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			736 lines
		
	
	
	
		
			25 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
|  | // Copyright 2013 The Go Authors. All rights reserved. | ||
|  | // Use of this source code is governed by a BSD-style | ||
|  | // license that can be found in the LICENSE file. | ||
|  | 
 | ||
|  | package language | ||
|  | 
 | ||
|  | import ( | ||
|  | 	"errors" | ||
|  | 	"strings" | ||
|  | 
 | ||
|  | 	"golang.org/x/text/internal/language" | ||
|  | ) | ||
|  | 
 | ||
|  | // A MatchOption configures a Matcher. | ||
|  | type MatchOption func(*matcher) | ||
|  | 
 | ||
|  | // PreferSameScript will, in the absence of a match, result in the first | ||
|  | // preferred tag with the same script as a supported tag to match this supported | ||
|  | // tag. The default is currently true, but this may change in the future. | ||
|  | func PreferSameScript(preferSame bool) MatchOption { | ||
|  | 	return func(m *matcher) { m.preferSameScript = preferSame } | ||
|  | } | ||
|  | 
 | ||
|  | // TODO(v1.0.0): consider making Matcher a concrete type, instead of interface. | ||
|  | // There doesn't seem to be too much need for multiple types. | ||
|  | // Making it a concrete type allows MatchStrings to be a method, which will | ||
|  | // improve its discoverability. | ||
|  | 
 | ||
|  | // MatchStrings parses and matches the given strings until one of them matches | ||
|  | // the language in the Matcher. A string may be an Accept-Language header as | ||
|  | // handled by ParseAcceptLanguage. The default language is returned if no | ||
|  | // other language matched. | ||
|  | func MatchStrings(m Matcher, lang ...string) (tag Tag, index int) { | ||
|  | 	for _, accept := range lang { | ||
|  | 		desired, _, err := ParseAcceptLanguage(accept) | ||
|  | 		if err != nil { | ||
|  | 			continue | ||
|  | 		} | ||
|  | 		if tag, index, conf := m.Match(desired...); conf != No { | ||
|  | 			return tag, index | ||
|  | 		} | ||
|  | 	} | ||
|  | 	tag, index, _ = m.Match() | ||
|  | 	return | ||
|  | } | ||
|  | 
 | ||
|  | // Matcher is the interface that wraps the Match method. | ||
|  | // | ||
|  | // Match returns the best match for any of the given tags, along with | ||
|  | // a unique index associated with the returned tag and a confidence | ||
|  | // score. | ||
|  | type Matcher interface { | ||
|  | 	Match(t ...Tag) (tag Tag, index int, c Confidence) | ||
|  | } | ||
|  | 
 | ||
|  | // Comprehends reports the confidence score for a speaker of a given language | ||
|  | // to being able to comprehend the written form of an alternative language. | ||
|  | func Comprehends(speaker, alternative Tag) Confidence { | ||
|  | 	_, _, c := NewMatcher([]Tag{alternative}).Match(speaker) | ||
|  | 	return c | ||
|  | } | ||
|  | 
 | ||
|  | // NewMatcher returns a Matcher that matches an ordered list of preferred tags | ||
|  | // against a list of supported tags based on written intelligibility, closeness | ||
|  | // of dialect, equivalence of subtags and various other rules. It is initialized | ||
|  | // with the list of supported tags. The first element is used as the default | ||
|  | // value in case no match is found. | ||
|  | // | ||
|  | // Its Match method matches the first of the given Tags to reach a certain | ||
|  | // confidence threshold. The tags passed to Match should therefore be specified | ||
|  | // in order of preference. Extensions are ignored for matching. | ||
|  | // | ||
|  | // The index returned by the Match method corresponds to the index of the | ||
|  | // matched tag in t, but is augmented with the Unicode extension ('u')of the | ||
|  | // corresponding preferred tag. This allows user locale options to be passed | ||
|  | // transparently. | ||
|  | func NewMatcher(t []Tag, options ...MatchOption) Matcher { | ||
|  | 	return newMatcher(t, options) | ||
|  | } | ||
|  | 
 | ||
|  | func (m *matcher) Match(want ...Tag) (t Tag, index int, c Confidence) { | ||
|  | 	var tt language.Tag | ||
|  | 	match, w, c := m.getBest(want...) | ||
|  | 	if match != nil { | ||
|  | 		tt, index = match.tag, match.index | ||
