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			241 lines
		
	
	
	
		
			7.8 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
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								// Copyright 2012 The Go Authors. All rights reserved.
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								// Use of this source code is governed by a BSD-style
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								// license that can be found in the LICENSE file.
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								// Package ipv4 implements IP-level socket options for the Internet
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								// Protocol version 4.
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								//
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								// The package provides IP-level socket options that allow
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								// manipulation of IPv4 facilities.
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								//
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								// The IPv4 protocol and basic host requirements for IPv4 are defined
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								// in RFC 791 and RFC 1122.
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								// Host extensions for multicasting and socket interface extensions
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								// for multicast source filters are defined in RFC 1112 and RFC 3678.
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								// IGMPv1, IGMPv2 and IGMPv3 are defined in RFC 1112, RFC 2236 and RFC
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								// 3376.
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								// Source-specific multicast is defined in RFC 4607.
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								//
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								// # Unicasting
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								//
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								// The options for unicasting are available for net.TCPConn,
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								// net.UDPConn and net.IPConn which are created as network connections
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								// that use the IPv4 transport. When a single TCP connection carrying
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								// a data flow of multiple packets needs to indicate the flow is
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								// important, Conn is used to set the type-of-service field on the
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								// IPv4 header for each packet.
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								//
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								//	ln, err := net.Listen("tcp4", "0.0.0.0:1024")
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								//	if err != nil {
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								//		// error handling
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								//	}
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								//	defer ln.Close()
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								//	for {
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								//		c, err := ln.Accept()
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								//		if err != nil {
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								//			// error handling
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								//		}
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								//		go func(c net.Conn) {
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								//			defer c.Close()
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								//
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								// The outgoing packets will be labeled DiffServ assured forwarding
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								// class 1 low drop precedence, known as AF11 packets.
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								//
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								//			if err := ipv4.NewConn(c).SetTOS(0x28); err != nil {
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								//				// error handling
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								//			}
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								//			if _, err := c.Write(data); err != nil {
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								//				// error handling
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								//			}
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								//		}(c)
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								//	}
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								//
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								// # Multicasting
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								//
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								// The options for multicasting are available for net.UDPConn and
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								// net.IPConn which are created as network connections that use the
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								// IPv4 transport. A few network facilities must be prepared before
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								// you begin multicasting, at a minimum joining network interfaces and
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								// multicast groups.
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								//
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								//	en0, err := net.InterfaceByName("en0")
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								//	if err != nil {
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								//		// error handling
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								//	}
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								//	en1, err := net.InterfaceByIndex(911)
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								//	if err != nil {
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								//		// error handling
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								//	}
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								//	group := net.IPv4(224, 0, 0, 250)
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								//
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								// First, an application listens to an appropriate address with an
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								// appropriate service port.
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								//
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								//	c, err := net.ListenPacket("udp4", "0.0.0.0:1024")
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								//	if err != nil {
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								//		// error handling
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								//	}
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								//	defer c.Close()
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								//
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								// Second, the application joins multicast groups, starts listening to
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								// the groups on the specified network interfaces. Note that the
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								// service port for transport layer protocol does not matter with this
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								// operation as joining groups affects only network and link layer
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								// protocols, such as IPv4 and Ethernet.
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								//
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								//	p := ipv4.NewPacketConn(c)
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								//	if err := p.JoinGroup(en0, &net.UDPAddr{IP: group}); err != nil {
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								//		// error handling
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								//	}
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								//	if err := p.JoinGroup(en1, &net.UDPAddr{IP: group}); err != nil {
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								//		// error handling
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								//	}
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								//
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								// The application might set per packet control message transmissions
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								// between the protocol stack within the kernel. When the application
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								// needs a destination address on an incoming packet,
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								// SetControlMessage of PacketConn is used to enable control message
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								// transmissions.
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								//
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								//	if err := p.SetControlMessage(ipv4.FlagDst, true); err != nil {
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								//		// error handling
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								//	}
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								//
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								// The application could identify whether the received packets are
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								// of interest by using the control message that contains the
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								// destination address of the received packet.
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								//
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								//	b := make([]byte, 1500)
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								//	for {
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								//		n, cm, src, err := p.ReadFrom(b)
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								//		if err != nil {
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								//			// error handling
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								//		}
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								//		if cm.Dst.IsMulticast() {
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								//			if cm.Dst.Equal(group) {
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								//				// joined group, do something
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								//			} else {
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								//				// unknown group, discard
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								//				continue
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								//			}
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								//		}
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								//
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								// The application can also send both unicast and multicast packets.
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								//
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								//		p.SetTOS(0x0)
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								//		p.SetTTL(16)
