mirror of
				https://github.com/superseriousbusiness/gotosocial.git
				synced 2025-10-31 09:32:25 -05:00 
			
		
		
		
	
		
			
	
	
		
			274 lines
		
	
	
	
		
			7 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
		
		
			
		
	
	
			274 lines
		
	
	
	
		
			7 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
|  | // Copyright 2011 The Go Authors. All rights reserved. | ||
|  | // Use of this source code is governed by a BSD-style | ||
|  | // license that can be found in the LICENSE file. | ||
|  | 
 | ||
|  | package html | ||
|  | 
 | ||
|  | import ( | ||
|  | 	"bufio" | ||
|  | 	"errors" | ||
|  | 	"fmt" | ||
|  | 	"io" | ||
|  | 	"strings" | ||
|  | ) | ||
|  | 
 | ||
|  | type writer interface { | ||
|  | 	io.Writer | ||
|  | 	io.ByteWriter | ||
|  | 	WriteString(string) (int, error) | ||
|  | } | ||
|  | 
 | ||
|  | // Render renders the parse tree n to the given writer. | ||
|  | // | ||
|  | // Rendering is done on a 'best effort' basis: calling Parse on the output of | ||
|  | // Render will always result in something similar to the original tree, but it | ||
|  | // is not necessarily an exact clone unless the original tree was 'well-formed'. | ||
|  | // 'Well-formed' is not easily specified; the HTML5 specification is | ||
|  | // complicated. | ||
|  | // | ||
|  | // Calling Parse on arbitrary input typically results in a 'well-formed' parse | ||
|  | // tree. However, it is possible for Parse to yield a 'badly-formed' parse tree. | ||
|  | // For example, in a 'well-formed' parse tree, no <a> element is a child of | ||
|  | // another <a> element: parsing "<a><a>" results in two sibling elements. | ||
|  | // Similarly, in a 'well-formed' parse tree, no <a> element is a child of a | ||
|  | // <table> element: parsing "<p><table><a>" results in a <p> with two sibling | ||
|  | // children; the <a> is reparented to the <table>'s parent. However, calling | ||
|  | // Parse on "<a><table><a>" does not return an error, but the result has an <a> | ||
|  | // element with an <a> child, and is therefore not 'well-formed'. | ||
|  | // | ||
|  | // Programmatically constructed trees are typically also 'well-formed', but it | ||
|  | // is possible to construct a tree that looks innocuous but, when rendered and | ||
|  | // re-parsed, results in a different tree. A simple example is that a solitary | ||
|  | // text node would become a tree containing <html>, <head> and <body> elements. | ||
|  | // Another example is that the programmatic equivalent of "a<head>b</head>c" | ||
|  | // becomes "<html><head><head/><body>abc</body></html>". | ||
|  | func Render(w io.Writer, n *Node) error { | ||
|  | 	if x, ok := w.(writer); ok { | ||
|  | 		return render(x, n) | ||
|  | 	} | ||
|  | 	buf := bufio.NewWriter(w) | ||
|  | 	if err := render(buf, n); err != nil { | ||
|  | 		return err | ||
|  | 	} | ||
|  | 	return buf.Flush() | ||
|  | } | ||
|  | 
 | ||
|  | // plaintextAbort is returned from render1 when a <plaintext> element | ||
|  | // has been rendered. No more end tags should be rendered after that. | ||
|  | var plaintextAbort = errors.New("html: internal error (plaintext abort)") | ||
|  | 
 | ||
|  | func render(w writer, n *Node) error { | ||
|  | 	err := render1(w, n) | ||
|  | 	if err == plaintextAbort { | ||
|  | 		err = nil | ||
|  | 	} | ||
|  | 	return err | ||
|  | } | ||
|  | 
 | ||
|  | func render1(w writer, n *Node) error { | ||
