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	feat: initial tracing support (#1623)
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							|  | @ -0,0 +1,404 @@ | |||
| /* | ||||
|  * | ||||
|  * Copyright 2017 gRPC authors. | ||||
|  * | ||||
|  * Licensed under the Apache License, Version 2.0 (the "License"); | ||||
|  * you may not use this file except in compliance with the License. | ||||
|  * You may obtain a copy of the License at | ||||
|  * | ||||
|  *     http://www.apache.org/licenses/LICENSE-2.0 | ||||
|  * | ||||
|  * Unless required by applicable law or agreed to in writing, software | ||||
|  * distributed under the License is distributed on an "AS IS" BASIS, | ||||
|  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||||
|  * See the License for the specific language governing permissions and | ||||
|  * limitations under the License. | ||||
|  * | ||||
|  */ | ||||
| 
 | ||||
| // Package balancer defines APIs for load balancing in gRPC. | ||||
| // All APIs in this package are experimental. | ||||
| package balancer | ||||
| 
 | ||||
| import ( | ||||
| 	"context" | ||||
| 	"encoding/json" | ||||
| 	"errors" | ||||
| 	"net" | ||||
| 	"strings" | ||||
| 
 | ||||
| 	"google.golang.org/grpc/channelz" | ||||
| 	"google.golang.org/grpc/connectivity" | ||||
| 	"google.golang.org/grpc/credentials" | ||||
| 	"google.golang.org/grpc/internal" | ||||
| 	"google.golang.org/grpc/metadata" | ||||
| 	"google.golang.org/grpc/resolver" | ||||
| 	"google.golang.org/grpc/serviceconfig" | ||||
| ) | ||||
| 
 | ||||
| var ( | ||||
| 	// m is a map from name to balancer builder. | ||||
| 	m = make(map[string]Builder) | ||||
| ) | ||||
| 
 | ||||
| // Register registers the balancer builder to the balancer map. b.Name | ||||
| // (lowercased) will be used as the name registered with this builder.  If the | ||||
| // Builder implements ConfigParser, ParseConfig will be called when new service | ||||
| // configs are received by the resolver, and the result will be provided to the | ||||
| // Balancer in UpdateClientConnState. | ||||
| // | ||||
| // NOTE: this function must only be called during initialization time (i.e. in | ||||
| // an init() function), and is not thread-safe. If multiple Balancers are | ||||
| // registered with the same name, the one registered last will take effect. | ||||
| func Register(b Builder) { | ||||
| 	m[strings.ToLower(b.Name())] = b | ||||
| } | ||||
| 
 | ||||
| // unregisterForTesting deletes the balancer with the given name from the | ||||
| // balancer map. | ||||
| // | ||||
| // This function is not thread-safe. | ||||
| func unregisterForTesting(name string) { | ||||
| 	delete(m, name) | ||||
| } | ||||
| 
 | ||||
| func init() { | ||||
| 	internal.BalancerUnregister = unregisterForTesting | ||||
| } | ||||
| 
 | ||||
| // Get returns the resolver builder registered with the given name. | ||||
| // Note that the compare is done in a case-insensitive fashion. | ||||
| // If no builder is register with the name, nil will be returned. | ||||
| func Get(name string) Builder { | ||||
| 	if b, ok := m[strings.ToLower(name)]; ok { | ||||
| 		return b | ||||
| 	} | ||||
| 	return nil | ||||
| } | ||||
| 
 | ||||
| // A SubConn represents a single connection to a gRPC backend service. | ||||
| // | ||||
| // Each SubConn contains a list of addresses. | ||||
| // | ||||
| // All SubConns start in IDLE, and will not try to connect. To trigger the | ||||
| // connecting, Balancers must call Connect.  If a connection re-enters IDLE, | ||||
| // Balancers must call Connect again to trigger a new connection attempt. | ||||
| // | ||||
| // gRPC will try to connect to the addresses in sequence, and stop trying the | ||||
| // remainder once the first connection is successful. If an attempt to connect | ||||
| // to all addresses encounters an error, the SubConn will enter | ||||
| // TRANSIENT_FAILURE for a backoff period, and then transition to IDLE. | ||||
| // | ||||
| // Once established, if a connection is lost, the SubConn will transition | ||||
| // directly to IDLE. | ||||
| // | ||||
