gotosocial/internal/gtsmodel/account.go

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// GoToSocial
// Copyright (C) GoToSocial Authors admin@gotosocial.org
// SPDX-License-Identifier: AGPL-3.0-or-later
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
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// Package gtsmodel contains types used *internally* by GoToSocial and added/removed/selected from the database.
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// These types should never be serialized and/or sent out via public APIs, as they contain sensitive information.
// The annotation used on these structs is for handling them via the bun-db ORM.
// See here for more info on bun model annotations: https://bun.uptrace.dev/guide/models.html
package gtsmodel
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import (
Api/v1/accounts (#8) * start work on accounts module * plodding away on the accounts endpoint * groundwork for other account routes * add password validator * validation utils * require account approval flags * comments * comments * go fmt * comments * add distributor stub * rename api to federator * tidy a bit * validate new account requests * rename r router * comments * add domain blocks * add some more shortcuts * add some more shortcuts * check email + username availability * email block checking for signups * chunking away at it * tick off a few more things * some fiddling with tests * add mock package * relocate repo * move mocks around * set app id on new signups * initialize oauth server properly * rename oauth server * proper mocking tests * go fmt ./... * add required fields * change name of func * move validation to account.go * more tests! * add some file utility tools * add mediaconfig * new shortcut * add some more fields * add followrequest model * add notify * update mastotypes * mock out storage interface * start building media interface * start on update credentials * mess about with media a bit more * test image manipulation * media more or less working * account update nearly working * rearranging my package ;) ;) ;) * phew big stuff!!!! * fix type checking * *fiddles* * Add CreateTables func * account registration flow working * tidy * script to step through auth flow * add a lil helper for generating user uris * fiddling with federation a bit * update progress * Tidying and linting
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"crypto/rsa"
"slices"
"strings"
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"time"
"code.superseriousbusiness.org/gotosocial/internal/config"
"code.superseriousbusiness.org/gotosocial/internal/log"
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)
// Account represents either a local or a remote ActivityPub actor.
// https://www.w3.org/TR/activitypub/#actor-objects
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type Account struct {
// Database ID of the account.
ID string `bun:"type:CHAR(26),pk,nullzero,notnull,unique"`
// Datetime when the account was created.
// Corresponds to ActivityStreams `published` prop.
CreatedAt time.Time `bun:"type:timestamptz,nullzero,notnull,default:current_timestamp"`
// Datetime when was the account was last updated,
// ie., when the actor last sent out an Update
// activity, or if never, when it was `published`.
UpdatedAt time.Time `bun:"type:timestamptz,nullzero,notnull,default:current_timestamp"`
// Datetime when the account was last fetched /
// dereferenced by this GoToSocial instance.
FetchedAt time.Time `bun:"type:timestamptz,nullzero"`
// Username of the account.
//
// Corresponds to AS `preferredUsername` prop, which gives
// no uniqueness guarantee. However, we do enforce uniqueness
// for it as, in practice, it always is and we rely on this.
Username string `bun:",nullzero,notnull,unique:accounts_username_domain_uniq"`
// Domain of the account, discovered via webfinger.
//
// Null if this is a local account, otherwise
// something like `example.org`.
Domain string `bun:",nullzero,unique:accounts_username_domain_uniq"`
// Database ID of the account's avatar MediaAttachment, if set.
AvatarMediaAttachmentID string `bun:"type:CHAR(26),nullzero"`
// MediaAttachment corresponding to AvatarMediaAttachmentID.
AvatarMediaAttachment *MediaAttachment `bun:"-"`
// URL of the avatar media.
//
// Null for local accounts.
AvatarRemoteURL string `bun:",nullzero"`
// Database ID of the account's header MediaAttachment, if set.
HeaderMediaAttachmentID string `bun:"type:CHAR(26),nullzero"`
// MediaAttachment corresponding to HeaderMediaAttachmentID.
HeaderMediaAttachment *MediaAttachment `bun:"-"`
// URL of the header media.
//
// Null for local accounts.
HeaderRemoteURL string `bun:",nullzero"`
// Display name for this account, if set.
//
// Corresponds to the ActivityStreams `name` property.
//
// If null, fall back to username for display purposes.
