[chore] remove nollamas middleware for now (after discussions with a security advisor) (#4433)

i'll keep this on a separate branch for now while i experiment with other possible alternatives, but for now both our hacky implementation especially, and more popular ones (like anubis) aren't looking too great on the deterrent front: https://github.com/eternal-flame-AD/pow-buster

Co-authored-by: tobi <tobi.smethurst@protonmail.com>
Reviewed-on: https://codeberg.org/superseriousbusiness/gotosocial/pulls/4433
Co-authored-by: kim <grufwub@gmail.com>
Co-committed-by: kim <grufwub@gmail.com>
This commit is contained in:
kim 2025-09-17 14:16:53 +02:00 committed by kim
commit 6801ce299a
28 changed files with 207 additions and 1395 deletions

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@ -1,4 +1,3 @@
node_modules
prism.js
prism.css
nollamasworker/sha256.js

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@ -1,30 +0,0 @@
/*
GoToSocial
Copyright (C) GoToSocial Authors admin@gotosocial.org
SPDX-License-Identifier: AGPL-3.0-or-later
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
.nollamas {
display: flex;
flex-direction: column;
.nollamas-status {
display: flex;
flex-direction: column;
align-self: center;
align-items: center;
}
}

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@ -73,24 +73,6 @@ skulk({
["babelify", { global: true }]
],
},
nollamas: {
entryFile: "nollamas",
outputFile: "nollamas.js",
preset: ["js"],
prodCfg: prodCfg,
transform: [
["babelify", { global: true }]
],
},
nollamasworker: {
entryFile: "nollamasworker",
outputFile: "nollamasworker.js",
preset: ["js"],
prodCfg: prodCfg,
transform: [
["babelify", { global: true }]
],
},
settings: {
entryFile: "settings",
outputFile: "settings.js",

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@ -1,129 +0,0 @@
/*
GoToSocial
Copyright (C) GoToSocial Authors admin@gotosocial.org
SPDX-License-Identifier: AGPL-3.0-or-later
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
const explanation = "Your browser is currently solving a proof-of-work challenge designed to deter \"ai\" scrapers. This should take no more than a few seconds...";
document.addEventListener("DOMContentLoaded", function() {
// Get the nollamas section container.
const nollamas = document.querySelector(".nollamas");
// Add some "loading" text to show that
// a proof-of-work captcha is being done.
const p = this.createElement("p");
p.className = "nollamas-explanation";
p.appendChild(document.createTextNode(explanation));
nollamas.appendChild(p);
// Add a loading spinner, but only
// animate it if motion is allowed.
const spinner = document.createElement("i");
spinner.className = "fa fa-spinner fa-2x fa-fw nollamas-status";
if (!window.matchMedia('(prefers-reduced-motion: reduce)').matches) {
spinner.className += " fa-pulse";
}
spinner.setAttribute("title","Solving...");
spinner.setAttribute("aria-label", "Solving");
nollamas.appendChild(spinner);
// Read the challenge and difficulty from
// data attributes on the nollamas section.
const seed = nollamas.dataset.nollamasSeed;
const challenge = nollamas.dataset.nollamasChallenge;
const threads = navigator.hardwareConcurrency;
if (typeof(threads) != "number" || threads < 1) { threads = 1; }
console.log("seed:", seed); // eslint-disable-line no-console
console.log("challenge:", challenge); // eslint-disable-line no-console
console.log("threads:", threads); // eslint-disable-line no-console
// Create an array to track
// all workers such that we
// can terminate them all.
const workers = [];
const terminateAll = () => { workers.forEach((worker) => worker.terminate() ); };
// Get time before task completion.
const startTime = performance.now();
// Prepare and start each worker,
// adding them to the workers array.
for (let i = 0; i < threads; i++) {
const worker = new Worker("/assets/dist/nollamasworker.js");
workers.push(worker);
// On any error terminate.
worker.onerror = (ev) => {
console.error("worker error:", ev); // eslint-disable-line no-console
terminateAll();
};
// Post worker message, where each
// worker will compute nonces in range:
// $threadNumber + $totalThreads * n
worker.postMessage({
challenge: challenge,
threads: threads,
thread: i,
seed: seed,
});
// Set main on-success function.
worker.onmessage = function (e) {
if (e.data.done) {
// Stop workers.
terminateAll();
// Log which thread found the solution.
console.log("solution from:", e.data.thread); // eslint-disable-line no-console
// Get total computation duration.
const endTime = performance.now();
const duration = endTime - startTime;
// Remove spinner and replace it with a tick
// and info about how long it took to solve.
nollamas.removeChild(spinner);
const solutionWrapper = document.createElement("div");
solutionWrapper.className = "nollamas-status";
const tick = document.createElement("i");
tick.className = "fa fa-check fa-2x fa-fw";
tick.setAttribute("title","Solved!");
tick.setAttribute("aria-label", "Solved!");
solutionWrapper.appendChild(tick);
const took = document.createElement("span");
const solvedText = `Solved after ${e.data.nonce} iterations by worker ${e.data.thread} of ${threads}, in ${duration.toString()}ms!`;
took.appendChild(document.createTextNode(solvedText));
solutionWrapper.appendChild(took);
nollamas.appendChild(solutionWrapper);
// Wait for 500ms before redirecting, to give
// visitors a shot at reading the message, but
// not so long that they have to wait unduly.
setTimeout(() => {
let url = new URL(window.location.href);
url.searchParams.set("nollamas_solution", e.data.nonce);
window.location.replace(url.toString());
}, 500);
}
};
}
});