|  | 	// Render non-element nodes; these are the easy cases. | ||
|  | 	switch n.Type { | ||
|  | 	case ErrorNode: | ||
|  | 		return errors.New("html: cannot render an ErrorNode node") | ||
|  | 	case TextNode: | ||
|  | 		return escape(w, n.Data) | ||
|  | 	case DocumentNode: | ||
|  | 		for c := n.FirstChild; c != nil; c = c.NextSibling { | ||
|  | 			if err := render1(w, c); err != nil { | ||
|  | 				return err | ||
|  | 			} | ||
|  | 		} | ||
|  | 		return nil | ||
|  | 	case ElementNode: | ||
|  | 		// No-op. | ||
|  | 	case CommentNode: | ||
|  | 		if _, err := w.WriteString("<!--"); err != nil { | ||
|  | 			return err | ||
|  | 		} | ||
|  | 		if _, err := w.WriteString(n.Data); err != nil { | ||
|  | 			return err | ||
|  | 		} | ||
|  | 		if _, err := w.WriteString("-->"); err != nil { | ||
|  | 			return err | ||
|  | 		} | ||
|  | 		return nil | ||
|  | 	case DoctypeNode: | ||
|  | 		if _, err := w.WriteString("<!DOCTYPE "); err != nil { | ||
|  | 			return err | ||
|  | 		} | ||
|  | 		if _, err := w.WriteString(n.Data); err != nil { | ||
|  | 			return err | ||
|  | 		} | ||
|  | 		if n.Attr != nil { | ||
|  | 			var p, s string | ||
|  | 			for _, a := range n.Attr { | ||
|  | 				switch a.Key { | ||
|  | 				case "public": | ||
|  | 					p = a.Val | ||
|  | 				case "system": | ||
|  | 					s = a.Val | ||
|  | 				} | ||
|  | 			} | ||
|  | 			if p != "" { | ||
|  | 				if _, err := w.WriteString(" PUBLIC "); err != nil { | ||
|  | 					return err | ||
|  | 				} | ||
|  | 				if err := writeQuoted(w, p); err != nil { | ||
|  | 					return err | ||
|  | 				} | ||
|  | 				if s != "" { | ||
|  | 					if err := w.WriteByte(' '); err != nil { | ||
|  | 						return err | ||
|  | 					} | ||
|  | 					if err := writeQuoted(w, s); err != nil { | ||
|  | 						return err | ||
|  | 					} | ||
|  | 				} | ||
|  | 			} else if s != "" { | ||
|  | 				if _, err := w.WriteString(" SYSTEM "); err != nil { | ||
|  | 					return err | ||
|  | 				} | ||
|  | 				if err := writeQuoted(w, s); err != nil { | ||
|  | 					return err | ||
|  | 				} | ||
|  | 			} | ||
|  | 		} | ||
|  | 		return w.WriteByte('>') | ||
|  | 	case RawNode: | ||
|  | 		_, err := w.WriteString(n.Data) | ||
|  | 		return err | ||
|  | 	default: | ||
|  | 		return errors.New("html: unknown node type") | ||
|  | 	} | ||
|  | 
 | ||
|  | 	// Render the <xxx> opening tag. | ||
|  | 	if err := w.WriteByte('<'); err != nil { | ||
|  | 		return err | ||
|  | 	} | ||
|  | 	if _, err := w.WriteString(n.Data); err != nil { | ||
|  | 		return err | ||
|  | 	} | ||
|  | 	for _, a := range n.Attr { | ||
|  | 		if err := w.WriteByte(' '); err != nil { | ||
|  | 			return err | ||
|  | 		} | ||
|  | 		if a.Namespace != "" { | ||
|  | 			if _, err := w.WriteString(a.Namespace); err != nil { | ||
|  | 				return err | ||
|  | 			} | ||
|  | 			if err := w.WriteByte(':'); err != nil { | ||
|  | 				return err | ||
|  | 			} | ||
|  | 		} | ||
|  | 		if _, err := w.WriteString(a.Key); err != nil { | ||
|  | 			return err | ||
|  | 		} | ||
|  | 		if _, err := w.WriteString(`="`); err != nil { | ||
|  | 			return err | ||
|  | 		} | ||
|  | 		if err := escape(w, a.Val); err != nil { | ||
|  | 			return err | ||
|  | 		} | ||
|  | 		if err := w.WriteByte('"'); err != nil { | ||
|  | 			return err | ||
|  | 		} | ||
|  | 	} | ||
|  | 	if voidElements[n.Data] { | ||
