gotosocial/internal/gtsmodel/account.go

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// GoToSocial
// Copyright (C) GoToSocial Authors admin@gotosocial.org
// SPDX-License-Identifier: AGPL-3.0-or-later
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
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// Package gtsmodel contains types used *internally* by GoToSocial and added/removed/selected from the database.
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// These types should never be serialized and/or sent out via public APIs, as they contain sensitive information.
// The annotation used on these structs is for handling them via the bun-db ORM.
// See here for more info on bun model annotations: https://bun.uptrace.dev/guide/models.html
package gtsmodel
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import (
Api/v1/accounts (#8) * start work on accounts module * plodding away on the accounts endpoint * groundwork for other account routes * add password validator * validation utils * require account approval flags * comments * comments * go fmt * comments * add distributor stub * rename api to federator * tidy a bit * validate new account requests * rename r router * comments * add domain blocks * add some more shortcuts * add some more shortcuts * check email + username availability * email block checking for signups * chunking away at it * tick off a few more things * some fiddling with tests * add mock package * relocate repo * move mocks around * set app id on new signups * initialize oauth server properly * rename oauth server * proper mocking tests * go fmt ./... * add required fields * change name of func * move validation to account.go * more tests! * add some file utility tools * add mediaconfig * new shortcut * add some more fields * add followrequest model * add notify * update mastotypes * mock out storage interface * start building media interface * start on update credentials * mess about with media a bit more * test image manipulation * media more or less working * account update nearly working * rearranging my package ;) ;) ;) * phew big stuff!!!! * fix type checking * *fiddles* * Add CreateTables func * account registration flow working * tidy * script to step through auth flow * add a lil helper for generating user uris * fiddling with federation a bit * update progress * Tidying and linting
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"crypto/rsa"
"slices"
"strings"
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"time"
"code.superseriousbusiness.org/gotosocial/internal/config"
"code.superseriousbusiness.org/gotosocial/internal/log"
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)
// Account represents either a local or a remote ActivityPub actor.
// https://www.w3.org/TR/activitypub/#actor-objects
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type Account struct {
// Database ID of the account.
ID string `bun:"type:CHAR(26),pk,nullzero,notnull,unique"`
// Datetime when the account was created.
// Corresponds to ActivityStreams `published` prop.
CreatedAt time.Time `bun:"type:timestamptz,nullzero,notnull,default:current_timestamp"`
// Datetime when was the account was last updated,
// ie., when the actor last sent out an Update
// activity, or if never, when it was `published`.
UpdatedAt time.Time `bun:"type:timestamptz,nullzero,notnull,default:current_timestamp"`
// Datetime when the account was last fetched /
// dereferenced by this GoToSocial instance.
FetchedAt time.Time `bun:"type:timestamptz,nullzero"`
// Username of the account.
//
// Corresponds to AS `preferredUsername` prop, which gives
// no uniqueness guarantee. However, we do enforce uniqueness
// for it as, in practice, it always is and we rely on this.
Username string `bun:",nullzero,notnull,unique:accounts_username_domain_uniq"`
// Domain of the account, discovered via webfinger.
//
// Null if this is a local account, otherwise
// something like `example.org`.
Domain string `bun:",nullzero,unique:accounts_username_domain_uniq"`
// Database ID of the account's avatar MediaAttachment, if set.
AvatarMediaAttachmentID string `bun:"type:CHAR(26),nullzero"`
// MediaAttachment corresponding to AvatarMediaAttachmentID.
AvatarMediaAttachment *MediaAttachment `bun:"-"`
// URL of the avatar media.
//
// Null for local accounts.
AvatarRemoteURL string `bun:",nullzero"`
// Database ID of the account's header MediaAttachment, if set.
HeaderMediaAttachmentID string `bun:"type:CHAR(26),nullzero"`
// MediaAttachment corresponding to HeaderMediaAttachmentID.
HeaderMediaAttachment *MediaAttachment `bun:"-"`
// URL of the header media.
