2023-03-12 16:00:57 +01:00
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// GoToSocial
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// Copyright (C) GoToSocial Authors admin@gotosocial.org
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// SPDX-License-Identifier: AGPL-3.0-or-later
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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2022-12-08 17:35:14 +00:00
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package state
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import (
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2025-04-26 15:34:10 +02:00
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"code.superseriousbusiness.org/gotosocial/internal/admin"
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"code.superseriousbusiness.org/gotosocial/internal/cache"
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"code.superseriousbusiness.org/gotosocial/internal/db"
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"code.superseriousbusiness.org/gotosocial/internal/storage"
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"code.superseriousbusiness.org/gotosocial/internal/workers"
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2023-10-31 11:12:22 +00:00
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"codeberg.org/gruf/go-mutexes"
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2022-12-08 17:35:14 +00:00
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)
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// State provides a means of dependency injection and sharing of resources
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// across different subpackages of the GoToSocial codebase. DO NOT assume
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// that any particular field will be initialized if you are accessing this
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// during initialization. A pointer to a State{} is often passed during
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// subpackage initialization, while the returned subpackage type will later
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// then be set and stored within the State{} itself.
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type State struct {
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[performance] rewrite timelines to rely on new timeline cache type (#3941)
* start work rewriting timeline cache type
* further work rewriting timeline caching
* more work integration new timeline code
* remove old code
* add local timeline, fix up merge conflicts
* remove old use of go-bytes
* implement new timeline code into more areas of codebase, pull in latest go-mangler, go-mutexes, go-structr
* remove old timeline package, add local timeline cache
* remove references to old timeline types that needed starting up in tests
* start adding page validation
* fix test-identified timeline cache package issues
* fix up more tests, fix missing required changes, etc
* add exclusion for test.out in gitignore
* clarify some things better in code comments
* tweak cache size limits
* fix list timeline cache fetching
* further list timeline fixes
* linter, ssssssssshhhhhhhhhhhh please
* fix linter hints
* reslice the output if it's beyond length of 'lim'
* remove old timeline initialization code, bump go-structr to v0.9.4
* continued from previous commit
* improved code comments
* don't allow multiple entries for BoostOfID values to prevent repeated boosts of same boosts
* finish writing more code comments
* some variable renaming, for ease of following
* change the way we update lo,hi paging values during timeline load
* improved code comments for updated / returned lo , hi paging values
* finish writing code comments for the StatusTimeline{} type itself
* fill in more code comments
* update go-structr version to latest with changed timeline unique indexing logic
* have a local and public timeline *per user*
* rewrite calls to public / local timeline calls
* remove the zero length check, as lo, hi values might still be set
* simplify timeline cache loading, fix lo/hi returns, fix timeline invalidation side-effects missing for some federated actions
* swap the lo, hi values :facepalm:
* add (now) missing slice reverse of tag timeline statuses when paging ASC
* remove local / public caches (is out of scope for this work), share more timeline code
* remove unnecessary change
* again, remove more unused code
* remove unused function to appease the linter
* move boost checking to prepare function
* fix use of timeline.lastOrder, fix incorrect range functions used
* remove comments for repeat code
* remove the boost logic from prepare function
* do a maximum of 5 loads, not 10
* add repeat boost filtering logic, update go-structr, general improvements
* more code comments
* add important note
* fix timeline tests now that timelines are returned in page order
* remove unused field
* add StatusTimeline{} tests
* add more status timeline tests
* start adding preloading support
* ensure repeat boosts are marked in preloaded entries
* share a bunch of the database load code in timeline cache, don't clear timelines on relationship change
* add logic to allow dynamic clear / preloading of timelines
* comment-out unused functions, but leave in place as we might end-up using them
* fix timeline preload state check
* much improved status timeline code comments
* more code comments, don't bother inserting statuses if timeline not preloaded
* shift around some logic to make sure things aren't accidentally left set
* finish writing code comments
* remove trim-after-insert behaviour
* fix-up some comments referring to old logic
* remove unsetting of lo, hi
* fix preload repeatBoost checking logic
* don't return on status filter errors, these are usually transient
* better concurrency safety in Clear() and Done()
* fix test broken due to addition of preloader
* fix repeatBoost logic that doesn't account for already-hidden repeatBoosts
* ensure edit submodels are dropped on cache insertion
* update code-comment to expand CAS accronym
* use a plus1hULID() instead of 24h
* remove unused functions
* add note that public / local timeline requester can be nil
* fix incorrect visibility filtering of tag timeline statuses
* ensure we filter home timeline statuses on local only
* some small re-orderings to confirm query params in correct places
* fix the local only home timeline filter func
2025-04-26 09:56:15 +00:00
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// Caches provides access to this
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// state's collection of caches.
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Caches cache.Caches
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2023-05-25 10:37:38 +02:00
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2022-12-08 17:35:14 +00:00
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// DB provides access to the database.
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DB db.DB
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2024-05-02 14:43:00 +02:00
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// FedLocks provides access to this state's mutex
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// map of per URI federation locks, intended for
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// use in internal/federation functions.
