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			69 lines
		
	
	
	
		
			1.7 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
		
		
			
		
	
	
			69 lines
		
	
	
	
		
			1.7 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
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								// GoToSocial
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								// Copyright (C) GoToSocial Authors admin@gotosocial.org
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								// SPDX-License-Identifier: AGPL-3.0-or-later
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								//
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								// This program is free software: you can redistribute it and/or modify
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								// it under the terms of the GNU Affero General Public License as published by
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								// the Free Software Foundation, either version 3 of the License, or
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								// (at your option) any later version.
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								//
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								// This program is distributed in the hope that it will be useful,
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								// but WITHOUT ANY WARRANTY; without even the implied warranty of
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								// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								// GNU Affero General Public License for more details.
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								//
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								// You should have received a copy of the GNU Affero General Public License
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								// along with this program.  If not, see <http://www.gnu.org/licenses/>.
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								package util
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								import (
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									"fmt"
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									"os"
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									"runtime"
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									"codeberg.org/gruf/go-errors/v2"
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								)
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								// Must executes 'fn' repeatedly until
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								// it successfully returns without panic.
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								func Must(fn func()) {
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									if fn == nil {
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										panic("nil func")
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									}
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									for !func() (done bool) {
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										defer func() {
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											if r := recover(); r != nil {
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												// Gather calling func frames.
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												pcs := make([]uintptr, 10)
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												n := runtime.Callers(3, pcs)
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												i := runtime.CallersFrames(pcs[:n])
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												c := gatherFrames(i, n)
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												const msg = "recovered panic: %v\n\n%s\n"
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												fmt.Fprintf(os.Stderr, msg, r, c.String())
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											}
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										}()
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										fn()
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										done = true
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										return
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									}() { //nolint
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									}
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								}
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								// gatherFrames collates runtime frames from a frame iterator.
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								func gatherFrames(iter *runtime.Frames, n int) errors.Callers {
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									if iter == nil {
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										return nil
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									}
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									frames := make([]runtime.Frame, 0, n)
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									for {
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										f, ok := iter.Next()
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										if !ok {
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											break
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										}
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										frames = append(frames, f)
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									}
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									return frames
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								}
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