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@ -1,56 +0,0 @@
/*
GoToSocial
Copyright (C) GoToSocial Authors admin@gotosocial.org
SPDX-License-Identifier: AGPL-3.0-or-later
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
import sha256 from "./sha256";
let compute = async function(seedStr, challengeStr, start, iter) {
const textEncoder = new TextEncoder();
let nonce = start;
while (true) { // eslint-disable-line no-constant-condition
// Create possible solution string from challenge string + nonce.
const solution = textEncoder.encode(seedStr + nonce.toString());
// Generate hex encoded SHA256 hashsum of solution.
const hashArray = Array.from(sha256(solution));
const hashAsHex = hashArray.map(b => b.toString(16).padStart(2, "0")).join("");
// Check whether hex encoded
// solution matches challenge.
if (hashAsHex == challengeStr) {
return nonce;
}
// Iter nonce.
nonce += iter;
}
};
onmessage = async function(e) {
const thread = e.data.thread;
const threads = e.data.threads;
console.log("worker started:", thread); // eslint-disable-line no-console
// Compute nonce value that produces 'challenge', for our allotted thread.
let nonce = await compute(e.data.seed, e.data.challenge, thread, threads);
// Post the solution nonce back to caller with thread no.
postMessage({ nonce: nonce, done: true, thread: thread });
};

