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										 |  |  | /* | 
					
						
							|  |  |  | 	GoToSocial | 
					
						
							|  |  |  | 	Copyright (C) GoToSocial Authors admin@gotosocial.org | 
					
						
							|  |  |  | 	SPDX-License-Identifier: AGPL-3.0-or-later | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	This program is free software: you can redistribute it and/or modify | 
					
						
							|  |  |  | 	it under the terms of the GNU Affero General Public License as published by | 
					
						
							|  |  |  | 	the Free Software Foundation, either version 3 of the License, or | 
					
						
							|  |  |  | 	(at your option) any later version. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	This program is distributed in the hope that it will be useful, | 
					
						
							|  |  |  | 	but WITHOUT ANY WARRANTY; without even the implied warranty of | 
					
						
							|  |  |  | 	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
					
						
							|  |  |  | 	GNU Affero General Public License for more details. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	You should have received a copy of the GNU Affero General Public License | 
					
						
							|  |  |  | 	along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | 
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										 |  |  | /* | 
					
						
							|  |  |  | 	WHAT SHOULD GO IN THIS FILE? | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	This script is loaded just before the end of the HTML body, so | 
					
						
							|  |  |  | 	put stuff in here that should be run *before* the user sees the page. | 
					
						
							|  |  |  | 	So, stuff that shifts the layout or causes elements to jump around. | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | 
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										 |  |  | import { decode } from "blurhash"; | 
					
						
							|  |  |  | 
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										 |  |  | const reduceMotion = window.matchMedia('(prefers-reduced-motion: reduce)'); | 
					
						
							|  |  |  | 
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										 |  |  | // Adjust object-position of any image that has a focal point set.
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							|  |  |  | document.querySelectorAll("img[data-object-position]").forEach(img => { | 
					
						
							|  |  |  | 	img.style["object-position"] = img.dataset.objectPosition; | 
					
						
							|  |  |  | }); | 
					
						
							|  |  |  | 
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										 |  |  | // Generate a blurhash canvas for each image for
 | 
					
						
							|  |  |  | // each blurhash container and put it in the summary.
 | 
					
						
							|  |  |  | Array.from(document.getElementsByClassName('blurhash-container')).forEach(blurhashContainer => { | 
					
						
							|  |  |  | 	const hash = blurhashContainer.dataset.blurhashHash; | 
					
						
							|  |  |  | 	const thumbHeight = blurhashContainer.dataset.blurhashHeight; | 
					
						
							|  |  |  | 	const thumbWidth = blurhashContainer.dataset.blurhashWidth; | 
					
						
							|  |  |  | 	const thumbAspect = blurhashContainer.dataset.blurhashAspect;	 | 
					
						
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										 |  |  | 	const objectPosition = blurhashContainer.dataset.blurhashObjectPosition; | 
					
						
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										 |  |  | 	 | 
					
						
							|  |  |  | 	/* | 
					
						
							|  |  |  | 		It's very expensive to draw big canvases | 
					
						
							|  |  |  | 		with blurhashes, so use tiny ones, keeping | 
					
						
							|  |  |  | 		aspect ratio of the original thumbnail. | 
					
						
							|  |  |  | 	*/ | 
					
						
							|  |  |  | 	var useWidth = 32; | 
					
						
							|  |  |  | 	var useHeight = 32; | 
					
						
							|  |  |  | 	switch (true) { | 
					
						
							|  |  |  | 		case thumbWidth > thumbHeight: | 
					
						
							|  |  |  | 			useHeight = Math.round(useWidth / thumbAspect); | 
					
						
							|  |  |  | 			break; | 
					
						
							|  |  |  | 		case thumbHeight > thumbWidth: | 
					
						
							|  |  |  | 			useWidth = Math.round(useHeight * thumbAspect); | 
					
						
							|  |  |  | 			break; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
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							|  |  |  | 	const pixels = decode( | 
					