| // This interface is to be implemented by gRPC. Users should not need their own | ||||
| // implementation of this interface. For situations like testing, any | ||||
| // implementations should embed this interface. This allows gRPC to add new | ||||
| // methods to this interface. | ||||
| type SubConn interface { | ||||
| 	// UpdateAddresses updates the addresses used in this SubConn. | ||||
| 	// gRPC checks if currently-connected address is still in the new list. | ||||
| 	// If it's in the list, the connection will be kept. | ||||
| 	// If it's not in the list, the connection will gracefully closed, and | ||||
| 	// a new connection will be created. | ||||
| 	// | ||||
| 	// This will trigger a state transition for the SubConn. | ||||
| 	// | ||||
| 	// Deprecated: This method is now part of the ClientConn interface and will | ||||
| 	// eventually be removed from here. | ||||
| 	UpdateAddresses([]resolver.Address) | ||||
| 	// Connect starts the connecting for this SubConn. | ||||
| 	Connect() | ||||
| 	// GetOrBuildProducer returns a reference to the existing Producer for this | ||||
| 	// ProducerBuilder in this SubConn, or, if one does not currently exist, | ||||
| 	// creates a new one and returns it.  Returns a close function which must | ||||
| 	// be called when the Producer is no longer needed. | ||||
| 	GetOrBuildProducer(ProducerBuilder) (p Producer, close func()) | ||||
| } | ||||
| 
 | ||||
| // NewSubConnOptions contains options to create new SubConn. | ||||
| type NewSubConnOptions struct { | ||||
| 	// CredsBundle is the credentials bundle that will be used in the created | ||||
| 	// SubConn. If it's nil, the original creds from grpc DialOptions will be | ||||
| 	// used. | ||||
| 	// | ||||
| 	// Deprecated: Use the Attributes field in resolver.Address to pass | ||||
| 	// arbitrary data to the credential handshaker. | ||||
| 	CredsBundle credentials.Bundle | ||||
| 	// HealthCheckEnabled indicates whether health check service should be | ||||
| 	// enabled on this SubConn | ||||
| 	HealthCheckEnabled bool | ||||
| } | ||||
| 
 | ||||
| // State contains the balancer's state relevant to the gRPC ClientConn. | ||||
| type State struct { | ||||
| 	// State contains the connectivity state of the balancer, which is used to | ||||
| 	// determine the state of the ClientConn. | ||||
| 	ConnectivityState connectivity.State | ||||
| 	// Picker is used to choose connections (SubConns) for RPCs. | ||||
| 	Picker Picker | ||||
| } | ||||
| 
 | ||||
| // ClientConn represents a gRPC ClientConn. | ||||
| // | ||||
| // This interface is to be implemented by gRPC. Users should not need a | ||||
| // brand new implementation of this interface. For the situations like | ||||
| // testing, the new implementation should embed this interface. This allows | ||||
| // gRPC to add new methods to this interface. | ||||
| type ClientConn interface { | ||||
| 	// NewSubConn is called by balancer to create a new SubConn. | ||||
| 	// It doesn't block and wait for the connections to be established. | ||||
| 	// Behaviors of the SubConn can be controlled by options. | ||||
| 	NewSubConn([]resolver.Address, NewSubConnOptions) (SubConn, error) | ||||
| 	// RemoveSubConn removes the SubConn from ClientConn. | ||||
| 	// The SubConn will be shutdown. | ||||
| 	RemoveSubConn(SubConn) | ||||
| 	// UpdateAddresses updates the addresses used in the passed in SubConn. | ||||
| 	// gRPC checks if the currently connected address is still in the new list. | ||||
| 	// If so, the connection will be kept. Else, the connection will be | ||||
| 	// gracefully closed, and a new connection will be created. | ||||
| 	// | ||||
| 	// This will trigger a state transition for the SubConn. | ||||
| 	UpdateAddresses(SubConn, []resolver.Address) | ||||
| 
 | ||||
| 	// UpdateState notifies gRPC that the balancer's internal state has | ||||
| 	// changed. | ||||
| 	// | ||||
| 	// gRPC will update the connectivity state of the ClientConn, and will call | ||||
| 	// Pick on the new Picker to pick new SubConns. | ||||
| 	UpdateState(State) | ||||
| 
 | ||||
