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										 |  |  | // GoToSocial | 
					
						
							|  |  |  | // Copyright (C) GoToSocial Authors admin@gotosocial.org | 
					
						
							|  |  |  | // SPDX-License-Identifier: AGPL-3.0-or-later | 
					
						
							|  |  |  | // | 
					
						
							|  |  |  | // This program is free software: you can redistribute it and/or modify | 
					
						
							|  |  |  | // it under the terms of the GNU Affero General Public License as published by | 
					
						
							|  |  |  | // the Free Software Foundation, either version 3 of the License, or | 
					
						
							|  |  |  | // (at your option) any later version. | 
					
						
							|  |  |  | // | 
					
						
							|  |  |  | // This program is distributed in the hope that it will be useful, | 
					
						
							|  |  |  | // but WITHOUT ANY WARRANTY; without even the implied warranty of | 
					
						
							|  |  |  | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
					
						
							|  |  |  | // GNU Affero General Public License for more details. | 
					
						
							|  |  |  | // | 
					
						
							|  |  |  | // You should have received a copy of the GNU Affero General Public License | 
					
						
							|  |  |  | // along with this program.  If not, see <http://www.gnu.org/licenses/>. | 
					
						
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										 |  |  | package timeline | 
					
						
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 | 
					
						
							|  |  |  | import ( | 
					
						
							|  |  |  | 	"container/list" | 
					
						
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										 |  |  | 	"context" | 
					
						
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 | 
					
						
							|  |  |  | 	"github.com/superseriousbusiness/gotosocial/internal/gtserror" | 
					
						
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										 |  |  | ) | 
					
						
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 | 
					
						
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										 |  |  | type indexedItems struct { | 
					
						
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										 |  |  | 	data       *list.List | 
					
						
							|  |  |  | 	skipInsert SkipInsertFunction | 
					
						
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										 |  |  | } | 
					
						
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 | 
					
						
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										 |  |  | type indexedItemsEntry struct { | 
					
						
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										 |  |  | 	itemID           string | 
					
						
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										 |  |  | 	boostOfID        string | 
					
						
							|  |  |  | 	accountID        string | 
					
						
							|  |  |  | 	boostOfAccountID string | 
					
						
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										 |  |  | 	prepared         Preparable | 
					
						
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										 |  |  | } | 
					
						
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 | 
					
						
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										 |  |  | // WARNING: ONLY CALL THIS FUNCTION IF YOU ALREADY HAVE | 
					
						
							|  |  |  | // A LOCK ON THE TIMELINE CONTAINING THIS INDEXEDITEMS! | 
					
						
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										 |  |  | func (i *indexedItems) insertIndexed(ctx context.Context, newEntry *indexedItemsEntry) (bool, error) { | 
					
						
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										 |  |  | 	// Lazily init indexed items. | 
					
						
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										 |  |  | 	if i.data == nil { | 
					
						
							|  |  |  | 		i.data = &list.List{} | 
					
						
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										 |  |  | 		i.data.Init() | 
					
						
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										 |  |  | 	} | 
					
						
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 | 
					
						
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										 |  |  | 	if i.data.Len() == 0 { | 
					
						
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										 |  |  | 		// We have no entries yet, meaning this is both the | 
					
						
							|  |  |  | 		// newest + oldest entry, so just put it in the front. | 
					
						
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										 |  |  | 		i.data.PushFront(newEntry) | 
					
						
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										 |  |  | 		return true, nil | 
					
						
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										 |  |  | 	} | 
					
						
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 | 
					
						
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										 |  |  | 	var ( | 
					
						
							|  |  |  | 		insertMark      *list.Element | 
					
						
							|  |  |  | 		currentPosition int | 
					
						
							|  |  |  | 	) | 
					
						
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 | 
					
						
							|  |  |  | 	// We need to iterate through the index to make sure we put | 
					
						
							|  |  |  | 	// this item in the appropriate place according to its id. | 
					
						
							|  |  |  | 	// We also need to make sure we're not inserting a duplicate | 
					
						
							|  |  |  | 	// item -- this can happen sometimes and it's sucky UX. | 
					
						
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										 |  |  | 	for e := i.data.Front(); e != nil; e = e.Next() { | 
					
						
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										 |  |  | 		currentPosition++ | 
					
						
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 | 
					
						
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										 |  |  | 		currentEntry := e.Value.(*indexedItemsEntry) //nolint:forcetypeassert | 
					
						
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 | 
					
						
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										 |  |  | 		// Check if we need to skip inserting this item based on | 
					
						
							|  |  |  | 		// the current item. | 
					
						
							|  |  |  | 		// | 
					
						
							|  |  |  | 		// For example, if the new item is a boost, and the current | 
					
						
							|  |  |  | 		// item is the original, we may not want to insert the boost | 
					
						
							|  |  |  | 		// if it would appear very shortly after the original. | 
					
						
							|  |  |  | 		if skip, err := i.skipInsert( | 
					
						
							|  |  |  | 			ctx, | 
					
						
							|  |  |  | 			newEntry.itemID, | 
					
						
							|  |  |  | 			newEntry.accountID, | 
					
						
							|  |  |  | 			newEntry.boostOfID, | 
					
						
							|  |  |  | 			newEntry.boostOfAccountID, | 
					
						
							|  |  |  | 			currentEntry.itemID, | 
					
						
							|  |  |  | 			currentEntry.accountID, | 
					
						
							|  |  |  | 			currentEntry.boostOfID, | 
					
						
							|  |  |  | 			currentEntry.boostOfAccountID, | 
					
						
							|  |  |  | 			currentPosition, | 
					
						
							|  |  |  | 		); err != nil { | 
					
						
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										 |  |  | 			return false, gtserror.Newf("error calling skipInsert: %w", err) | 
					
						
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										 |  |  | 		} else if skip { | 
					
						
							|  |  |  | 			// We don't need to insert this at all, | 
					
						
							|  |  |  | 			// so we can safely bail. | 
					
						
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										 |  |  | 			return false, nil | 
					
						
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										 |  |  | 		} | 
					
						
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 | 
					
						
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										 |  |  | 		if insertMark != nil { | 
					
						
							|  |  |  | 			// We already found our mark. | 
					
						
							|  |  |  | 			continue | 
					
						
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										 |  |  | 		} | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | 		if currentEntry.itemID > newEntry.itemID { | 
					
						
							|  |  |  | 			// We're still in items newer than | 
					
						
							|  |  |  | 			// the one we're trying to insert. | 
					
						
							|  |  |  | 			continue | 
					
						
							|  |  |  | 		} | 
					
						
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 | 
					
						
							|  |  |  | 		// We found our spot! | 
					
						
							|  |  |  | 		insertMark = e | 
					
						
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										 |  |  | 	} | 
					
						
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										 |  |  | 	if insertMark == nil { | 
					
						
							|  |  |  | 		// We looked through the whole timeline and didn't find | 
					
						
							|  |  |  | 		// a mark, so the new item is the oldest item we've seen; | 
					
						
							|  |  |  | 		// insert it at the back. | 
					
						
							|  |  |  | 		i.data.PushBack(newEntry) | 
					
						
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										 |  |  | 		return true, nil | 
					
						
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										 |  |  | 	} | 
					
						
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										 |  |  | 	i.data.InsertBefore(newEntry, insertMark) | 
					
						
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										 |  |  | 	return true, nil | 
					
						
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										 |  |  | } |