mirror of
https://github.com/superseriousbusiness/gotosocial.git
synced 2025-11-01 00:02:26 -05:00
[feature] simpler cache size configuration (#2051)
* add automatic cache max size generation based on ratios of a singular fixed memory target
Signed-off-by: kim <grufwub@gmail.com>
* remove now-unused cache max-size config variables
Signed-off-by: kim <grufwub@gmail.com>
* slight ratio tweak
Signed-off-by: kim <grufwub@gmail.com>
* remove unused visibility config var
Signed-off-by: kim <grufwub@gmail.com>
* add secret little ratio config trick
Signed-off-by: kim <grufwub@gmail.com>
* fixed a word
Signed-off-by: kim <grufwub@gmail.com>
* update cache library to remove use of TTL in result caches + slice cache
Signed-off-by: kim <grufwub@gmail.com>
* update other cache usages to use correct interface
Signed-off-by: kim <grufwub@gmail.com>
* update example config to explain the cache memory target
Signed-off-by: kim <grufwub@gmail.com>
* update env parsing test with new config values
Signed-off-by: kim <grufwub@gmail.com>
* do some ratio twiddling
Signed-off-by: kim <grufwub@gmail.com>
* add missing header
* update envparsing with latest defaults
Signed-off-by: kim <grufwub@gmail.com>
* update size calculations to take into account result cache, simple cache and extra map overheads
Signed-off-by: kim <grufwub@gmail.com>
* tweak the ratios some more
Signed-off-by: kim <grufwub@gmail.com>
* more nan rampaging
Signed-off-by: kim <grufwub@gmail.com>
* fix envparsing script
Signed-off-by: kim <grufwub@gmail.com>
* update cache library, add sweep function to keep caches trim
Signed-off-by: kim <grufwub@gmail.com>
* sweep caches once a minute
Signed-off-by: kim <grufwub@gmail.com>
* add a regular job to sweep caches and keep under 80% utilisation
Signed-off-by: kim <grufwub@gmail.com>
* remove dead code
Signed-off-by: kim <grufwub@gmail.com>
* add new size library used to libraries section of readme
Signed-off-by: kim <grufwub@gmail.com>
* add better explanations for the mem-ratio numbers
Signed-off-by: kim <grufwub@gmail.com>
* update go-cache
Signed-off-by: kim <grufwub@gmail.com>
* library version bump
Signed-off-by: kim <grufwub@gmail.com>
* update cache.result{} size model estimation
Signed-off-by: kim <grufwub@gmail.com>
---------
Signed-off-by: kim <grufwub@gmail.com>
This commit is contained in:
parent
e8a20f587c
commit
00adf18c24
32 changed files with 2115 additions and 2330 deletions
454
vendor/codeberg.org/gruf/go-cache/v3/simple/cache.go
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454
vendor/codeberg.org/gruf/go-cache/v3/simple/cache.go
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package simple
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import (
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"sync"
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"codeberg.org/gruf/go-maps"
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)
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// Entry represents an item in the cache.
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type Entry struct {
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Key any
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Value any
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}
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// Cache is the underlying Cache implementation, providing both the base Cache interface and unsafe access to underlying map to allow flexibility in building your own.
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type Cache[Key comparable, Value any] struct {
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// Evict is the hook that is called when an item is evicted from the cache.
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Evict func(Key, Value)
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// Invalid is the hook that is called when an item's data in the cache is invalidated, includes Add/Set.
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Invalid func(Key, Value)
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// Cache is the underlying hashmap used for this cache.
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Cache maps.LRUMap[Key, *Entry]
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// Embedded mutex.
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sync.Mutex
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}
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// New returns a new initialized Cache with given initial length, maximum capacity and item TTL.
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func New[K comparable, V any](len, cap int) *Cache[K, V] {
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c := new(Cache[K, V])
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c.Init(len, cap)
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return c
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}
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// Init will initialize this cache with given initial length, maximum capacity and item TTL.
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func (c *Cache[K, V]) Init(len, cap int) {
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c.SetEvictionCallback(nil)
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c.SetInvalidateCallback(nil)
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c.Cache.Init(len, cap)
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}
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// SetEvictionCallback: implements cache.Cache's SetEvictionCallback().
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func (c *Cache[K, V]) SetEvictionCallback(hook func(K, V)) {
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c.locked(func() { c.Evict = hook })
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}
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// SetInvalidateCallback: implements cache.Cache's SetInvalidateCallback().
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func (c *Cache[K, V]) SetInvalidateCallback(hook func(K, V)) {
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c.locked(func() { c.Invalid = hook })
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}
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// Get: implements cache.Cache's Get().
