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// GoToSocial
// Copyright (C) GoToSocial Authors admin@gotosocial.org
// SPDX-License-Identifier: AGPL-3.0-or-later
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
package gtsmodel
import "time"
// Like / Reply / Announce
type InteractionType int
const (
// WARNING: DO NOT CHANGE THE ORDER OF THESE,
// as this will cause breakage of approvals!
//
// If you need to add new interaction types,
// add them *to the end* of the list.
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/ *
Types for when a requester straight up
sends a Like or a Create or an Announce .
In this case we will have the Like or the
Reply or the Announce stored in the db
marked as pending or whatever .
* /
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InteractionLike InteractionType = iota
InteractionReply
InteractionAnnounce
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/ *
Types for when a requester politely sends
an XyzRequest asking for permission first .
In this case we don ' t store a Like or an
Announce in the db , as they don ' t exist yet ,
but we do store a Reply if reply is pending
approval ( for review ) or approved , as the
proposed reply should have been sent along
as the object of the ReplyRequest .
* /
InteractionLikeRequest
InteractionReplyRequest
InteractionAnnounceRequest
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)
// Stringifies this InteractionType in a
// manner suitable for serving via the API.
func ( i InteractionType ) String ( ) string {
switch i {
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case InteractionLike , InteractionLikeRequest :
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const text = "favourite"
return text
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case InteractionReply , InteractionReplyRequest :
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const text = "reply"
return text
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case InteractionAnnounce , InteractionAnnounceRequest :
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const text = "reblog"
return text
default :
panic ( "undefined InteractionType" )
}
}
// InteractionRequest represents one interaction (like, reply, fave)
// that is either accepted, rejected, or currently still awaiting
// acceptance or rejection by the target account.
type InteractionRequest struct {
ID string ` bun:"type:CHAR(26),pk,nullzero,notnull,unique" ` // id of this item in the database
CreatedAt time . Time ` bun:"type:timestamptz,nullzero,notnull,default:current_timestamp" ` // when was item created
StatusID string ` bun:"type:CHAR(26),nullzero,notnull" ` // ID of the interaction target status.
Status * Status ` bun:"-" ` // Not stored in DB. Status being interacted with.
TargetAccountID string ` bun:"type:CHAR(26),nullzero,notnull" ` // id of the account being interacted with
TargetAccount * Account ` bun:"-" ` // Not stored in DB. Account being interacted with.
InteractingAccountID string ` bun:"type:CHAR(26),nullzero,notnull" ` // id of the account requesting the interaction.
InteractingAccount * Account ` bun:"-" ` // Not stored in DB. Account corresponding to targetAccountID
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InteractionURI string ` bun:",nullzero,notnull,unique" ` // URI of the interacting like (request), reply (request), or announce (request). Unique (only one interaction request allowed per interaction URI).
InteractionType InteractionType ` bun:",notnull" ` // One of Like, LikeRequest, Reply, ReplyRequest, or Announce, AnnounceRequest.
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Like * StatusFave ` bun:"-" ` // Not stored in DB. Only set if InteractionType = InteractionLike.
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Reply * Status ` bun:"-" ` // Not stored in DB. Only set if InteractionType = InteractionReply or InteractionType = InteractionReplyRequest.
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Announce * Status ` bun:"-" ` // Not stored in DB. Only set if InteractionType = InteractionAnnounce.
AcceptedAt time . Time ` bun:"type:timestamptz,nullzero" ` // If interaction request was accepted, time at which this occurred.
RejectedAt time . Time ` bun:"type:timestamptz,nullzero" ` // If interaction request was rejected, time at which this occurred.
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// ActivityPub URI of the Accept (if accepted) or Reject (if rejected).
// Field may be empty if currently neither accepted not rejected, or if
// acceptance/rejection was implicit (ie., not resulting from an Activity).
URI string ` bun:",nullzero,unique" `
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}
// IsHandled returns true if interaction
// request has been neither accepted or rejected.
func ( ir * InteractionRequest ) IsPending ( ) bool {
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return ! ir . IsAccepted ( ) && ! ir . IsRejected ( )
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}
// IsAccepted returns true if this
// interaction request has been accepted.
func ( ir * InteractionRequest ) IsAccepted ( ) bool {
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return ! ir . AcceptedAt . IsZero ( )
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}
// IsRejected returns true if this
// interaction request has been rejected.
func ( ir * InteractionRequest ) IsRejected ( ) bool {
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return ! ir . RejectedAt . IsZero ( )
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}
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// Interaction abstractly represents
// one interaction with a status, via
// liking, replying to, or boosting it.
type Interaction interface {
GetAccount ( ) * Account
}