation side-effects missing for some federated actions * swap the lo, hi values :facepalm: * add (now) missing slice reverse of tag timeline statuses when paging ASC * remove local / public caches (is out of scope for this work), share more timeline code * remove unnecessary change * again, remove more unused code * remove unused function to appease the linter * move boost checking to prepare function * fix use of timeline.lastOrder, fix incorrect range functions used * remove comments for repeat code * remove the boost logic from prepare function * do a maximum of 5 loads, not 10 * add repeat boost filtering logic, update go-structr, general improvements * more code comments * add important note * fix timeline tests now that timelines are returned in page order * remove unused field * add StatusTimeline{} tests * add more status timeline tests * start adding preloading support * ensure repeat boosts are marked in preloaded entries * share a bunch of the database load code in timeline cache, don't clear timelines on relationship change * add logic to allow dynamic clear / preloading of timelines * comment-out unused functions, but leave in place as we might end-up using them * fix timeline preload state check * much improved status timeline code comments * more code comments, don't bother inserting statuses if timeline not preloaded * shift around some logic to make sure things aren't accidentally left set * finish writing code comments * remove trim-after-insert behaviour * fix-up some comments referring to old logic * remove unsetting of lo, hi * fix preload repeatBoost checking logic * don't return on status filter errors, these are usually transient * better concurrency safety in Clear() and Done() * fix test broken due to addition of preloader * fix repeatBoost logic that doesn't account for already-hidden repeatBoosts * ensure edit submodels are dropped on cache insertion * update code-comment to expand CAS accronym * use a plus1hULID() instead of 24h * remove unused functions * add note that public / local timeline requester can be nil * fix incorrect visibility filtering of tag timeline statuses * ensure we filter home timeline statuses on local only * some small re-orderings to confirm query params in correct places * fix the local only home timeline filter func
2025-04-26 09:56:15 +00:00
simple.Cache[string, []T]
}
// Init initializes the cache with given length + capacity.
func (c *SliceCache[T]) Init(len, cap int) {
[performance] rewrite timelines to rely on new timeline cache type (#3941) * start work rewriting timeline cache type * further work rewriting timeline caching * more work integration new timeline code * remove old code * add local timeline, fix up merge conflicts * remove old use of go-bytes * implement new timeline code into more areas of codebase, pull in latest go-mangler, go-mutexes, go-structr * remove old timeline package, add local timeline cache * remove references to old timeline types that needed starting up in tests * start adding page validation * fix test-identified timeline cache package issues * fix up more tests, fix missing required changes, etc * add exclusion for test.out in gitignore * clarify some things better in code comments * tweak cache size limits * fix list timeline cache fetching * further list timeline fixes * linter, ssssssssshhhhhhhhhhhh please * fix linter hints * reslice the output if it's beyond length of 'lim' * remove old timeline initialization code, bump go-structr to v0.9.4 * continued from previous commit * improved code comments * don't allow multiple entries for BoostOfID values to prevent repeated boosts of same boosts * finish writing more code comments * some variable renaming, for ease of following * change the way we update lo,hi paging values during timeline load * improved code comments for updated / returned lo , hi paging values * finish writing code comments for the StatusTimeline{} type itself * fill in more code comments * update go-structr version to latest with changed timeline unique indexing logic * have a local and public timeline *per user* * rewrite calls to public / local timeline calls * remove the zero length check, as lo, hi values might still be set * simplify timeline cache loading, fix lo/hi returns, fix timeline invalidation side-effects missing for some federated actions * swap the lo, hi values :facepalm: * add (now) missing slice reverse of tag timeline statuses when paging ASC * remove local / public caches (is out of scope for this work), share more timeline code * remove unnecessary change * again, remove more unused code * remove unused function to appease the linter * move boost checking to prepare function * fix use of timeline.lastOrder, fix incorrect range functions used * remove comments for repeat code * remove the boost logic from prepare function * do a maximum of 5 loads, not 10 * add repeat boost filtering logic, update go-structr, general improvements * more code comments * add important note * fix timeline tests now that timelines are returned in page order * remove unused field * add StatusTimeline{} tests * add more status timeline tests * start adding preloading support * ensure repeat boosts are marked in preloaded entries * share a bunch of the database load code in timeline cache, don't clear timelines on relationship change * add logic to allow dynamic clear / preloading of timelines * comment-out unused functions, but leave in place as we might end-up using them * fix timeline preload state check * much improved status timeline code comments * more code comments, don't bother inserting statuses if timeline not preloaded * shift around some logic to make sure things aren't accidentally left set * finish writing code comments * remove trim-after-insert behaviour * fix-up some comments referring to old logic * remove unsetting of lo, hi * fix preload repeatBoost checking logic * don't return on status filter errors, these are usually transient * better concurrency safety in Clear() and Done() * fix test broken due to addition of preloader * fix repeatBoost logic that doesn't account for already-hidden repeatBoosts * ensure edit submodels are dropped on cache insertion * update code-comment to expand CAS accronym * use a plus1hULID() instead of 24h * remove unused functions * add note that public / local timeline requester can be nil * fix incorrect visibility filtering of tag timeline statuses * ensure we filter home timeline statuses on local only * some small re-orderings to confirm query params in correct places * fix the local only home timeline filter func
2025-04-26 09:56:15 +00:00
c.Cache = simple.Cache[string, []T]{}
c.Cache.Init(len, cap)
}
// Load will attempt to load an existing slice from cache for key, else calling load function and caching the result.
func (c *SliceCache[T]) Load(key string, load func() ([]T, error)) ([]T, error) {
// Look for cached values.
