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								/*
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								 *
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								 * Copyright 2024 gRPC authors.
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								 *
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								 * Licensed under the Apache License, Version 2.0 (the "License");
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								 * you may not use this file except in compliance with the License.
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								 * You may obtain a copy of the License at
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								 *
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								 *     http://www.apache.org/licenses/LICENSE-2.0
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								 *
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								 * Unless required by applicable law or agreed to in writing, software
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								 * distributed under the License is distributed on an "AS IS" BASIS,
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								 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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								 * See the License for the specific language governing permissions and
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								 * limitations under the License.
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								 *
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								 */
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								// Package proto defines the protobuf codec. Importing this package will
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								// register the codec.
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								package proto
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								import (
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									"fmt"
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									"google.golang.org/grpc/encoding"
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									"google.golang.org/grpc/mem"
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									"google.golang.org/protobuf/proto"
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									"google.golang.org/protobuf/protoadapt"
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								)
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								// Name is the name registered for the proto compressor.
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								const Name = "proto"
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								func init() {
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									encoding.RegisterCodecV2(&codecV2{})
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								}
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								// codec is a CodecV2 implementation with protobuf. It is the default codec for
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								// gRPC.
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								type codecV2 struct{}
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								func (c *codecV2) Marshal(v any) (data mem.BufferSlice, err error) {
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									vv := messageV2Of(v)
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									if vv == nil {
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										return nil, fmt.Errorf("proto: failed to marshal, message is %T, want proto.Message", v)
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									}
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									size := proto.Size(vv)
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									if mem.IsBelowBufferPoolingThreshold(size) {
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										buf, err := proto.Marshal(vv)
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										if err != nil {
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											return nil, err
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										}
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										data = append(data, mem.SliceBuffer(buf))
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									} else {
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										pool := mem.DefaultBufferPool()
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										buf := pool.Get(size)
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										if _, err := (proto.MarshalOptions{}).MarshalAppend((*buf)[:0], vv); err != nil {
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											pool.Put(buf)
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											return nil, err
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										}
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										data = append(data, mem.NewBuffer(buf, pool))
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									}
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									return data, nil
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								}
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								func (c *codecV2) Unmarshal(data mem.BufferSlice, v any) (err error) {
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									vv := messageV2Of(v)
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									if vv == nil {
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										return fmt.Errorf("failed to unmarshal, message is %T, want proto.Message", v)
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									}
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									buf := data.MaterializeToBuffer(mem.DefaultBufferPool())
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									defer buf.Free()
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									// TODO: Upgrade proto.Unmarshal to support mem.BufferSlice. Right now, it's not
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									//  really possible without a major overhaul of the proto package, but the
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									//  vtprotobuf library may be able to support this.
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									return proto.Unmarshal(buf.ReadOnlyData(), vv)
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								}
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								func messageV2Of(v any) proto.Message {
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									switch v := v.(type) {
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									case protoadapt.MessageV1:
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										return protoadapt.MessageV2Of(v)
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									case protoadapt.MessageV2:
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										return v
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									}
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									return nil
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								}
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								func (c *codecV2) Name() string {
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									return Name
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								}
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