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										 |  |  | // GoToSocial | 
					
						
							|  |  |  | // Copyright (C) GoToSocial Authors admin@gotosocial.org | 
					
						
							|  |  |  | // SPDX-License-Identifier: AGPL-3.0-or-later | 
					
						
							|  |  |  | // | 
					
						
							|  |  |  | // This program is free software: you can redistribute it and/or modify | 
					
						
							|  |  |  | // it under the terms of the GNU Affero General Public License as published by | 
					
						
							|  |  |  | // the Free Software Foundation, either version 3 of the License, or | 
					
						
							|  |  |  | // (at your option) any later version. | 
					
						
							|  |  |  | // | 
					
						
							|  |  |  | // This program is distributed in the hope that it will be useful, | 
					
						
							|  |  |  | // but WITHOUT ANY WARRANTY; without even the implied warranty of | 
					
						
							|  |  |  | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
					
						
							|  |  |  | // GNU Affero General Public License for more details. | 
					
						
							|  |  |  | // | 
					
						
							|  |  |  | // You should have received a copy of the GNU Affero General Public License | 
					
						
							|  |  |  | // along with this program.  If not, see <http://www.gnu.org/licenses/>. | 
					
						
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 | 
					
						
							|  |  |  | package queue | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | import ( | 
					
						
							|  |  |  | 	"context" | 
					
						
							|  |  |  | 	"sync" | 
					
						
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										 |  |  | 	"unsafe" | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | 	"codeberg.org/gruf/go-list" | 
					
						
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										 |  |  | 	"codeberg.org/gruf/go-mempool" | 
					
						
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										 |  |  | ) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // SimpleQueue provides a simple concurrency safe | 
					
						
							|  |  |  | // queue using generics and a memory pool of list | 
					
						
							|  |  |  | // elements to reduce overall memory usage. | 
					
						
							|  |  |  | type SimpleQueue[T any] struct { | 
					
						
							|  |  |  | 	l list.List[T] | 
					
						
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										 |  |  | 	p mempool.UnsafePool | 
					
						
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										 |  |  | 	w chan struct{} | 
					
						
							|  |  |  | 	m sync.Mutex | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // Push will push given value to the queue. | 
					
						
							|  |  |  | func (q *SimpleQueue[T]) Push(value T) { | 
					
						
							|  |  |  | 	q.m.Lock() | 
					
						
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 | 
					
						
							|  |  |  | 	// Wrap in element. | 
					
						
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										 |  |  | 	elem := q.acquire() | 
					
						
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										 |  |  | 	elem.Value = value | 
					
						
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 | 
					
						
							|  |  |  | 	// Push new elem to queue. | 
					
						
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										 |  |  | 	q.l.PushElemFront(elem) | 
					
						
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										 |  |  | 	if q.w != nil { | 
					
						
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										 |  |  | 		// Notify any goroutines | 
					
						
							|  |  |  | 		// blocking on q.Wait(), | 
					
						
							|  |  |  | 		// or on PopCtx(...). | 
					
						
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										 |  |  | 		close(q.w) | 
					
						
							|  |  |  | 		q.w = nil | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | 	q.m.Unlock() | 
					
						
							|  |  |  | } | 
					
						
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 | 
					
						
							|  |  |  | // Pop will attempt to pop value from the queue. | 
					
						
							|  |  |  | func (q *SimpleQueue[T]) Pop() (value T, ok bool) { | 
					
						
							|  |  |  | 	q.m.Lock() | 
					
						
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 | 
					
						
							|  |  |  | 	// Check for a tail (i.e. not empty). | 
					
						
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										 |  |  | 	if ok = (q.l.Tail != nil); ok { | 
					
						
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 | 
					
						
							|  |  |  | 		// Extract value. | 
					
						
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										 |  |  | 		tail := q.l.Tail | 
					
						
							|  |  |  | 		value = tail.Value | 
					
						
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 | 
					
						
							|  |  |  | 		// Remove tail. | 
					
						
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										 |  |  | 		q.l.Remove(tail) | 
					
						
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										 |  |  | 		q.release(tail) | 
					