DisplayName string `bun:",nullzero"`
// Database IDs of any emojis used in
// this account's bio, display name, etc
EmojiIDs []string `bun:"emojis,array"`
// Emojis corresponding to EmojiIDs.
Emojis []*Emoji `bun:"-"`
// A slice of of key/value fields that
// this account has added to their profile.
//
// Corresponds to schema.org PropertyValue types in `attachments`.
Fields []*Field `bun:",nullzero"`
// The raw (unparsed) content of fields that this
// account has added to their profile, before
// conversion to HTML.
//
// Only set for local accounts.
FieldsRaw []*Field `bun:",nullzero"`
// A note that this account has on their profile
// (ie., the account's bio/description of themselves).
//
// Corresponds to the ActivityStreams `summary` property.
Note string `bun:",nullzero"`
// The raw (unparsed) version of Note, before conversion to HTML.
//
// Only set for local accounts.
NoteRaw string `bun:",nullzero"`
// ActivityPub URI/IDs by which this account is also known.
//
// Corresponds to the ActivityStreams `alsoKnownAs` property.
AlsoKnownAsURIs []string `bun:"also_known_as_uris,array"`
// Accounts matching AlsoKnownAsURIs.
AlsoKnownAs []*Account `bun:"-"`
// URI/ID to which the account has (or claims to have) moved.
//
// Corresponds to the ActivityStreams `movedTo` property.
//
// Even if this field is set the move may not yet have been
// processed. Check `move` for this.
MovedToURI string `bun:",nullzero"`
// Account matching MovedToURI.
MovedTo *Account `bun:"-"`
// ID of a Move in the database for this account.
// Only set if we received or created a Move activity
// for which this account URI was the origin.
MoveID string `bun:"type:CHAR(26),nullzero"`
// Move corresponding to MoveID, if set.
Move *Move `bun:"-"`
// True if account requires manual approval of Follows.
//
// Corresponds to AS `manuallyApprovesFollowers` prop.
Locked *bool `bun:",nullzero,notnull,default:true"`
// True if account has opted in to being shown in
// directories and exposed to search engines.
//
// Corresponds to the toot `discoverable` property.
Discoverable *bool `bun:",nullzero,notnull,default:false"`
// ActivityPub URI/ID for this account.
//
// Must be set, must be unique.
URI string `bun:",nullzero,notnull,unique"`
// URL at which a web representation of this
// account should be available, if set.
//
// Corresponds to ActivityStreams `url` prop.
URL string `bun:",nullzero"`
// URI of the actor's inbox.
//
// Corresponds to ActivityPub `inbox` property.
//
// According to AP this MUST be set, but some
// implementations don't set it for service actors.
InboxURI string `bun:",nullzero"`
// URI/ID of this account's sharedInbox, if set.
//
// Corresponds to ActivityPub `endpoints.sharedInbox`.
//
// Gotcha warning: this is a string pointer because
// it has three possible states:
//
// 1. null: We don't know (yet) if actor has a shared inbox.
// 2. empty: We know it doesn't have a shared inbox.
// 3. not empty: We know it does have a shared inbox.
SharedInboxURI *string `bun:""`
// URI/ID of the actor's outbox.
//
// Corresponds to ActivityPub `outbox` property.
//
// According to AP this MUST be set, but some
// implementations don't set it for service actors.
OutboxURI string `bun:",nullzero"`
// URI/ID of the actor's following collection.
//
// Corresponds to ActivityPub `following` property.
//
// According to AP this SHOULD be set.
FollowingURI string `bun:",nullzero"`
// URI/ID of the actor's followers collection.
//
// Corresponds to ActivityPub `followers` property.
//
// According to AP this SHOULD be set.
FollowersURI string `bun:",nullzero"`
// URI/ID of the actor's featured collection.
//
// Corresponds to the Toot `featured` property.
FeaturedCollectionURI string `bun:",nullzero"`
// ActivityStreams type of the actor.
//
// Application, Group, Organization, Person, or Service.
ActorType AccountActorType `bun:",nullzero,notnull"`
// Private key for signing http requests.
//
// Only defined for local accounts
PrivateKey *rsa.PrivateKey `bun:""`
// Public key for authorizing signed http requests.
//
// Defined for both local and remote accounts
PublicKey *rsa.PublicKey `bun:",notnull"`
// Dereferenceable location of this actor's public key.