|  | 	} else { | ||
|  | 		// TODO: this should be an option | ||
|  | 		tt = m.default_.tag | ||
|  | 		if m.preferSameScript { | ||
|  | 		outer: | ||
|  | 			for _, w := range want { | ||
|  | 				script, _ := w.Script() | ||
|  | 				if script.scriptID == 0 { | ||
|  | 					// Don't do anything if there is no script, such as with | ||
|  | 					// private subtags. | ||
|  | 					continue | ||
|  | 				} | ||
|  | 				for i, h := range m.supported { | ||
|  | 					if script.scriptID == h.maxScript { | ||
|  | 						tt, index = h.tag, i | ||
|  | 						break outer | ||
|  | 					} | ||
|  | 				} | ||
|  | 			} | ||
|  | 		} | ||
|  | 		// TODO: select first language tag based on script. | ||
|  | 	} | ||
|  | 	if w.RegionID != tt.RegionID && w.RegionID != 0 { | ||
|  | 		if w.RegionID != 0 && tt.RegionID != 0 && tt.RegionID.Contains(w.RegionID) { | ||
|  | 			tt.RegionID = w.RegionID | ||
|  | 			tt.RemakeString() | ||
|  | 		} else if r := w.RegionID.String(); len(r) == 2 { | ||
|  | 			// TODO: also filter macro and deprecated. | ||
|  | 			tt, _ = tt.SetTypeForKey("rg", strings.ToLower(r)+"zzzz") | ||
|  | 		} | ||
|  | 	} | ||
|  | 	// Copy options from the user-provided tag into the result tag. This is hard | ||
|  | 	// to do after the fact, so we do it here. | ||
|  | 	// TODO: add in alternative variants to -u-va-. | ||
|  | 	// TODO: add preferred region to -u-rg-. | ||
|  | 	if e := w.Extensions(); len(e) > 0 { | ||
|  | 		b := language.Builder{} | ||
|  | 		b.SetTag(tt) | ||
|  | 		for _, e := range e { | ||
|  | 			b.AddExt(e) | ||
|  | 		} | ||
|  | 		tt = b.Make() | ||
|  | 	} | ||
|  | 	return makeTag(tt), index, c | ||
|  | } | ||
|  | 
 | ||
|  | // ErrMissingLikelyTagsData indicates no information was available | ||
|  | // to compute likely values of missing tags. | ||
|  | var ErrMissingLikelyTagsData = errors.New("missing likely tags data") | ||
|  | 
 | ||
|  | // func (t *Tag) setTagsFrom(id Tag) { | ||
|  | // 	t.LangID = id.LangID | ||
|  | // 	t.ScriptID = id.ScriptID | ||
|  | // 	t.RegionID = id.RegionID | ||
|  | // } | ||
|  | 
 | ||
|  | // Tag Matching | ||
|  | // CLDR defines an algorithm for finding the best match between two sets of language | ||
|  | // tags. The basic algorithm defines how to score a possible match and then find | ||
|  | // the match with the best score | ||
|  | // (see https://www.unicode.org/reports/tr35/#LanguageMatching). | ||
|  | // Using scoring has several disadvantages. The scoring obfuscates the importance of | ||
|  | // the various factors considered, making the algorithm harder to understand. Using | ||
|  | // scoring also requires the full score to be computed for each pair of tags. | ||
|  | // | ||
|  | // We will use a different algorithm which aims to have the following properties: | ||
|  | // - clarity on the precedence of the various selection factors, and | ||
|  | // - improved performance by allowing early termination of a comparison. | ||
|  | // | ||
|  | // Matching algorithm (overview) | ||
|  | // Input: | ||
|  | //   - supported: a set of supported tags | ||
|  | //   - default:   the default tag to return in case there is no match | ||
|  | //   - desired:   list of desired tags, ordered by preference, starting with | ||
|  | //                the most-preferred. | ||
|  | // | ||
|  | // Algorithm: | ||
|  | //   1) Set the best match to the lowest confidence level | ||
|  | //   2) For each tag in "desired": | ||
|  | //     a) For each tag in "supported": | ||
|  | //        1) compute the match between the two tags. | ||
|  | //        2) if the match is better than the previous best match, replace it | ||
|  | //           with the new match. (see next section) | ||
|  | //     b) if the current best match is Exact and pin is true the result will be | ||
|  | //        frozen to the language found thusfar, although better matches may | ||
|  | //        still be found for the same language. | ||
|  | //   3) If the best match so far is below a certain threshold, return "default". | ||
|  | // | ||
|  | // Ranking: | ||
|  | // We use two phases to determine whether one pair of tags are a better match | ||
