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			246 lines
		
	
	
	
		
			7.4 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
		
		
			
		
	
	
			246 lines
		
	
	
	
		
			7.4 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
|  | // Copyright 2014 The Go Authors. All rights reserved. | ||
|  | // Use of this source code is governed by a BSD-style | ||
|  | // license that can be found in the LICENSE file. | ||
|  | 
 | ||
|  | package vp8l | ||
|  | 
 | ||
|  | import ( | ||
|  | 	"io" | ||
|  | ) | ||
|  | 
 | ||
|  | // reverseBits reverses the bits in a byte. | ||
|  | var reverseBits = [256]uint8{ | ||
|  | 	0x00, 0x80, 0x40, 0xc0, 0x20, 0xa0, 0x60, 0xe0, 0x10, 0x90, 0x50, 0xd0, 0x30, 0xb0, 0x70, 0xf0, | ||
|  | 	0x08, 0x88, 0x48, 0xc8, 0x28, 0xa8, 0x68, 0xe8, 0x18, 0x98, 0x58, 0xd8, 0x38, 0xb8, 0x78, 0xf8, | ||
|  | 	0x04, 0x84, 0x44, 0xc4, 0x24, 0xa4, 0x64, 0xe4, 0x14, 0x94, 0x54, 0xd4, 0x34, 0xb4, 0x74, 0xf4, | ||
|  | 	0x0c, 0x8c, 0x4c, 0xcc, 0x2c, 0xac, 0x6c, 0xec, 0x1c, 0x9c, 0x5c, 0xdc, 0x3c, 0xbc, 0x7c, 0xfc, | ||
|  | 	0x02, 0x82, 0x42, 0xc2, 0x22, 0xa2, 0x62, 0xe2, 0x12, 0x92, 0x52, 0xd2, 0x32, 0xb2, 0x72, 0xf2, | ||
|  | 	0x0a, 0x8a, 0x4a, 0xca, 0x2a, 0xaa, 0x6a, 0xea, 0x1a, 0x9a, 0x5a, 0xda, 0x3a, 0xba, 0x7a, 0xfa, | ||
|  | 	0x06, 0x86, 0x46, 0xc6, 0x26, 0xa6, 0x66, 0xe6, 0x16, 0x96, 0x56, 0xd6, 0x36, 0xb6, 0x76, 0xf6, | ||
|  | 	0x0e, 0x8e, 0x4e, 0xce, 0x2e, 0xae, 0x6e, 0xee, 0x1e, 0x9e, 0x5e, 0xde, 0x3e, 0xbe, 0x7e, 0xfe, | ||
|  | 	0x01, 0x81, 0x41, 0xc1, 0x21, 0xa1, 0x61, 0xe1, 0x11, 0x91, 0x51, 0xd1, 0x31, 0xb1, 0x71, 0xf1, | ||
|  | 	0x09, 0x89, 0x49, 0xc9, 0x29, 0xa9, 0x69, 0xe9, 0x19, 0x99, 0x59, 0xd9, 0x39, 0xb9, 0x79, 0xf9, | ||
|  | 	0x05, 0x85, 0x45, 0xc5, 0x25, 0xa5, 0x65, 0xe5, 0x15, 0x95, 0x55, 0xd5, 0x35, 0xb5, 0x75, 0xf5, | ||
|  | 	0x0d, 0x8d, 0x4d, 0xcd, 0x2d, 0xad, 0x6d, 0xed, 0x1d, 0x9d, 0x5d, 0xdd, 0x3d, 0xbd, 0x7d, 0xfd, | ||
|  | 	0x03, 0x83, 0x43, 0xc3, 0x23, 0xa3, 0x63, 0xe3, 0x13, 0x93, 0x53, 0xd3, 0x33, 0xb3, 0x73, 0xf3, | ||
|  | 	0x0b, 0x8b, 0x4b, 0xcb, 0x2b, 0xab, 0x6b, 0xeb, 0x1b, 0x9b, 0x5b, 0xdb, 0x3b, 0xbb, 0x7b, 0xfb, | ||
|  | 	0x07, 0x87, 0x47, 0xc7, 0x27, 0xa7, 0x67, 0xe7, 0x17, 0x97, 0x57, 0xd7, 0x37, 0xb7, 0x77, 0xf7, | ||
|  | 	0x0f, 0x8f, 0x4f, 0xcf, 0x2f, 0xaf, 0x6f, 0xef, 0x1f, 0x9f, 0x5f, 0xdf, 0x3f, 0xbf, 0x7f, 0xff, | ||
|  | } | ||
|  | 
 | ||
|  | // hNode is a node in a Huffman tree. | ||
|  | type hNode struct { | ||
|  | 	// symbol is the symbol held by this node. | ||
|  | 	symbol uint32 | ||
|  | 	// children, if positive, is the hTree.nodes index of the first of | ||