//
// Corresponds to https://w3id.org/security/v1 `publicKey.id`.
PublicKeyURI string `bun:",nullzero,notnull,unique"`
// Datetime at which public key will expire/has expired,
// and should be fetched again as appropriate.
//
// Only ever set for remote accounts.
PublicKeyExpiresAt time.Time `bun:"type:timestamptz,nullzero"`
// Datetime at which account was marked as a "memorial",
// ie., user owning the account has passed away.
MemorializedAt time.Time `bun:"type:timestamptz,nullzero"`
// Datetime at which account was set to
// have all its media shown as sensitive.
SensitizedAt time.Time `bun:"type:timestamptz,nullzero"`
// Datetime at which account was silenced.
SilencedAt time.Time `bun:"type:timestamptz,nullzero"`
// Datetime at which account was suspended.
SuspendedAt time.Time `bun:"type:timestamptz,nullzero"`
// ID of the database entry that caused this account to
// be suspended. Can be an account ID or a domain block ID.
SuspensionOrigin string `bun:"type:CHAR(26),nullzero"`
// gtsmodel.AccountSettings for this account.
//
// Local, non-instance-actor accounts only.
Settings *AccountSettings `bun:"-"`
// gtsmodel.AccountStats for this account.
//
// Local accounts only.
Stats *AccountStats `bun:"-"`
[feature] Use `hidesToPublicFromUnauthedWeb` and `hidesCcPublicFromUnauthedWeb` properties for web visibility of statuses (#4315) This pull request implements two new properties on ActivityPub actors: `hidesToPublicFromUnauthedWeb` and `hidesCcPublicFromUnauthedWeb`. As documented, these properties allow actors to signal their preference for whether or not their posts should be hidden from unauthenticated web views (ie., web pages like the GtS frontend, web apps like the Mastodon frontend, web APIs like the Mastodon public timeline API, etc). This allows remote accounts to *opt in* to having their unlisted visibility posts shown in (for example) the replies section of the web view of a GtS thread. In future, we can also use these properties to determine whether we should show boosts of a remote actor's post on a GtS profile, and that sort of thing. In keeping with our stance around privacy by default, GtS assumes `true` for `hidesCcPublicFromUnauthedWeb` if the property is not set on a remote actor, ie., hide unlisted/unlocked posts by default. `hidesToPublicFromUnauthedWeb` is assumed to be `false` if the property is not set on a remote actor, ie., show public posts by default. ~~WIP as I still want to work on the documentation for this a bit.~~ New props are already in the namespace document: https://gotosocial.org/ns Reviewed-on: https://codeberg.org/superseriousbusiness/gotosocial/pulls/4315 Reviewed-by: kim <gruf@noreply.codeberg.org> Co-authored-by: tobi <tobi.smethurst@protonmail.com> Co-committed-by: tobi <tobi.smethurst@protonmail.com>
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// True if the actor hides to-public statusables
// from unauthenticated public access via the web.
// Default "false" if not set on the actor model.
HidesToPublicFromUnauthedWeb *bool `bun:",nullzero,notnull,default:false"`
// True if the actor hides cc-public statusables
// from unauthenticated public access via the web.
// Default "true" if not set on the actor model.
HidesCcPublicFromUnauthedWeb *bool `bun:",nullzero,notnull,default:true"`
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}
// UsernameDomain returns account @username@domain (missing domain if local).
func (a *Account) UsernameDomain() string {
if a.IsLocal() {
return "@" + a.Username
}
return "@" + a.Username + "@" + a.Domain
}
// IsLocal returns whether account is a local user account.
