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								/*
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								 *
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								 * Copyright 2019 gRPC authors.
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								 *
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								 * Licensed under the Apache License, Version 2.0 (the "License");
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								 * you may not use this file except in compliance with the License.
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								 * You may obtain a copy of the License at
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								 *
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								 *     http://www.apache.org/licenses/LICENSE-2.0
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								 *
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								 * Unless required by applicable law or agreed to in writing, software
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								 * distributed under the License is distributed on an "AS IS" BASIS,
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								 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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								 * See the License for the specific language governing permissions and
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								 * limitations under the License.
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								 *
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								 */
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								// Package attributes defines a generic key/value store used in various gRPC
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								// components.
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								//
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								// # Experimental
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								//
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								// Notice: This package is EXPERIMENTAL and may be changed or removed in a
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								// later release.
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								package attributes
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								import (
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									"fmt"
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									"strings"
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								)
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								// Attributes is an immutable struct for storing and retrieving generic
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								// key/value pairs.  Keys must be hashable, and users should define their own
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								// types for keys.  Values should not be modified after they are added to an
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								// Attributes or if they were received from one.  If values implement 'Equal(o
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								// any) bool', it will be called by (*Attributes).Equal to determine whether
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								// two values with the same key should be considered equal.
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								type Attributes struct {
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									m map[any]any
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								}
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								// New returns a new Attributes containing the key/value pair.
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								func New(key, value any) *Attributes {
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									return &Attributes{m: map[any]any{key: value}}
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								}
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								// WithValue returns a new Attributes containing the previous keys and values
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								// and the new key/value pair.  If the same key appears multiple times, the
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								// last value overwrites all previous values for that key.  To remove an
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								// existing key, use a nil value.  value should not be modified later.
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								func (a *Attributes) WithValue(key, value any) *Attributes {
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									if a == nil {
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										return New(key, value)
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									}
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									n := &Attributes{m: make(map[any]any, len(a.m)+1)}
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									for k, v := range a.m {
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										n.m[k] = v
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									}
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									n.m[key] = value
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									return n
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								}
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								// Value returns the value associated with these attributes for key, or nil if
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								// no value is associated with key.  The returned value should not be modified.
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								func (a *Attributes) Value(key any) any {
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									if a == nil {
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										return nil
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									}
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									return a.m[key]
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								}
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								// Equal returns whether a and o are equivalent.  If 'Equal(o any) bool' is
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								// implemented for a value in the attributes, it is called to determine if the
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								// value matches the one stored in the other attributes.  If Equal is not
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								// implemented, standard equality is used to determine if the two values are
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								// equal. Note that some types (e.g. maps) aren't comparable by default, so
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								// they must be wrapped in a struct, or in an alias type, with Equal defined.
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								func (a *Attributes) Equal(o *Attributes) bool {
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									if a == nil && o == nil {
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										return true
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									}
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									if a == nil || o == nil {
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										return false
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									}
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									if len(a.m) != len(o.m) {
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										return false
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									}
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									for k, v := range a.m {
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										ov, ok := o.m[k]
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										if !ok {
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											// o missing element of a
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											return false
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										}
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										if eq, ok := v.(interface{ Equal(o any) bool }); ok {
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											if !eq.Equal(ov) {
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												return false
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											}
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										} else if v != ov {
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											// Fallback to a standard equality check if Value is unimplemented.
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											return false
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										}
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									}
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									return true
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								}
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								// String prints the attribute map. If any key or values throughout the map
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								// implement fmt.Stringer, it calls that method and appends.
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								func (a *Attributes) String() string {
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									var sb strings.Builder
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									sb.WriteString("{")
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									first := true
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									for k, v := range a.m {
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										if !first {
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											sb.WriteString(", ")
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										}
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										sb.WriteString(fmt.Sprintf("%q: %q ", str(k), str(v)))
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										first = false
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									}
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									sb.WriteString("}")
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									return sb.String()
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								}
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								func str(x any) string {
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									if v, ok := x.(fmt.Stringer); ok {
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										return v.String()
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									} else if v, ok := x.(string); ok {
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										return v
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									}
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									return fmt.Sprintf("<%p>", x)
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								}
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								// MarshalJSON helps implement the json.Marshaler interface, thereby rendering
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								// the Attributes correctly when printing (via pretty.JSON) structs containing
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								// Attributes as fields.
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								//
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								// Is it impossible to unmarshal attributes from a JSON representation and this
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								// method is meant only for debugging purposes.
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								func (a *Attributes) MarshalJSON() ([]byte, error) {
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									return []byte(a.String()), nil
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								}
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