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								/*
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								 *
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								 * Copyright 2019 gRPC authors.
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								 *
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								 * Licensed under the Apache License, Version 2.0 (the "License");
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								 * you may not use this file except in compliance with the License.
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								 * You may obtain a copy of the License at
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								 *
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								 *     http://www.apache.org/licenses/LICENSE-2.0
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								 *
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								 * Unless required by applicable law or agreed to in writing, software
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								 * distributed under the License is distributed on an "AS IS" BASIS,
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								 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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								 * See the License for the specific language governing permissions and
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								 * limitations under the License.
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								 *
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								 */
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								package grpc
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								import (
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									"google.golang.org/grpc/codes"
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									"google.golang.org/grpc/mem"
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									"google.golang.org/grpc/status"
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								)
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								// PreparedMsg is responsible for creating a Marshalled and Compressed object.
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								//
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								// # Experimental
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								//
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								// Notice: This type is EXPERIMENTAL and may be changed or removed in a
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								// later release.
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								type PreparedMsg struct {
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									// Struct for preparing msg before sending them
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									encodedData mem.BufferSlice
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									hdr         []byte
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									payload     mem.BufferSlice
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									pf          payloadFormat
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								}
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								// Encode marshalls and compresses the message using the codec and compressor for the stream.
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								func (p *PreparedMsg) Encode(s Stream, msg any) error {
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									ctx := s.Context()
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									rpcInfo, ok := rpcInfoFromContext(ctx)
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									if !ok {
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										return status.Errorf(codes.Internal, "grpc: unable to get rpcInfo")
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									}
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									// check if the context has the relevant information to prepareMsg
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									if rpcInfo.preloaderInfo == nil {
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										return status.Errorf(codes.Internal, "grpc: rpcInfo.preloaderInfo is nil")
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									}
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									if rpcInfo.preloaderInfo.codec == nil {
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										return status.Errorf(codes.Internal, "grpc: rpcInfo.preloaderInfo.codec is nil")
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									}
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									// prepare the msg
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									data, err := encode(rpcInfo.preloaderInfo.codec, msg)
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									if err != nil {
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										return err
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									}
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									materializedData := data.Materialize()
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									data.Free()
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									p.encodedData = mem.BufferSlice{mem.NewBuffer(&materializedData, nil)}
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									// TODO: it should be possible to grab the bufferPool from the underlying
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									//  stream implementation with a type cast to its actual type (such as
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									//  addrConnStream) and accessing the buffer pool directly.
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									var compData mem.BufferSlice
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									compData, p.pf, err = compress(p.encodedData, rpcInfo.preloaderInfo.cp, rpcInfo.preloaderInfo.comp, mem.DefaultBufferPool())
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									if err != nil {
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										return err
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									}
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									if p.pf.isCompressed() {
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										materializedCompData := compData.Materialize()
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										compData.Free()
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										compData = mem.BufferSlice{mem.NewBuffer(&materializedCompData, nil)}
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									}
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									p.hdr, p.payload = msgHeader(p.encodedData, compData, p.pf)
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									return nil
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								}
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