| 	// ResolveNow is called by balancer to notify gRPC to do a name resolving. | ||||
| 	ResolveNow(resolver.ResolveNowOptions) | ||||
| 
 | ||||
| 	// Target returns the dial target for this ClientConn. | ||||
| 	// | ||||
| 	// Deprecated: Use the Target field in the BuildOptions instead. | ||||
| 	Target() string | ||||
| } | ||||
| 
 | ||||
| // BuildOptions contains additional information for Build. | ||||
| type BuildOptions struct { | ||||
| 	// DialCreds is the transport credentials to use when communicating with a | ||||
| 	// remote load balancer server. Balancer implementations which do not | ||||
| 	// communicate with a remote load balancer server can ignore this field. | ||||
| 	DialCreds credentials.TransportCredentials | ||||
| 	// CredsBundle is the credentials bundle to use when communicating with a | ||||
| 	// remote load balancer server. Balancer implementations which do not | ||||
| 	// communicate with a remote load balancer server can ignore this field. | ||||
| 	CredsBundle credentials.Bundle | ||||
| 	// Dialer is the custom dialer to use when communicating with a remote load | ||||
| 	// balancer server. Balancer implementations which do not communicate with a | ||||
| 	// remote load balancer server can ignore this field. | ||||
| 	Dialer func(context.Context, string) (net.Conn, error) | ||||
| 	// Authority is the server name to use as part of the authentication | ||||
| 	// handshake when communicating with a remote load balancer server. Balancer | ||||
| 	// implementations which do not communicate with a remote load balancer | ||||
| 	// server can ignore this field. | ||||
| 	Authority string | ||||
| 	// ChannelzParentID is the parent ClientConn's channelz ID. | ||||
| 	ChannelzParentID *channelz.Identifier | ||||
| 	// CustomUserAgent is the custom user agent set on the parent ClientConn. | ||||
| 	// The balancer should set the same custom user agent if it creates a | ||||
| 	// ClientConn. | ||||
| 	CustomUserAgent string | ||||
| 	// Target contains the parsed address info of the dial target. It is the | ||||
| 	// same resolver.Target as passed to the resolver. See the documentation for | ||||
| 	// the resolver.Target type for details about what it contains. | ||||
| 	Target resolver.Target | ||||
| } | ||||
| 
 | ||||
| // Builder creates a balancer. | ||||
| type Builder interface { | ||||
| 	// Build creates a new balancer with the ClientConn. | ||||
| 	Build(cc ClientConn, opts BuildOptions) Balancer | ||||
| 	// Name returns the name of balancers built by this builder. | ||||
| 	// It will be used to pick balancers (for example in service config). | ||||
| 	Name() string | ||||
| } | ||||
| 
 | ||||
| // ConfigParser parses load balancer configs. | ||||
| type ConfigParser interface { | ||||
| 	// ParseConfig parses the JSON load balancer config provided into an | ||||
| 	// internal form or returns an error if the config is invalid.  For future | ||||
| 	// compatibility reasons, unknown fields in the config should be ignored. | ||||
| 	ParseConfig(LoadBalancingConfigJSON json.RawMessage) (serviceconfig.LoadBalancingConfig, error) | ||||
| } | ||||
| 
 | ||||
| // PickInfo contains additional information for the Pick operation. | ||||
| type PickInfo struct { | ||||
| 	// FullMethodName is the method name that NewClientStream() is called | ||||
| 	// with. The canonical format is /service/Method. | ||||
| 	FullMethodName string | ||||
| 	// Ctx is the RPC's context, and may contain relevant RPC-level information | ||||
| 	// like the outgoing header metadata. | ||||
| 	Ctx context.Context | ||||
| } | ||||
| 
 | ||||
| // DoneInfo contains additional information for done. | ||||
| type DoneInfo struct { | ||||
| 	// Err is the rpc error the RPC finished with. It could be nil. | ||||
| 	Err error | ||||
| 	// Trailer contains the metadata from the RPC's trailer, if present. | ||||
| 	Trailer metadata.MD | ||||
| 	// BytesSent indicates if any bytes have been sent to the server. | ||||
| 	BytesSent bool | ||||
| 	// BytesReceived indicates if any byte has been received from the server. | ||||
| 	BytesReceived bool | ||||
