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			120 lines
		
	
	
	
		
			4.3 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
		
		
			
		
	
	
			120 lines
		
	
	
	
		
			4.3 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
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								// GoToSocial
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								// Copyright (C) GoToSocial Authors admin@gotosocial.org
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								// SPDX-License-Identifier: AGPL-3.0-or-later
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								//
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								// This program is free software: you can redistribute it and/or modify
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								// it under the terms of the GNU Affero General Public License as published by
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								// the Free Software Foundation, either version 3 of the License, or
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								// (at your option) any later version.
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								//
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								// This program is distributed in the hope that it will be useful,
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								// but WITHOUT ANY WARRANTY; without even the implied warranty of
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								// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								// GNU Affero General Public License for more details.
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								//
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								// You should have received a copy of the GNU Affero General Public License
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								// along with this program.  If not, see <http://www.gnu.org/licenses/>.
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								package workers
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								import (
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									"context"
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									"github.com/superseriousbusiness/gotosocial/internal/gtscontext"
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									"github.com/superseriousbusiness/gotosocial/internal/gtserror"
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									"github.com/superseriousbusiness/gotosocial/internal/gtsmodel"
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									"github.com/superseriousbusiness/gotosocial/internal/processing/media"
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									"github.com/superseriousbusiness/gotosocial/internal/state"
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								)
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								// wipeStatus encapsulates common logic used to totally delete a status
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								// + all its attachments, notifications, boosts, and timeline entries.
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								type wipeStatus func(context.Context, *gtsmodel.Status, bool) error
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								// wipeStatusF returns a wipeStatus util function.
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								func wipeStatusF(state *state.State, media *media.Processor, surface *surface) wipeStatus {
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									return func(
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										ctx context.Context,
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										statusToDelete *gtsmodel.Status,
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										deleteAttachments bool,
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									) error {
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										errs := new(gtserror.MultiError)
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										// Either delete all attachments for this status,
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										// or simply unattach + clean them separately later.
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										//
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										// Reason to unattach rather than delete is that
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										// the poster might want to reattach them to another
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										// status immediately (in case of delete + redraft)
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										if deleteAttachments {
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											// todo:state.DB.DeleteAttachmentsForStatus
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											for _, a := range statusToDelete.AttachmentIDs {
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												if err := media.Delete(ctx, a); err != nil {
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													errs.Appendf("error deleting media: %w", err)
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												}
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											}
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										} else {
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											// todo:state.DB.UnattachAttachmentsForStatus
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											for _, a := range statusToDelete.AttachmentIDs {
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												if _, err := media.Unattach(ctx, statusToDelete.Account, a); err != nil {
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													errs.Appendf("error unattaching media: %w", err)
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												}
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											}
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										}
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										// delete all mention entries generated by this status
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										// todo:state.DB.DeleteMentionsForStatus
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										for _, id := range statusToDelete.MentionIDs {
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											if err := state.DB.DeleteMentionByID(ctx, id); err != nil {
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												errs.Appendf("error deleting status mention: %w", err)
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											}
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										}
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										// delete all notification entries generated by this status
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										if err := state.DB.DeleteNotificationsForStatus(ctx, statusToDelete.ID); err != nil {
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											errs.Appendf("error deleting status notifications: %w", err)
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										}
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										// delete all bookmarks that point to this status
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										if err := state.DB.DeleteStatusBookmarksForStatus(ctx, statusToDelete.ID); err != nil {
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											errs.Appendf("error deleting status bookmarks: %w", err)
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										}
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										// delete all faves of this status
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										if err := state.DB.DeleteStatusFavesForStatus(ctx, statusToDelete.ID); err != nil {
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											errs.Appendf("error deleting status faves: %w", err)
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										}
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										// delete all boosts for this status + remove them from timelines
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										boosts, err := state.DB.GetStatusBoosts(
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											// we MUST set a barebones context here,
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											// as depending on where it came from the
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											// original BoostOf may already be gone.
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											gtscontext.SetBarebones(ctx),
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											statusToDelete.ID)
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										if err != nil {
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											errs.Appendf("error fetching status boosts: %w", err)
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										}
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										for _, b := range boosts {
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											if err := surface.deleteStatusFromTimelines(ctx, b.ID); err != nil {
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												errs.Appendf("error deleting boost from timelines: %w", err)
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											}
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											if err := state.DB.DeleteStatusByID(ctx, b.ID); err != nil {
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												errs.Appendf("error deleting boost: %w", err)
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											}
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										}
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										// delete this status from any and all timelines
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										if err := surface.deleteStatusFromTimelines(ctx, statusToDelete.ID); err != nil {
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											errs.Appendf("error deleting status from timelines: %w", err)
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										}
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										// finally, delete the status itself
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										if err := state.DB.DeleteStatusByID(ctx, statusToDelete.ID); err != nil {
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											errs.Appendf("error deleting status: %w", err)
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										}
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										return errs.Combine()
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									}
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								}
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