gotosocial/internal/cache/timeline/status_map.go

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[performance] rewrite timelines to rely on new timeline cache type (#3941) * start work rewriting timeline cache type * further work rewriting timeline caching * more work integration new timeline code * remove old code * add local timeline, fix up merge conflicts * remove old use of go-bytes * implement new timeline code into more areas of codebase, pull in latest go-mangler, go-mutexes, go-structr * remove old timeline package, add local timeline cache * remove references to old timeline types that needed starting up in tests * start adding page validation * fix test-identified timeline cache package issues * fix up more tests, fix missing required changes, etc * add exclusion for test.out in gitignore * clarify some things better in code comments * tweak cache size limits * fix list timeline cache fetching * further list timeline fixes * linter, ssssssssshhhhhhhhhhhh please * fix linter hints * reslice the output if it's beyond length of 'lim' * remove old timeline initialization code, bump go-structr to v0.9.4 * continued from previous commit * improved code comments * don't allow multiple entries for BoostOfID values to prevent repeated boosts of same boosts * finish writing more code comments * some variable renaming, for ease of following * change the way we update lo,hi paging values during timeline load * improved code comments for updated / returned lo , hi paging values * finish writing code comments for the StatusTimeline{} type itself * fill in more code comments * update go-structr version to latest with changed timeline unique indexing logic * have a local and public timeline *per user* * rewrite calls to public / local timeline calls * remove the zero length check, as lo, hi values might still be set * simplify timeline cache loading, fix lo/hi returns, fix timeline invalidation side-effects missing for some federated actions * swap the lo, hi values :facepalm: * add (now) missing slice reverse of tag timeline statuses when paging ASC * remove local / public caches (is out of scope for this work), share more timeline code * remove unnecessary change * again, remove more unused code * remove unused function to appease the linter * move boost checking to prepare function * fix use of timeline.lastOrder, fix incorrect range functions used * remove comments for repeat code * remove the boost logic from prepare function * do a maximum of 5 loads, not 10 * add repeat boost filtering logic, update go-structr, general improvements * more code comments * add important note * fix timeline tests now that timelines are returned in page order * remove unused field * add StatusTimeline{} tests * add more status timeline tests * start adding preloading support * ensure repeat boosts are marked in preloaded entries * share a bunch of the database load code in timeline cache, don't clear timelines on relationship change * add logic to allow dynamic clear / preloading of timelines * comment-out unused functions, but leave in place as we might end-up using them * fix timeline preload state check * much improved status timeline code comments * more code comments, don't bother inserting statuses if timeline not preloaded * shift around some logic to make sure things aren't accidentally left set * finish writing code comments * remove trim-after-insert behaviour * fix-up some comments referring to old logic * remove unsetting of lo, hi * fix preload repeatBoost checking logic * don't return on status filter errors, these are usually transient * better concurrency safety in Clear() and Done() * fix test broken due to addition of preloader * fix repeatBoost logic that doesn't account for already-hidden repeatBoosts * ensure edit submodels are dropped on cache insertion * update code-comment to expand CAS accronym * use a plus1hULID() instead of 24h * remove unused functions * add note that public / local timeline requester can be nil * fix incorrect visibility filtering of tag timeline statuses * ensure we filter home timeline statuses on local only * some small re-orderings to confirm query params in correct places * fix the local only home timeline filter func
2025-04-26 09:56:15 +00:00
// GoToSocial
// Copyright (C) GoToSocial Authors admin@gotosocial.org
// SPDX-License-Identifier: AGPL-3.0-or-later
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
package timeline
import (
"maps"
"sync/atomic"
)
// StatusTimelines is a concurrency safe map of StatusTimeline{}
// objects, optimizing *very heavily* for reads over writes.
type StatusTimelines struct {
ptr atomic.Pointer[map[string]*StatusTimeline] // ronly except by CAS
cap int
}
// Init stores the given argument(s) such that any created StatusTimeline{}
// objects by MustGet() will initialize them with the given arguments.
func (t *StatusTimelines) Init(cap int) { t.cap = cap }
// MustGet will attempt to fetch StatusTimeline{} stored under key, else creating one.
