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			259 lines
		
	
	
	
		
			5.9 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
		
		
			
		
	
	
			259 lines
		
	
	
	
		
			5.9 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
|  | // Copyright 2010 The Go Authors. All rights reserved. | ||
|  | // Use of this source code is governed by a BSD-style | ||
|  | // license that can be found in the LICENSE file. | ||
|  | 
 | ||
|  | package html | ||
|  | 
 | ||
|  | import ( | ||
|  | 	"bytes" | ||
|  | 	"strings" | ||
|  | 	"unicode/utf8" | ||
|  | ) | ||
|  | 
 | ||
|  | // These replacements permit compatibility with old numeric entities that | ||
|  | // assumed Windows-1252 encoding. | ||
|  | // https://html.spec.whatwg.org/multipage/syntax.html#consume-a-character-reference | ||
|  | var replacementTable = [...]rune{ | ||
|  | 	'\u20AC', // First entry is what 0x80 should be replaced with. | ||
|  | 	'\u0081', | ||
|  | 	'\u201A', | ||
|  | 	'\u0192', | ||
|  | 	'\u201E', | ||
|  | 	'\u2026', | ||
|  | 	'\u2020', | ||
|  | 	'\u2021', | ||
|  | 	'\u02C6', | ||
|  | 	'\u2030', | ||
|  | 	'\u0160', | ||
|  | 	'\u2039', | ||
|  | 	'\u0152', | ||
|  | 	'\u008D', | ||
|  | 	'\u017D', | ||
|  | 	'\u008F', | ||
|  | 	'\u0090', | ||
|  | 	'\u2018', | ||
|  | 	'\u2019', | ||
|  | 	'\u201C', | ||
|  | 	'\u201D', | ||
|  | 	'\u2022', | ||
|  | 	'\u2013', | ||
|  | 	'\u2014', | ||
|  | 	'\u02DC', | ||
|  | 	'\u2122', | ||
|  | 	'\u0161', | ||
|  | 	'\u203A', | ||
|  | 	'\u0153', | ||
|  | 	'\u009D', | ||
|  | 	'\u017E', | ||
|  | 	'\u0178', // Last entry is 0x9F. | ||
|  | 	// 0x00->'\uFFFD' is handled programmatically. | ||
|  | 	// 0x0D->'\u000D' is a no-op. | ||
|  | } | ||
|  | 
 | ||
|  | // unescapeEntity reads an entity like "<" from b[src:] and writes the | ||
|  | // corresponding "<" to b[dst:], returning the incremented dst and src cursors. | ||
|  | // Precondition: b[src] == '&' && dst <= src. | ||
|  | // attribute should be true if parsing an attribute value. | ||
|  | func unescapeEntity(b []byte, dst, src int, attribute bool) (dst1, src1 int) { | ||
|  | 	// https://html.spec.whatwg.org/multipage/syntax.html#consume-a-character-reference | ||
|  | 
 | ||
|  | 	// i starts at 1 because we already know that s[0] == '&'. | ||
|  | 	i, s := 1, b[src:] | ||
|  | 
 | ||
|  | 	if len(s) <= 1 { | ||
|  | 		b[dst] = b[src] | ||
|  | 		return dst + 1, src + 1 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	if s[i] == '#' { | ||
|  | 		if len(s) <= 3 { // We need to have at least "&#.". | ||
|  | 			b[dst] = b[src] | ||
|  | 			return dst + 1, src + 1 | ||
|  | 		} | ||
|  | 		i++ | ||
|  | 		c := s[i] | ||
|  | 		hex := false | ||
|  | 		if c == 'x' || c == 'X' { | ||
|  | 			hex = true | ||
|  | 			i++ | ||
|  | 		} | ||
|  | 
 | ||
|  | 		x := '\x00' | ||
|  | 		for i < len(s) { | ||
|  | 			c = s[i] | ||
|  | 			i++ | ||
|  | 			if hex { | ||
|  | 				if '0' <= c && c <= '9' { | ||