[performance] rewrite timelines to rely on new timeline cache type (#3941) * start work rewriting timeline cache type * further work rewriting timeline caching * more work integration new timeline code * remove old code * add local timeline, fix up merge conflicts * remove old use of go-bytes * implement new timeline code into more areas of codebase, pull in latest go-mangler, go-mutexes, go-structr * remove old timeline package, add local timeline cache * remove references to old timeline types that needed starting up in tests * start adding page validation * fix test-identified timeline cache package issues * fix up more tests, fix missing required changes, etc * add exclusion for test.out in gitignore * clarify some things better in code comments * tweak cache size limits * fix list timeline cache fetching * further list timeline fixes * linter, ssssssssshhhhhhhhhhhh please * fix linter hints * reslice the output if it's beyond length of 'lim' * remove old timeline initialization code, bump go-structr to v0.9.4 * continued from previous commit * improved code comments * don't allow multiple entries for BoostOfID values to prevent repeated boosts of same boosts * finish writing more code comments * some variable renaming, for ease of following * change the way we update lo,hi paging values during timeline load * improved code comments for updated / returned lo , hi paging values * finish writing code comments for the StatusTimeline{} type itself * fill in more code comments * update go-structr version to latest with changed timeline unique indexing logic * have a local and public timeline *per user* * rewrite calls to public / local timeline calls * remove the zero length check, as lo, hi values might still be set * simplify timeline cache loading, fix lo/hi returns, fix timeline invalidation side-effects missing for some federated actions * swap the lo, hi values :facepalm: * add (now) missing slice reverse of tag timeline statuses when paging ASC * remove local / public caches (is out of scope for this work), share more timeline code * remove unnecessary change * again, remove more unused code * remove unused function to appease the linter * move boost checking to prepare function * fix use of timeline.lastOrder, fix incorrect range functions used * remove comments for repeat code * remove the boost logic from prepare function * do a maximum of 5 loads, not 10 * add repeat boost filtering logic, update go-structr, general improvements * more code comments * add important note * fix timeline tests now that timelines are returned in page order * remove unused field * add StatusTimeline{} tests * add more status timeline tests * start adding preloading support * ensure repeat boosts are marked in preloaded entries * share a bunch of the database load code in timeline cache, don't clear timelines on relationship change * add logic to allow dynamic clear / preloading of timelines * comment-out unused functions, but leave in place as we might end-up using them * fix timeline preload state check * much improved status timeline code comments * more code comments, don't bother inserting statuses if timeline not preloaded * shift around some logic to make sure things aren't accidentally left set * finish writing code comments * remove trim-after-insert behaviour * fix-up some comments referring to old logic * remove unsetting of lo, hi * fix preload repeatBoost checking logic * don't return on status filter errors, these are usually transient * better concurrency safety in Clear() and Done() * fix test broken due to addition of preloader * fix repeatBoost logic that doesn't account for already-hidden repeatBoosts * ensure edit submodels are dropped on cache insertion * update code-comment to expand CAS accronym * use a plus1hULID() instead of 24h * remove unused functions * add note that public / local timeline requester can be nil * fix incorrect visibility filtering of tag timeline statuses * ensure we filter home timeline statuses on local only * some small re-orderings to confirm query params in correct places * fix the local only home timeline filter func
2025-04-26 09:56:15 +00:00
data, ok := c.Cache.Get(key)
if !ok {
var err error
// Not cached, load!
data, err = load()
if err != nil {
return nil, err
}
// Store the data.