//
// Null for local accounts.
HeaderRemoteURL string `bun:",nullzero"`
// Display name for this account, if set.
//
// Corresponds to the ActivityStreams `name` property.
//
// If null, fall back to username for display purposes.
DisplayName string `bun:",nullzero"`
// Database IDs of any emojis used in
// this account's bio, display name, etc
EmojiIDs []string `bun:"emojis,array"`
// Emojis corresponding to EmojiIDs.
Emojis []*Emoji `bun:"-"`
// A slice of of key/value fields that
// this account has added to their profile.
//
// Corresponds to schema.org PropertyValue types in `attachments`.
Fields []*Field `bun:",nullzero"`
// The raw (unparsed) content of fields that this
// account has added to their profile, before
// conversion to HTML.
//
// Only set for local accounts.
FieldsRaw []*Field `bun:",nullzero"`
// A note that this account has on their profile
// (ie., the account's bio/description of themselves).
//
// Corresponds to the ActivityStreams `summary` property.
Note string `bun:",nullzero"`
// The raw (unparsed) version of Note, before conversion to HTML.
//
// Only set for local accounts.
NoteRaw string `bun:",nullzero"`
// ActivityPub URI/IDs by which this account is also known.
//
// Corresponds to the ActivityStreams `alsoKnownAs` property.
AlsoKnownAsURIs []string `bun:"also_known_as_uris,array"`
// Accounts matching AlsoKnownAsURIs.
AlsoKnownAs []*Account `bun:"-"`
// URI/ID to which the account has (or claims to have) moved.
//
// Corresponds to the ActivityStreams `movedTo` property.
//
// Even if this field is set the move may not yet have been
// processed. Check `move` for this.
MovedToURI string `bun:",nullzero"`
// Account matching MovedToURI.
MovedTo *Account `bun:"-"`
// ID of a Move in the database for this account.
// Only set if we received or created a Move activity
// for which this account URI was the origin.
MoveID string `bun:"type:CHAR(26),nullzero"`
// Move corresponding to MoveID, if set.
Move *Move `bun:"-"`
// True if account requires manual approval of Follows.
//
// Corresponds to AS `manuallyApprovesFollowers` prop.
Locked *bool `bun:",nullzero,notnull,default:true"`
// True if account has opted in to being shown in
// directories and exposed to search engines.
//
// Corresponds to the toot `discoverable` property.
Discoverable *bool `bun:",nullzero,notnull,default:false"`
// ActivityPub URI/ID for this account.
//
// Must be set, must be unique.
URI string `bun:",nullzero,notnull,unique"`
// URL at which a web representation of this
// account should be available, if set.
//
// Corresponds to ActivityStreams `url` prop.
URL string `bun:",nullzero"`
// URI of the actor's inbox.
//
// Corresponds to ActivityPub `inbox` property.
//
// According to AP this MUST be set, but some
// implementations don't set it for service actors.
InboxURI string `bun:",nullzero"`
// URI/ID of this account's sharedInbox, if set.
//
// Corresponds to ActivityPub `endpoints.sharedInbox`.
//
// Gotcha warning: this is a string pointer because
// it has three possible states:
//
// 1. null: We don't know (yet) if actor has a shared inbox.
// 2. empty: We know it doesn't have a shared inbox.
// 3. not empty: We know it does have a shared inbox.
SharedInboxURI *string `bun:""`
// URI/ID of the actor's outbox.
//
// Corresponds to ActivityPub `outbox` property.
//
// According to AP this MUST be set, but some
// implementations don't set it for service actors.
OutboxURI string `bun:",nullzero"`
// URI/ID of the actor's following collection.
//
// Corresponds to ActivityPub `following` property.
//
// According to AP this SHOULD be set.
FollowingURI string `bun:",nullzero"`
// URI/ID of the actor's followers collection.
//
// Corresponds to ActivityPub `followers` property.
//
// According to AP this SHOULD be set.
FollowersURI string `bun:",nullzero"`
// URI/ID of the actor's featured collection.