|  | // than another pair of tags. First, we determine a rough confidence level. If the | ||
|  | // levels are different, the one with the highest confidence wins. | ||
|  | // Second, if the rough confidence levels are identical, we use a set of tie-breaker | ||
|  | // rules. | ||
|  | // | ||
|  | // The confidence level of matching a pair of tags is determined by finding the | ||
|  | // lowest confidence level of any matches of the corresponding subtags (the | ||
|  | // result is deemed as good as its weakest link). | ||
|  | // We define the following levels: | ||
|  | //   Exact    - An exact match of a subtag, before adding likely subtags. | ||
|  | //   MaxExact - An exact match of a subtag, after adding likely subtags. | ||
|  | //              [See Note 2]. | ||
|  | //   High     - High level of mutual intelligibility between different subtag | ||
|  | //              variants. | ||
|  | //   Low      - Low level of mutual intelligibility between different subtag | ||
|  | //              variants. | ||
|  | //   No       - No mutual intelligibility. | ||
|  | // | ||
|  | // The following levels can occur for each type of subtag: | ||
|  | //   Base:    Exact, MaxExact, High, Low, No | ||
|  | //   Script:  Exact, MaxExact [see Note 3], Low, No | ||
|  | //   Region:  Exact, MaxExact, High | ||
|  | //   Variant: Exact, High | ||
|  | //   Private: Exact, No | ||
|  | // | ||
|  | // Any result with a confidence level of Low or higher is deemed a possible match. | ||
|  | // Once a desired tag matches any of the supported tags with a level of MaxExact | ||
|  | // or higher, the next desired tag is not considered (see Step 2.b). | ||
|  | // Note that CLDR provides languageMatching data that defines close equivalence | ||
|  | // classes for base languages, scripts and regions. | ||
|  | // | ||
|  | // Tie-breaking | ||
|  | // If we get the same confidence level for two matches, we apply a sequence of | ||
|  | // tie-breaking rules. The first that succeeds defines the result. The rules are | ||
|  | // applied in the following order. | ||
|  | //   1) Original language was defined and was identical. | ||
|  | //   2) Original region was defined and was identical. | ||
|  | //   3) Distance between two maximized regions was the smallest. | ||
|  | //   4) Original script was defined and was identical. | ||
|  | //   5) Distance from want tag to have tag using the parent relation [see Note 5.] | ||
|  | // If there is still no winner after these rules are applied, the first match | ||
|  | // found wins. | ||
|  | // | ||
|  | // Notes: | ||
|  | // [2] In practice, as matching of Exact is done in a separate phase from | ||
|  | //     matching the other levels, we reuse the Exact level to mean MaxExact in | ||
|  | //     the second phase. As a consequence, we only need the levels defined by | ||
|  | //     the Confidence type. The MaxExact confidence level is mapped to High in | ||
|  | //     the public API. | ||
|  | // [3] We do not differentiate between maximized script values that were derived | ||
|  | //     from suppressScript versus most likely tag data. We determined that in | ||
|  | //     ranking the two, one ranks just after the other. Moreover, the two cannot | ||
|  | //     occur concurrently. As a consequence, they are identical for practical | ||
|  | //     purposes. | ||
|  | // [4] In case of deprecated, macro-equivalents and legacy mappings, we assign | ||
|  | //     the MaxExact level to allow iw vs he to still be a closer match than | ||
|  | //     en-AU vs en-US, for example. | ||
|  | // [5] In CLDR a locale inherits fields that are unspecified for this locale | ||
|  | //     from its parent. Therefore, if a locale is a parent of another locale, | ||
|  | //     it is a strong measure for closeness, especially when no other tie | ||
|  | //     breaker rule applies. One could also argue it is inconsistent, for | ||
|  | //     example, when pt-AO matches pt (which CLDR equates with pt-BR), even | ||
|  | //     though its parent is pt-PT according to the inheritance rules. | ||
|  | // | ||