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func (c *Cache[K, V]) Get(key K) (V, bool) {
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var (
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// did exist in cache?
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ok bool
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// cached value.
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v V
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)
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c.locked(func() {
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var item *Entry
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// Check for item in cache
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item, ok = c.Cache.Get(key)
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if !ok {
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return
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}
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// Set item value.
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v = item.Value.(V)
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})
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return v, ok
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}
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// Add: implements cache.Cache's Add().
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func (c *Cache[K, V]) Add(key K, value V) bool {
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var (
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// did exist in cache?
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ok bool
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// was entry evicted?
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ev bool
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// evicted key values.
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evcK K
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evcV V
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// hook func ptrs.
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evict func(K, V)
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)
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c.locked(func() {
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// Check if in cache.
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ok = c.Cache.Has(key)
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if ok {
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return
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}
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// Alloc new entry.
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new := getEntry()
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new.Key = key
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new.Value = value
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// Add new entry to cache and catched any evicted item.
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c.Cache.SetWithHook(key, new, func(_ K, item *Entry) {
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evcK = item.Key.(K)
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evcV = item.Value.(V)
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ev = true
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putEntry(item)
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})
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// Set hook func ptr.
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evict = c.Evict
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})
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if ev && evict != nil {
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// Pass to eviction hook.
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evict(evcK, evcV)
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}
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return !ok
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}
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// Set: implements cache.Cache's Set().
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func (c *Cache[K, V]) Set(key K, value V) {
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var (
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// did exist in cache?
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ok bool
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// was entry evicted?
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ev bool
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// old value.
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oldV V
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// evicted key values.
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evcK K
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evcV V
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// hook func ptrs.
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invalid func(K, V)
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evict func(K, V)
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)
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c.locked(func() {
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var item *Entry
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// Check for item in cache
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item, ok = c.Cache.Get(key)
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if ok {
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// Set old value.
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oldV = item.Value.(V)
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// Update the existing item.
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item.Value = value
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} else {
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// Alloc new entry.
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new := getEntry()
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new.Key = key
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new.Value = value
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// Add new entry to cache and catched any evicted item.
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c.Cache.SetWithHook(key, new, func(_ K, item *Entry) {
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evcK = item.Key.(K)
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evcV = item.Value.(V)
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ev = true
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putEntry(item)
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})
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}
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// Set hook func ptrs.
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invalid = c.Invalid
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evict = c.Evict
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})
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if ok && invalid != nil {
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// Pass to invalidate hook.
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invalid(key, oldV)
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}
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if ev && evict != nil {
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// Pass to eviction hook.
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evict(evcK, evcV)
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}
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}
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// CAS: implements cache.Cache's CAS().
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func (c *Cache[K, V]) CAS(key K, old V, new V, cmp func(V, V) bool) bool {
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var (
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// did exist in cache?
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ok bool
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// swapped value.
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oldV V
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// hook func ptrs.
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invalid func(K, V)
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)
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c.locked(func() {
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var item *Entry
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// Check for item in cache
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item, ok = c.Cache.Get(key)
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if !ok {
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return
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}
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// Set old value.
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oldV = item.Value.(V)
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// Perform the comparison
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if !cmp(old, oldV) {
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var zero V
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oldV = zero
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return
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}
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// Update value.
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item.Value = new
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// Set hook func ptr.
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invalid = c.Invalid
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})
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if ok && invalid != nil {
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// Pass to invalidate hook.
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invalid(key, oldV)
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}
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return ok
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}
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// Swap: implements cache.Cache's Swap().
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func (c *Cache[K, V]) Swap(key K, swp V) V {
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var (
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// did exist in cache?
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ok bool
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// swapped value.
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oldV V
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// hook func ptrs.
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invalid func(K, V)
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)
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c.locked(func() {
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var item *Entry
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// Check for item in cache
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item, ok = c.Cache.Get(key)
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if !ok {
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return
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}
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// Set old value.
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oldV = item.Value.(V)
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// Update value.
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item.Value = swp
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// Set hook func ptr.
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invalid = c.Invalid
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})
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if ok && invalid != nil {
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// Pass to invalidate hook.
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invalid(key, oldV)
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}
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return oldV
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}
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// Has: implements cache.Cache's Has().
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func (c *Cache[K, V]) Has(key K) (ok bool) {
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c.locked(func() {
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ok = c.Cache.Has(key)
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})
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return
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}
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// Invalidate: implements cache.Cache's Invalidate().
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func (c *Cache[K, V]) Invalidate(key K) (ok bool) {
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var (
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// old value.