//
// Corresponds to the Toot `featured` property.
FeaturedCollectionURI string `bun:",nullzero"`
// ActivityStreams type of the actor.
//
// Application, Group, Organization, Person, or Service.
ActorType AccountActorType `bun:",nullzero,notnull"`
// Private key for signing http requests.
//
// Only defined for local accounts
PrivateKey *rsa.PrivateKey `bun:""`
// Public key for authorizing signed http requests.
//
// Defined for both local and remote accounts
PublicKey *rsa.PublicKey `bun:",notnull"`
// Dereferenceable location of this actor's public key.
//
// Corresponds to https://w3id.org/security/v1 `publicKey.id`.
PublicKeyURI string `bun:",nullzero,notnull,unique"`
// Datetime at which public key will expire/has expired,
// and should be fetched again as appropriate.
//
// Only ever set for remote accounts.
PublicKeyExpiresAt time.Time `bun:"type:timestamptz,nullzero"`
// Datetime at which account was marked as a "memorial",
// ie., user owning the account has passed away.
MemorializedAt time.Time `bun:"type:timestamptz,nullzero"`
// Datetime at which account was set to
// have all its media shown as sensitive.
SensitizedAt time.Time `bun:"type:timestamptz,nullzero"`
// Datetime at which account was silenced.
SilencedAt time.Time `bun:"type:timestamptz,nullzero"`
// Datetime at which account was suspended.
SuspendedAt time.Time `bun:"type:timestamptz,nullzero"`
// ID of the database entry that caused this account to
// be suspended. Can be an account ID or a domain block ID.
SuspensionOrigin string `bun:"type:CHAR(26),nullzero"`
// gtsmodel.AccountSettings for this account.
//
// Local, non-instance-actor accounts only.
Settings *AccountSettings `bun:"-"`
// gtsmodel.AccountStats for this account.
//
// Local accounts only.
Stats *AccountStats `bun:"-"`
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}
// UsernameDomain returns account @username@domain (missing domain if local).
func (a *Account) UsernameDomain() string {
if a.IsLocal() {
return "@" + a.Username
}
return "@" + a.Username + "@" + a.Domain
}
// IsLocal returns whether account is a local user account.
[performance] refactoring + add fave / follow / request / visibility caching (#1607) * refactor visibility checking, add caching for visibility * invalidate visibility cache items on account / status deletes * fix requester ID passed to visibility cache nil ptr * de-interface caches, fix home / public timeline caching + visibility * finish adding code comments for visibility filter * fix angry goconst linter warnings * actually finish adding filter visibility code comments for timeline functions * move home timeline status author check to after visibility * remove now-unused code * add more code comments * add TODO code comment, update printed cache start names * update printed cache names on stop * start adding separate follow(request) delete db functions, add specific visibility cache tests * add relationship type caching * fix getting local account follows / followed-bys, other small codebase improvements * simplify invalidation using cache hooks, add more GetAccountBy___() functions * fix boosting to return 404 if not boostable but no error (to not leak status ID) * remove dead code * improved placement of cache invalidation * update license headers * add example follow, follow-request config entries * add example visibility cache configuration to config file * use specific PutFollowRequest() instead of just Put() * add tests for all GetAccountBy() * add GetBlockBy() tests * update block to check primitive fields * update and finish adding Get{Account,Block,Follow,FollowRequest}By() tests * fix copy-pasted code * update envparsing test * whitespace * fix bun struct tag * add license header to gtscontext * fix old license header * improved error creation to not use fmt.Errorf() when not needed * fix various rebase conflicts, fix account test * remove commented-out code, fix-up mention caching * fix mention select bun statement * ensure mention target account populated, pass in context to customrenderer logging * remove more uncommented code, fix typeutil test * add statusfave database model caching * add status fave cache configuration * add status fave cache example config * woops, catch missed error. nice catch linter! * add back testrig panic on nil db * update example configuration to match defaults, slight tweak to cache configuration defaults * update envparsing test with new defaults * fetch followingget to use the follow target account * use accounnt.IsLocal() instead of empty domain check * use constants for the cache visibility type check * use bun.In() for notification type restriction in db query * include replies when fetching PublicTimeline() (to account for single-author threads in Visibility{}.StatusPublicTimelineable()) * use bun query building for nested select statements to ensure working with postgres * update public timeline future status checks to match visibility filter * same as previous, for home timeline * update public timeline tests to dynamically check for appropriate statuses * migrate accounts to allow unique constraint on public_key * provide minimal account with publicKey --------- Signed-off-by: kim <grufwub@gmail.com> Co-authored-by: tsmethurst <tobi.smethurst@protonmail.com>
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func (a *Account) IsLocal() bool {
return a.Domain == "" ||
a.Domain == config.GetHost() ||
a.Domain == config.GetAccountDomain()
}
// IsRemote returns whether account is a remote user account.