|  | // Implementation Details: | ||
|  | // There are several performance considerations worth pointing out. Most notably, | ||
|  | // we preprocess as much as possible (within reason) at the time of creation of a | ||
|  | // matcher. This includes: | ||
|  | //   - creating a per-language map, which includes data for the raw base language | ||
|  | //     and its canonicalized variant (if applicable), | ||
|  | //   - expanding entries for the equivalence classes defined in CLDR's | ||
|  | //     languageMatch data. | ||
|  | // The per-language map ensures that typically only a very small number of tags | ||
|  | // need to be considered. The pre-expansion of canonicalized subtags and | ||
|  | // equivalence classes reduces the amount of map lookups that need to be done at | ||
|  | // runtime. | ||
|  | 
 | ||
|  | // matcher keeps a set of supported language tags, indexed by language. | ||
|  | type matcher struct { | ||
|  | 	default_         *haveTag | ||
|  | 	supported        []*haveTag | ||
|  | 	index            map[language.Language]*matchHeader | ||
|  | 	passSettings     bool | ||
|  | 	preferSameScript bool | ||
|  | } | ||
|  | 
 | ||
|  | // matchHeader has the lists of tags for exact matches and matches based on | ||
|  | // maximized and canonicalized tags for a given language. | ||
|  | type matchHeader struct { | ||
|  | 	haveTags []*haveTag | ||
|  | 	original bool | ||
|  | } | ||
|  | 
 | ||
|  | // haveTag holds a supported Tag and its maximized script and region. The maximized | ||
|  | // or canonicalized language is not stored as it is not needed during matching. | ||
|  | type haveTag struct { | ||
|  | 	tag language.Tag | ||
|  | 
 | ||
|  | 	// index of this tag in the original list of supported tags. | ||
|  | 	index int | ||
|  | 
 | ||
|  | 	// conf is the maximum confidence that can result from matching this haveTag. | ||
|  | 	// When conf < Exact this means it was inserted after applying a CLDR equivalence rule. | ||
|  | 	conf Confidence | ||
|  | 
 | ||
|  | 	// Maximized region and script. | ||
|  | 	maxRegion language.Region | ||
|  | 	maxScript language.Script | ||
|  | 
 | ||
|  | 	// altScript may be checked as an alternative match to maxScript. If altScript | ||
|  | 	// matches, the confidence level for this match is Low. Theoretically there | ||
|  | 	// could be multiple alternative scripts. This does not occur in practice. | ||
|  | 	altScript language.Script | ||
|  | 
 | ||
|  | 	// nextMax is the index of the next haveTag with the same maximized tags. | ||
|  | 	nextMax uint16 | ||
|  | } | ||
|  | 
 | ||
|  | func makeHaveTag(tag language.Tag, index int) (haveTag, language.Language) { | ||
|  | 	max := tag | ||
|  | 	if tag.LangID != 0 || tag.RegionID != 0 || tag.ScriptID != 0 { | ||
|  | 		max, _ = canonicalize(All, max) | ||
|  | 		max, _ = max.Maximize() | ||
|  | 		max.RemakeString() | ||
|  | 	} | ||
|  | 	return haveTag{tag, index, Exact, max.RegionID, max.ScriptID, altScript(max.LangID, max.ScriptID), 0}, max.LangID | ||
|  | } | ||
|  | 
 | ||
|  | // altScript returns an alternative script that may match the given script with | ||
|  | // a low confidence.  At the moment, the langMatch data allows for at most one | ||
|  | // script to map to another and we rely on this to keep the code simple. | ||
|  | func altScript(l language.Language, s language.Script) language.Script { | ||
|  | 	for _, alt := range matchScript { | ||
|  | 		// TODO: also match cases where language is not the same. | ||
|  | 		if (language.Language(alt.wantLang) == l || language.Language(alt.haveLang) == l) && | ||
|  | 			language.Script(alt.haveScript) == s { | ||
|  | 			return language.Script(alt.wantScript) | ||
|  | 		} | ||
|  | 	} | ||
|  | 	return 0 | ||
|  | } | ||
|  | 
 | ||
|  | // addIfNew adds a haveTag to the list of tags only if it is a unique tag. | ||
|  | // Tags that have the same maximized values are linked by index. | ||
|  | func (h *matchHeader) addIfNew(n haveTag, exact bool) { | ||
|  | 	h.original = h.original || exact | ||
|  | 	// Don't add new exact matches. | ||
|  | 	for _, v := range h.haveTags { | ||
|  | 		if equalsRest(v.tag, n.tag) { | ||