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oldV V
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// hook func ptrs.
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invalid func(K, V)
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)
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c.locked(func() {
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var item *Entry
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// Check for item in cache
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item, ok = c.Cache.Get(key)
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if !ok {
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return
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}
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// Set old value.
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oldV = item.Value.(V)
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// Remove from cache map
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_ = c.Cache.Delete(key)
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// Free entry
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putEntry(item)
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// Set hook func ptrs.
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invalid = c.Invalid
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})
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if ok && invalid != nil {
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// Pass to invalidate hook.
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invalid(key, oldV)
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}
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return
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}
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// InvalidateAll: implements cache.Cache's InvalidateAll().
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func (c *Cache[K, V]) InvalidateAll(keys ...K) (ok bool) {
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var (
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// deleted items.
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items []*Entry
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// hook func ptrs.
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invalid func(K, V)
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)
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// Allocate a slice for invalidated.
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items = make([]*Entry, 0, len(keys))
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c.locked(func() {
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for x := range keys {
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var item *Entry
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// Check for item in cache
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item, ok = c.Cache.Get(keys[x])
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if !ok {
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continue
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}
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// Append this old value.
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items = append(items, item)
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// Remove from cache map
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_ = c.Cache.Delete(keys[x])
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}
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// Set hook func ptrs.
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invalid = c.Invalid
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})
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if invalid != nil {
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for x := range items {
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// Pass to invalidate hook.
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k := items[x].Key.(K)
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v := items[x].Value.(V)
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invalid(k, v)
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// Free this entry.
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putEntry(items[x])
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}
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}
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return
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}
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// Clear: implements cache.Cache's Clear().
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func (c *Cache[K, V]) Clear() { c.Trim(100) }
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// Trim will truncate the cache to ensure it stays within given percentage of total capacity.
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func (c *Cache[K, V]) Trim(perc float64) {
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var (
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// deleted items
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items []*Entry
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// hook func ptrs.
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invalid func(K, V)
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)
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c.locked(func() {
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// Calculate number of cache items to truncate.
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max := (perc / 100) * float64(c.Cache.Cap())
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diff := c.Cache.Len() - int(max)
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if diff <= 0 {
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return
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}
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// Set hook func ptr.
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invalid = c.Invalid
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// Truncate by calculated length.
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items = c.truncate(diff, invalid)
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})
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if invalid != nil {
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for x := range items {
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// Pass to invalidate hook.
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k := items[x].Key.(K)
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v := items[x].Value.(V)
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invalid(k, v)
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// Free this entry.
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putEntry(items[x])
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}
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}
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}
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// Len: implements cache.Cache's Len().
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func (c *Cache[K, V]) Len() (l int) {
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c.locked(func() { l = c.Cache.Len() })
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return
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}
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// Cap: implements cache.Cache's Cap().
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func (c *Cache[K, V]) Cap() (l int) {
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c.locked(func() { l = c.Cache.Cap() })
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return
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}
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// locked performs given function within mutex lock (NOTE: UNLOCK IS NOT DEFERRED).
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func (c *Cache[K, V]) locked(fn func()) {
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c.Lock()
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fn()
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c.Unlock()
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}
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// truncate will truncate the cache by given size, returning deleted items.
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func (c *Cache[K, V]) truncate(sz int, hook func(K, V)) []*Entry {
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if hook == nil {
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// No hook to execute, simply release all truncated entries.
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c.Cache.Truncate(sz, func(_ K, item *Entry) { putEntry(item) })
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return nil
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}
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// Allocate a slice for deleted.
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deleted := make([]*Entry, 0, sz)
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// Truncate and catch all deleted k-v pairs.
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c.Cache.Truncate(sz, func(_ K, item *Entry) {
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deleted = append(deleted, item)
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})
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return deleted
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}
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23
vendor/codeberg.org/gruf/go-cache/v3/simple/pool.go
generated
vendored
Normal file
23
vendor/codeberg.org/gruf/go-cache/v3/simple/pool.go
generated
vendored
Normal file
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@ -0,0 +1,23 @@
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package simple
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import "sync"
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// entryPool is a global pool for Entry
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// objects, regardless of cache type.
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var entryPool sync.Pool
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// getEntry fetches an Entry from pool, or allocates new.
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func getEntry() *Entry {
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v := entryPool.Get()
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if v == nil {
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return new(Entry)
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}
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return v.(*Entry)
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}
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// putEntry replaces an Entry in the pool.
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func putEntry(e *Entry) {
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e.Key = nil
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e.Value = nil
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entryPool.Put(e)
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}
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