[performance] refactoring + add fave / follow / request / visibility caching (#1607) * refactor visibility checking, add caching for visibility * invalidate visibility cache items on account / status deletes * fix requester ID passed to visibility cache nil ptr * de-interface caches, fix home / public timeline caching + visibility * finish adding code comments for visibility filter * fix angry goconst linter warnings * actually finish adding filter visibility code comments for timeline functions * move home timeline status author check to after visibility * remove now-unused code * add more code comments * add TODO code comment, update printed cache start names * update printed cache names on stop * start adding separate follow(request) delete db functions, add specific visibility cache tests * add relationship type caching * fix getting local account follows / followed-bys, other small codebase improvements * simplify invalidation using cache hooks, add more GetAccountBy___() functions * fix boosting to return 404 if not boostable but no error (to not leak status ID) * remove dead code * improved placement of cache invalidation * update license headers * add example follow, follow-request config entries * add example visibility cache configuration to config file * use specific PutFollowRequest() instead of just Put() * add tests for all GetAccountBy() * add GetBlockBy() tests * update block to check primitive fields * update and finish adding Get{Account,Block,Follow,FollowRequest}By() tests * fix copy-pasted code * update envparsing test * whitespace * fix bun struct tag * add license header to gtscontext * fix old license header * improved error creation to not use fmt.Errorf() when not needed * fix various rebase conflicts, fix account test * remove commented-out code, fix-up mention caching * fix mention select bun statement * ensure mention target account populated, pass in context to customrenderer logging * remove more uncommented code, fix typeutil test * add statusfave database model caching * add status fave cache configuration * add status fave cache example config * woops, catch missed error. nice catch linter! * add back testrig panic on nil db * update example configuration to match defaults, slight tweak to cache configuration defaults * update envparsing test with new defaults * fetch followingget to use the follow target account * use accounnt.IsLocal() instead of empty domain check * use constants for the cache visibility type check * use bun.In() for notification type restriction in db query * include replies when fetching PublicTimeline() (to account for single-author threads in Visibility{}.StatusPublicTimelineable()) * use bun query building for nested select statements to ensure working with postgres * update public timeline future status checks to match visibility filter * same as previous, for home timeline * update public timeline tests to dynamically check for appropriate statuses * migrate accounts to allow unique constraint on public_key * provide minimal account with publicKey --------- Signed-off-by: kim <grufwub@gmail.com> Co-authored-by: tsmethurst <tobi.smethurst@protonmail.com>
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func (a *Account) IsLocal() bool {
return a.Domain == "" ||
a.Domain == config.GetHost() ||
a.Domain == config.GetAccountDomain()
}
// IsRemote returns whether account is a remote user account.
[performance] refactoring + add fave / follow / request / visibility caching (#1607) * refactor visibility checking, add caching for visibility * invalidate visibility cache items on account / status deletes * fix requester ID passed to visibility cache nil ptr * de-interface caches, fix home / public timeline caching + visibility * finish adding code comments for visibility filter * fix angry goconst linter warnings * actually finish adding filter visibility code comments for timeline functions * move home timeline status author check to after visibility * remove now-unused code * add more code comments * add TODO code comment, update printed cache start names * update printed cache names on stop * start adding separate follow(request) delete db functions, add specific visibility cache tests * add relationship type caching * fix getting local account follows / followed-bys, other small codebase improvements * simplify invalidation using cache hooks, add more GetAccountBy___() functions * fix boosting to return 404 if not boostable but no error (to not leak status ID) * remove dead code * improved placement of cache invalidation * update license headers * add example follow, follow-request config entries * add example visibility cache configuration to config file * use specific PutFollowRequest() instead of just Put() * add tests for all GetAccountBy() * add GetBlockBy() tests * update block to check primitive fields * update and finish adding Get{Account,Block,Follow,FollowRequest}By() tests * fix copy-pasted code * update envparsing test * whitespace * fix bun struct tag * add license header to gtscontext * fix old license header * improved error creation to not use fmt.Errorf() when not needed * fix various rebase conflicts, fix account test * remove commented-out code, fix-up mention caching * fix mention select bun statement * ensure mention target account populated, pass in context to customrenderer logging * remove more uncommented code, fix typeutil test * add statusfave database model caching * add status fave cache configuration * add status fave cache example config * woops, catch missed error. nice catch linter! * add back testrig panic on nil db * update example configuration to match defaults, slight tweak to cache configuration defaults * update envparsing test with new defaults * fetch followingget to use the follow target account * use accounnt.IsLocal() instead of empty domain check * use constants for the cache visibility type check * use bun.In() for notification type restriction in db query * include replies when fetching PublicTimeline() (to account for single-author threads in Visibility{}.StatusPublicTimelineable()) * use bun query building for nested select statements to ensure working with postgres * update public timeline future status checks to match visibility filter * same as previous, for home timeline * update public timeline tests to dynamically check for appropriate statuses * migrate accounts to allow unique constraint on public_key * provide minimal account with publicKey --------- Signed-off-by: kim <grufwub@gmail.com> Co-authored-by: tsmethurst <tobi.smethurst@protonmail.com>
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func (a *Account) IsRemote() bool {
return !a.IsLocal()
}
// IsNew returns whether an account is "new" in the sense
// that it has not been previously stored in the database.
func (a *Account) IsNew() bool {
return a.CreatedAt.IsZero()
}
// IsInstance returns whether account is an instance internal actor account.