						
							|  |  |  | 		hash, | 
					
						
							|  |  |  | 		useWidth, | 
					
						
							|  |  |  | 		useHeight, | 
					
						
							|  |  |  | 	); | 
					
						
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 | 
					
						
							|  |  |  | 	// Create canvas of appropriate size.
 | 
					
						
							|  |  |  | 	const canvas = document.createElement("canvas"); | 
					
						
							|  |  |  | 	canvas.width = useWidth; | 
					
						
							|  |  |  | 	canvas.height = useHeight; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	// Draw the image data into the canvas.
 | 
					
						
							|  |  |  | 	const ctx = canvas.getContext("2d"); | 
					
						
							|  |  |  | 	const imageData = ctx.createImageData( | 
					
						
							|  |  |  | 		useWidth, | 
					
						
							|  |  |  | 		useHeight, | 
					
						
							|  |  |  | 	); | 
					
						
							|  |  |  | 	imageData.data.set(pixels); | 
					
						
							|  |  |  | 	ctx.putImageData(imageData, 0, 0); | 
					
						
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										 |  |  | 	// Set object-position css property on
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							|  |  |  | 	// the canvas if it's set on the container.
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							|  |  |  | 	if (objectPosition) { | 
					
						
							|  |  |  | 		canvas.style["object-position"] = objectPosition; | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | 	// Put the canvas inside the container.
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							|  |  |  | 	blurhashContainer.appendChild(canvas); | 
					
						
							|  |  |  | }); | 
					
						
							|  |  |  | 
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							|  |  |  | // Add a smooth transition from blurhash
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							|  |  |  | // to image for each sensitive image.
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							|  |  |  | Array.from(document.getElementsByTagName('img')).forEach(img => { | 
					
						
							|  |  |  | 	if (!img.dataset.blurhashHash) { | 
					
						
							|  |  |  | 		// Has no blurhash,
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							|  |  |  | 		// can't transition smoothly.
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							|  |  |  | 		return; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
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							|  |  |  | 	if (img.dataset.sensitive !== "true") { | 
					
						
							|  |  |  | 		// Not sensitive, smooth
 | 
					
						
							|  |  |  | 		// transition doesn't matter.
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							|  |  |  | 		return; | 
					
						
							|  |  |  | 	} | 
					
						
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							|  |  |  | 	if (img.complete) { | 
					
						
							|  |  |  | 		// Image already loaded,
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							|  |  |  | 		// don't stub it with anything.
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							|  |  |  | 		return; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	 | 
					
						
							|  |  |  | 	const parentSlide = img.closest(".photoswipe-slide"); | 
					
						
							|  |  |  | 	if (!parentSlide) { | 
					
						
							|  |  |  | 		// Parent slide was nil,
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							|  |  |  | 		// can't do anything.
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							|  |  |  | 		return; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
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							|  |  |  | 	const blurhashContainer = document.querySelector("div[data-blurhash-hash=\"" + img.dataset.blurhashHash + "\"]"); | 
					
						
							|  |  |  | 	if (!blurhashContainer) { | 
					
						
							|  |  |  | 		// Blurhash div was nil,
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							|  |  |  | 		// can't do anything.
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							|  |  |  | 		return; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
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							|  |  |  | 	const canvas = blurhashContainer.children[0]; | 
					
						
							|  |  |  | 	if (!canvas) { | 
					
						
							|  |  |  | 		// Canvas was nil,
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							|  |  |  | 		// can't do anything.
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							|  |  |  | 		return; | 
					
						
							|  |  |  | 	}  | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	// "Replace" the hidden img with a canvas
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							|  |  |  | 	// that will show initially when it's clicked.
 | 
					