|  | 	// this node's two children. Zero means an uninitialized node, | ||
|  | 	// and -1 means a leaf node. | ||
|  | 	children int32 | ||
|  | } | ||
|  | 
 | ||
|  | const leafNode = -1 | ||
|  | 
 | ||
|  | // lutSize is the log-2 size of an hTree's look-up table. | ||
|  | const lutSize, lutMask = 7, 1<<7 - 1 | ||
|  | 
 | ||
|  | // hTree is a Huffman tree. | ||
|  | type hTree struct { | ||
|  | 	// nodes are the nodes of the Huffman tree. During construction, | ||
|  | 	// len(nodes) grows from 1 up to cap(nodes) by steps of two. | ||
|  | 	// After construction, len(nodes) == cap(nodes), and both equal | ||
|  | 	// 2*theNumberOfSymbols - 1. | ||
|  | 	nodes []hNode | ||
|  | 	// lut is a look-up table for walking the nodes. The x in lut[x] is | ||
|  | 	// the next lutSize bits in the bit-stream. The low 8 bits of lut[x] | ||
|  | 	// equals 1 plus the number of bits in the next code, or 0 if the | ||
|  | 	// next code requires more than lutSize bits. The high 24 bits are: | ||
|  | 	//   - the symbol, if the code requires lutSize or fewer bits, or | ||
|  | 	//   - the hTree.nodes index to start the tree traversal from, if | ||
|  | 	//     the next code requires more than lutSize bits. | ||
|  | 	lut [1 << lutSize]uint32 | ||
|  | } | ||
|  | 
 | ||
|  | // insert inserts into the hTree a symbol whose encoding is the least | ||
|  | // significant codeLength bits of code. | ||
|  | func (h *hTree) insert(symbol uint32, code uint32, codeLength uint32) error { | ||
|  | 	if symbol > 0xffff || codeLength > 0xfe { | ||
|  | 		return errInvalidHuffmanTree | ||
|  | 	} | ||
|  | 	baseCode := uint32(0) | ||
|  | 	if codeLength > lutSize { | ||
|  | 		baseCode = uint32(reverseBits[(code>>(codeLength-lutSize))&0xff]) >> (8 - lutSize) | ||
|  | 	} else { | ||
|  | 		baseCode = uint32(reverseBits[code&0xff]) >> (8 - codeLength) | ||
|  | 		for i := 0; i < 1<<(lutSize-codeLength); i++ { | ||
|  | 			h.lut[baseCode|uint32(i)<<codeLength] = symbol<<8 | (codeLength + 1) | ||
|  | 		} | ||
|  | 	} | ||
|  | 
 | ||
|  | 	n := uint32(0) | ||
|  | 	for jump := lutSize; codeLength > 0; { | ||
|  | 		codeLength-- | ||
|  | 		if int(n) > len(h.nodes) { | ||
|  | 			return errInvalidHuffmanTree | ||
|  | 		} | ||
|  | 		switch h.nodes[n].children { | ||
|  | 		case leafNode: | ||
|  | 			return errInvalidHuffmanTree | ||
|  | 		case 0: | ||
|  | 			if len(h.nodes) == cap(h.nodes) { | ||
|  | 				return errInvalidHuffmanTree | ||
|  | 			} | ||
|  | 			// Create two empty child nodes. | ||
|  | 			h.nodes[n].children = int32(len(h.nodes)) | ||