[performance] rewrite timelines to rely on new timeline cache type (#3941) * start work rewriting timeline cache type * further work rewriting timeline caching * more work integration new timeline code * remove old code * add local timeline, fix up merge conflicts * remove old use of go-bytes * implement new timeline code into more areas of codebase, pull in latest go-mangler, go-mutexes, go-structr * remove old timeline package, add local timeline cache * remove references to old timeline types that needed starting up in tests * start adding page validation * fix test-identified timeline cache package issues * fix up more tests, fix missing required changes, etc * add exclusion for test.out in gitignore * clarify some things better in code comments * tweak cache size limits * fix list timeline cache fetching * further list timeline fixes * linter, ssssssssshhhhhhhhhhhh please * fix linter hints * reslice the output if it's beyond length of 'lim' * remove old timeline initialization code, bump go-structr to v0.9.4 * continued from previous commit * improved code comments * don't allow multiple entries for BoostOfID values to prevent repeated boosts of same boosts * finish writing more code comments * some variable renaming, for ease of following * change the way we update lo,hi paging values during timeline load * improved code comments for updated / returned lo , hi paging values * finish writing code comments for the StatusTimeline{} type itself * fill in more code comments * update go-structr version to latest with changed timeline unique indexing logic * have a local and public timeline *per user* * rewrite calls to public / local timeline calls * remove the zero length check, as lo, hi values might still be set * simplify timeline cache loading, fix lo/hi returns, fix timeline invalidation side-effects missing for some federated actions * swap the lo, hi values :facepalm: * add (now) missing slice reverse of tag timeline statuses when paging ASC * remove local / public caches (is out of scope for this work), share more timeline code * remove unnecessary change * again, remove more unused code * remove unused function to appease the linter * move boost checking to prepare function * fix use of timeline.lastOrder, fix incorrect range functions used * remove comments for repeat code * remove the boost logic from prepare function * do a maximum of 5 loads, not 10 * add repeat boost filtering logic, update go-structr, general improvements * more code comments * add important note * fix timeline tests now that timelines are returned in page order * remove unused field * add StatusTimeline{} tests * add more status timeline tests * start adding preloading support * ensure repeat boosts are marked in preloaded entries * share a bunch of the database load code in timeline cache, don't clear timelines on relationship change * add logic to allow dynamic clear / preloading of timelines * comment-out unused functions, but leave in place as we might end-up using them * fix timeline preload state check * much improved status timeline code comments * more code comments, don't bother inserting statuses if timeline not preloaded * shift around some logic to make sure things aren't accidentally left set * finish writing code comments * remove trim-after-insert behaviour * fix-up some comments referring to old logic * remove unsetting of lo, hi * fix preload repeatBoost checking logic * don't return on status filter errors, these are usually transient * better concurrency safety in Clear() and Done() * fix test broken due to addition of preloader * fix repeatBoost logic that doesn't account for already-hidden repeatBoosts * ensure edit submodels are dropped on cache insertion * update code-comment to expand CAS accronym * use a plus1hULID() instead of 24h * remove unused functions * add note that public / local timeline requester can be nil * fix incorrect visibility filtering of tag timeline statuses * ensure we filter home timeline statuses on local only * some small re-orderings to confirm query params in correct places * fix the local only home timeline filter func
2025-04-26 09:56:15 +00:00
c.Cache.Set(key, data)
}
// Return data clone for safety.
return slices.Clone(data), nil
}
// Invalidate: see simple.Cache{}.InvalidateAll().
func (c *SliceCache[T]) Invalidate(keys ...string) {
[performance] rewrite timelines to rely on new timeline cache type (#3941) * start work rewriting timeline cache type * further work rewriting timeline caching * more work integration new timeline code * remove old code * add local timeline, fix up merge conflicts * remove old use of go-bytes * implement new timeline code into more areas of codebase, pull in latest go-mangler, go-mutexes, go-structr * remove old timeline package, add local timeline cache * remove references to old timeline types that needed starting up in tests * start adding page validation * fix test-identified timeline cache package issues * fix up more tests, fix missing required changes, etc * add exclusion for test.out in gitignore * clarify some things better in code comments * tweak cache size limits * fix list timeline cache fetching * further list timeline fixes * linter, ssssssssshhhhhhhhhhhh please * fix linter hints * reslice the output if it's beyond length of 'lim' * remove old timeline initialization code, bump go-structr to v0.9.4 * continued from previous commit * improved code comments * don't allow multiple entries for BoostOfID values to prevent repeated boosts of same boosts * finish writing more code comments * some variable renaming, for ease of following * change the way we update lo,hi paging values during timeline load * improved code comments for updated / returned lo , hi paging values * finish writing code comments for the StatusTimeline{} type itself * fill in more code comments * update go-structr version to latest with changed timeline unique indexing logic * have a local and public timeline *per user* * rewrite calls to public / local timeline calls * remove the zero length check, as lo, hi values might still be set * simplify timeline cache loading, fix lo/hi returns, fix timeline invalidation side-effects missing for some federated actions * swap the lo, hi values :facepalm: * add (now) missing slice reverse of tag timeline statuses when paging ASC * remove local / public caches (is out of scope for this work), share more timeline code * remove unnecessary change * again, remove more unused code * remove unused function to appease the linter * move boost checking to prepare function * fix use of timeline.lastOrder, fix incorrect range functions used * remove comments for repeat code * remove the boost logic from prepare function * do a maximum of 5 loads, not 10 * add repeat boost filtering logic, update go-structr, general improvements * more code comments * add important note * fix timeline tests now that timelines are returned in page order * remove unused field * add StatusTimeline{} tests * add more status timeline tests * start adding preloading support * ensure repeat boosts are marked in preloaded entries * share a bunch of the database load code in timeline cache, don't clear timelines on relationship change * add logic to allow dynamic clear / preloading of timelines * comment-out unused functions, but leave in place as we might end-up using them * fix timeline preload state check * much improved status timeline code comments * more code comments, don't bother inserting statuses if timeline not preloaded * shift around some logic to make sure things aren't accidentally left set * finish writing code comments * remove trim-after-insert behaviour * fix-up some comments referring to old logic * remove unsetting of lo, hi * fix preload repeatBoost checking logic * don't return on status filter errors, these are usually transient * better concurrency safety in Clear() and Done() * fix test broken due to addition of preloader * fix repeatBoost logic that doesn't account for already-hidden repeatBoosts * ensure edit submodels are dropped on cache insertion * update code-comment to expand CAS accronym * use a plus1hULID() instead of 24h * remove unused functions * add note that public / local timeline requester can be nil * fix incorrect visibility filtering of tag timeline statuses * ensure we filter home timeline statuses on local only * some small re-orderings to confirm query params in correct places * fix the local only home timeline filter func
2025-04-26 09:56:15 +00:00
_ = c.Cache.InvalidateAll(keys...)
