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			202 lines
		
	
	
	
		
			5.6 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
		
		
			
		
	
	
			202 lines
		
	
	
	
		
			5.6 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
|  | // Copyright 2022 The Go Authors. All rights reserved. | ||
|  | // Use of this source code is governed by a BSD-style | ||
|  | // license that can be found in the LICENSE file. | ||
|  | 
 | ||
|  | package slog | ||
|  | 
 | ||
|  | import ( | ||
|  | 	"errors" | ||
|  | 	"fmt" | ||
|  | 	"strconv" | ||
|  | 	"strings" | ||
|  | 	"sync/atomic" | ||
|  | ) | ||
|  | 
 | ||
|  | // A Level is the importance or severity of a log event. | ||
|  | // The higher the level, the more important or severe the event. | ||
|  | type Level int | ||
|  | 
 | ||
|  | // Level numbers are inherently arbitrary, | ||
|  | // but we picked them to satisfy three constraints. | ||
|  | // Any system can map them to another numbering scheme if it wishes. | ||
|  | // | ||
|  | // First, we wanted the default level to be Info, Since Levels are ints, Info is | ||
|  | // the default value for int, zero. | ||
|  | // | ||
|  | 
 | ||
|  | // Second, we wanted to make it easy to use levels to specify logger verbosity. | ||
|  | // Since a larger level means a more severe event, a logger that accepts events | ||
|  | // with smaller (or more negative) level means a more verbose logger. Logger | ||
|  | // verbosity is thus the negation of event severity, and the default verbosity | ||
|  | // of 0 accepts all events at least as severe as INFO. | ||
|  | // | ||
|  | // Third, we wanted some room between levels to accommodate schemes with named | ||
|  | // levels between ours. For example, Google Cloud Logging defines a Notice level | ||
|  | // between Info and Warn. Since there are only a few of these intermediate | ||
|  | // levels, the gap between the numbers need not be large. Our gap of 4 matches | ||
|  | // OpenTelemetry's mapping. Subtracting 9 from an OpenTelemetry level in the | ||
|  | // DEBUG, INFO, WARN and ERROR ranges converts it to the corresponding slog | ||
|  | // Level range. OpenTelemetry also has the names TRACE and FATAL, which slog | ||
|  | // does not. But those OpenTelemetry levels can still be represented as slog | ||
|  | // Levels by using the appropriate integers. | ||
|  | // | ||
|  | // Names for common levels. | ||
|  | const ( | ||
|  | 	LevelDebug Level = -4 | ||
|  | 	LevelInfo  Level = 0 | ||
|  | 	LevelWarn  Level = 4 | ||
|  | 	LevelError Level = 8 | ||
|  | ) | ||
|  | 
 | ||
|  | // String returns a name for the level. | ||
|  | // If the level has a name, then that name | ||
|  | // in uppercase is returned. | ||
|  | // If the level is between named values, then | ||
|  | // an integer is appended to the uppercased name. | ||
|  | // Examples: | ||
|  | // | ||
|  | //	LevelWarn.String() => "WARN" | ||
|  | //	(LevelInfo+2).String() => "INFO+2" | ||
|  | func (l Level) String() string { | ||
|  | 	str := func(base string, val Level) string { | ||
|  | 		if val == 0 { | ||
|  | 			return base | ||
|  | 		} | ||
|  | 		return fmt.Sprintf("%s%+d", base, val) | ||
|  | 	} | ||
|  | 
 | ||
|  | 	switch { | ||
|  | 	case l < LevelInfo: | ||
|  | 		return str("DEBUG", l-LevelDebug) | ||
|  | 	case l < LevelWarn: | ||
|  | 		return str("INFO", l-LevelInfo) | ||
|  | 	case l < LevelError: | ||
|  | 		return str("WARN", l-LevelWarn) | ||
|  | 	default: | ||
|  | 		return str("ERROR", l-LevelError) | ||
|  | 	} | ||
|  | } | ||
|  | 
 | ||
|  | // MarshalJSON implements [encoding/json.Marshaler] | ||
|  | // by quoting the output of [Level.String]. | ||
|  | func (l Level) MarshalJSON() ([]byte, error) { | ||
|  | 	// AppendQuote is sufficient for JSON-encoding all Level strings. | ||
|  | 	// They don't contain any runes that would produce invalid JSON | ||
|  | 	// when escaped. | ||
|  | 	return strconv.AppendQuote(nil, l.String()), nil | ||
|  | } | ||
|  | 
 | ||