|  | 					x = 16*x + rune(c) - '0' | ||
|  | 					continue | ||
|  | 				} else if 'a' <= c && c <= 'f' { | ||
|  | 					x = 16*x + rune(c) - 'a' + 10 | ||
|  | 					continue | ||
|  | 				} else if 'A' <= c && c <= 'F' { | ||
|  | 					x = 16*x + rune(c) - 'A' + 10 | ||
|  | 					continue | ||
|  | 				} | ||
|  | 			} else if '0' <= c && c <= '9' { | ||
|  | 				x = 10*x + rune(c) - '0' | ||
|  | 				continue | ||
|  | 			} | ||
|  | 			if c != ';' { | ||
|  | 				i-- | ||
|  | 			} | ||
|  | 			break | ||
|  | 		} | ||
|  | 
 | ||
|  | 		if i <= 3 { // No characters matched. | ||
|  | 			b[dst] = b[src] | ||
|  | 			return dst + 1, src + 1 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		if 0x80 <= x && x <= 0x9F { | ||
|  | 			// Replace characters from Windows-1252 with UTF-8 equivalents. | ||
|  | 			x = replacementTable[x-0x80] | ||
|  | 		} else if x == 0 || (0xD800 <= x && x <= 0xDFFF) || x > 0x10FFFF { | ||
|  | 			// Replace invalid characters with the replacement character. | ||
|  | 			x = '\uFFFD' | ||
|  | 		} | ||
|  | 
 | ||
|  | 		return dst + utf8.EncodeRune(b[dst:], x), src + i | ||
|  | 	} | ||
|  | 
 | ||
|  | 	// Consume the maximum number of characters possible, with the | ||
|  | 	// consumed characters matching one of the named references. | ||
|  | 
 | ||
|  | 	for i < len(s) { | ||
|  | 		c := s[i] | ||
|  | 		i++ | ||
|  | 		// Lower-cased characters are more common in entities, so we check for them first. | ||
|  | 		if 'a' <= c && c <= 'z' || 'A' <= c && c <= 'Z' || '0' <= c && c <= '9' { | ||
|  | 			continue | ||
|  | 		} | ||
|  | 		if c != ';' { | ||
|  | 			i-- | ||
|  | 		} | ||
|  | 		break | ||
|  | 	} | ||
|  | 
 | ||
|  | 	entityName := string(s[1:i]) | ||
|  | 	if entityName == "" { | ||
|  | 		// No-op. | ||
|  | 	} else if attribute && entityName[len(entityName)-1] != ';' && len(s) > i && s[i] == '=' { | ||
|  | 		// No-op. | ||
|  | 	} else if x := entity[entityName]; x != 0 { | ||
|  | 		return dst + utf8.EncodeRune(b[dst:], x), src + i | ||
|  | 	} else if x := entity2[entityName]; x[0] != 0 { | ||
|  | 		dst1 := dst + utf8.EncodeRune(b[dst:], x[0]) | ||
|  | 		return dst1 + utf8.EncodeRune(b[dst1:], x[1]), src + i | ||
|  | 	} else if !attribute { | ||
|  | 		maxLen := len(entityName) - 1 | ||
|  | 		if maxLen > longestEntityWithoutSemicolon { | ||
|  | 			maxLen = longestEntityWithoutSemicolon | ||
|  | 		} | ||
|  | 		for j := maxLen; j > 1; j-- { | ||
|  | 			if x := entity[entityName[:j]]; x != 0 { | ||
|  | 				return dst + utf8.EncodeRune(b[dst:], x), src + j + 1 | ||
|  | 			} | ||
|  | 		} | ||
|  | 	} | ||
|  | 
 | ||
|  | 	dst1, src1 = dst+i, src+i | ||
|  | 	copy(b[dst:dst1], b[src:src1]) | ||
|  | 	return dst1, src1 | ||
|  | } | ||
|  | 
 | ||
|  | // unescape unescapes b's entities in-place, so that "a<b" becomes "a<b". | ||
|  | // attribute should be true if parsing an attribute value. | ||
|  | func unescape(b []byte, attribute bool) []byte { | ||