[performance] refactoring + add fave / follow / request / visibility caching (#1607) * refactor visibility checking, add caching for visibility * invalidate visibility cache items on account / status deletes * fix requester ID passed to visibility cache nil ptr * de-interface caches, fix home / public timeline caching + visibility * finish adding code comments for visibility filter * fix angry goconst linter warnings * actually finish adding filter visibility code comments for timeline functions * move home timeline status author check to after visibility * remove now-unused code * add more code comments * add TODO code comment, update printed cache start names * update printed cache names on stop * start adding separate follow(request) delete db functions, add specific visibility cache tests * add relationship type caching * fix getting local account follows / followed-bys, other small codebase improvements * simplify invalidation using cache hooks, add more GetAccountBy___() functions * fix boosting to return 404 if not boostable but no error (to not leak status ID) * remove dead code * improved placement of cache invalidation * update license headers * add example follow, follow-request config entries * add example visibility cache configuration to config file * use specific PutFollowRequest() instead of just Put() * add tests for all GetAccountBy() * add GetBlockBy() tests * update block to check primitive fields * update and finish adding Get{Account,Block,Follow,FollowRequest}By() tests * fix copy-pasted code * update envparsing test * whitespace * fix bun struct tag * add license header to gtscontext * fix old license header * improved error creation to not use fmt.Errorf() when not needed * fix various rebase conflicts, fix account test * remove commented-out code, fix-up mention caching * fix mention select bun statement * ensure mention target account populated, pass in context to customrenderer logging * remove more uncommented code, fix typeutil test * add statusfave database model caching * add status fave cache configuration * add status fave cache example config * woops, catch missed error. nice catch linter! * add back testrig panic on nil db * update example configuration to match defaults, slight tweak to cache configuration defaults * update envparsing test with new defaults * fetch followingget to use the follow target account * use accounnt.IsLocal() instead of empty domain check * use constants for the cache visibility type check * use bun.In() for notification type restriction in db query * include replies when fetching PublicTimeline() (to account for single-author threads in Visibility{}.StatusPublicTimelineable()) * use bun query building for nested select statements to ensure working with postgres * update public timeline future status checks to match visibility filter * same as previous, for home timeline * update public timeline tests to dynamically check for appropriate statuses * migrate accounts to allow unique constraint on public_key * provide minimal account with publicKey --------- Signed-off-by: kim <grufwub@gmail.com> Co-authored-by: tsmethurst <tobi.smethurst@protonmail.com>
2023-03-28 14:03:14 +01:00
func (a *Account) IsInstance() bool {
if a.IsLocal() {
// Check if our instance account.
return a.Username == config.GetHost()
}
// Check if remote instance account.
return a.Username == a.Domain ||
a.FollowersURI == "" ||
a.FollowingURI == "" ||
(a.Username == "internal.fetch" && strings.Contains(a.Note, "internal service actor")) ||
a.Username == "instance.actor" // <- misskey
}
// EmojisPopulated returns whether emojis are
// populated according to current EmojiIDs.