| 	// ServerLoad is the load received from server. It's usually sent as part of | ||||
| 	// trailing metadata. | ||||
| 	// | ||||
| 	// The only supported type now is *orca_v3.LoadReport. | ||||
| 	ServerLoad interface{} | ||||
| } | ||||
| 
 | ||||
| var ( | ||||
| 	// ErrNoSubConnAvailable indicates no SubConn is available for pick(). | ||||
| 	// gRPC will block the RPC until a new picker is available via UpdateState(). | ||||
| 	ErrNoSubConnAvailable = errors.New("no SubConn is available") | ||||
| 	// ErrTransientFailure indicates all SubConns are in TransientFailure. | ||||
| 	// WaitForReady RPCs will block, non-WaitForReady RPCs will fail. | ||||
| 	// | ||||
| 	// Deprecated: return an appropriate error based on the last resolution or | ||||
| 	// connection attempt instead.  The behavior is the same for any non-gRPC | ||||
| 	// status error. | ||||
| 	ErrTransientFailure = errors.New("all SubConns are in TransientFailure") | ||||
| ) | ||||
| 
 | ||||
| // PickResult contains information related to a connection chosen for an RPC. | ||||
| type PickResult struct { | ||||
| 	// SubConn is the connection to use for this pick, if its state is Ready. | ||||
| 	// If the state is not Ready, gRPC will block the RPC until a new Picker is | ||||
| 	// provided by the balancer (using ClientConn.UpdateState).  The SubConn | ||||
| 	// must be one returned by ClientConn.NewSubConn. | ||||
| 	SubConn SubConn | ||||
| 
 | ||||
| 	// Done is called when the RPC is completed.  If the SubConn is not ready, | ||||
| 	// this will be called with a nil parameter.  If the SubConn is not a valid | ||||
| 	// type, Done may not be called.  May be nil if the balancer does not wish | ||||
| 	// to be notified when the RPC completes. | ||||
| 	Done func(DoneInfo) | ||||
| 
 | ||||
| 	// Metadata provides a way for LB policies to inject arbitrary per-call | ||||
| 	// metadata. Any metadata returned here will be merged with existing | ||||
| 	// metadata added by the client application. | ||||
| 	// | ||||
| 	// LB policies with child policies are responsible for propagating metadata | ||||
| 	// injected by their children to the ClientConn, as part of Pick(). | ||||
| 	Metatada metadata.MD | ||||
| } | ||||
| 
 | ||||
| // TransientFailureError returns e.  It exists for backward compatibility and | ||||
| // will be deleted soon. | ||||
| // | ||||
| // Deprecated: no longer necessary, picker errors are treated this way by | ||||
| // default. | ||||
| func TransientFailureError(e error) error { return e } | ||||
| 
 | ||||
| // Picker is used by gRPC to pick a SubConn to send an RPC. | ||||
| // Balancer is expected to generate a new picker from its snapshot every time its | ||||
| // internal state has changed. | ||||
| // | ||||
| // The pickers used by gRPC can be updated by ClientConn.UpdateState(). | ||||
| type Picker interface { | ||||
| 	// Pick returns the connection to use for this RPC and related information. | ||||
| 	// | ||||
| 	// Pick should not block.  If the balancer needs to do I/O or any blocking | ||||
| 	// or time-consuming work to service this call, it should return | ||||
| 	// ErrNoSubConnAvailable, and the Pick call will be repeated by gRPC when | ||||
| 	// the Picker is updated (using ClientConn.UpdateState). | ||||
| 	// | ||||
| 	// If an error is returned: | ||||
| 	// | ||||
| 	// - If the error is ErrNoSubConnAvailable, gRPC will block until a new | ||||
| 	//   Picker is provided by the balancer (using ClientConn.UpdateState). | ||||
| 	// | ||||
| 	// - If the error is a status error (implemented by the grpc/status | ||||
| 	//   package), gRPC will terminate the RPC with the code and message | ||||
| 	//   provided. | ||||
| 	// | ||||
| 	// - For all other errors, wait for ready RPCs will wait, but non-wait for | ||||
| 	//   ready RPCs will be terminated with this error's Error() string and | ||||
| 	//   status code Unavailable. | ||||
| 	Pick(info PickInfo) (PickResult, error) | ||||
| } | ||||
| 
 | ||||
| // Balancer takes input from gRPC, manages SubConns, and collects and aggregates | ||||
| // the connectivity states. | ||||
| // | ||||