}
// StructCache wraps a structr.Cache{} to simple index caching
// by name (also to ease update to library version that introduced
// this). (in the future it may be worth embedding these indexes by
// name under the main database caches struct which would reduce
// time required to access cached values).
type StructCache[StructType any] struct {
[performance] rewrite timelines to rely on new timeline cache type (#3941) * start work rewriting timeline cache type * further work rewriting timeline caching * more work integration new timeline code * remove old code * add local timeline, fix up merge conflicts * remove old use of go-bytes * implement new timeline code into more areas of codebase, pull in latest go-mangler, go-mutexes, go-structr * remove old timeline package, add local timeline cache * remove references to old timeline types that needed starting up in tests * start adding page validation * fix test-identified timeline cache package issues * fix up more tests, fix missing required changes, etc * add exclusion for test.out in gitignore * clarify some things better in code comments * tweak cache size limits * fix list timeline cache fetching * further list timeline fixes * linter, ssssssssshhhhhhhhhhhh please * fix linter hints * reslice the output if it's beyond length of 'lim' * remove old timeline initialization code, bump go-structr to v0.9.4 * continued from previous commit * improved code comments * don't allow multiple entries for BoostOfID values to prevent repeated boosts of same boosts * finish writing more code comments * some variable renaming, for ease of following * change the way we update lo,hi paging values during timeline load * improved code comments for updated / returned lo , hi paging values * finish writing code comments for the StatusTimeline{} type itself * fill in more code comments * update go-structr version to latest with changed timeline unique indexing logic * have a local and public timeline *per user* * rewrite calls to public / local timeline calls * remove the zero length check, as lo, hi values might still be set * simplify timeline cache loading, fix lo/hi returns, fix timeline invalidation side-effects missing for some federated actions * swap the lo, hi values :facepalm: * add (now) missing slice reverse of tag timeline statuses when paging ASC * remove local / public caches (is out of scope for this work), share more timeline code * remove unnecessary change * again, remove more unused code * remove unused function to appease the linter * move boost checking to prepare function * fix use of timeline.lastOrder, fix incorrect range functions used * remove comments for repeat code * remove the boost logic from prepare function * do a maximum of 5 loads, not 10 * add repeat boost filtering logic, update go-structr, general improvements * more code comments * add important note * fix timeline tests now that timelines are returned in page order * remove unused field * add StatusTimeline{} tests * add more status timeline tests * start adding preloading support * ensure repeat boosts are marked in preloaded entries * share a bunch of the database load code in timeline cache, don't clear timelines on relationship change * add logic to allow dynamic clear / preloading of timelines * comment-out unused functions, but leave in place as we might end-up using them * fix timeline preload state check * much improved status timeline code comments * more code comments, don't bother inserting statuses if timeline not preloaded * shift around some logic to make sure things aren't accidentally left set * finish writing code comments * remove trim-after-insert behaviour * fix-up some comments referring to old logic * remove unsetting of lo, hi * fix preload repeatBoost checking logic * don't return on status filter errors, these are usually transient * better concurrency safety in Clear() and Done() * fix test broken due to addition of preloader * fix repeatBoost logic that doesn't account for already-hidden repeatBoosts * ensure edit submodels are dropped on cache insertion * update code-comment to expand CAS accronym * use a plus1hULID() instead of 24h * remove unused functions * add note that public / local timeline requester can be nil * fix incorrect visibility filtering of tag timeline statuses * ensure we filter home timeline statuses on local only * some small re-orderings to confirm query params in correct places * fix the local only home timeline filter func
2025-04-26 09:56:15 +00:00
structr.Cache[StructType]
index map[string]*structr.Index
}
// Init initializes the cache with given structr.CacheConfig{}.
