[chore]: Bump github.com/gin-contrib/gzip from 1.0.1 to 1.1.0 (#3639)

Bumps [github.com/gin-contrib/gzip](https://github.com/gin-contrib/gzip) from 1.0.1 to 1.1.0.
- [Release notes](https://github.com/gin-contrib/gzip/releases)
- [Changelog](https://github.com/gin-contrib/gzip/blob/master/.goreleaser.yaml)
- [Commits](https://github.com/gin-contrib/gzip/compare/v1.0.1...v1.1.0)

---
updated-dependencies:
- dependency-name: github.com/gin-contrib/gzip
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

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Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
This commit is contained in:
dependabot[bot] 2025-01-14 13:10:39 +00:00 committed by GitHub
commit 4d423102c1
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519 changed files with 156968 additions and 132058 deletions

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@ -18,10 +18,17 @@ package option
var (
// DefaultDecoderBufferSize is the initial buffer size of StreamDecoder
DefaultDecoderBufferSize uint = 128 * 1024
DefaultDecoderBufferSize uint = 4 * 1024
// DefaultEncoderBufferSize is the initial buffer size of Encoder
DefaultEncoderBufferSize uint = 128 * 1024
DefaultEncoderBufferSize uint = 4 * 1024
// DefaultAstBufferSize is the initial buffer size of ast.Node.MarshalJSON()
DefaultAstBufferSize uint = 4 * 1024
// LimitBufferSize indicates the max pool buffer size, in case of OOM.
// See issue https://github.com/bytedance/sonic/issues/614
LimitBufferSize uint = 1024 * 1024
)
// CompileOptions includes all options for encoder or decoder compiler.
@ -83,4 +90,3 @@ func WithCompileMaxInlineDepth(depth int) CompileOption {
o.MaxInlineDepth = depth
}
}