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								// GoToSocial
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								// Copyright (C) GoToSocial Authors admin@gotosocial.org
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								// SPDX-License-Identifier: AGPL-3.0-or-later
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								//
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								// This program is free software: you can redistribute it and/or modify
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								// it under the terms of the GNU Affero General Public License as published by
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								// the Free Software Foundation, either version 3 of the License, or
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								// (at your option) any later version.
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								//
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								// This program is distributed in the hope that it will be useful,
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								// but WITHOUT ANY WARRANTY; without even the implied warranty of
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								// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								// GNU Affero General Public License for more details.
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								//
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								// You should have received a copy of the GNU Affero General Public License
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								// along with this program.  If not, see <http://www.gnu.org/licenses/>.
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											2022-09-06 12:42:55 +02:00
										 
									 
								 
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								package migrations
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								import (
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									"context"
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									"database/sql"
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											2023-01-05 12:43:00 +01:00
										 
									 
								 
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									gtsmodel "github.com/superseriousbusiness/gotosocial/internal/db/bundb/migrations/20211113114307_init"
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									"github.com/uptrace/bun"
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									"github.com/uptrace/bun/dialect"
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								)
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								func init() {
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									up := func(ctx context.Context, db *bun.DB) error {
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										return db.RunInTx(ctx, nil, func(ctx context.Context, tx bun.Tx) error {
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											// SQLite doesn't mind creating multiple constraints with the same name,
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											// but Postgres balks at it, so remove the constraint before we go editing
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											// the emoji tables.
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											if tx.Dialect().Name() == dialect.PG {
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												if _, err := tx.ExecContext(ctx, "ALTER TABLE ? DROP CONSTRAINT ?", bun.Ident("emojis"), bun.Safe("shortcodedomain")); err != nil {
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													return err
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												}
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											}
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											// create the new emojis table
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											if _, err := tx.
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												NewCreateTable().
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												Model(>smodel.Emoji{}).
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												ModelTableExpr("new_emojis").
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												Exec(ctx); err != nil {
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												return err
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											}
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											// move all old emojis to the new table
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											currentEmojis := []*gtsmodel.Emoji{}
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											if err := tx.
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												NewSelect().
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												Model(¤tEmojis).
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												Scan(ctx); err != nil && err != sql.ErrNoRows {
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												return err
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											}
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											for _, currentEmoji := range currentEmojis {
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												if _, err := tx.
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													NewInsert().
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													Model(currentEmoji).
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													ModelTableExpr("new_emojis").
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													Exec(ctx); err != nil {
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													return err
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												}
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											}
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											// we have all the data we need from the old table, so we can safely drop it now
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											if _, err := tx.NewDropTable().Model(>smodel.Emoji{}).Exec(ctx); err != nil {
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												return err
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											}
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											// rename the new table to the same name as the old table was
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											if _, err := tx.ExecContext(ctx, "ALTER TABLE ? RENAME TO ?", bun.Ident("new_emojis"), bun.Ident("emojis")); err != nil {
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												return err
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											}
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											// add indexes to the new table
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											if _, err := tx.
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												NewCreateIndex().
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												Model(>smodel.Emoji{}).
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												Index("emojis_id_idx").
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												Column("id").
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												Exec(ctx); err != nil {
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												return err
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											}
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											if _, err := tx.
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												NewCreateIndex().
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												Model(>smodel.Emoji{}).
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												Index("emojis_uri_idx").
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												Column("uri").
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												Exec(ctx); err != nil {
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												return err
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											}
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											if _, err := tx.
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												NewCreateIndex().
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												Model(>smodel.Emoji{}).
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												Index("emojis_available_custom_idx").
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												Column("visible_in_picker", "disabled", "shortcode").
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												Exec(ctx); err != nil {
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												return err
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											}
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											return nil
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										})
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									}
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									down := func(ctx context.Context, db *bun.DB) error {
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										return db.RunInTx(ctx, nil, func(ctx context.Context, tx bun.Tx) error {
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											return nil
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										})
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									}
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									if err := Migrations.Register(up, down); err != nil {
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										panic(err)
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									}
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								}
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