[chore] update dependencies (#4196)

- go.opentelemetry.io/contrib/exporters/autoexport v0.60.0 -> v0.61.0
- go.opentelemetry.io/contrib/instrumentation/runtime v0.60.0 -> v0.61.0

Reviewed-on: https://codeberg.org/superseriousbusiness/gotosocial/pulls/4196
Co-authored-by: kim <grufwub@gmail.com>
Co-committed-by: kim <grufwub@gmail.com>
This commit is contained in:
kim 2025-05-26 16:13:55 +02:00 committed by tobi
commit 143febb318
152 changed files with 2635 additions and 1688 deletions

View file

@ -73,7 +73,7 @@ func NewBalancer(cc balancer.ClientConn, opts balancer.BuildOptions, childBuilde
esOpts: esOpts,
childBuilder: childBuilder,
}
es.children.Store(resolver.NewEndpointMap())
es.children.Store(resolver.NewEndpointMap[*balancerWrapper]())
return es
}
@ -90,7 +90,7 @@ type endpointSharding struct {
// calls into a child. To avoid deadlocks, do not acquire childMu while
// holding mu.
childMu sync.Mutex
children atomic.Pointer[resolver.EndpointMap] // endpoint -> *balancerWrapper
children atomic.Pointer[resolver.EndpointMap[*balancerWrapper]]
// inhibitChildUpdates is set during UpdateClientConnState/ResolverError
// calls (calls to children will each produce an update, only want one
@ -122,7 +122,7 @@ func (es *endpointSharding) UpdateClientConnState(state balancer.ClientConnState
var ret error
children := es.children.Load()
newChildren := resolver.NewEndpointMap()
newChildren := resolver.NewEndpointMap[*balancerWrapper]()
// Update/Create new children.
for _, endpoint := range state.ResolverState.Endpoints {
@ -131,9 +131,8 @@ func (es *endpointSharding) UpdateClientConnState(state balancer.ClientConnState
// update.
continue
}
var childBalancer *balancerWrapper
if val, ok := children.Get(endpoint); ok {
childBalancer = val.(*balancerWrapper)
childBalancer, ok := children.Get(endpoint)
if ok {
// Endpoint attributes may have changed, update the stored endpoint.
es.mu.Lock()
childBalancer.childState.Endpoint = endpoint
@ -166,7 +165,7 @@ func (es *endpointSharding) UpdateClientConnState(state balancer.ClientConnState
for _, e := range children.Keys() {
child, _ := children.Get(e)
if _, ok := newChildren.Get(e); !ok {
child.(*balancerWrapper).closeLocked()
child.closeLocked()
}
}
es.children.Store(newChildren)
@ -189,7 +188,7 @@ func (es *endpointSharding) ResolverError(err error) {
}()
children := es.children.Load()
for _, child := range children.Values() {
child.(*balancerWrapper).resolverErrorLocked(err)
child.resolverErrorLocked(err)
}
}
@ -202,7 +201,7 @@ func (es *endpointSharding) Close() {
defer es.childMu.Unlock()
children := es.children.Load()
for _, child := range children.Values() {
child.(*balancerWrapper).closeLocked()
child.closeLocked()
}
}
@ -222,8 +221,7 @@ func (es *endpointSharding) updateState() {
childStates := make([]ChildState, 0, children.Len())
for _, child := range children.Values() {
bw := child.(*balancerWrapper)
childState := bw.childState
childState := child.childState
childStates = append(childStates, childState)
childPicker := childState.State.Picker
switch childState.State.ConnectivityState {