|  | 		if n.FirstChild != nil { | ||
|  | 			return fmt.Errorf("html: void element <%s> has child nodes", n.Data) | ||
|  | 		} | ||
|  | 		_, err := w.WriteString("/>") | ||
|  | 		return err | ||
|  | 	} | ||
|  | 	if err := w.WriteByte('>'); err != nil { | ||
|  | 		return err | ||
|  | 	} | ||
|  | 
 | ||
|  | 	// Add initial newline where there is danger of a newline beging ignored. | ||
|  | 	if c := n.FirstChild; c != nil && c.Type == TextNode && strings.HasPrefix(c.Data, "\n") { | ||
|  | 		switch n.Data { | ||
|  | 		case "pre", "listing", "textarea": | ||
|  | 			if err := w.WriteByte('\n'); err != nil { | ||
|  | 				return err | ||
|  | 			} | ||
|  | 		} | ||
|  | 	} | ||
|  | 
 | ||
|  | 	// Render any child nodes. | ||
|  | 	switch n.Data { | ||
|  | 	case "iframe", "noembed", "noframes", "noscript", "plaintext", "script", "style", "xmp": | ||
|  | 		for c := n.FirstChild; c != nil; c = c.NextSibling { | ||
|  | 			if c.Type == TextNode { | ||
|  | 				if _, err := w.WriteString(c.Data); err != nil { | ||
|  | 					return err | ||
|  | 				} | ||
|  | 			} else { | ||
|  | 				if err := render1(w, c); err != nil { | ||
|  | 					return err | ||
|  | 				} | ||
|  | 			} | ||
|  | 		} | ||
|  | 		if n.Data == "plaintext" { | ||
|  | 			// Don't render anything else. <plaintext> must be the | ||
|  | 			// last element in the file, with no closing tag. | ||
|  | 			return plaintextAbort | ||
|  | 		} | ||
|  | 	default: | ||
|  | 		for c := n.FirstChild; c != nil; c = c.NextSibling { | ||
|  | 			if err := render1(w, c); err != nil { | ||
|  | 				return err | ||
|  | 			} | ||
|  | 		} | ||
|  | 	} | ||
|  | 
 | ||
|  | 	// Render the </xxx> closing tag. | ||
|  | 	if _, err := w.WriteString("</"); err != nil { | ||
|  | 		return err | ||
|  | 	} | ||
|  | 	if _, err := w.WriteString(n.Data); err != nil { | ||
|  | 		return err | ||
|  | 	} | ||
|  | 	return w.WriteByte('>') | ||
|  | } | ||
|  | 
 | ||
|  | // writeQuoted writes s to w surrounded by quotes. Normally it will use double | ||
|  | // quotes, but if s contains a double quote, it will use single quotes. | ||
|  | // It is used for writing the identifiers in a doctype declaration. | ||
|  | // In valid HTML, they can't contain both types of quotes. | ||
|  | func writeQuoted(w writer, s string) error { | ||
|  | 	var q byte = '"' | ||
|  | 	if strings.Contains(s, `"`) { | ||
|  | 		q = '\'' | ||
|  | 	} | ||
|  | 	if err := w.WriteByte(q); err != nil { | ||
|  | 		return err | ||
|  | 	} | ||
|  | 	if _, err := w.WriteString(s); err != nil { | ||
|  | 		return err | ||
|  | 	} | ||
|  | 	if err := w.WriteByte(q); err != nil { | ||
|  | 		return err | ||
|  | 	} | ||
|  | 	return nil | ||
|  | } | ||
|  | 
 | ||
|  | // Section 12.1.2, "Elements", gives this list of void elements. Void elements | ||
|  | // are those that can't have any contents. | ||
|  | var voidElements = map[string]bool{ | ||
|  | 	"area":   true, | ||
|  | 	"base":   true, | ||
|  | 	"br":     true, | ||
|  | 	"col":    true, | ||
|  | 	"embed":  true, | ||
|  | 	"hr":     true, | ||
|  | 	"img":    true, | ||
|  | 	"input":  true, | ||
|  | 	"keygen": true, // "keygen" has been removed from the spec, but are kept here for backwards compatibility. | ||
|  | 	"link":   true, | ||
|  | 	"meta":   true, | ||
|  | 	"param":  true, | ||
|  | 	"source": true, | ||
|  | 	"track":  true, | ||
|  | 	"wbr":    true, | ||
|  | } |