|  | 			h.nodes = h.nodes[:len(h.nodes)+2] | ||
|  | 		} | ||
|  | 		n = uint32(h.nodes[n].children) + 1&(code>>codeLength) | ||
|  | 		jump-- | ||
|  | 		if jump == 0 && h.lut[baseCode] == 0 { | ||
|  | 			h.lut[baseCode] = n << 8 | ||
|  | 		} | ||
|  | 	} | ||
|  | 
 | ||
|  | 	switch h.nodes[n].children { | ||
|  | 	case leafNode: | ||
|  | 		// No-op. | ||
|  | 	case 0: | ||
|  | 		// Turn the uninitialized node into a leaf. | ||
|  | 		h.nodes[n].children = leafNode | ||
|  | 	default: | ||
|  | 		return errInvalidHuffmanTree | ||
|  | 	} | ||
|  | 	h.nodes[n].symbol = symbol | ||
|  | 	return nil | ||
|  | } | ||
|  | 
 | ||
|  | // codeLengthsToCodes returns the canonical Huffman codes implied by the | ||
|  | // sequence of code lengths. | ||
|  | func codeLengthsToCodes(codeLengths []uint32) ([]uint32, error) { | ||
|  | 	maxCodeLength := uint32(0) | ||
|  | 	for _, cl := range codeLengths { | ||
|  | 		if maxCodeLength < cl { | ||
|  | 			maxCodeLength = cl | ||
|  | 		} | ||
|  | 	} | ||
|  | 	const maxAllowedCodeLength = 15 | ||
|  | 	if len(codeLengths) == 0 || maxCodeLength > maxAllowedCodeLength { | ||
|  | 		return nil, errInvalidHuffmanTree | ||
|  | 	} | ||
|  | 	histogram := [maxAllowedCodeLength + 1]uint32{} | ||
|  | 	for _, cl := range codeLengths { | ||
|  | 		histogram[cl]++ | ||
|  | 	} | ||
|  | 	currCode, nextCodes := uint32(0), [maxAllowedCodeLength + 1]uint32{} | ||
|  | 	for cl := 1; cl < len(nextCodes); cl++ { | ||
|  | 		currCode = (currCode + histogram[cl-1]) << 1 | ||
|  | 		nextCodes[cl] = currCode | ||
|  | 	} | ||
|  | 	codes := make([]uint32, len(codeLengths)) | ||
|  | 	for symbol, cl := range codeLengths { | ||
|  | 		if cl > 0 { | ||
|  | 			codes[symbol] = nextCodes[cl] | ||
|  | 			nextCodes[cl]++ | ||
|  | 		} | ||
|  | 	} | ||
|  | 	return codes, nil | ||
|  | } | ||
|  | 
 | ||
|  | // build builds a canonical Huffman tree from the given code lengths. | ||
|  | func (h *hTree) build(codeLengths []uint32) error { | ||
|  | 	// Calculate the number of symbols. | ||
|  | 	var nSymbols, lastSymbol uint32 | ||
|  | 	for symbol, cl := range codeLengths { | ||
|  | 		if cl != 0 { | ||
|  | 			nSymbols++ | ||
|  | 			lastSymbol = uint32(symbol) | ||
|  | 		} | ||
|  | 	} | ||
|  | 	if nSymbols == 0 { | ||
|  | 		return errInvalidHuffmanTree | ||
|  | 	} | ||
|  | 	h.nodes = make([]hNode, 1, 2*nSymbols-1) | ||
|  | 	// Handle the trivial case. | ||
|  | 	if nSymbols == 1 { | ||
|  | 		if len(codeLengths) <= int(lastSymbol) { | ||
|  | 			return errInvalidHuffmanTree | ||