|  | 			return | ||
|  | 		} | ||
|  | 	} | ||
|  | 	// Allow duplicate maximized tags, but create a linked list to allow quickly | ||
|  | 	// comparing the equivalents and bail out. | ||
|  | 	for i, v := range h.haveTags { | ||
|  | 		if v.maxScript == n.maxScript && | ||
|  | 			v.maxRegion == n.maxRegion && | ||
|  | 			v.tag.VariantOrPrivateUseTags() == n.tag.VariantOrPrivateUseTags() { | ||
|  | 			for h.haveTags[i].nextMax != 0 { | ||
|  | 				i = int(h.haveTags[i].nextMax) | ||
|  | 			} | ||
|  | 			h.haveTags[i].nextMax = uint16(len(h.haveTags)) | ||
|  | 			break | ||
|  | 		} | ||
|  | 	} | ||
|  | 	h.haveTags = append(h.haveTags, &n) | ||
|  | } | ||
|  | 
 | ||
|  | // header returns the matchHeader for the given language. It creates one if | ||
|  | // it doesn't already exist. | ||
|  | func (m *matcher) header(l language.Language) *matchHeader { | ||
|  | 	if h := m.index[l]; h != nil { | ||
|  | 		return h | ||
|  | 	} | ||
|  | 	h := &matchHeader{} | ||
|  | 	m.index[l] = h | ||
|  | 	return h | ||
|  | } | ||
|  | 
 | ||
|  | func toConf(d uint8) Confidence { | ||
|  | 	if d <= 10 { | ||
|  | 		return High | ||
|  | 	} | ||
|  | 	if d < 30 { | ||
|  | 		return Low | ||
|  | 	} | ||
|  | 	return No | ||
|  | } | ||
|  | 
 | ||
|  | // newMatcher builds an index for the given supported tags and returns it as | ||
|  | // a matcher. It also expands the index by considering various equivalence classes | ||
|  | // for a given tag. | ||
|  | func newMatcher(supported []Tag, options []MatchOption) *matcher { | ||
|  | 	m := &matcher{ | ||
|  | 		index:            make(map[language.Language]*matchHeader), | ||
|  | 		preferSameScript: true, | ||
|  | 	} | ||
|  | 	for _, o := range options { | ||
|  | 		o(m) | ||
|  | 	} | ||
|  | 	if len(supported) == 0 { | ||
|  | 		m.default_ = &haveTag{} | ||
|  | 		return m | ||
|  | 	} | ||
|  | 	// Add supported languages to the index. Add exact matches first to give | ||
|  | 	// them precedence. | ||
|  | 	for i, tag := range supported { | ||
|  | 		tt := tag.tag() | ||
|  | 		pair, _ := makeHaveTag(tt, i) | ||
|  | 		m.header(tt.LangID).addIfNew(pair, true) | ||
|  | 		m.supported = append(m.supported, &pair) | ||
|  | 	} | ||
|  | 	m.default_ = m.header(supported[0].lang()).haveTags[0] | ||
|  | 	// Keep these in two different loops to support the case that two equivalent | ||
|  | 	// languages are distinguished, such as iw and he. | ||
|  | 	for i, tag := range supported { | ||
|  | 		tt := tag.tag() | ||
|  | 		pair, max := makeHaveTag(tt, i) | ||
|  | 		if max != tt.LangID { | ||
|  | 			m.header(max).addIfNew(pair, true) | ||
|  | 		} | ||
|  | 	} | ||
|  | 
 | ||
|  | 	// update is used to add indexes in the map for equivalent languages. | ||
|  | 	// update will only add entries to original indexes, thus not computing any | ||
|  | 	// transitive relations. | ||
|  | 	update := func(want, have uint16, conf Confidence) { | ||
|  | 		if hh := m.index[language.Language(have)]; hh != nil { | ||
|  | 			if !hh.original { | ||
|  | 				return | ||
|  | 			} | ||
|  | 			hw := m.header(language.Language(want)) | ||
|  | 			for _, ht := range hh.haveTags { | ||
|  | 				v := *ht | ||
|  | 				if conf < v.conf { | ||
|  | 					v.conf = conf | ||
|  | 				} | ||
|  | 				v.nextMax = 0 // this value needs to be recomputed | ||
|  | 				if v.altScript != 0 { | ||
|  | 					v.altScript = altScript(language.Language(want), v.maxScript) | ||
|  | 				} | ||
|  | 				hw.addIfNew(v, conf == Exact && hh.original) | ||
|  | 			} | ||
|  | 		} | ||
|  | 	} | ||
|  | 
 | ||
|  | 	// Add entries for languages with mutual intelligibility as defined by CLDR's | ||
|  | 	// languageMatch data. | ||
|  | 	for _, ml := range matchLang { | ||
|  | 		update(ml.want, ml.have, toConf(ml.distance)) | ||
|  | 		if !ml.oneway { | ||
|  | 			update(ml.have, ml.want, toConf(ml.distance)) | ||
|  | 		} | ||
|  | 	} | ||
|  | 
 | ||
|  | 	// Add entries for possible canonicalizations. This is an optimization to | ||
|  | 	// ensure that only one map lookup needs to be done at runtime per desired tag. | ||