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@ -1,113 +0,0 @@
/*
Copyright 2022 Andrea Griffini
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
// sha256(data) returns the digest of an input piece of data.
// sha256(none) returns an object you can call .add(data), and .digest() at the end.
// the returned digest is a 32-byte Uint8Array instance with an added .hex() function.
// input should be string (that will be encoded as UTF-8) or an array-like with values 0..255.
// source: https://github.com/6502/sha256
export default function sha256(data) {
let h0 = 0x6a09e667, h1 = 0xbb67ae85, h2 = 0x3c6ef372, h3 = 0xa54ff53a,
h4 = 0x510e527f, h5 = 0x9b05688c, h6 = 0x1f83d9ab, h7 = 0x5be0cd19,
tsz = 0, bp = 0;
const k = [0x428a2f98, 0x71374491, 0xb5c0fbcf, 0xe9b5dba5, 0x3956c25b, 0x59f111f1, 0x923f82a4, 0xab1c5ed5,
0xd807aa98, 0x12835b01, 0x243185be, 0x550c7dc3, 0x72be5d74, 0x80deb1fe, 0x9bdc06a7, 0xc19bf174,
0xe49b69c1, 0xefbe4786, 0x0fc19dc6, 0x240ca1cc, 0x2de92c6f, 0x4a7484aa, 0x5cb0a9dc, 0x76f988da,
0x983e5152, 0xa831c66d, 0xb00327c8, 0xbf597fc7, 0xc6e00bf3, 0xd5a79147, 0x06ca6351, 0x14292967,
0x27b70a85, 0x2e1b2138, 0x4d2c6dfc, 0x53380d13, 0x650a7354, 0x766a0abb, 0x81c2c92e, 0x92722c85,
0xa2bfe8a1, 0xa81a664b, 0xc24b8b70, 0xc76c51a3, 0xd192e819, 0xd6990624, 0xf40e3585, 0x106aa070,
0x19a4c116, 0x1e376c08, 0x2748774c, 0x34b0bcb5, 0x391c0cb3, 0x4ed8aa4a, 0x5b9cca4f, 0x682e6ff3,
0x748f82ee, 0x78a5636f, 0x84c87814, 0x8cc70208, 0x90befffa, 0xa4506ceb, 0xbef9a3f7, 0xc67178f2],
rrot = (x, n) => (x >>> n) | (x << (32-n)),
w = new Uint32Array(64),
buf = new Uint8Array(64),
process = () => {
for (let j=0,r=0; j<16; j++,r+=4) {
w[j] = (buf[r]<<24) | (buf[r+1]<<16) | (buf[r+2]<<8) | buf[r+3];
}
for (let j=16; j<64; j++) {
let s0 = rrot(w[j-15], 7) ^ rrot(w[j-15], 18) ^ (w[j-15] >>> 3);
let s1 = rrot(w[j-2], 17) ^ rrot(w[j-2], 19) ^ (w[j-2] >>> 10);
w[j] = (w[j-16] + s0 + w[j-7] + s1) | 0;
}
let a = h0, b = h1, c = h2, d = h3, e = h4, f = h5, g = h6, h = h7;
for (let j=0; j<64; j++) {
let S1 = rrot(e, 6) ^ rrot(e, 11) ^ rrot(e, 25),
ch = (e & f) ^ ((~e) & g),
t1 = (h + S1 + ch + k[j] + w[j]) | 0,
S0 = rrot(a, 2) ^ rrot(a, 13) ^ rrot(a, 22),
maj = (a & b) ^ (a & c) ^ (b & c),
t2 = (S0 + maj) | 0;
h = g; g = f; f = e; e = (d + t1)|0; d = c; c = b; b = a; a = (t1 + t2)|0;
}
h0 = (h0 + a)|0; h1 = (h1 + b)|0; h2 = (h2 + c)|0; h3 = (h3 + d)|0;
h4 = (h4 + e)|0; h5 = (h5 + f)|0; h6 = (h6 + g)|0; h7 = (h7 + h)|0;
bp = 0;
},
add = data => {
if (typeof data === "string") {
data = typeof TextEncoder === "undefined" ? Buffer.from(data) : (new TextEncoder).encode(data);
}
for (let i=0; i<data.length; i++) {
buf[bp++] = data[i];
if (bp === 64) {process();}
}
tsz += data.length;
},
digest = () => {
buf[bp++] = 0x80; if (bp == 64) {process();}
if (bp + 8 > 64) {
while (bp < 64) {buf[bp++] = 0x00;}
process();
}
while (bp < 58) {buf[bp++] = 0x00;}
// Max number of bytes is 35,184,372,088,831
let L = tsz * 8;
buf[bp++] = (L / 1099511627776.) & 255;
buf[bp++] = (L / 4294967296.) & 255;
buf[bp++] = L >>> 24;
buf[bp++] = (L >>> 16) & 255;
buf[bp++] = (L >>> 8) & 255;
buf[bp++] = L & 255;
process();
let reply = new Uint8Array(32);
reply[ 0] = h0 >>> 24; reply[ 1] = (h0 >>> 16) & 255; reply[ 2] = (h0 >>> 8) & 255; reply[ 3] = h0 & 255;
reply[ 4] = h1 >>> 24; reply[ 5] = (h1 >>> 16) & 255; reply[ 6] = (h1 >>> 8) & 255; reply[ 7] = h1 & 255;
reply[ 8] = h2 >>> 24; reply[ 9] = (h2 >>> 16) & 255; reply[10] = (h2 >>> 8) & 255; reply[11] = h2 & 255;
reply[12] = h3 >>> 24; reply[13] = (h3 >>> 16) & 255; reply[14] = (h3 >>> 8) & 255; reply[15] = h3 & 255;
reply[16] = h4 >>> 24; reply[17] = (h4 >>> 16) & 255; reply[18] = (h4 >>> 8) & 255; reply[19] = h4 & 255;
reply[20] = h5 >>> 24; reply[21] = (h5 >>> 16) & 255; reply[22] = (h5 >>> 8) & 255; reply[23] = h5 & 255;
reply[24] = h6 >>> 24; reply[25] = (h6 >>> 16) & 255; reply[26] = (h6 >>> 8) & 255; reply[27] = h6 & 255;
reply[28] = h7 >>> 24; reply[29] = (h7 >>> 16) & 255; reply[30] = (h7 >>> 8) & 255; reply[31] = h7 & 255;
reply.hex = () => {
let res = "";
reply.forEach(x => res += ("0" + x.toString(16)).slice(-2)); // eslint-disable-line no-return-assign
return res;
};
return reply;
};
if (data === undefined) {return {add, digest};}
add(data);
return digest();
}

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@ -1,43 +0,0 @@
{{- /*
// GoToSocial
// Copyright (C) GoToSocial Authors admin@gotosocial.org
// SPDX-License-Identifier: AGPL-3.0-or-later
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ -}}
{{- with . }}
<main>
<section class="nollamas"
data-nollamas-seed="{{ .seed }}"
data-nollamas-challenge="{{ .challenge }}"
>
<h1>Checking you're not a creepy crawler...</h1>
<noscript>
<p>
The page you're visiting is guarded from "ai" scrapers
and other crawlers by a proof-of-work challenge.
</p>
<p>
Unfortunately, this means that Javascript is required.
To see the page, <b>please enable Javascript and try again</b>.
</p>
<aside>
Once your browser has completed the challenge, you can turn
Javascript off again if you like. Revalidation is done once per hour.
</aside>
</noscript>
</section>
</main>
{{- end }}