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			156 lines
		
	
	
	
		
			4.1 KiB
		
	
	
	
		
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			156 lines
		
	
	
	
		
			4.1 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
|  | // GoToSocial | ||
|  | // Copyright (C) GoToSocial Authors admin@gotosocial.org | ||
|  | // SPDX-License-Identifier: AGPL-3.0-or-later | ||
|  | // | ||
|  | // This program is free software: you can redistribute it and/or modify | ||
|  | // it under the terms of the GNU Affero General Public License as published by | ||
|  | // the Free Software Foundation, either version 3 of the License, or | ||
|  | // (at your option) any later version. | ||
|  | // | ||
|  | // This program is distributed in the hope that it will be useful, | ||
|  | // but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
|  | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | ||
|  | // GNU Affero General Public License for more details. | ||
|  | // | ||
|  | // You should have received a copy of the GNU Affero General Public License | ||
|  | // along with this program.  If not, see <http://www.gnu.org/licenses/>. | ||
|  | 
 | ||
|  | package workers | ||
|  | 
 | ||
|  | import ( | ||
|  | 	"context" | ||
|  | 
 | ||
|  | 	"codeberg.org/gruf/go-runners" | ||
|  | 	"codeberg.org/gruf/go-structr" | ||
|  | 	"github.com/superseriousbusiness/gotosocial/internal/log" | ||
|  | 	"github.com/superseriousbusiness/gotosocial/internal/queue" | ||
|  | 	"github.com/superseriousbusiness/gotosocial/internal/util" | ||
|  | ) | ||
|  | 
 | ||
|  | // MsgWorkerPool wraps multiple MsgWorker{}s in | ||
|  | // a singular struct for easy multi start / stop. | ||
|  | type MsgWorkerPool[Msg any] struct { | ||
|  | 
 | ||
|  | 	// Process handles queued message types. | ||
|  | 	Process func(context.Context, Msg) error | ||
|  | 
 | ||
|  | 	// Queue is embedded queue.StructQueue{} | ||
|  | 	// passed to each of the pool Worker{}s. | ||
|  | 	Queue queue.StructQueue[Msg] | ||
|  | 
 | ||
|  | 	// internal fields. | ||
|  | 	workers []*MsgWorker[Msg] | ||
|  | } | ||
|  | 
 | ||
|  | // Init will initialize the worker pool queue with given struct indices. | ||
|  | func (p *MsgWorkerPool[T]) Init(indices []structr.IndexConfig) { | ||
|  | 	p.Queue.Init(structr.QueueConfig[T]{Indices: indices}) | ||
|  | } | ||
|  | 
 | ||
|  | // Start will attempt to start 'n' Worker{}s. | ||
|  | func (p *MsgWorkerPool[T]) Start(n int) { | ||
|  | 	// Check whether workers are | ||
|  | 	// set (is already running). | ||
|  | 	ok := (len(p.workers) > 0) | ||
|  | 	if ok { | ||
|  | 		return | ||
|  | 	} | ||
|  | 
 | ||
|  | 	// Allocate new msg workers slice. | ||
|  | 	p.workers = make([]*MsgWorker[T], n) | ||
|  | 	for i := range p.workers { | ||
|  | 
 | ||
|  | 		// Allocate new MsgWorker[T]{}. | ||
|  | 		p.workers[i] = new(MsgWorker[T]) | ||
|  | 		p.workers[i].Process = p.Process | ||
|  | 		p.workers[i].Queue = &p.Queue | ||
|  | 
 | ||
|  | 		// Attempt to start worker. | ||
|  | 		// Return bool not useful | ||
|  | 		// here, as true = started, | ||
|  | 		// false = already running. | ||
|  | 		_ = p.workers[i].Start() | ||
|  | 	} | ||
|  | } | ||
|  | 
 | ||
|  | // Stop will attempt to stop contained Worker{}s. | ||
|  | func (p *MsgWorkerPool[T]) Stop() { | ||
|  | 	// Check whether workers are | ||
|  | 	// set (is currently running). | ||
|  | 	ok := (len(p.workers) == 0) | ||
|  | 	if ok { | ||
|  | 		return | ||
|  | 	} | ||
|  | 
 | ||
|  | 	// Stop all running workers. | ||
|  | 	for i := range p.workers { | ||
|  | 
 | ||
|  | 		// return bool not useful | ||
|  | 		// here, as true = stopped, | ||
|  | 		// false = never running. | ||
|  | 		_ = p.workers[i].Stop() | ||
|  | 	} | ||
|  | 
 | ||
|  | 	// Unset workers slice. | ||
|  | 	p.workers = p.workers[:0] | ||
|  | } | ||
|  | 
 | ||
|  | // MsgWorker wraps a processing function to | ||
|  | // feed from a queue.StructQueue{} for messages | ||
|  | // to process. It does so in a single goroutine | ||
|  | // with state management utilities. | ||
|  | type MsgWorker[Msg any] struct { | ||
|  | 
 | ||
|  | 	// Process handles queued message types. | ||
|  | 	Process func(context.Context, Msg) error | ||
|  | 
 | ||
|  | 	// Queue is the Delivery{} message queue | ||
|  | 	// that delivery worker will feed from. | ||
|  | 	Queue *queue.StructQueue[Msg] | ||
|  | 
 | ||
|  | 	// internal fields. | ||
|  | 	service runners.Service | ||
|  | } | ||
|  | 
 | ||
|  | // Start will attempt to start the Worker{}. | ||
|  | func (w *MsgWorker[T]) Start() bool { | ||
|  | 	return w.service.GoRun(w.run) | ||
|  | } | ||
|  | 
 | ||
|  | // Stop will attempt to stop the Worker{}. | ||
|  | func (w *MsgWorker[T]) Stop() bool { | ||
|  | 	return w.service.Stop() | ||
|  | } | ||
|  | 
 | ||
|  | // run wraps process to restart on any panic. | ||
|  | func (w *MsgWorker[T]) run(ctx context.Context) { | ||
|  | 	if w.Process == nil || w.Queue == nil { | ||
|  | 		panic("not yet initialized") | ||
|  | 	} | ||
|  | 	util.Must(func() { w.process(ctx) }) | ||
|  | } | ||
|  | 
 | ||
|  | // process is the main delivery worker processing routine. | ||
|  | func (w *MsgWorker[T]) process(ctx context.Context) { | ||
|  | 	if w.Process == nil || w.Queue == nil { | ||
|  | 		// we perform this check here just | ||
|  | 		// to ensure the compiler knows these | ||
|  | 		// variables aren't nil in the loop, | ||
|  | 		// even if already checked by caller. | ||
|  | 		panic("not yet initialized") | ||
|  | 	} | ||
|  | 
 | ||
|  | 	for { | ||
|  | 		// Block until pop next message. | ||
|  | 		msg, ok := w.Queue.PopCtx(ctx) | ||
|  | 		if !ok { | ||
|  | 			return | ||
|  | 		} | ||
|  | 
 | ||
|  | 		// Attempt to process popped message type. | ||
|  | 		if err := w.Process(ctx, msg); err != nil { | ||
|  | 			log.Errorf(ctx, "%p: error processing: %v", w, err) | ||
|  | 		} | ||
|  | 	} | ||
|  | } |