						
							|  |  |  | 	const clone = canvas.cloneNode(true); | 
					
						
							|  |  |  | 	clone.getContext("2d").drawImage(canvas, 0, 0); | 
					
						
							|  |  |  | 	parentSlide.prepend(clone); | 
					
						
							|  |  |  | 	img.className = img.className + " hidden"; | 
					
						
							|  |  |  | 
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							|  |  |  | 	// Add a listener so that when the spoiler
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							|  |  |  | 	// is opened, loading of the image begins.
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							|  |  |  | 	const parentSummary = img.closest(".media-spoiler"); | 
					
						
							|  |  |  | 	parentSummary.addEventListener("toggle", (_) => { | 
					
						
							|  |  |  | 		if (parentSummary.hasAttribute("open") && !img.complete) { | 
					
						
							|  |  |  | 			img.loading = "eager"; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	}); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	// Add a callback that triggers
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							|  |  |  | 	// when image loading is complete.
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							|  |  |  | 	img.addEventListener("load", () => { | 
					
						
							|  |  |  | 		// Show the image now that it's loaded.
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							|  |  |  | 		img.className = img.className.replace(" hidden", ""); | 
					
						
							|  |  |  | 		 | 
					
						
							|  |  |  | 		// Reset the lazy loading tag to its initial
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							|  |  |  | 		// value. This doesn't matter too much since
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							|  |  |  | 		// it's already loaded but it feels neater.
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							|  |  |  | 		img.loading = "lazy"; | 
					
						
							|  |  |  | 
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							|  |  |  | 		// Remove the temporary blurhash
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							|  |  |  | 		// canvas so only the image shows.
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							|  |  |  | 		const canvas = parentSlide.getElementsByTagName("canvas")[0]; | 
					
						
							|  |  |  | 		if (canvas) { | 
					
						
							|  |  |  | 			canvas.remove(); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	}); | 
					
						
							|  |  |  | }); | 
					
						
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										 |  |  | 
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							|  |  |  | // Change the spoiler / content warning boxes from generic
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							|  |  |  | // "toggle visibility" to show/hide depending on state,
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							|  |  |  | // and add keyboard functionality to spoiler buttons.
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							|  |  |  | function dynamicSpoiler(className, updateFunc) { | 
					
						
							|  |  |  | 	Array.from(document.getElementsByClassName(className)).forEach((spoiler) => { | 
					
						
							|  |  |  | 		const update = updateFunc(spoiler); | 
					
						
							|  |  |  | 		if (update) { | 
					
						
							|  |  |  | 			update(); | 
					
						
							|  |  |  | 			spoiler.addEventListener("toggle", update); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	}); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | dynamicSpoiler("text-spoiler", (details) => { | 
					
						
							|  |  |  | 	const summary = details.children[0]; | 
					
						
							|  |  |  | 	const button = details.querySelector(".button"); | 
					
						
							|  |  |  | 
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							|  |  |  | 	// Use button *instead of summary*
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							|  |  |  | 	// to toggle post visibility.
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							|  |  |  | 	summary.tabIndex = "-1"; | 
					
						
							|  |  |  | 	button.tabIndex = "0"; | 
					
						
							|  |  |  | 	button.setAttribute("aria-role", "button"); | 
					
						
							|  |  |  | 	button.onclick = (e) => { | 
					
						
							|  |  |  | 		e.preventDefault(); | 
					
						
							|  |  |  | 		return details.hasAttribute("open") | 
					
						
							|  |  |  | 			? details.removeAttribute("open") | 
					
						
							|  |  |  | 			: details.setAttribute("open", ""); | 
					
						
							|  |  |  | 	}; | 
					
						
							|  |  |  | 
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							|  |  |  | 	// Let enter also trigger the button
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							|  |  |  | 	// (for those using keyboard to navigate).
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							|  |  |  | 	button.addEventListener("keydown", (e) => { | 
					
						
							|  |  |  | 		if (e.key === "Enter") { | 
					
						
							|  |  |  | 			e.preventDefault(); | 
					
						
							|  |  |  | 			button.click(); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	}); | 
					