|  | 	// First we match deprecated equivalents. If they are perfect equivalents | ||
|  | 	// (their canonicalization simply substitutes a different language code, but | ||
|  | 	// nothing else), the match confidence is Exact, otherwise it is High. | ||
|  | 	for i, lm := range language.AliasMap { | ||
|  | 		// If deprecated codes match and there is no fiddling with the script or | ||
|  | 		// or region, we consider it an exact match. | ||
|  | 		conf := Exact | ||
|  | 		if language.AliasTypes[i] != language.Macro { | ||
|  | 			if !isExactEquivalent(language.Language(lm.From)) { | ||
|  | 				conf = High | ||
|  | 			} | ||
|  | 			update(lm.To, lm.From, conf) | ||
|  | 		} | ||
|  | 		update(lm.From, lm.To, conf) | ||
|  | 	} | ||
|  | 	return m | ||
|  | } | ||
|  | 
 | ||
|  | // getBest gets the best matching tag in m for any of the given tags, taking into | ||
|  | // account the order of preference of the given tags. | ||
|  | func (m *matcher) getBest(want ...Tag) (got *haveTag, orig language.Tag, c Confidence) { | ||
|  | 	best := bestMatch{} | ||
|  | 	for i, ww := range want { | ||
|  | 		w := ww.tag() | ||
|  | 		var max language.Tag | ||
|  | 		// Check for exact match first. | ||
|  | 		h := m.index[w.LangID] | ||
|  | 		if w.LangID != 0 { | ||
|  | 			if h == nil { | ||
|  | 				continue | ||
|  | 			} | ||
|  | 			// Base language is defined. | ||
|  | 			max, _ = canonicalize(Legacy|Deprecated|Macro, w) | ||
|  | 			// A region that is added through canonicalization is stronger than | ||
|  | 			// a maximized region: set it in the original (e.g. mo -> ro-MD). | ||
|  | 			if w.RegionID != max.RegionID { | ||
|  | 				w.RegionID = max.RegionID | ||
|  | 			} | ||
|  | 			// TODO: should we do the same for scripts? | ||
|  | 			// See test case: en, sr, nl ; sh ; sr | ||
|  | 			max, _ = max.Maximize() | ||
|  | 		} else { | ||
|  | 			// Base language is not defined. | ||
|  | 			if h != nil { | ||
|  | 				for i := range h.haveTags { | ||
|  | 					have := h.haveTags[i] | ||
|  | 					if equalsRest(have.tag, w) { | ||
|  | 						return have, w, Exact | ||
|  | 					} | ||
|  | 				} | ||
|  | 			} | ||
|  | 			if w.ScriptID == 0 && w.RegionID == 0 { | ||
|  | 				// We skip all tags matching und for approximate matching, including | ||
|  | 				// private tags. | ||
|  | 				continue | ||
|  | 			} | ||
|  | 			max, _ = w.Maximize() | ||
|  | 			if h = m.index[max.LangID]; h == nil { | ||
|  | 				continue | ||
|  | 			} | ||
|  | 		} | ||
|  | 		pin := true | ||
|  | 		for _, t := range want[i+1:] { | ||
|  | 			if w.LangID == t.lang() { | ||
|  | 				pin = false | ||
|  | 				break | ||
|  | 			} | ||
|  | 		} | ||
|  | 		// Check for match based on maximized tag. | ||
|  | 		for i := range h.haveTags { | ||
|  | 			have := h.haveTags[i] | ||
|  | 			best.update(have, w, max.ScriptID, max.RegionID, pin) | ||
|  | 			if best.conf == Exact { | ||
|  | 				for have.nextMax != 0 { | ||
|  | 					have = h.haveTags[have.nextMax] | ||
|  | 					best.update(have, w, max.ScriptID, max.RegionID, pin) | ||
|  | 				} | ||
|  | 				return best.have, best.want, best.conf | ||
|  | 			} | ||
|  | 		} | ||
|  | 	} | ||
|  | 	if best.conf <= No { | ||
|  | 		if len(want) != 0 { | ||
|  | 			return nil, want[0].tag(), No | ||
|  | 		} | ||
|  | 		return nil, language.Tag{}, No | ||
|  | 	} | ||
|  | 	return best.have, best.want, best.conf | ||
|  | } | ||
|  | 
 | ||
|  | // bestMatch accumulates the best match so far. | ||
|  | type bestMatch struct { | ||
|  | 	have            *haveTag | ||
|  | 	want            language.Tag | ||
|  | 	conf            Confidence | ||
|  | 	pinnedRegion    language.Region | ||
|  | 	pinLanguage     bool | ||
|  | 	sameRegionGroup bool | ||
|  | 	// Cached results from applying tie-breaking rules. | ||
|  | 	origLang     bool | ||
|  | 	origReg      bool | ||
|  | 	paradigmReg  bool | ||
|  | 	regGroupDist uint8 | ||
|  | 	origScript   bool | ||
|  | } | ||
|  | 
 | ||
|  | // update updates the existing best match if the new pair is considered to be a | ||
|  | // better match. To determine if the given pair is a better match, it first | ||
