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										 |  |  | /* | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Copyright 2023 gRPC authors. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
					
						
							|  |  |  |  * you may not use this file except in compliance with the License. | 
					
						
							|  |  |  |  * You may obtain a copy of the License at | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  *     http://www.apache.org/licenses/LICENSE-2.0 | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Unless required by applicable law or agreed to in writing, software | 
					
						
							|  |  |  |  * distributed under the License is distributed on an "AS IS" BASIS, | 
					
						
							|  |  |  |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
					
						
							|  |  |  |  * See the License for the specific language governing permissions and | 
					
						
							|  |  |  |  * limitations under the License. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | package grpc | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | import "sync" | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // SharedBufferPool is a pool of buffers that can be shared, resulting in | 
					
						
							|  |  |  | // decreased memory allocation. Currently, in gRPC-go, it is only utilized | 
					
						
							|  |  |  | // for parsing incoming messages. | 
					
						
							|  |  |  | // | 
					
						
							|  |  |  | // # Experimental | 
					
						
							|  |  |  | // | 
					
						
							|  |  |  | // Notice: This API is EXPERIMENTAL and may be changed or removed in a | 
					
						
							|  |  |  | // later release. | 
					
						
							|  |  |  | type SharedBufferPool interface { | 
					
						
							|  |  |  | 	// Get returns a buffer with specified length from the pool. | 
					
						
							|  |  |  | 	// | 
					
						
							|  |  |  | 	// The returned byte slice may be not zero initialized. | 
					
						
							|  |  |  | 	Get(length int) []byte | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	// Put returns a buffer to the pool. | 
					
						
							|  |  |  | 	Put(*[]byte) | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // NewSharedBufferPool creates a simple SharedBufferPool with buckets | 
					
						
							|  |  |  | // of different sizes to optimize memory usage. This prevents the pool from | 
					
						
							|  |  |  | // wasting large amounts of memory, even when handling messages of varying sizes. | 
					
						
							|  |  |  | // | 
					
						
							|  |  |  | // # Experimental | 
					
						
							|  |  |  | // | 
					
						
							|  |  |  | // Notice: This API is EXPERIMENTAL and may be changed or removed in a | 
					
						
							|  |  |  | // later release. | 
					
						
							|  |  |  | func NewSharedBufferPool() SharedBufferPool { | 
					
						
							|  |  |  | 	return &simpleSharedBufferPool{ | 
					
						
							|  |  |  | 		pools: [poolArraySize]simpleSharedBufferChildPool{ | 
					
						
							|  |  |  | 			newBytesPool(level0PoolMaxSize), | 
					
						
							|  |  |  | 			newBytesPool(level1PoolMaxSize), | 
					
						
							|  |  |  | 			newBytesPool(level2PoolMaxSize), | 
					
						
							|  |  |  | 			newBytesPool(level3PoolMaxSize), | 
					
						
							|  |  |  | 			newBytesPool(level4PoolMaxSize), | 
					
						
							|  |  |  | 			newBytesPool(0), | 
					
						
							|  |  |  | 		}, | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // simpleSharedBufferPool is a simple implementation of SharedBufferPool. | 
					
						
							|  |  |  | type simpleSharedBufferPool struct { | 
					
						
							|  |  |  | 	pools [poolArraySize]simpleSharedBufferChildPool | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | func (p *simpleSharedBufferPool) Get(size int) []byte { | 
					
						
							|  |  |  | 	return p.pools[p.poolIdx(size)].Get(size) | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | func (p *simpleSharedBufferPool) Put(bs *[]byte) { | 
					
						
							|  |  |  | 	p.pools[p.poolIdx(cap(*bs))].Put(bs) | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | func (p *simpleSharedBufferPool) poolIdx(size int) int { | 
					
						
							|  |  |  | 	switch { | 
					
						
							|  |  |  | 	case size <= level0PoolMaxSize: | 
					
						
							|  |  |  | 		return level0PoolIdx | 
					
						
							|  |  |  | 	case size <= level1PoolMaxSize: | 
					
						
							|  |  |  | 		return level1PoolIdx | 
					
						
							|  |  |  | 	case size <= level2PoolMaxSize: | 
					
						
							|  |  |  | 		return level2PoolIdx | 
					
						
							|  |  |  | 	case size <= level3PoolMaxSize: | 
					
						
							|  |  |  | 		return level3PoolIdx | 
					
						
							|  |  |  | 	case size <= level4PoolMaxSize: | 
					
						
							|  |  |  | 		return level4PoolIdx | 
					
						
							|  |  |  | 	default: | 
					
						
							|  |  |  | 		return levelMaxPoolIdx | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | const ( | 
					
						
							|  |  |  | 	level0PoolMaxSize = 16                     //  16  B | 
					
						
							|  |  |  | 	level1PoolMaxSize = level0PoolMaxSize * 16 // 256  B | 
					
						
							|  |  |  | 	level2PoolMaxSize = level1PoolMaxSize * 16 //   4 KB | 
					
						
							|  |  |  | 	level3PoolMaxSize = level2PoolMaxSize * 16 //  64 KB | 
					
						
							|  |  |  | 	level4PoolMaxSize = level3PoolMaxSize * 16 //   1 MB | 
					
						
							|  |  |  | ) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | const ( | 
					
						
							|  |  |  | 	level0PoolIdx = iota | 
					
						
							|  |  |  | 	level1PoolIdx | 
					
						
							|  |  |  | 	level2PoolIdx | 
					
						
							|  |  |  | 	level3PoolIdx | 
					
						
							|  |  |  | 	level4PoolIdx | 
					
						
							|  |  |  | 	levelMaxPoolIdx | 
					
						
							|  |  |  | 	poolArraySize | 
					
						
							|  |  |  | ) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | type simpleSharedBufferChildPool interface { | 
					
						
							|  |  |  | 	Get(size int) []byte | 
					
						
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										 |  |  | 	Put(any) | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | type bufferPool struct { | 
					
						
							|  |  |  | 	sync.Pool | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	defaultSize int | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | func (p *bufferPool) Get(size int) []byte { | 
					
						
							|  |  |  | 	bs := p.Pool.Get().(*[]byte) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if cap(*bs) < size { | 
					
						
							|  |  |  | 		p.Pool.Put(bs) | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		return make([]byte, size) | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return (*bs)[:size] | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | func newBytesPool(size int) simpleSharedBufferChildPool { | 
					
						
							|  |  |  | 	return &bufferPool{ | 
					
						
							|  |  |  | 		Pool: sync.Pool{ | 
					
						
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										 |  |  | 			New: func() any { | 
					
						
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										 |  |  | 				bs := make([]byte, size) | 
					
						
							|  |  |  | 				return &bs | 
					
						
							|  |  |  | 			}, | 
					
						
							|  |  |  | 		}, | 
					
						
							|  |  |  | 		defaultSize: size, | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
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 | 
					
						
							|  |  |  | // nopBufferPool is a buffer pool just makes new buffer without pooling. | 
					
						
							|  |  |  | type nopBufferPool struct { | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | func (nopBufferPool) Get(length int) []byte { | 
					
						
							|  |  |  | 	return make([]byte, length) | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | func (nopBufferPool) Put(*[]byte) { | 
					
						
							|  |  |  | } |