						
							|  |  |  | 
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							|  |  |  | 	// Change button text depending on
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							|  |  |  | 	// whether spoiler is open or closed rn.
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							|  |  |  | 	return () => { | 
					
						
							|  |  |  | 		button.textContent = details.open | 
					
						
							|  |  |  | 			? "Show less" | 
					
						
							|  |  |  | 			: "Show more"; | 
					
						
							|  |  |  | 	}; | 
					
						
							|  |  |  | }); | 
					
						
							|  |  |  | dynamicSpoiler("media-spoiler", (details) => { | 
					
						
							|  |  |  | 	const summary = details.children[0]; | 
					
						
							|  |  |  | 	const button = details.querySelector(".eye.button"); | 
					
						
							|  |  |  | 	const video = details.querySelector(".plyr-video"); | 
					
						
							|  |  |  | 	const loopingAuto = !reduceMotion.matches && video != null && video.classList.contains("gifv"); | 
					
						
							|  |  |  | 
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							|  |  |  | 	// Use button *instead of summary*
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							|  |  |  | 	// to toggle media visibility.
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							|  |  |  | 	summary.tabIndex = "-1"; | 
					
						
							|  |  |  | 	button.tabIndex = "0"; | 
					
						
							|  |  |  | 	button.setAttribute("aria-role", "button"); | 
					
						
							|  |  |  | 	button.onclick = (e) => { | 
					
						
							|  |  |  | 		e.preventDefault(); | 
					
						
							|  |  |  | 		return details.hasAttribute("open") | 
					
						
							|  |  |  | 			? details.removeAttribute("open") | 
					
						
							|  |  |  | 			: details.setAttribute("open", ""); | 
					
						
							|  |  |  | 	}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	// Let enter also trigger the button
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							|  |  |  | 	// (for those using keyboard to navigate).
 | 
					
						
							|  |  |  | 	button.addEventListener("keydown", (e) => { | 
					
						
							|  |  |  | 		if (e.key === "Enter") { | 
					
						
							|  |  |  | 			e.preventDefault(); | 
					
						
							|  |  |  | 			button.click(); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	}); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return () => { | 
					
						
							|  |  |  | 		if (details.open) { | 
					
						
							|  |  |  | 			button.setAttribute("aria-label", "Hide media"); | 
					
						
							|  |  |  | 		} else { | 
					
						
							|  |  |  | 			button.setAttribute("aria-label", "Show media"); | 
					
						
							|  |  |  | 			if (video && !loopingAuto) { | 
					
						
							|  |  |  | 				video.pause(); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	}; | 
					
						
							|  |  |  | }); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // Reformat time text to browser locale.
 | 
					
						
							|  |  |  | // Define + reuse one DateTimeFormat (cheaper).
 | 
					
						
							|  |  |  | const dateTimeFormat = Intl.DateTimeFormat( | 
					
						
							|  |  |  | 	undefined, | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		year: 'numeric', | 
					
						
							|  |  |  | 		month: 'short', | 
					
						
							|  |  |  | 		day: '2-digit', | 
					
						
							|  |  |  | 		hour: '2-digit', | 
					
						
							|  |  |  | 		minute: '2-digit', | 
					
						
							|  |  |  | 		hour12: false | 
					
						
							|  |  |  | 	}, | 
					
						
							|  |  |  | ); | 
					
						
							|  |  |  | Array.from(document.getElementsByTagName('time')).forEach(timeTag => { | 
					
						
							|  |  |  | 	const datetime = timeTag.getAttribute('datetime'); | 
					
						
							|  |  |  | 	const currentText = timeTag.textContent.trim(); | 
					
						
							|  |  |  | 	// Only format if current text contains precise time.
 | 
					
						
							|  |  |  | 	if (currentText.match(/\d{2}:\d{2}/)) { | 
					
						
							|  |  |  | 		const date = new Date(datetime); | 
					
						
							|  |  |  | 		timeTag.textContent = dateTimeFormat.format(date); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | }); |