|  | // computes the rough confidence level. If this surpasses the current match, it | ||
|  | // will replace it and update the tie-breaker rule cache. If there is a tie, it | ||
|  | // proceeds with applying a series of tie-breaker rules. If there is no | ||
|  | // conclusive winner after applying the tie-breaker rules, it leaves the current | ||
|  | // match as the preferred match. | ||
|  | // | ||
|  | // If pin is true and have and tag are a strong match, it will henceforth only | ||
|  | // consider matches for this language. This corresponds to the nothing that most | ||
|  | // users have a strong preference for the first defined language. A user can | ||
|  | // still prefer a second language over a dialect of the preferred language by | ||
|  | // explicitly specifying dialects, e.g. "en, nl, en-GB". In this case pin should | ||
|  | // be false. | ||
|  | func (m *bestMatch) update(have *haveTag, tag language.Tag, maxScript language.Script, maxRegion language.Region, pin bool) { | ||
|  | 	// Bail if the maximum attainable confidence is below that of the current best match. | ||
|  | 	c := have.conf | ||
|  | 	if c < m.conf { | ||
|  | 		return | ||
|  | 	} | ||
|  | 	// Don't change the language once we already have found an exact match. | ||
|  | 	if m.pinLanguage && tag.LangID != m.want.LangID { | ||
|  | 		return | ||
|  | 	} | ||
|  | 	// Pin the region group if we are comparing tags for the same language. | ||
|  | 	if tag.LangID == m.want.LangID && m.sameRegionGroup { | ||
|  | 		_, sameGroup := regionGroupDist(m.pinnedRegion, have.maxRegion, have.maxScript, m.want.LangID) | ||
|  | 		if !sameGroup { | ||
|  | 			return | ||
|  | 		} | ||
|  | 	} | ||
|  | 	if c == Exact && have.maxScript == maxScript { | ||
|  | 		// If there is another language and then another entry of this language, | ||
|  | 		// don't pin anything, otherwise pin the language. | ||
|  | 		m.pinLanguage = pin | ||
|  | 	} | ||
|  | 	if equalsRest(have.tag, tag) { | ||
|  | 	} else if have.maxScript != maxScript { | ||
|  | 		// There is usually very little comprehension between different scripts. | ||
|  | 		// In a few cases there may still be Low comprehension. This possibility | ||
|  | 		// is pre-computed and stored in have.altScript. | ||
|  | 		if Low < m.conf || have.altScript != maxScript { | ||
|  | 			return | ||
|  | 		} | ||
|  | 		c = Low | ||
|  | 	} else if have.maxRegion != maxRegion { | ||
|  | 		if High < c { | ||
|  | 			// There is usually a small difference between languages across regions. | ||
|  | 			c = High | ||
|  | 		} | ||
|  | 	} | ||
|  | 
 | ||
|  | 	// We store the results of the computations of the tie-breaker rules along | ||
|  | 	// with the best match. There is no need to do the checks once we determine | ||
|  | 	// we have a winner, but we do still need to do the tie-breaker computations. | ||
|  | 	// We use "beaten" to keep track if we still need to do the checks. | ||
|  | 	beaten := false // true if the new pair defeats the current one. | ||
|  | 	if c != m.conf { | ||
|  | 		if c < m.conf { | ||
|  | 			return | ||
|  | 		} | ||
|  | 		beaten = true | ||
|  | 	} | ||
|  | 
 | ||
|  | 	// Tie-breaker rules: | ||
|  | 	// We prefer if the pre-maximized language was specified and identical. | ||
|  | 	origLang := have.tag.LangID == tag.LangID && tag.LangID != 0 | ||
|  | 	if !beaten && m.origLang != origLang { | ||
|  | 		if m.origLang { | ||
|  | 			return | ||
|  | 		} | ||
|  | 		beaten = true | ||
|  | 	} | ||
|  | 
 | ||
|  | 	// We prefer if the pre-maximized region was specified and identical. | ||
|  | 	origReg := have.tag.RegionID == tag.RegionID && tag.RegionID != 0 | ||
|  | 	if !beaten && m.origReg != origReg { | ||
|  | 		if m.origReg { | ||
|  | 			return | ||
|  | 		} | ||
|  | 		beaten = true | ||
|  | 	} | ||
|  | 
 | ||
|  | 	regGroupDist, sameGroup := regionGroupDist(have.maxRegion, maxRegion, maxScript, tag.LangID) | ||
|  | 	if !beaten && m.regGroupDist != regGroupDist { | ||
|  | 		if regGroupDist > m.regGroupDist { | ||
|  | 			return | ||
|  | 		} | ||
|  | 		beaten = true | ||
|  | 	} | ||
|  | 
 | ||
|  | 	paradigmReg := isParadigmLocale(tag.LangID, have.maxRegion) | ||