[performance] refactoring + add fave / follow / request / visibility caching (#1607) * refactor visibility checking, add caching for visibility * invalidate visibility cache items on account / status deletes * fix requester ID passed to visibility cache nil ptr * de-interface caches, fix home / public timeline caching + visibility * finish adding code comments for visibility filter * fix angry goconst linter warnings * actually finish adding filter visibility code comments for timeline functions * move home timeline status author check to after visibility * remove now-unused code * add more code comments * add TODO code comment, update printed cache start names * update printed cache names on stop * start adding separate follow(request) delete db functions, add specific visibility cache tests * add relationship type caching * fix getting local account follows / followed-bys, other small codebase improvements * simplify invalidation using cache hooks, add more GetAccountBy___() functions * fix boosting to return 404 if not boostable but no error (to not leak status ID) * remove dead code * improved placement of cache invalidation * update license headers * add example follow, follow-request config entries * add example visibility cache configuration to config file * use specific PutFollowRequest() instead of just Put() * add tests for all GetAccountBy() * add GetBlockBy() tests * update block to check primitive fields * update and finish adding Get{Account,Block,Follow,FollowRequest}By() tests * fix copy-pasted code * update envparsing test * whitespace * fix bun struct tag * add license header to gtscontext * fix old license header * improved error creation to not use fmt.Errorf() when not needed * fix various rebase conflicts, fix account test * remove commented-out code, fix-up mention caching * fix mention select bun statement * ensure mention target account populated, pass in context to customrenderer logging * remove more uncommented code, fix typeutil test * add statusfave database model caching * add status fave cache configuration * add status fave cache example config * woops, catch missed error. nice catch linter! * add back testrig panic on nil db * update example configuration to match defaults, slight tweak to cache configuration defaults * update envparsing test with new defaults * fetch followingget to use the follow target account * use accounnt.IsLocal() instead of empty domain check * use constants for the cache visibility type check * use bun.In() for notification type restriction in db query * include replies when fetching PublicTimeline() (to account for single-author threads in Visibility{}.StatusPublicTimelineable()) * use bun query building for nested select statements to ensure working with postgres * update public timeline future status checks to match visibility filter * same as previous, for home timeline * update public timeline tests to dynamically check for appropriate statuses * migrate accounts to allow unique constraint on public_key * provide minimal account with publicKey --------- Signed-off-by: kim <grufwub@gmail.com> Co-authored-by: tsmethurst <tobi.smethurst@protonmail.com>
2023-03-28 14:03:14 +01:00
func (a *Account) EmojisPopulated() bool {
if len(a.EmojiIDs) != len(a.Emojis) {
// this is the quickest indicator.
return false
}
// Emojis must be in same order.
for i, id := range a.EmojiIDs {
if a.Emojis[i] == nil {
log.Warnf(nil, "nil emoji in slice for account %s", a.URI)
continue
}
if a.Emojis[i].ID != id {
return false
}
}
return true
}
// AlsoKnownAsPopulated returns whether alsoKnownAs accounts
// are populated according to current AlsoKnownAsURIs.
func (a *Account) AlsoKnownAsPopulated() bool {
if len(a.AlsoKnownAsURIs) != len(a.AlsoKnownAs) {
// this is the quickest indicator.
return false
}
// Accounts must be in same order.
for i, uri := range a.AlsoKnownAsURIs {
if a.AlsoKnownAs[i] == nil {
log.Warnf(nil, "nil account in alsoKnownAs slice for account %s", a.URI)
continue
}
if a.AlsoKnownAs[i].URI != uri {
return false
}
}
return true
}
// PubKeyExpired returns true if the account's public key
// has been marked as expired, and the expiry time has passed.
func (a *Account) PubKeyExpired() bool {
if a == nil {
return false
}
return !a.PublicKeyExpiresAt.IsZero() &&
a.PublicKeyExpiresAt.Before(time.Now())
}
// IsAliasedTo returns true if account
// is aliased to the given account URI.
func (a *Account) IsAliasedTo(uri string) bool {
return slices.Contains(a.AlsoKnownAsURIs, uri)
}
// IsSuspended returns true if account
// has been suspended from this instance.
func (a *Account) IsSuspended() bool {
return !a.SuspendedAt.IsZero()
}
// IsMoving returns true if
// account is Moving or has Moved.
func (a *Account) IsMoving() bool {
return a.MovedToURI != "" || a.MoveID != ""
}
// AccountToEmoji is an intermediate struct to facilitate the many2many relationship between an account and one or more emojis.