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								//		if _, err := p.WriteTo(data, nil, src); err != nil {
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								//			// error handling
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								//		}
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								//		dst := &net.UDPAddr{IP: group, Port: 1024}
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								//		for _, ifi := range []*net.Interface{en0, en1} {
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								//			if err := p.SetMulticastInterface(ifi); err != nil {
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								//				// error handling
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								//			}
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								//			p.SetMulticastTTL(2)
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								//			if _, err := p.WriteTo(data, nil, dst); err != nil {
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								//				// error handling
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								//			}
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								//		}
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								//	}
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								//
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								// # More multicasting
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								//
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								// An application that uses PacketConn or RawConn may join multiple
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								// multicast groups. For example, a UDP listener with port 1024 might
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								// join two different groups across over two different network
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								// interfaces by using:
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								//
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								//	c, err := net.ListenPacket("udp4", "0.0.0.0:1024")
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								//	if err != nil {
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								//		// error handling
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								//	}
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								//	defer c.Close()
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								//	p := ipv4.NewPacketConn(c)
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								//	if err := p.JoinGroup(en0, &net.UDPAddr{IP: net.IPv4(224, 0, 0, 248)}); err != nil {
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								//		// error handling
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								//	}
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								//	if err := p.JoinGroup(en0, &net.UDPAddr{IP: net.IPv4(224, 0, 0, 249)}); err != nil {
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								//		// error handling
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								//	}
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								//	if err := p.JoinGroup(en1, &net.UDPAddr{IP: net.IPv4(224, 0, 0, 249)}); err != nil {
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								//		// error handling
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								//	}
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								//
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								// It is possible for multiple UDP listeners that listen on the same
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								// UDP port to join the same multicast group. The net package will
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								// provide a socket that listens to a wildcard address with reusable
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								// UDP port when an appropriate multicast address prefix is passed to
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								// the net.ListenPacket or net.ListenUDP.
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								//
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								//	c1, err := net.ListenPacket("udp4", "224.0.0.0:1024")
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								//	if err != nil {
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								//		// error handling
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								//	}
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								//	defer c1.Close()
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								//	c2, err := net.ListenPacket("udp4", "224.0.0.0:1024")
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								//	if err != nil {
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								//		// error handling
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								//	}
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								//	defer c2.Close()
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								//	p1 := ipv4.NewPacketConn(c1)
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								//	if err := p1.JoinGroup(en0, &net.UDPAddr{IP: net.IPv4(224, 0, 0, 248)}); err != nil {
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								//		// error handling
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								//	}
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								//	p2 := ipv4.NewPacketConn(c2)
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								//	if err := p2.JoinGroup(en0, &net.UDPAddr{IP: net.IPv4(224, 0, 0, 248)}); err != nil {
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								//		// error handling
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								//	}
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								//
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								// Also it is possible for the application to leave or rejoin a
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								// multicast group on the network interface.
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								//
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								//	if err := p.LeaveGroup(en0, &net.UDPAddr{IP: net.IPv4(224, 0, 0, 248)}); err != nil {
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								//		// error handling
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								//	}
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								//	if err := p.JoinGroup(en0, &net.UDPAddr{IP: net.IPv4(224, 0, 0, 250)}); err != nil {
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								//		// error handling
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								//	}
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								//
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								// # Source-specific multicasting
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								//
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								// An application that uses PacketConn or RawConn on IGMPv3 supported
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								// platform is able to join source-specific multicast groups.
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								// The application may use JoinSourceSpecificGroup and
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								// LeaveSourceSpecificGroup for the operation known as "include" mode,
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								//
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								//	ssmgroup := net.UDPAddr{IP: net.IPv4(232, 7, 8, 9)}
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								//	ssmsource := net.UDPAddr{IP: net.IPv4(192, 168, 0, 1)}
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								//	if err := p.JoinSourceSpecificGroup(en0, &ssmgroup, &ssmsource); err != nil {
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								//		// error handling
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								//	}
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								//	if err := p.LeaveSourceSpecificGroup(en0, &ssmgroup, &ssmsource); err != nil {
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								//		// error handling
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								//	}
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								//
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								// or JoinGroup, ExcludeSourceSpecificGroup,
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								// IncludeSourceSpecificGroup and LeaveGroup for the operation known
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								// as "exclude" mode.
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								//
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								//	exclsource := net.UDPAddr{IP: net.IPv4(192, 168, 0, 254)}
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								//	if err := p.JoinGroup(en0, &ssmgroup); err != nil {
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								 | 
							
								//		// error handling
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								//	}
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								//	if err := p.ExcludeSourceSpecificGroup(en0, &ssmgroup, &exclsource); err != nil {
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								 | 
							
								//		// error handling
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								//	}
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								//	if err := p.LeaveGroup(en0, &ssmgroup); err != nil {
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						||
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								 | 
							
								//		// error handling
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						||
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								 | 
							
								//	}
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						||
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								 | 
							
								//
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								 | 
							
								// Note that it depends on each platform implementation what happens
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						||
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								 | 
							
								// when an application which runs on IGMPv3 unsupported platform uses
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						||
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								 | 
							
								// JoinSourceSpecificGroup and LeaveSourceSpecificGroup.
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						||
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								 | 
							
								// In general the platform tries to fall back to conversations using
							 | 
						||
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								 | 
							
								// IGMPv1 or IGMPv2 and starts to listen to multicast traffic.
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						||
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								 | 
							
								// In the fallback case, ExcludeSourceSpecificGroup and
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						||
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								 | 
							
								// IncludeSourceSpecificGroup may return an error.
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								package ipv4 // import "golang.org/x/net/ipv4"
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								// BUG(mikio): This package is not implemented on JS, NaCl and Plan 9.
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