|  | 	if !beaten && m.paradigmReg != paradigmReg { | ||
|  | 		if !paradigmReg { | ||
|  | 			return | ||
|  | 		} | ||
|  | 		beaten = true | ||
|  | 	} | ||
|  | 
 | ||
|  | 	// Next we prefer if the pre-maximized script was specified and identical. | ||
|  | 	origScript := have.tag.ScriptID == tag.ScriptID && tag.ScriptID != 0 | ||
|  | 	if !beaten && m.origScript != origScript { | ||
|  | 		if m.origScript { | ||
|  | 			return | ||
|  | 		} | ||
|  | 		beaten = true | ||
|  | 	} | ||
|  | 
 | ||
|  | 	// Update m to the newly found best match. | ||
|  | 	if beaten { | ||
|  | 		m.have = have | ||
|  | 		m.want = tag | ||
|  | 		m.conf = c | ||
|  | 		m.pinnedRegion = maxRegion | ||
|  | 		m.sameRegionGroup = sameGroup | ||
|  | 		m.origLang = origLang | ||
|  | 		m.origReg = origReg | ||
|  | 		m.paradigmReg = paradigmReg | ||
|  | 		m.origScript = origScript | ||
|  | 		m.regGroupDist = regGroupDist | ||
|  | 	} | ||
|  | } | ||
|  | 
 | ||
|  | func isParadigmLocale(lang language.Language, r language.Region) bool { | ||
|  | 	for _, e := range paradigmLocales { | ||
|  | 		if language.Language(e[0]) == lang && (r == language.Region(e[1]) || r == language.Region(e[2])) { | ||
|  | 			return true | ||
|  | 		} | ||
|  | 	} | ||
|  | 	return false | ||
|  | } | ||
|  | 
 | ||
|  | // regionGroupDist computes the distance between two regions based on their | ||
|  | // CLDR grouping. | ||
|  | func regionGroupDist(a, b language.Region, script language.Script, lang language.Language) (dist uint8, same bool) { | ||
|  | 	const defaultDistance = 4 | ||
|  | 
 | ||
|  | 	aGroup := uint(regionToGroups[a]) << 1 | ||
|  | 	bGroup := uint(regionToGroups[b]) << 1 | ||
|  | 	for _, ri := range matchRegion { | ||
|  | 		if language.Language(ri.lang) == lang && (ri.script == 0 || language.Script(ri.script) == script) { | ||
|  | 			group := uint(1 << (ri.group &^ 0x80)) | ||
|  | 			if 0x80&ri.group == 0 { | ||
|  | 				if aGroup&bGroup&group != 0 { // Both regions are in the group. | ||
|  | 					return ri.distance, ri.distance == defaultDistance | ||
|  | 				} | ||
|  | 			} else { | ||
|  | 				if (aGroup|bGroup)&group == 0 { // Both regions are not in the group. | ||
|  | 					return ri.distance, ri.distance == defaultDistance | ||
|  | 				} | ||
|  | 			} | ||
|  | 		} | ||
|  | 	} | ||
|  | 	return defaultDistance, true | ||
|  | } | ||
|  | 
 | ||
|  | // equalsRest compares everything except the language. | ||
|  | func equalsRest(a, b language.Tag) bool { | ||
|  | 	// TODO: don't include extensions in this comparison. To do this efficiently, | ||
|  | 	// though, we should handle private tags separately. | ||
|  | 	return a.ScriptID == b.ScriptID && a.RegionID == b.RegionID && a.VariantOrPrivateUseTags() == b.VariantOrPrivateUseTags() | ||
|  | } | ||
|  | 
 | ||
|  | // isExactEquivalent returns true if canonicalizing the language will not alter | ||
|  | // the script or region of a tag. | ||
|  | func isExactEquivalent(l language.Language) bool { | ||
|  | 	for _, o := range notEquivalent { | ||
|  | 		if o == l { | ||
|  | 			return false | ||
|  | 		} | ||
|  | 	} | ||
|  | 	return true | ||
|  | } | ||
|  | 
 | ||
|  | var notEquivalent []language.Language | ||
|  | 
 | ||
|  | func init() { | ||
|  | 	// Create a list of all languages for which canonicalization may alter the | ||
|  | 	// script or region. | ||
|  | 	for _, lm := range language.AliasMap { | ||
|  | 		tag := language.Tag{LangID: language.Language(lm.From)} | ||
|  | 		if tag, _ = canonicalize(All, tag); tag.ScriptID != 0 || tag.RegionID != 0 { | ||
|  | 			notEquivalent = append(notEquivalent, language.Language(lm.From)) | ||
|  | 		} | ||
|  | 	} | ||
|  | 	// Maximize undefined regions of paradigm locales. | ||
|  | 	for i, v := range paradigmLocales { | ||
|  | 		t := language.Tag{LangID: language.Language(v[0])} | ||
|  | 		max, _ := t.Maximize() | ||
|  | 		if v[1] == 0 { | ||
|  | 			paradigmLocales[i][1] = uint16(max.RegionID) | ||
|  | 		} | ||
|  | 		if v[2] == 0 { | ||
|  | 			paradigmLocales[i][2] = uint16(max.RegionID) | ||
|  | 		} | ||
|  | 	} | ||
|  | } |