mirror of
				https://github.com/superseriousbusiness/gotosocial.git
				synced 2025-11-04 00:42:24 -06:00 
			
		
		
		
	
		
			
	
	
		
			90 lines
		
	
	
	
		
			3.1 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
		
		
			
		
	
	
			90 lines
		
	
	
	
		
			3.1 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
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								package streaming
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								import (
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									"fmt"
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									"net/http"
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									"time"
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									"github.com/gin-gonic/gin"
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									"github.com/gorilla/websocket"
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								)
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								// StreamGETHandler handles the creation of a new websocket streaming request.
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								func (m *Module) StreamGETHandler(c *gin.Context) {
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									l := m.log.WithField("func", "StreamGETHandler")
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									streamType := c.Query(StreamQueryKey)
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									if streamType == "" {
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										c.JSON(http.StatusBadRequest, gin.H{"error": fmt.Sprintf("no stream type provided under query key %s", StreamQueryKey)})
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										return
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									}
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									accessToken := c.Query(AccessTokenQueryKey)
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									if accessToken == "" {
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										c.JSON(http.StatusUnauthorized, gin.H{"error": fmt.Sprintf("no access token provided under query key %s", AccessTokenQueryKey)})
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										return
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									}
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									// make sure a valid token has been provided and obtain the associated account
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									account, err := m.processor.AuthorizeStreamingRequest(accessToken)
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									if err != nil {
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										c.JSON(http.StatusUnauthorized, gin.H{"error": "could not authorize with given token"})
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										return
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									}
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									// prepare to upgrade the connection to a websocket connection
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									upgrader := websocket.Upgrader{
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										ReadBufferSize:  1024,
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										WriteBufferSize: 1024,
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										CheckOrigin: func(r *http.Request) bool {
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											// we fully expect cors requests (via something like pinafore.social) so we should be lenient here
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											return true
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										},
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									}
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									// do the actual upgrade here
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									conn, err := upgrader.Upgrade(c.Writer, c.Request, nil)
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									if err != nil {
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										l.Infof("error upgrading websocket connection: %s", err)
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										return
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									}
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									defer conn.Close() // whatever happens, when we leave this function we want to close the websocket connection
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									// inform the processor that we have a new connection and want a stream for it
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									stream, errWithCode := m.processor.OpenStreamForAccount(account, streamType)
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									if errWithCode != nil {
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										c.JSON(errWithCode.Code(), errWithCode.Safe())
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										return
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									}
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									defer close(stream.Hangup) // closing stream.Hangup indicates that we've finished with the connection (the client has gone), so we want to do this on exiting this handler
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									// spawn a new ticker for pinging the connection periodically
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									t := time.NewTicker(30 * time.Second)
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									// we want to stay in the sendloop as long as possible while the client is connected -- the only thing that should break the loop is if the client leaves or something else goes wrong
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								sendLoop:
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									for {
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										select {
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										case m := <-stream.Messages:
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											// we've got a streaming message!!
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											l.Debug("received message from stream")
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											if err := conn.WriteJSON(m); err != nil {
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												l.Infof("error writing json to websocket connection: %s", err)
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												// if something is wrong we want to bail and drop the connection -- the client will create a new one
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												break sendLoop
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											}
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											l.Debug("wrote message into websocket connection")
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										case <-t.C:
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											l.Debug("received TICK from ticker")
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											if err := conn.WriteMessage(websocket.PingMessage, []byte(": ping")); err != nil {
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												l.Infof("error writing ping to websocket connection: %s", err)
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												// if something is wrong we want to bail and drop the connection -- the client will create a new one
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												break sendLoop
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											}
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											l.Debug("wrote ping message into websocket connection")
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										}
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									}
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									l.Debug("leaving StreamGETHandler")
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								}
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