func (c *StructCache[T]) Init(config structr.CacheConfig[T]) {
c.index = make(map[string]*structr.Index, len(config.Indices))
[performance] rewrite timelines to rely on new timeline cache type (#3941) * start work rewriting timeline cache type * further work rewriting timeline caching * more work integration new timeline code * remove old code * add local timeline, fix up merge conflicts * remove old use of go-bytes * implement new timeline code into more areas of codebase, pull in latest go-mangler, go-mutexes, go-structr * remove old timeline package, add local timeline cache * remove references to old timeline types that needed starting up in tests * start adding page validation * fix test-identified timeline cache package issues * fix up more tests, fix missing required changes, etc * add exclusion for test.out in gitignore * clarify some things better in code comments * tweak cache size limits * fix list timeline cache fetching * further list timeline fixes * linter, ssssssssshhhhhhhhhhhh please * fix linter hints * reslice the output if it's beyond length of 'lim' * remove old timeline initialization code, bump go-structr to v0.9.4 * continued from previous commit * improved code comments * don't allow multiple entries for BoostOfID values to prevent repeated boosts of same boosts * finish writing more code comments * some variable renaming, for ease of following * change the way we update lo,hi paging values during timeline load * improved code comments for updated / returned lo , hi paging values * finish writing code comments for the StatusTimeline{} type itself * fill in more code comments * update go-structr version to latest with changed timeline unique indexing logic * have a local and public timeline *per user* * rewrite calls to public / local timeline calls * remove the zero length check, as lo, hi values might still be set * simplify timeline cache loading, fix lo/hi returns, fix timeline invalidation side-effects missing for some federated actions * swap the lo, hi values :facepalm: * add (now) missing slice reverse of tag timeline statuses when paging ASC * remove local / public caches (is out of scope for this work), share more timeline code * remove unnecessary change * again, remove more unused code * remove unused function to appease the linter * move boost checking to prepare function * fix use of timeline.lastOrder, fix incorrect range functions used * remove comments for repeat code * remove the boost logic from prepare function * do a maximum of 5 loads, not 10 * add repeat boost filtering logic, update go-structr, general improvements * more code comments * add important note * fix timeline tests now that timelines are returned in page order * remove unused field * add StatusTimeline{} tests * add more status timeline tests * start adding preloading support * ensure repeat boosts are marked in preloaded entries * share a bunch of the database load code in timeline cache, don't clear timelines on relationship change * add logic to allow dynamic clear / preloading of timelines * comment-out unused functions, but leave in place as we might end-up using them * fix timeline preload state check * much improved status timeline code comments * more code comments, don't bother inserting statuses if timeline not preloaded * shift around some logic to make sure things aren't accidentally left set * finish writing code comments * remove trim-after-insert behaviour * fix-up some comments referring to old logic * remove unsetting of lo, hi * fix preload repeatBoost checking logic * don't return on status filter errors, these are usually transient * better concurrency safety in Clear() and Done() * fix test broken due to addition of preloader * fix repeatBoost logic that doesn't account for already-hidden repeatBoosts * ensure edit submodels are dropped on cache insertion * update code-comment to expand CAS accronym * use a plus1hULID() instead of 24h * remove unused functions * add note that public / local timeline requester can be nil * fix incorrect visibility filtering of tag timeline statuses * ensure we filter home timeline statuses on local only * some small re-orderings to confirm query params in correct places * fix the local only home timeline filter func
2025-04-26 09:56:15 +00:00
c.Cache = structr.Cache[T]{}
c.Cache.Init(config)
for _, cfg := range config.Indices {
[performance] rewrite timelines to rely on new timeline cache type (#3941) * start work rewriting timeline cache type * further work rewriting timeline caching * more work integration new timeline code * remove old code * add local timeline, fix up merge conflicts * remove old use of go-bytes * implement new timeline code into more areas of codebase, pull in latest go-mangler, go-mutexes, go-structr * remove old timeline package, add local timeline cache * remove references to old timeline types that needed starting up in tests * start adding page validation * fix test-identified timeline cache package issues * fix up more tests, fix missing required changes, etc * add exclusion for test.out in gitignore * clarify some things better in code comments * tweak cache size limits * fix list timeline cache fetching * further list timeline fixes * linter, ssssssssshhhhhhhhhhhh please * fix linter hints * reslice the output if it's beyond length of 'lim' * remove old timeline initialization code, bump go-structr to v0.9.4 * continued from previous commit * improved code comments * don't allow multiple entries for BoostOfID values to prevent repeated boosts of same boosts * finish writing more code comments * some variable renaming, for ease of following * change the way we update lo,hi paging values during timeline load * improved code comments for updated / returned lo , hi paging values * finish writing code comments for the StatusTimeline{} type itself * fill in more code comments * update go-structr version to latest with changed timeline unique indexing logic * have a local and public timeline *per user* * rewrite calls to public / local timeline calls * remove the zero length check, as lo, hi values might still be set * simplify timeline cache loading, fix lo/hi returns, fix timeline invalidation side-effects