[feature] Support new model of interaction flow for forward compat with v0.21.0 (#4394)

~~Still WIP!~~

This PR allows v0.20.0 of GtS to be forward-compatible with the interaction request / authorization flow that will fully replace the current flow in v0.21.0.

Basically, this means we need to recognize LikeRequest, ReplyRequest, and AnnounceRequest, and in response to those requests, deliver either a Reject or an Accept, with the latter pointing towards a LikeAuthorization, ReplyAuthorization, or AnnounceAuthorization, respectively. This can then be used by the remote instance to prove to third parties that the interaction has been accepted by the interactee. These Authorization types need to be dereferencable to third parties, so we need to serve them.

As well as recognizing the above "polite" interaction request types, we also need to still serve appropriate responses to "impolite" interaction request types, where an instance that's unaware of interaction policies tries to interact with a post by sending a reply, like, or boost directly, without wrapping it in a WhateverRequest type.

Doesn't fully close https://codeberg.org/superseriousbusiness/gotosocial/issues/4026 but gets damn near (just gotta update the federating with GtS documentation).

Migrations tested on both Postgres and SQLite.

Co-authored-by: kim <grufwub@gmail.com>
Reviewed-on: https://codeberg.org/superseriousbusiness/gotosocial/pulls/4394
Co-authored-by: tobi <tobi.smethurst@protonmail.com>
Co-committed-by: tobi <tobi.smethurst@protonmail.com>
This commit is contained in:
tobi 2025-09-14 15:37:35 +02:00 committed by tobi
commit 754b7be9cf
126 changed files with 6637 additions and 1778 deletions

View file

@ -526,9 +526,13 @@ func (u *utils) decrementFollowRequestsCount(
return nil
}
// requestFave stores an interaction request
// impoliteFaveRequest stores an interaction request
// for the given fave, and notifies the interactee.
func (u *utils) requestFave(
//
// It should be used only when an actor has sent a Like
// directly in response to a post that requires approval
// for it, instead of sending a LikeRequest.
func (u *utils) impoliteFaveRequest(
ctx context.Context,
fave *gtsmodel.StatusFave,
) error {
@ -555,8 +559,8 @@ func (u *utils) requestFave(
return nil
}
// Create + store new interaction request.
req = typeutils.StatusFaveToInteractionRequest(fave)
// Create + store new impolite interaction request.
req = typeutils.StatusFaveToImpoliteInteractionRequest(fave)
if err := u.state.DB.PutInteractionRequest(ctx, req); err != nil {
return gtserror.Newf("db error storing interaction request: %w", err)
}
@ -569,9 +573,13 @@ func (u *utils) requestFave(
return nil
}
// requestReply stores an interaction request
// impoliteReplyRequest stores an interaction request
// for the given reply, and notifies the interactee.
func (u *utils) requestReply(
//
// It should be used only when an actor has sent a reply
// directly in response to a post that requires approval
// for it, instead of sending a ReplyRequest.
func (u *utils) impoliteReplyRequest(
ctx context.Context,
reply *gtsmodel.Status,
) error {
@ -598,8 +606,8 @@ func (u *utils) requestReply(
return nil
}
// Create + store interaction request.
req = typeutils.StatusToInteractionRequest(reply)
// Create + store impolite interaction request.
req = typeutils.StatusToImpoliteInteractionRequest(reply)
if err := u.state.DB.PutInteractionRequest(ctx, req); err != nil {
return gtserror.Newf("db error storing interaction request: %w", err)
}
@ -612,9 +620,13 @@ func (u *utils) requestReply(
return nil
}
// requestAnnounce stores an interaction request
// impoliteAnnounceRequest stores an interaction request
// for the given announce, and notifies the interactee.
func (u *utils) requestAnnounce(
//
// It should be used only when an actor has sent an Announce
// directly in response to a post that requires approval
// for it, instead of sending an AnnounceRequest.
func (u *utils) impoliteAnnounceRequest(
ctx context.Context,
boost *gtsmodel.Status,
) error {
@ -641,8 +653,8 @@ func (u *utils) requestAnnounce(
return nil
}
// Create + store interaction request.
req = typeutils.StatusToInteractionRequest(boost)
// Create + store impolite interaction request.
req = typeutils.StatusToImpoliteInteractionRequest(boost)
if err := u.state.DB.PutInteractionRequest(ctx, req); err != nil {
return gtserror.Newf("db error storing interaction request: %w", err)
}