[performance] refactoring + add fave / follow / request / visibility caching (#1607) * refactor visibility checking, add caching for visibility * invalidate visibility cache items on account / status deletes * fix requester ID passed to visibility cache nil ptr * de-interface caches, fix home / public timeline caching + visibility * finish adding code comments for visibility filter * fix angry goconst linter warnings * actually finish adding filter visibility code comments for timeline functions * move home timeline status author check to after visibility * remove now-unused code * add more code comments * add TODO code comment, update printed cache start names * update printed cache names on stop * start adding separate follow(request) delete db functions, add specific visibility cache tests * add relationship type caching * fix getting local account follows / followed-bys, other small codebase improvements * simplify invalidation using cache hooks, add more GetAccountBy___() functions * fix boosting to return 404 if not boostable but no error (to not leak status ID) * remove dead code * improved placement of cache invalidation * update license headers * add example follow, follow-request config entries * add example visibility cache configuration to config file * use specific PutFollowRequest() instead of just Put() * add tests for all GetAccountBy() * add GetBlockBy() tests * update block to check primitive fields * update and finish adding Get{Account,Block,Follow,FollowRequest}By() tests * fix copy-pasted code * update envparsing test * whitespace * fix bun struct tag * add license header to gtscontext * fix old license header * improved error creation to not use fmt.Errorf() when not needed * fix various rebase conflicts, fix account test * remove commented-out code, fix-up mention caching * fix mention select bun statement * ensure mention target account populated, pass in context to customrenderer logging * remove more uncommented code, fix typeutil test * add statusfave database model caching * add status fave cache configuration * add status fave cache example config * woops, catch missed error. nice catch linter! * add back testrig panic on nil db * update example configuration to match defaults, slight tweak to cache configuration defaults * update envparsing test with new defaults * fetch followingget to use the follow target account * use accounnt.IsLocal() instead of empty domain check * use constants for the cache visibility type check * use bun.In() for notification type restriction in db query * include replies when fetching PublicTimeline() (to account for single-author threads in Visibility{}.StatusPublicTimelineable()) * use bun query building for nested select statements to ensure working with postgres * update public timeline future status checks to match visibility filter * same as previous, for home timeline * update public timeline tests to dynamically check for appropriate statuses * migrate accounts to allow unique constraint on public_key * provide minimal account with publicKey --------- Signed-off-by: kim <grufwub@gmail.com> Co-authored-by: tsmethurst <tobi.smethurst@protonmail.com>
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func (a *Account) IsRemote() bool {
return !a.IsLocal()
}
// IsNew returns whether an account is "new" in the sense
// that it has not been previously stored in the database.
func (a *Account) IsNew() bool {
return a.CreatedAt.IsZero()
}
// IsInstance returns whether account is an instance internal actor account.