						
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										 |  |  | 	} | 
					
						
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										 |  |  | 	q.m.Unlock() | 
					
						
							|  |  |  | 	return | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | // PopCtx will attempt to pop value from queue, else blocking on context. | 
					
						
							|  |  |  | func (q *SimpleQueue[T]) PopCtx(ctx context.Context) (value T, ok bool) { | 
					
						
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 | 
					
						
							|  |  |  | 	// Acquire lock. | 
					
						
							|  |  |  | 	q.m.Lock() | 
					
						
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 | 
					
						
							|  |  |  | 	var elem *list.Elem[T] | 
					
						
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							|  |  |  | 	for { | 
					
						
							|  |  |  | 		// Get next elem. | 
					
						
							|  |  |  | 		elem = q.l.Tail | 
					
						
							|  |  |  | 		if ok = (elem != nil); ok { | 
					
						
							|  |  |  | 			break | 
					
						
							|  |  |  | 		} | 
					
						
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 | 
					
						
							|  |  |  | 		if q.w == nil { | 
					
						
							|  |  |  | 			// Create new wait channel. | 
					
						
							|  |  |  | 			q.w = make(chan struct{}) | 
					
						
							|  |  |  | 		} | 
					
						
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 | 
					
						
							|  |  |  | 		// Get current | 
					
						
							|  |  |  | 		// ch pointer. | 
					
						
							|  |  |  | 		ch := q.w | 
					
						
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 | 
					
						
							|  |  |  | 		// Done with lock. | 
					
						
							|  |  |  | 		q.m.Unlock() | 
					
						
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 | 
					
						
							|  |  |  | 		select { | 
					
						
							|  |  |  | 		// Context canceled. | 
					
						
							|  |  |  | 		case <-ctx.Done(): | 
					
						
							|  |  |  | 			return | 
					
						
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 | 
					
						
							|  |  |  | 		// Pushed! | 
					
						
							|  |  |  | 		case <-ch: | 
					
						
							|  |  |  | 		} | 
					
						
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							|  |  |  | 		// Relock queue. | 
					
						
							|  |  |  | 		q.m.Lock() | 
					
						
							|  |  |  | 	} | 
					
						
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 | 
					
						
							|  |  |  | 	// Extract value. | 
					
						
							|  |  |  | 	value = elem.Value | 
					
						
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							|  |  |  | 	// Remove element. | 
					
						
							|  |  |  | 	q.l.Remove(elem) | 
					
						
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										 |  |  | 	q.release(elem) | 
					
						
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							|  |  |  | 	// Done with lock. | 
					
						
							|  |  |  | 	q.m.Unlock() | 
					
						
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							|  |  |  | 	return | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | // Len returns the current length of the queue. | 
					
						
							|  |  |  | func (q *SimpleQueue[T]) Len() int { | 
					
						
							|  |  |  | 	q.m.Lock() | 
					
						
							|  |  |  | 	l := q.l.Len() | 
					
						
							|  |  |  | 	q.m.Unlock() | 
					
						
							|  |  |  | 	return l | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | // acquire will acquire list elem from pool, else alloc new. | 
					
						
							|  |  |  | func (q *SimpleQueue[T]) acquire() *list.Elem[T] { | 
					
						
							|  |  |  | 	if ptr := q.p.Get(); ptr != nil { | 
					
						
							|  |  |  | 		return (*list.Elem[T])(ptr) | 
					
						
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										 |  |  | 	} | 
					
						
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										 |  |  | 	return new(list.Elem[T]) | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | // release will reset list elem and release to pool. | 
					
						
							|  |  |  | func (q *SimpleQueue[T]) release(e *list.Elem[T]) { | 
					
						
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										 |  |  | 	var zero T | 
					
						
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										 |  |  | 	e.Next = nil | 
					
						
							|  |  |  | 	e.Prev = nil | 
					
						
							|  |  |  | 	e.Value = zero | 
					
						
							|  |  |  | 	ptr := unsafe.Pointer(e) | 
					
						
							|  |  |  | 	q.p.Put(ptr) | 
					
						
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										 |  |  | } |