|  | 	for i, c := range b { | ||
|  | 		if c == '&' { | ||
|  | 			dst, src := unescapeEntity(b, i, i, attribute) | ||
|  | 			for src < len(b) { | ||
|  | 				c := b[src] | ||
|  | 				if c == '&' { | ||
|  | 					dst, src = unescapeEntity(b, dst, src, attribute) | ||
|  | 				} else { | ||
|  | 					b[dst] = c | ||
|  | 					dst, src = dst+1, src+1 | ||
|  | 				} | ||
|  | 			} | ||
|  | 			return b[0:dst] | ||
|  | 		} | ||
|  | 	} | ||
|  | 	return b | ||
|  | } | ||
|  | 
 | ||
|  | // lower lower-cases the A-Z bytes in b in-place, so that "aBc" becomes "abc". | ||
|  | func lower(b []byte) []byte { | ||
|  | 	for i, c := range b { | ||
|  | 		if 'A' <= c && c <= 'Z' { | ||
|  | 			b[i] = c + 'a' - 'A' | ||
|  | 		} | ||
|  | 	} | ||
|  | 	return b | ||
|  | } | ||
|  | 
 | ||
|  | const escapedChars = "&'<>\"\r" | ||
|  | 
 | ||
|  | func escape(w writer, s string) error { | ||
|  | 	i := strings.IndexAny(s, escapedChars) | ||
|  | 	for i != -1 { | ||
|  | 		if _, err := w.WriteString(s[:i]); err != nil { | ||
|  | 			return err | ||
|  | 		} | ||
|  | 		var esc string | ||
|  | 		switch s[i] { | ||
|  | 		case '&': | ||
|  | 			esc = "&" | ||
|  | 		case '\'': | ||
|  | 			// "'" is shorter than "'" and apos was not in HTML until HTML5. | ||
|  | 			esc = "'" | ||
|  | 		case '<': | ||
|  | 			esc = "<" | ||
|  | 		case '>': | ||
|  | 			esc = ">" | ||
|  | 		case '"': | ||
|  | 			// """ is shorter than """. | ||
|  | 			esc = """ | ||
|  | 		case '\r': | ||
|  | 			esc = "
" | ||
|  | 		default: | ||
|  | 			panic("unrecognized escape character") | ||
|  | 		} | ||
|  | 		s = s[i+1:] | ||
|  | 		if _, err := w.WriteString(esc); err != nil { | ||
|  | 			return err | ||
|  | 		} | ||
|  | 		i = strings.IndexAny(s, escapedChars) | ||
|  | 	} | ||
|  | 	_, err := w.WriteString(s) | ||
|  | 	return err | ||
|  | } | ||
|  | 
 | ||
|  | // EscapeString escapes special characters like "<" to become "<". It | ||
|  | // escapes only five such characters: <, >, &, ' and ". | ||
|  | // UnescapeString(EscapeString(s)) == s always holds, but the converse isn't | ||
|  | // always true. | ||
|  | func EscapeString(s string) string { | ||
|  | 	if strings.IndexAny(s, escapedChars) == -1 { | ||
|  | 		return s | ||
|  | 	} | ||
|  | 	var buf bytes.Buffer | ||
|  | 	escape(&buf, s) | ||
|  | 	return buf.String() | ||
|  | } | ||
|  | 
 | ||
|  | // UnescapeString unescapes entities like "<" to become "<". It unescapes a | ||
|  | // larger range of entities than EscapeString escapes. For example, "á" | ||
|  | // unescapes to "á", as does "á" and "&xE1;". | ||
|  | // UnescapeString(EscapeString(s)) == s always holds, but the converse isn't | ||
|  | // always true. | ||
|  | func UnescapeString(s string) string { | ||
|  | 	for _, c := range s { | ||
|  | 		if c == '&' { | ||
|  | 			return string(unescape([]byte(s), false)) | ||
|  | 		} | ||
|  | 	} | ||
|  | 	return s | ||
|  | } |