|  | 		} | ||
|  | 		return h.insert(lastSymbol, 0, 0) | ||
|  | 	} | ||
|  | 	// Handle the non-trivial case. | ||
|  | 	codes, err := codeLengthsToCodes(codeLengths) | ||
|  | 	if err != nil { | ||
|  | 		return err | ||
|  | 	} | ||
|  | 	for symbol, cl := range codeLengths { | ||
|  | 		if cl > 0 { | ||
|  | 			if err := h.insert(uint32(symbol), codes[symbol], cl); err != nil { | ||
|  | 				return err | ||
|  | 			} | ||
|  | 		} | ||
|  | 	} | ||
|  | 	return nil | ||
|  | } | ||
|  | 
 | ||
|  | // buildSimple builds a Huffman tree with 1 or 2 symbols. | ||
|  | func (h *hTree) buildSimple(nSymbols uint32, symbols [2]uint32, alphabetSize uint32) error { | ||
|  | 	h.nodes = make([]hNode, 1, 2*nSymbols-1) | ||
|  | 	for i := uint32(0); i < nSymbols; i++ { | ||
|  | 		if symbols[i] >= alphabetSize { | ||
|  | 			return errInvalidHuffmanTree | ||
|  | 		} | ||
|  | 		if err := h.insert(symbols[i], i, nSymbols-1); err != nil { | ||
|  | 			return err | ||
|  | 		} | ||
|  | 	} | ||
|  | 	return nil | ||
|  | } | ||
|  | 
 | ||
|  | // next returns the next Huffman-encoded symbol from the bit-stream d. | ||
|  | func (h *hTree) next(d *decoder) (uint32, error) { | ||
|  | 	var n uint32 | ||
|  | 	// Read enough bits so that we can use the look-up table. | ||
|  | 	if d.nBits < lutSize { | ||
|  | 		c, err := d.r.ReadByte() | ||
|  | 		if err != nil { | ||
|  | 			if err == io.EOF { | ||
|  | 				// There are no more bytes of data, but we may still be able | ||
|  | 				// to read the next symbol out of the previously read bits. | ||
|  | 				goto slowPath | ||
|  | 			} | ||
|  | 			return 0, err | ||
|  | 		} | ||
|  | 		d.bits |= uint32(c) << d.nBits | ||
|  | 		d.nBits += 8 | ||
|  | 	} | ||
|  | 	// Use the look-up table. | ||
|  | 	n = h.lut[d.bits&lutMask] | ||
|  | 	if b := n & 0xff; b != 0 { | ||
|  | 		b-- | ||
|  | 		d.bits >>= b | ||
|  | 		d.nBits -= b | ||
|  | 		return n >> 8, nil | ||
|  | 	} | ||
|  | 	n >>= 8 | ||
|  | 	d.bits >>= lutSize | ||
|  | 	d.nBits -= lutSize | ||
|  | 
 | ||
|  | slowPath: | ||
|  | 	for h.nodes[n].children != leafNode { | ||
|  | 		if d.nBits == 0 { | ||
|  | 			c, err := d.r.ReadByte() | ||
|  | 			if err != nil { | ||
|  | 				if err == io.EOF { | ||
|  | 					err = io.ErrUnexpectedEOF | ||
|  | 				} | ||
|  | 				return 0, err | ||
|  | 			} | ||
|  | 			d.bits = uint32(c) | ||
|  | 			d.nBits = 8 | ||
|  | 		} | ||
|  | 		n = uint32(h.nodes[n].children) + 1&d.bits | ||
|  | 		d.bits >>= 1 | ||
|  | 		d.nBits-- | ||
|  | 	} | ||
|  | 	return h.nodes[n].symbol, nil | ||
|  | } |