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										 |  |  | /* | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Copyright 2017 gRPC authors. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
					
						
							|  |  |  |  * you may not use this file except in compliance with the License. | 
					
						
							|  |  |  |  * You may obtain a copy of the License at | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  *     http://www.apache.org/licenses/LICENSE-2.0 | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Unless required by applicable law or agreed to in writing, software | 
					
						
							|  |  |  |  * distributed under the License is distributed on an "AS IS" BASIS, | 
					
						
							|  |  |  |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
					
						
							|  |  |  |  * See the License for the specific language governing permissions and | 
					
						
							|  |  |  |  * limitations under the License. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  */ | 
					
						
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 | 
					
						
							|  |  |  | // Package keepalive defines configurable parameters for point-to-point | 
					
						
							|  |  |  | // healthcheck. | 
					
						
							|  |  |  | package keepalive | 
					
						
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 | 
					
						
							|  |  |  | import ( | 
					
						
							|  |  |  | 	"time" | 
					
						
							|  |  |  | ) | 
					
						
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 | 
					
						
							|  |  |  | // ClientParameters is used to set keepalive parameters on the client-side. | 
					
						
							|  |  |  | // These configure how the client will actively probe to notice when a | 
					
						
							|  |  |  | // connection is broken and send pings so intermediaries will be aware of the | 
					
						
							|  |  |  | // liveness of the connection. Make sure these parameters are set in | 
					
						
							|  |  |  | // coordination with the keepalive policy on the server, as incompatible | 
					
						
							|  |  |  | // settings can result in closing of connection. | 
					
						
							|  |  |  | type ClientParameters struct { | 
					
						
							|  |  |  | 	// After a duration of this time if the client doesn't see any activity it | 
					
						
							|  |  |  | 	// pings the server to see if the transport is still alive. | 
					
						
							|  |  |  | 	// If set below 10s, a minimum value of 10s will be used instead. | 
					
						
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										 |  |  | 	// | 
					
						
							|  |  |  | 	// Note that gRPC servers have a default EnforcementPolicy.MinTime of 5 | 
					
						
							|  |  |  | 	// minutes (which means the client shouldn't ping more frequently than every | 
					
						
							|  |  |  | 	// 5 minutes). | 
					
						
							|  |  |  | 	// | 
					
						
							|  |  |  | 	// Though not ideal, it's not a strong requirement for Time to be less than | 
					
						
							|  |  |  | 	// EnforcementPolicy.MinTime.  Time will automatically double if the server | 
					
						
							|  |  |  | 	// disconnects due to its enforcement policy. | 
					
						
							|  |  |  | 	// | 
					
						
							|  |  |  | 	// For more details, see | 
					
						
							|  |  |  | 	// https://github.com/grpc/proposal/blob/master/A8-client-side-keepalive.md | 
					
						
							|  |  |  | 	Time time.Duration | 
					
						
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										 |  |  | 	// After having pinged for keepalive check, the client waits for a duration | 
					
						
							|  |  |  | 	// of Timeout and if no activity is seen even after that the connection is | 
					
						
							|  |  |  | 	// closed. | 
					
						
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										 |  |  | 	// | 
					
						
							|  |  |  | 	// If keepalive is enabled, and this value is not explicitly set, the default | 
					
						
							|  |  |  | 	// is 20 seconds. | 
					
						
							|  |  |  | 	Timeout time.Duration | 
					
						
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										 |  |  | 	// If true, client sends keepalive pings even with no active RPCs. If false, | 
					
						
							|  |  |  | 	// when there are no active RPCs, Time and Timeout will be ignored and no | 
					
						
							|  |  |  | 	// keepalive pings will be sent. | 
					
						
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										 |  |  | 	PermitWithoutStream bool | 
					
						
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										 |  |  | } | 
					
						
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 | 
					
						
							|  |  |  | // ServerParameters is used to set keepalive and max-age parameters on the | 
					
						
							|  |  |  | // server-side. | 
					
						
							|  |  |  | type ServerParameters struct { | 
					
						
							|  |  |  | 	// MaxConnectionIdle is a duration for the amount of time after which an | 
					
						
							|  |  |  | 	// idle connection would be closed by sending a GoAway. Idleness duration is | 
					
						
							|  |  |  | 	// defined since the most recent time the number of outstanding RPCs became | 
					
						
							|  |  |  | 	// zero or the connection establishment. | 
					
						
							|  |  |  | 	MaxConnectionIdle time.Duration // The current default value is infinity. | 
					
						
							|  |  |  | 	// MaxConnectionAge is a duration for the maximum amount of time a | 
					
						
							|  |  |  | 	// connection may exist before it will be closed by sending a GoAway. A | 
					
						
							|  |  |  | 	// random jitter of +/-10% will be added to MaxConnectionAge to spread out | 
					
						
							|  |  |  | 	// connection storms. | 
					
						
							|  |  |  | 	MaxConnectionAge time.Duration // The current default value is infinity. | 
					
						
							|  |  |  | 	// MaxConnectionAgeGrace is an additive period after MaxConnectionAge after | 
					
						
							|  |  |  | 	// which the connection will be forcibly closed. | 
					
						
							|  |  |  | 	MaxConnectionAgeGrace time.Duration // The current default value is infinity. | 
					
						
							|  |  |  | 	// After a duration of this time if the server doesn't see any activity it | 
					
						
							|  |  |  | 	// pings the client to see if the transport is still alive. | 
					
						
							|  |  |  | 	// If set below 1s, a minimum value of 1s will be used instead. | 
					
						
							|  |  |  | 	Time time.Duration // The current default value is 2 hours. | 
					
						
							|  |  |  | 	// After having pinged for keepalive check, the server waits for a duration | 
					
						
							|  |  |  | 	// of Timeout and if no activity is seen even after that the connection is | 
					
						
							|  |  |  | 	// closed. | 
					
						
							|  |  |  | 	Timeout time.Duration // The current default value is 20 seconds. | 
					
						
							|  |  |  | } | 
					
						
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 | 
					
						
							|  |  |  | // EnforcementPolicy is used to set keepalive enforcement policy on the | 
					
						
							|  |  |  | // server-side. Server will close connection with a client that violates this | 
					
						
							|  |  |  | // policy. | 
					
						
							|  |  |  | type EnforcementPolicy struct { | 
					
						
							|  |  |  | 	// MinTime is the minimum amount of time a client should wait before sending | 
					
						
							|  |  |  | 	// a keepalive ping. | 
					
						
							|  |  |  | 	MinTime time.Duration // The current default value is 5 minutes. | 
					
						
							|  |  |  | 	// If true, server allows keepalive pings even when there are no active | 
					
						
							|  |  |  | 	// streams(RPCs). If false, and client sends ping when there are no active | 
					
						
							|  |  |  | 	// streams, server will send GOAWAY and close the connection. | 
					
						
							|  |  |  | 	PermitWithoutStream bool // false by default. | 
					
						
							|  |  |  | } |