missing for some federated actions * swap the lo, hi values :facepalm: * add (now) missing slice reverse of tag timeline statuses when paging ASC * remove local / public caches (is out of scope for this work), share more timeline code * remove unnecessary change * again, remove more unused code * remove unused function to appease the linter * move boost checking to prepare function * fix use of timeline.lastOrder, fix incorrect range functions used * remove comments for repeat code * remove the boost logic from prepare function * do a maximum of 5 loads, not 10 * add repeat boost filtering logic, update go-structr, general improvements * more code comments * add important note * fix timeline tests now that timelines are returned in page order * remove unused field * add StatusTimeline{} tests * add more status timeline tests * start adding preloading support * ensure repeat boosts are marked in preloaded entries * share a bunch of the database load code in timeline cache, don't clear timelines on relationship change * add logic to allow dynamic clear / preloading of timelines * comment-out unused functions, but leave in place as we might end-up using them * fix timeline preload state check * much improved status timeline code comments * more code comments, don't bother inserting statuses if timeline not preloaded * shift around some logic to make sure things aren't accidentally left set * finish writing code comments * remove trim-after-insert behaviour * fix-up some comments referring to old logic * remove unsetting of lo, hi * fix preload repeatBoost checking logic * don't return on status filter errors, these are usually transient * better concurrency safety in Clear() and Done() * fix test broken due to addition of preloader * fix repeatBoost logic that doesn't account for already-hidden repeatBoosts * ensure edit submodels are dropped on cache insertion * update code-comment to expand CAS accronym * use a plus1hULID() instead of 24h * remove unused functions * add note that public / local timeline requester can be nil * fix incorrect visibility filtering of tag timeline statuses * ensure we filter home timeline statuses on local only * some small re-orderings to confirm query params in correct places * fix the local only home timeline filter func
2025-04-26 09:56:15 +00:00
c.index[cfg.Fields] = c.Cache.Index(cfg.Fields)
}
}
// GetOne calls structr.Cache{}.GetOne(), using a cached structr.Index{} by 'index' name.
// Note: this also handles conversion of the untyped (any) keys to structr.Key{} via structr.Index{}.
func (c *StructCache[T]) GetOne(index string, key ...any) (T, bool) {
return c.Cache.GetOne(c.index[index], structr.MakeKey(key...))
}
// Get calls structr.Cache{}.Get(), using a cached structr.Index{} by 'index' name.
// Note: this also handles conversion of the untyped (any) keys to structr.Key{} via structr.Index{}.
func (c *StructCache[T]) Get(index string, keys ...[]any) []T {
return c.Cache.Get(c.index[index], structr.MakeKeys(keys...)...)
}
// LoadOne calls structr.Cache{}.LoadOne(), using a cached structr.Index{} by 'index' name.
// Note: this also handles conversion of the untyped (any) keys to structr.Key{} via structr.Index{}.
func (c *StructCache[T]) LoadOne(index string, load func() (T, error), key ...any) (T, error) {
return c.Cache.LoadOne(c.index[index], structr.MakeKey(key...), load)
}
// LoadIDs calls structr.Cache{}.Load(), using a cached structr.Index{} by 'index' name. Note: this also handles
// conversion of the ID strings to structr.Key{} via structr.Index{}. Strong typing is used for caller convenience.
//
// If you need to load multiple cache keys other than by ID strings, please create another convenience wrapper.
func (c *StructCache[T]) LoadIDs(index string, ids []string, load func([]string) ([]T, error)) ([]T, error) {
// Generate cache keys for ID types.
keys := make([]structr.Key, len(ids))
if len(keys) != len(ids) {
panic(gtserror.New("BCE"))
}
for x, id := range ids {
keys[x] = structr.MakeKey(id)
}
// Pass loader callback with
// wrapper onto main cache load function.
return c.Cache.Load(c.index[index], keys,
func(uncached []structr.Key) ([]T, error) {
uncachedIDs := make([]string, len(uncached))
for i := range uncached {
uncachedIDs[i] = uncached[i].Values()[0].(string)
}
return load(uncachedIDs)
})
}
[feature] Conversations API (#3013) * Implement conversations API * Sort and page conversations by last status ID * Appease linter * Fix deleting conversations and statuses * Refactor to make migrations automatic * Lint * Update tests post-merge * Fixes from live-fire testing * Linter caught a format problem * Refactor tests, fix cache * Negative test for non-DMs * Run conversations advanced migration on testrig startup as well as regular server startup * Document (lack of) side effects of API method for deleting a conversation * Make not-found check less nested for readability * Rename PutConversation to UpsertConversation * Use util.Ptr instead of IIFE * Reduce cache used by conversations * Remove unnecessary TableExpr/ColumnExpr * Use struct tags for both unique constraints on Conversation * Make it clear how paging with GetDirectStatusIDsBatch should be used * Let conversation paging skip conversations it can't render * Use Bun NewDropTable * Convert delete raw query to Bun * Convert update raw query to Bun * Convert latestConversationStatusesTempTable raw query partially to Bun * Convert conversationStatusesTempTable raw query partially to Bun * Rename field used to store result of MaxDirectStatusID * Move advanced migrations to their own tiny processor * Catch up util function name with main * Remove json.… wrappers * Remove redundant check * Combine error checks * Replace map with slice of structs * Address processor/type converter comments - Add context info for errors - Extract some common processor code into shared methods - Move conversation eligibility check ahead of populating conversation * Add error context when dropping temp tables
2024-07-23 12:44:31 -07:00
// LoadIDs2Part works as LoadIDs, except using a two-part key,
// where the first part is an ID shared by all the objects,
// and the second part is a list of per-object IDs.