type AccountToEmoji struct {
AccountID string `bun:"type:CHAR(26),unique:accountemoji,nullzero,notnull"`
Account *Account `bun:"rel:belongs-to"`
EmojiID string `bun:"type:CHAR(26),unique:accountemoji,nullzero,notnull"`
Emoji *Emoji `bun:"rel:belongs-to"`
}
Api/v1/accounts (#8) * start work on accounts module * plodding away on the accounts endpoint * groundwork for other account routes * add password validator * validation utils * require account approval flags * comments * comments * go fmt * comments * add distributor stub * rename api to federator * tidy a bit * validate new account requests * rename r router * comments * add domain blocks * add some more shortcuts * add some more shortcuts * check email + username availability * email block checking for signups * chunking away at it * tick off a few more things * some fiddling with tests * add mock package * relocate repo * move mocks around * set app id on new signups * initialize oauth server properly * rename oauth server * proper mocking tests * go fmt ./... * add required fields * change name of func * move validation to account.go * more tests! * add some file utility tools * add mediaconfig * new shortcut * add some more fields * add followrequest model * add notify * update mastotypes * mock out storage interface * start building media interface * start on update credentials * mess about with media a bit more * test image manipulation * media more or less working * account update nearly working * rearranging my package ;) ;) ;) * phew big stuff!!!! * fix type checking * *fiddles* * Add CreateTables func * account registration flow working * tidy * script to step through auth flow * add a lil helper for generating user uris * fiddling with federation a bit * update progress * Tidying and linting
2021-04-01 20:46:45 +02:00
// Field represents a key value field on an account, for things like pronouns, website, etc.
// VerifiedAt is optional, to be used only if Value is a URL to a webpage that contains the
// username of the user.
type Field struct {
Name string // Name of this field.
Value string // Value of this field.
VerifiedAt time.Time `bun:",nullzero"` // This field was verified at (optional).
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}
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// AccountActorType is the ActivityStreams type of an actor.
type AccountActorType enumType
const (
AccountActorTypeUnknown AccountActorType = 0
AccountActorTypeApplication AccountActorType = 1 // https://www.w3.org/TR/activitystreams-vocabulary/#dfn-application
AccountActorTypeGroup AccountActorType = 2 // https://www.w3.org/TR/activitystreams-vocabulary/#dfn-group
AccountActorTypeOrganization AccountActorType = 3 // https://www.w3.org/TR/activitystreams-vocabulary/#dfn-organization
AccountActorTypePerson AccountActorType = 4 // https://www.w3.org/TR/activitystreams-vocabulary/#dfn-person
AccountActorTypeService AccountActorType = 5 // https://www.w3.org/TR/activitystreams-vocabulary/#dfn-service
)
// String returns a stringified form of AccountActorType.
func (t AccountActorType) String() string {
switch t {
case AccountActorTypeApplication:
return "Application"
case AccountActorTypeGroup:
return "Group"
case AccountActorTypeOrganization:
return "Organization"
case AccountActorTypePerson:
return "Person"
case AccountActorTypeService:
return "Service"
default:
panic("invalid actor type")
}
}
// ParseAccountActorType returns an
// actor type from the given value.
func ParseAccountActorType(in string) AccountActorType {
switch strings.ToLower(in) {
case "application":
return AccountActorTypeApplication
case "group":
return AccountActorTypeGroup
case "organization":
return AccountActorTypeOrganization
case "person":
return AccountActorTypePerson
case "service":
return AccountActorTypeService
default:
return AccountActorTypeUnknown
}
}
func (t AccountActorType) IsBot() bool {
return t == AccountActorTypeApplication || t == AccountActorTypeService
}
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// Relationship describes a requester's relationship with another account.
type Relationship struct {
ID string // The account id.
Following bool // Are you following this user?
ShowingReblogs bool // Are you receiving this user's boosts in your home timeline?
Notifying bool // Have you enabled notifications for this user?
FollowedBy bool // Are you followed by this user?
Blocking bool // Are you blocking this user?
BlockedBy bool // Is this user blocking you?
Muting bool // Are you muting this user?
MutingNotifications bool // Are you muting notifications from this user?
Requested bool // Do you have a pending follow request targeting this user?
RequestedBy bool // Does the user have a pending follow request targeting you?
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DomainBlocking bool // Are you blocking this user's domain?
Endorsed bool // Are you featuring this user on your profile?
Note string // Your note on this account.
}
// Theme represents a user-selected
// CSS theme for an account.
type Theme struct {
// User-facing title of this theme.
Title string
// User-facing description of this theme.
Description string
// FileName of this theme in the themes
// directory (eg., `light-blurple.css`).
FileName string
}