[performance] refactoring + add fave / follow / request / visibility caching (#1607) * refactor visibility checking, add caching for visibility * invalidate visibility cache items on account / status deletes * fix requester ID passed to visibility cache nil ptr * de-interface caches, fix home / public timeline caching + visibility * finish adding code comments for visibility filter * fix angry goconst linter warnings * actually finish adding filter visibility code comments for timeline functions * move home timeline status author check to after visibility * remove now-unused code * add more code comments * add TODO code comment, update printed cache start names * update printed cache names on stop * start adding separate follow(request) delete db functions, add specific visibility cache tests * add relationship type caching * fix getting local account follows / followed-bys, other small codebase improvements * simplify invalidation using cache hooks, add more GetAccountBy___() functions * fix boosting to return 404 if not boostable but no error (to not leak status ID) * remove dead code * improved placement of cache invalidation * update license headers * add example follow, follow-request config entries * add example visibility cache configuration to config file * use specific PutFollowRequest() instead of just Put() * add tests for all GetAccountBy() * add GetBlockBy() tests * update block to check primitive fields * update and finish adding Get{Account,Block,Follow,FollowRequest}By() tests * fix copy-pasted code * update envparsing test * whitespace * fix bun struct tag * add license header to gtscontext * fix old license header * improved error creation to not use fmt.Errorf() when not needed * fix various rebase conflicts, fix account test * remove commented-out code, fix-up mention caching * fix mention select bun statement * ensure mention target account populated, pass in context to customrenderer logging * remove more uncommented code, fix typeutil test * add statusfave database model caching * add status fave cache configuration * add status fave cache example config * woops, catch missed error. nice catch linter! * add back testrig panic on nil db * update example configuration to match defaults, slight tweak to cache configuration defaults * update envparsing test with new defaults * fetch followingget to use the follow target account * use accounnt.IsLocal() instead of empty domain check * use constants for the cache visibility type check * use bun.In() for notification type restriction in db query * include replies when fetching PublicTimeline() (to account for single-author threads in Visibility{}.StatusPublicTimelineable()) * use bun query building for nested select statements to ensure working with postgres * update public timeline future status checks to match visibility filter * same as previous, for home timeline * update public timeline tests to dynamically check for appropriate statuses * migrate accounts to allow unique constraint on public_key * provide minimal account with publicKey --------- Signed-off-by: kim <grufwub@gmail.com> Co-authored-by: tsmethurst <tobi.smethurst@protonmail.com>
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func (a *Account) IsInstance() bool {
if a.IsLocal() {
// Check if our instance account.
return a.Username == config.GetHost()
}
// Check if remote instance account.
return a.Username == a.Domain ||
a.FollowersURI == "" ||
a.FollowingURI == "" ||
(a.Username == "internal.fetch" && strings.Contains(a.Note, "internal service actor")) ||
a.Username == "instance.actor" // <- misskey
}
// EmojisPopulated returns whether emojis are
// populated according to current EmojiIDs.