func (c *StructCache[T]) LoadIDs2Part(index string, id1 string, id2s []string, load func(string, []string) ([]T, error)) ([]T, error) {
i := c.index[index]
if i == nil {
// we only perform this check here as
// we're going to use the index before
// passing it to cache in main .Load().
panic("missing index for cache type")
}
// Generate cache keys for two-part IDs.
keys := make([]structr.Key, len(id2s))
if len(keys) != len(id2s) {
panic(gtserror.New("BCE"))
}
[feature] Conversations API (#3013) * Implement conversations API * Sort and page conversations by last status ID * Appease linter * Fix deleting conversations and statuses * Refactor to make migrations automatic * Lint * Update tests post-merge * Fixes from live-fire testing * Linter caught a format problem * Refactor tests, fix cache * Negative test for non-DMs * Run conversations advanced migration on testrig startup as well as regular server startup * Document (lack of) side effects of API method for deleting a conversation * Make not-found check less nested for readability * Rename PutConversation to UpsertConversation * Use util.Ptr instead of IIFE * Reduce cache used by conversations * Remove unnecessary TableExpr/ColumnExpr * Use struct tags for both unique constraints on Conversation * Make it clear how paging with GetDirectStatusIDsBatch should be used * Let conversation paging skip conversations it can't render * Use Bun NewDropTable * Convert delete raw query to Bun * Convert update raw query to Bun * Convert latestConversationStatusesTempTable raw query partially to Bun * Convert conversationStatusesTempTable raw query partially to Bun * Rename field used to store result of MaxDirectStatusID * Move advanced migrations to their own tiny processor * Catch up util function name with main * Remove json.… wrappers * Remove redundant check * Combine error checks * Replace map with slice of structs * Address processor/type converter comments - Add context info for errors - Extract some common processor code into shared methods - Move conversation eligibility check ahead of populating conversation * Add error context when dropping temp tables
2024-07-23 12:44:31 -07:00
for x, id2 := range id2s {
keys[x] = structr.MakeKey(id1, id2)
[feature] Conversations API (#3013) * Implement conversations API * Sort and page conversations by last status ID * Appease linter * Fix deleting conversations and statuses * Refactor to make migrations automatic * Lint * Update tests post-merge * Fixes from live-fire testing * Linter caught a format problem * Refactor tests, fix cache * Negative test for non-DMs * Run conversations advanced migration on testrig startup as well as regular server startup * Document (lack of) side effects of API method for deleting a conversation * Make not-found check less nested for readability * Rename PutConversation to UpsertConversation * Use util.Ptr instead of IIFE * Reduce cache used by conversations * Remove unnecessary TableExpr/ColumnExpr * Use struct tags for both unique constraints on Conversation * Make it clear how paging with GetDirectStatusIDsBatch should be used * Let conversation paging skip conversations it can't render * Use Bun NewDropTable * Convert delete raw query to Bun * Convert update raw query to Bun * Convert latestConversationStatusesTempTable raw query partially to Bun * Convert conversationStatusesTempTable raw query partially to Bun * Rename field used to store result of MaxDirectStatusID * Move advanced migrations to their own tiny processor * Catch up util function name with main * Remove json.… wrappers * Remove redundant check * Combine error checks * Replace map with slice of structs * Address processor/type converter comments - Add context info for errors - Extract some common processor code into shared methods - Move conversation eligibility check ahead of populating conversation * Add error context when dropping temp tables
2024-07-23 12:44:31 -07:00
}
// Pass loader callback with wrapper onto main cache load function.