| // It also generates and updates the Picker used by gRPC to pick SubConns for RPCs. | ||||
| // | ||||
| // UpdateClientConnState, ResolverError, UpdateSubConnState, and Close are | ||||
| // guaranteed to be called synchronously from the same goroutine.  There's no | ||||
| // guarantee on picker.Pick, it may be called anytime. | ||||
| type Balancer interface { | ||||
| 	// UpdateClientConnState is called by gRPC when the state of the ClientConn | ||||
| 	// changes.  If the error returned is ErrBadResolverState, the ClientConn | ||||
| 	// will begin calling ResolveNow on the active name resolver with | ||||
| 	// exponential backoff until a subsequent call to UpdateClientConnState | ||||
| 	// returns a nil error.  Any other errors are currently ignored. | ||||
| 	UpdateClientConnState(ClientConnState) error | ||||
| 	// ResolverError is called by gRPC when the name resolver reports an error. | ||||
| 	ResolverError(error) | ||||
| 	// UpdateSubConnState is called by gRPC when the state of a SubConn | ||||
| 	// changes. | ||||
| 	UpdateSubConnState(SubConn, SubConnState) | ||||
| 	// Close closes the balancer. The balancer is not required to call | ||||
| 	// ClientConn.RemoveSubConn for its existing SubConns. | ||||
| 	Close() | ||||
| } | ||||
| 
 | ||||
| // ExitIdler is an optional interface for balancers to implement.  If | ||||
| // implemented, ExitIdle will be called when ClientConn.Connect is called, if | ||||
| // the ClientConn is idle.  If unimplemented, ClientConn.Connect will cause | ||||
| // all SubConns to connect. | ||||
| // | ||||
| // Notice: it will be required for all balancers to implement this in a future | ||||
| // release. | ||||
| type ExitIdler interface { | ||||
| 	// ExitIdle instructs the LB policy to reconnect to backends / exit the | ||||
| 	// IDLE state, if appropriate and possible.  Note that SubConns that enter | ||||
| 	// the IDLE state will not reconnect until SubConn.Connect is called. | ||||
| 	ExitIdle() | ||||
| } | ||||
| 
 | ||||
| // SubConnState describes the state of a SubConn. | ||||
| type SubConnState struct { | ||||
| 	// ConnectivityState is the connectivity state of the SubConn. | ||||
| 	ConnectivityState connectivity.State | ||||
| 	// ConnectionError is set if the ConnectivityState is TransientFailure, | ||||
| 	// describing the reason the SubConn failed.  Otherwise, it is nil. | ||||
| 	ConnectionError error | ||||
| } | ||||
| 
 | ||||
| // ClientConnState describes the state of a ClientConn relevant to the | ||||
| // balancer. | ||||
| type ClientConnState struct { | ||||
| 	ResolverState resolver.State | ||||
| 	// The parsed load balancing configuration returned by the builder's | ||||
| 	// ParseConfig method, if implemented. | ||||
| 	BalancerConfig serviceconfig.LoadBalancingConfig | ||||
| } | ||||
| 
 | ||||
| // ErrBadResolverState may be returned by UpdateClientConnState to indicate a | ||||
| // problem with the provided name resolver data. | ||||
| var ErrBadResolverState = errors.New("bad resolver state") | ||||
| 
 | ||||
| // A ProducerBuilder is a simple constructor for a Producer.  It is used by the | ||||
| // SubConn to create producers when needed. | ||||
| type ProducerBuilder interface { | ||||
| 	// Build creates a Producer.  The first parameter is always a | ||||
| 	// grpc.ClientConnInterface (a type to allow creating RPCs/streams on the | ||||
| 	// associated SubConn), but is declared as interface{} to avoid a | ||||
| 	// dependency cycle.  Should also return a close function that will be | ||||
| 	// called when all references to the Producer have been given up. | ||||
| 	Build(grpcClientConnInterface interface{}) (p Producer, close func()) | ||||
| } | ||||
| 
 | ||||
| // A Producer is a type shared among potentially many consumers.  It is | ||||
| // associated with a SubConn, and an implementation will typically contain | ||||
| // other methods to provide additional functionality, e.g. configuration or | ||||
| // subscription registration. | ||||
| type Producer interface { | ||||
| } | ||||
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