[performance] refactoring + add fave / follow / request / visibility caching (#1607) * refactor visibility checking, add caching for visibility * invalidate visibility cache items on account / status deletes * fix requester ID passed to visibility cache nil ptr * de-interface caches, fix home / public timeline caching + visibility * finish adding code comments for visibility filter * fix angry goconst linter warnings * actually finish adding filter visibility code comments for timeline functions * move home timeline status author check to after visibility * remove now-unused code * add more code comments * add TODO code comment, update printed cache start names * update printed cache names on stop * start adding separate follow(request) delete db functions, add specific visibility cache tests * add relationship type caching * fix getting local account follows / followed-bys, other small codebase improvements * simplify invalidation using cache hooks, add more GetAccountBy___() functions * fix boosting to return 404 if not boostable but no error (to not leak status ID) * remove dead code * improved placement of cache invalidation * update license headers * add example follow, follow-request config entries * add example visibility cache configuration to config file * use specific PutFollowRequest() instead of just Put() * add tests for all GetAccountBy() * add GetBlockBy() tests * update block to check primitive fields * update and finish adding Get{Account,Block,Follow,FollowRequest}By() tests * fix copy-pasted code * update envparsing test * whitespace * fix bun struct tag * add license header to gtscontext * fix old license header * improved error creation to not use fmt.Errorf() when not needed * fix various rebase conflicts, fix account test * remove commented-out code, fix-up mention caching * fix mention select bun statement * ensure mention target account populated, pass in context to customrenderer logging * remove more uncommented code, fix typeutil test * add statusfave database model caching * add status fave cache configuration * add status fave cache example config * woops, catch missed error. nice catch linter! * add back testrig panic on nil db * update example configuration to match defaults, slight tweak to cache configuration defaults * update envparsing test with new defaults * fetch followingget to use the follow target account * use accounnt.IsLocal() instead of empty domain check * use constants for the cache visibility type check * use bun.In() for notification type restriction in db query * include replies when fetching PublicTimeline() (to account for single-author threads in Visibility{}.StatusPublicTimelineable()) * use bun query building for nested select statements to ensure working with postgres * update public timeline future status checks to match visibility filter * same as previous, for home timeline * update public timeline tests to dynamically check for appropriate statuses * migrate accounts to allow unique constraint on public_key * provide minimal account with publicKey --------- Signed-off-by: kim <grufwub@gmail.com> Co-authored-by: tsmethurst <tobi.smethurst@protonmail.com>
2023-03-28 14:03:14 +01:00
func (a *Account) EmojisPopulated() bool {
if len(a.EmojiIDs) != len(a.Emojis) {
// this is the quickest indicator.
return false
}
// Emojis must be in same order.
for i, id := range a.EmojiIDs {
if a.Emojis[i] == nil {
log.Warnf(nil, "nil emoji in slice for account %s", a.URI)
continue
}
if a.Emojis[i].ID != id {
return false
}
}
return true
}
// AlsoKnownAsPopulated returns whether alsoKnownAs accounts
// are populated according to current AlsoKnownAsURIs.
func (a *Account) AlsoKnownAsPopulated() bool {
if len(a.AlsoKnownAsURIs) != len(a.AlsoKnownAs) {
// this is the quickest indicator.
return false
}
// Accounts must be in same order.
for i, uri := range a.AlsoKnownAsURIs {
if a.AlsoKnownAs[i] == nil {
log.Warnf(nil, "nil account in alsoKnownAs slice for account %s", a.URI)
continue
}
if a.AlsoKnownAs[i].URI != uri {
return false
}
}
return true
}
// PubKeyExpired returns true if the account's public key
// has been marked as expired, and the expiry time has passed.
func (a *Account) PubKeyExpired() bool {
if a == nil {
return false
}
return !a.PublicKeyExpiresAt.IsZero() &&
a.PublicKeyExpiresAt.Before(time.Now())
}
// IsAliasedTo returns true if account
// is aliased to the given account URI.
func (a *Account) IsAliasedTo(uri string) bool {
return slices.Contains(a.AlsoKnownAsURIs, uri)
}
// IsSuspended returns true if account
// has been suspended from this instance.
func (a *Account) IsSuspended() bool {
return !a.SuspendedAt.IsZero()
}
// IsMoving returns true if
// account is Moving or has Moved.
func (a *Account) IsMoving() bool {
return a.MovedToURI != "" || a.MoveID != ""
}
// AccountToEmoji is an intermediate struct to facilitate the many2many relationship between an account and one or more emojis.