|  | // UnmarshalJSON implements [encoding/json.Unmarshaler] | ||
|  | // It accepts any string produced by [Level.MarshalJSON], | ||
|  | // ignoring case. | ||
|  | // It also accepts numeric offsets that would result in a different string on | ||
|  | // output. For example, "Error-8" would marshal as "INFO". | ||
|  | func (l *Level) UnmarshalJSON(data []byte) error { | ||
|  | 	s, err := strconv.Unquote(string(data)) | ||
|  | 	if err != nil { | ||
|  | 		return err | ||
|  | 	} | ||
|  | 	return l.parse(s) | ||
|  | } | ||
|  | 
 | ||
|  | // MarshalText implements [encoding.TextMarshaler] | ||
|  | // by calling [Level.String]. | ||
|  | func (l Level) MarshalText() ([]byte, error) { | ||
|  | 	return []byte(l.String()), nil | ||
|  | } | ||
|  | 
 | ||
|  | // UnmarshalText implements [encoding.TextUnmarshaler]. | ||
|  | // It accepts any string produced by [Level.MarshalText], | ||
|  | // ignoring case. | ||
|  | // It also accepts numeric offsets that would result in a different string on | ||
|  | // output. For example, "Error-8" would marshal as "INFO". | ||
|  | func (l *Level) UnmarshalText(data []byte) error { | ||
|  | 	return l.parse(string(data)) | ||
|  | } | ||
|  | 
 | ||
|  | func (l *Level) parse(s string) (err error) { | ||
|  | 	defer func() { | ||
|  | 		if err != nil { | ||
|  | 			err = fmt.Errorf("slog: level string %q: %w", s, err) | ||
|  | 		} | ||
|  | 	}() | ||
|  | 
 | ||
|  | 	name := s | ||
|  | 	offset := 0 | ||
|  | 	if i := strings.IndexAny(s, "+-"); i >= 0 { | ||
|  | 		name = s[:i] | ||
|  | 		offset, err = strconv.Atoi(s[i:]) | ||
|  | 		if err != nil { | ||
|  | 			return err | ||
|  | 		} | ||
|  | 	} | ||
|  | 	switch strings.ToUpper(name) { | ||
|  | 	case "DEBUG": | ||
|  | 		*l = LevelDebug | ||
|  | 	case "INFO": | ||
|  | 		*l = LevelInfo | ||
|  | 	case "WARN": | ||
|  | 		*l = LevelWarn | ||
|  | 	case "ERROR": | ||
|  | 		*l = LevelError | ||
|  | 	default: | ||
|  | 		return errors.New("unknown name") | ||
|  | 	} | ||
|  | 	*l += Level(offset) | ||
|  | 	return nil | ||
|  | } | ||
|  | 
 | ||
|  | // Level returns the receiver. | ||
|  | // It implements Leveler. | ||
|  | func (l Level) Level() Level { return l } | ||
|  | 
 | ||
|  | // A LevelVar is a Level variable, to allow a Handler level to change | ||
|  | // dynamically. | ||
|  | // It implements Leveler as well as a Set method, | ||
|  | // and it is safe for use by multiple goroutines. | ||
|  | // The zero LevelVar corresponds to LevelInfo. | ||
|  | type LevelVar struct { | ||
|  | 	val atomic.Int64 | ||
|  | } | ||
|  | 
 | ||
|  | // Level returns v's level. | ||
|  | func (v *LevelVar) Level() Level { | ||
|  | 	return Level(int(v.val.Load())) | ||
|  | } | ||
|  | 
 | ||
|  | // Set sets v's level to l. | ||
|  | func (v *LevelVar) Set(l Level) { | ||
|  | 	v.val.Store(int64(l)) | ||
|  | } | ||
|  | 
 | ||
|  | func (v *LevelVar) String() string { | ||
|  | 	return fmt.Sprintf("LevelVar(%s)", v.Level()) | ||
|  | } | ||
|  | 
 | ||
|  | // MarshalText implements [encoding.TextMarshaler] | ||
|  | // by calling [Level.MarshalText]. | ||
|  | func (v *LevelVar) MarshalText() ([]byte, error) { | ||
|  | 	return v.Level().MarshalText() | ||
|  | } | ||
|  | 
 | ||
|  | // UnmarshalText implements [encoding.TextUnmarshaler] | ||
|  | // by calling [Level.UnmarshalText]. | ||
|  | func (v *LevelVar) UnmarshalText(data []byte) error { | ||
|  | 	var l Level | ||
|  | 	if err := l.UnmarshalText(data); err != nil { | ||
|  | 		return err | ||
|  | 	} | ||
|  | 	v.Set(l) | ||
|  | 	return nil | ||
|  | } | ||
|  | 
 | ||
|  | // A Leveler provides a Level value. | ||
|  | // | ||
|  | // As Level itself implements Leveler, clients typically supply | ||
|  | // a Level value wherever a Leveler is needed, such as in HandlerOptions. | ||
|  | // Clients who need to vary the level dynamically can provide a more complex | ||
|  | // Leveler implementation such as *LevelVar. | ||
|  | type Leveler interface { | ||
|  | 	Level() Level | ||
|  | } |