[performance] rewrite timelines to rely on new timeline cache type (#3941) * start work rewriting timeline cache type * further work rewriting timeline caching * more work integration new timeline code * remove old code * add local timeline, fix up merge conflicts * remove old use of go-bytes * implement new timeline code into more areas of codebase, pull in latest go-mangler, go-mutexes, go-structr * remove old timeline package, add local timeline cache * remove references to old timeline types that needed starting up in tests * start adding page validation * fix test-identified timeline cache package issues * fix up more tests, fix missing required changes, etc * add exclusion for test.out in gitignore * clarify some things better in code comments * tweak cache size limits * fix list timeline cache fetching * further list timeline fixes * linter, ssssssssshhhhhhhhhhhh please * fix linter hints * reslice the output if it's beyond length of 'lim' * remove old timeline initialization code, bump go-structr to v0.9.4 * continued from previous commit * improved code comments * don't allow multiple entries for BoostOfID values to prevent repeated boosts of same boosts * finish writing more code comments * some variable renaming, for ease of following * change the way we update lo,hi paging values during timeline load * improved code comments for updated / returned lo , hi paging values * finish writing code comments for the StatusTimeline{} type itself * fill in more code comments * update go-structr version to latest with changed timeline unique indexing logic * have a local and public timeline *per user* * rewrite calls to public / local timeline calls * remove the zero length check, as lo, hi values might still be set * simplify timeline cache loading, fix lo/hi returns, fix timeline invalidation side-effects missing for some federated actions * swap the lo, hi values :facepalm: * add (now) missing slice reverse of tag timeline statuses when paging ASC * remove local / public caches (is out of scope for this work), share more timeline code * remove unnecessary change * again, remove more unused code * remove unused function to appease the linter * move boost checking to prepare function * fix use of timeline.lastOrder, fix incorrect range functions used * remove comments for repeat code * remove the boost logic from prepare function * do a maximum of 5 loads, not 10 * add repeat boost filtering logic, update go-structr, general improvements * more code comments * add important note * fix timeline tests now that timelines are returned in page order * remove unused field * add StatusTimeline{} tests * add more status timeline tests * start adding preloading support * ensure repeat boosts are marked in preloaded entries * share a bunch of the database load code in timeline cache, don't clear timelines on relationship change * add logic to allow dynamic clear / preloading of timelines * comment-out unused functions, but leave in place as we might end-up using them * fix timeline preload state check * much improved status timeline code comments * more code comments, don't bother inserting statuses if timeline not preloaded * shift around some logic to make sure things aren't accidentally left set * finish writing code comments * remove trim-after-insert behaviour * fix-up some comments referring to old logic * remove unsetting of lo, hi * fix preload repeatBoost checking logic * don't return on status filter errors, these are usually transient * better concurrency safety in Clear() and Done() * fix test broken due to addition of preloader * fix repeatBoost logic that doesn't account for already-hidden repeatBoosts * ensure edit submodels are dropped on cache insertion * update code-comment to expand CAS accronym * use a plus1hULID() instead of 24h * remove unused functions * add note that public / local timeline requester can be nil * fix incorrect visibility filtering of tag timeline statuses * ensure we filter home timeline statuses on local only * some small re-orderings to confirm query params in correct places * fix the local only home timeline filter func
2025-04-26 09:56:15 +00:00
return c.Cache.Load(i, keys, func(uncached []structr.Key) ([]T, error) {
[feature] Conversations API (#3013) * Implement conversations API * Sort and page conversations by last status ID * Appease linter * Fix deleting conversations and statuses * Refactor to make migrations automatic * Lint * Update tests post-merge * Fixes from live-fire testing * Linter caught a format problem * Refactor tests, fix cache * Negative test for non-DMs * Run conversations advanced migration on testrig startup as well as regular server startup * Document (lack of) side effects of API method for deleting a conversation * Make not-found check less nested for readability * Rename PutConversation to UpsertConversation * Use util.Ptr instead of IIFE * Reduce cache used by conversations * Remove unnecessary TableExpr/ColumnExpr * Use struct tags for both unique constraints on Conversation * Make it clear how paging with GetDirectStatusIDsBatch should be used * Let conversation paging skip conversations it can't render * Use Bun NewDropTable * Convert delete raw query to Bun * Convert update raw query to Bun * Convert latestConversationStatusesTempTable raw query partially to Bun * Convert conversationStatusesTempTable raw query partially to Bun * Rename field used to store result of MaxDirectStatusID * Move advanced migrations to their own tiny processor * Catch up util function name with main * Remove json.… wrappers * Remove redundant check * Combine error checks * Replace map with slice of structs * Address processor/type converter comments - Add context info for errors - Extract some common processor code into shared methods - Move conversation eligibility check ahead of populating conversation * Add error context when dropping temp tables
2024-07-23 12:44:31 -07:00
uncachedIDs := make([]string, len(uncached))
for i := range uncached {
uncachedIDs[i] = uncached[i].Values()[1].(string)
}
return load(id1, uncachedIDs)
})
}
// Invalidate calls structr.Cache{}.Invalidate(), using a cached structr.Index{} by 'index' name.
// Note: this also handles conversion of the untyped (any) keys to structr.Key{} via structr.Index{}.
func (c *StructCache[T]) Invalidate(index string, key ...any) {
c.Cache.Invalidate(c.index[index], structr.MakeKey(key...))
}
// InvalidateIDs calls structr.Cache{}.Invalidate(), using a cached structr.Index{} by 'index' name. Note: this also
// handles conversion of the ID strings to structr.Key{} via structr.Index{}. Strong typing is used for caller convenience.
//
// If you need to invalidate multiple cache keys other than by ID strings, please create another convenience wrapper.
func (c *StructCache[T]) InvalidateIDs(index string, ids []string) {
// Generate cache keys for ID types.
keys := make([]structr.Key, len(ids))
if len(keys) != len(ids) {
panic(gtserror.New("BCE"))
}
for x, id := range ids {
keys[x] = structr.MakeKey(id)
}
// Pass to main invalidate func.
c.Cache.Invalidate(c.index[index],
keys...)
}