type AccountToEmoji struct {
AccountID string `bun:"type:CHAR(26),unique:accountemoji,nullzero,notnull"`
Account *Account `bun:"rel:belongs-to"`
EmojiID string `bun:"type:CHAR(26),unique:accountemoji,nullzero,notnull"`
Emoji *Emoji `bun:"rel:belongs-to"`
}
Api/v1/accounts (#8) * start work on accounts module * plodding away on the accounts endpoint * groundwork for other account routes * add password validator * validation utils * require account approval flags * comments * comments * go fmt * comments * add distributor stub * rename api to federator * tidy a bit * validate new account requests * rename r router * comments * add domain blocks * add some more shortcuts * add some more shortcuts * check email + username availability * email block checking for signups * chunking away at it * tick off a few more things * some fiddling with tests * add mock package * relocate repo * move mocks around * set app id on new signups * initialize oauth server properly * rename oauth server * proper mocking tests * go fmt ./... * add required fields * change name of func * move validation to account.go * more tests! * add some file utility tools * add mediaconfig * new shortcut * add some more fields * add followrequest model * add notify * update mastotypes * mock out storage interface * start building media interface * start on update credentials * mess about with media a bit more * test image manipulation * media more or less working * account update nearly working * rearranging my package ;) ;) ;) * phew big stuff!!!! * fix type checking * *fiddles* * Add CreateTables func * account registration flow working * tidy * script to step through auth flow * add a lil helper for generating user uris * fiddling with federation a bit * update progress * Tidying and linting
2021-04-01 20:46:45 +02:00
// Field represents a key value field on an account, for things like pronouns, website, etc.
// VerifiedAt is optional, to be used only if Value is a URL to a webpage that contains the
// username of the user.
type Field struct {
Name string // Name of this field.
Value string // Value of this field.
VerifiedAt time.Time `bun:",nullzero"` // This field was verified at (optional).
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}
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// AccountActorType is the ActivityStreams type of an actor.
type AccountActorType enumType
const (
AccountActorTypeUnknown AccountActorType = 0
AccountActorTypeApplication AccountActorType = 1 // https://www.w3.org/TR/activitystreams-vocabulary/#dfn-application
AccountActorTypeGroup AccountActorType = 2 // https://www.w3.org/TR/activitystreams-vocabulary/#dfn-group
AccountActorTypeOrganization AccountActorType = 3 // https://www.w3.org/TR/activitystreams-vocabulary/#dfn-organization
AccountActorTypePerson AccountActorType = 4 // https://www.w3.org/TR/activitystreams-vocabulary/#dfn-person
AccountActorTypeService AccountActorType = 5 // https://www.w3.org/TR/activitystreams-vocabulary/#dfn-service
)
// String returns a stringified form of AccountActorType.
func (t AccountActorType) String() string {
switch t {
case AccountActorTypeApplication:
return "Application"
case AccountActorTypeGroup:
return "Group"
case AccountActorTypeOrganization:
return "Organization"
case AccountActorTypePerson:
return "Person"
case AccountActorTypeService:
return "Service"
default:
panic("invalid actor type")
}
}
// ParseAccountActorType returns an
// actor type from the given value.
func ParseAccountActorType(in string) AccountActorType {
switch strings.ToLower(in) {
case "application":
return AccountActorTypeApplication
case "group":
return AccountActorTypeGroup
case "organization":
return AccountActorTypeOrganization
case "person":
return AccountActorTypePerson
case "service":
return AccountActorTypeService
default:
return AccountActorTypeUnknown
}
}
func (t AccountActorType) IsBot() bool {
return t == AccountActorTypeApplication || t == AccountActorTypeService
}
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// Relationship describes a requester's relationship with another account.
type Relationship struct {
ID string // The account id.
Following bool // Are you following this user?
ShowingReblogs bool // Are you receiving this user's boosts in your home timeline?
Notifying bool // Have you enabled notifications for this user?
FollowedBy bool // Are you followed by this user?
Blocking bool // Are you blocking this user?
BlockedBy bool // Is this user blocking you?
Muting bool // Are you muting this user?
MutingNotifications bool // Are you muting notifications from this user?
Requested bool // Do you have a pending follow request targeting this user?
RequestedBy bool // Does the user have a pending follow request targeting you?
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DomainBlocking bool // Are you blocking this user's domain?
Endorsed bool // Are you featuring this user on your profile?
Note string // Your note on this account.
}
// Theme represents a user-selected
// CSS theme for an account.
type Theme struct {
// User-facing title of this theme.
Title string
// User-facing description of this theme.
Description string
// FileName of this theme in the themes
// directory (eg., `light-blurple.css`).
FileName string
}