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2024-03-12 15:34:08 +01:00
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//
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// Used during account and status dereferencing,
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2024-05-02 14:43:00 +02:00
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// and by the go-fed/activity library.
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2023-10-31 11:12:22 +00:00
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FedLocks mutexes.MutexMap
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2024-05-02 14:43:00 +02:00
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// ProcessingLocks provides access to this state's
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2024-04-16 13:10:13 +02:00
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// mutex map of per URI locks, intended for use
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2024-05-02 14:43:00 +02:00
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// in internal/processing functions, for example
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2024-04-16 13:10:13 +02:00
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// when updating accounts, migrating, approving
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2024-05-02 14:43:00 +02:00
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// or rejecting an account, changing stats or
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// pinned statuses, creating notifs, etc.
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ProcessingLocks mutexes.MutexMap
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2024-03-13 13:53:29 +01:00
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[performance] rewrite timelines to rely on new timeline cache type (#3941)
* start work rewriting timeline cache type
* further work rewriting timeline caching
* more work integration new timeline code
* remove old code
* add local timeline, fix up merge conflicts
* remove old use of go-bytes
* implement new timeline code into more areas of codebase, pull in latest go-mangler, go-mutexes, go-structr
* remove old timeline package, add local timeline cache
* remove references to old timeline types that needed starting up in tests
* start adding page validation
* fix test-identified timeline cache package issues
* fix up more tests, fix missing required changes, etc
* add exclusion for test.out in gitignore
* clarify some things better in code comments
* tweak cache size limits
* fix list timeline cache fetching
* further list timeline fixes
* linter, ssssssssshhhhhhhhhhhh please
* fix linter hints
* reslice the output if it's beyond length of 'lim'
* remove old timeline initialization code, bump go-structr to v0.9.4
* continued from previous commit
* improved code comments
* don't allow multiple entries for BoostOfID values to prevent repeated boosts of same boosts
* finish writing more code comments
* some variable renaming, for ease of following
* change the way we update lo,hi paging values during timeline load
* improved code comments for updated / returned lo , hi paging values
* finish writing code comments for the StatusTimeline{} type itself
* fill in more code comments
* update go-structr version to latest with changed timeline unique indexing logic
* have a local and public timeline *per user*
* rewrite calls to public / local timeline calls
* remove the zero length check, as lo, hi values might still be set
* simplify timeline cache loading, fix lo/hi returns, fix timeline invalidation side-effects missing for some federated actions
* swap the lo, hi values :facepalm:
* add (now) missing slice reverse of tag timeline statuses when paging ASC
* remove local / public caches (is out of scope for this work), share more timeline code
* remove unnecessary change
* again, remove more unused code
* remove unused function to appease the linter
* move boost checking to prepare function
* fix use of timeline.lastOrder, fix incorrect range functions used
* remove comments for repeat code
* remove the boost logic from prepare function
* do a maximum of 5 loads, not 10
* add repeat boost filtering logic, update go-structr, general improvements
* more code comments
* add important note
* fix timeline tests now that timelines are returned in page order
* remove unused field
* add StatusTimeline{} tests
* add more status timeline tests
* start adding preloading support
* ensure repeat boosts are marked in preloaded entries
* share a bunch of the database load code in timeline cache, don't clear timelines on relationship change
* add logic to allow dynamic clear / preloading of timelines
* comment-out unused functions, but leave in place as we might end-up using them
* fix timeline preload state check
* much improved status timeline code comments
* more code comments, don't bother inserting statuses if timeline not preloaded
* shift around some logic to make sure things aren't accidentally left set
* finish writing code comments
* remove trim-after-insert behaviour
* fix-up some comments referring to old logic
* remove unsetting of lo, hi
* fix preload repeatBoost checking logic
* don't return on status filter errors, these are usually transient
* better concurrency safety in Clear() and Done()
* fix test broken due to addition of preloader
* fix repeatBoost logic that doesn't account for already-hidden repeatBoosts
* ensure edit submodels are dropped on cache insertion
* update code-comment to expand CAS accronym
* use a plus1hULID() instead of 24h
* remove unused functions
* add note that public / local timeline requester can be nil
* fix incorrect visibility filtering of tag timeline statuses
* ensure we filter home timeline statuses on local only
* some small re-orderings to confirm query params in correct places
* fix the local only home timeline filter func
2025-04-26 09:56:15 +00:00
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// Storage provides access
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// to the storage driver.
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2023-02-13 18:40:48 +00:00
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Storage *storage.Driver
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2025-01-08 11:29:40 +01:00
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// Workers provides access to this
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// state's collection of worker pools.
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2023-02-13 18:40:48 +00:00
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Workers workers.Workers
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2025-01-08 11:29:40 +01:00
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// Struct to manage running admin
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// actions (and locks thereupon).
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AdminActions *admin.Actions
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2022-12-08 17:35:14 +00:00
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// prevent pass-by-value.
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_ nocopy
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}
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// nocopy when embedded will signal linter to
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// error on pass-by-value of parent struct.
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type nocopy struct{}
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func (*nocopy) Lock() {}
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func (*nocopy) Unlock() {}
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