func (t *StatusTimelines) MustGet(key string) *StatusTimeline {
var tt *StatusTimeline
for {
// Load current ptr.
cur := t.ptr.Load()
// Get timeline map to work on.
var m map[string]*StatusTimeline
if cur != nil {
// Look for existing
// timeline in cache.
tt = (*cur)[key]
if tt != nil {
return tt
}
// Get clone of current
// before modifications.
m = maps.Clone(*cur)
} else {
// Allocate new timeline map for below.
m = make(map[string]*StatusTimeline)
}
if tt == nil {
// Allocate new timeline.
tt = new(StatusTimeline)
tt.Init(t.cap)
}
// Store timeline
// in new map.
m[key] = tt
// Attempt to update the map ptr.
if !t.ptr.CompareAndSwap(cur, &m) {
// We failed the
// CAS, reloop.
continue
}
// Successfully inserted
// new timeline model.
return tt
}
}
// Delete will delete the stored StatusTimeline{} under key, if any.
func (t *StatusTimelines) Delete(key string) {
for {
// Load current ptr.
cur := t.ptr.Load()
// Check for empty map / not in map.
if cur == nil || (*cur)[key] == nil {
return
}
// Get clone of current
// before modifications.
m := maps.Clone(*cur)
// Delete ID.
delete(m, key)
// Attempt to update the map ptr.
if !t.ptr.CompareAndSwap(cur, &m) {
// We failed the
// CAS, reloop.
continue
}
// Successfully
// deleted ID.
return
}
}
// RemoveByStatusIDs calls RemoveByStatusIDs() for each of the stored StatusTimeline{}s.
func (t *StatusTimelines) RemoveByStatusIDs(statusIDs ...string) {
if p := t.ptr.Load(); p != nil {
for _, tt := range *p {
tt.RemoveByStatusIDs(statusIDs...)
}
}
}
// RemoveByAccountIDs calls RemoveByAccountIDs() for each of the stored StatusTimeline{}s.
func (t *StatusTimelines) RemoveByAccountIDs(accountIDs ...string) {
if p := t.ptr.Load(); p != nil {
for _, tt := range *p {
tt.RemoveByAccountIDs(accountIDs...)
}
}
}
// UnprepareByStatusIDs calls UnprepareByStatusIDs() for each of the stored StatusTimeline{}s.
func (t *StatusTimelines) UnprepareByStatusIDs(statusIDs ...string) {
if p := t.ptr.Load(); p != nil {
for _, tt := range *p {
tt.UnprepareByStatusIDs(statusIDs...)
}
}
}
// UnprepareByAccountIDs calls UnprepareByAccountIDs() for each of the stored StatusTimeline{}s.
func (t *StatusTimelines) UnprepareByAccountIDs(accountIDs ...string) {
if p := t.ptr.Load(); p != nil {
for _, tt := range *p {
tt.UnprepareByAccountIDs(accountIDs...)
}
}
}
// Unprepare attempts to call UnprepareAll() for StatusTimeline{} under key.
func (t *StatusTimelines) Unprepare(key string) {
if p := t.ptr.Load(); p != nil {
if tt := (*p)[key]; tt != nil {
tt.UnprepareAll()
}
}
}
// UnprepareAll calls UnprepareAll() for each of the stored StatusTimeline{}s.
func (t *StatusTimelines) UnprepareAll() {
if p := t.ptr.Load(); p != nil {
for _, tt := range *p {
tt.UnprepareAll()
}
}
}
// Trim calls Trim() for each of the stored StatusTimeline{}s.
func (t *StatusTimelines) Trim() {
if p := t.ptr.Load(); p != nil {
for _, tt := range *p {
tt.Trim()
}
}
}
// Clear attempts to call Clear() for StatusTimeline{} under key.
func (t *StatusTimelines) Clear(key string) {
if p := t.ptr.Load(); p != nil {
if tt := (*p)[key]; tt != nil {
tt.Clear()
}
}
}
// ClearAll calls Clear() for each of the stored StatusTimeline{}s.
func (t *StatusTimelines) ClearAll() {
if p := t.ptr.Load(); p != nil {
for _, tt := range *p {
tt.Clear()
}
}
}