[performance] overhaul struct (+ result) caching library for simplicity, performance and multiple-result lookups (#2535)

* rewrite cache library as codeberg.org/gruf/go-structr, implement in gotosocial

* use actual go-structr release version (not just commit hash)

* revert go toolchain changes (damn you go for auto changing this)

* fix go mod woes

* ensure %w is used in calls to errs.Appendf()

* fix error checking

* fix possible panic

* remove unnecessary start/stop functions, move to main Cache{} struct, add note regarding which caches require start/stop

* fix copy-paste artifact... 😇

* fix all comment copy-paste artifacts

* remove dropID() function, now we can just use slices.DeleteFunc()

* use util.Deduplicate() instead of collate(), move collate to util

* move orderByIDs() to util package and "generify"

* add a util.DeleteIf() function, use this to delete entries on failed population

* use slices.DeleteFunc() instead of util.DeleteIf() (i had the logic mixed up in my head somehow lol)

* add note about how collate differs from deduplicate
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kim 2024-01-19 12:57:29 +00:00 committed by GitHub
commit 7ec1e1332e
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66 changed files with 4038 additions and 2711 deletions

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@ -79,9 +79,7 @@ func (suite *AnnounceTestSuite) TestAnnounceTwice() {
// Insert the boost-of status into the
// DB cache to emulate processor handling
boost.ID, _ = id.NewULIDFromTime(boost.CreatedAt)
suite.state.Caches.GTS.Status().Store(boost, func() error {
return nil
})
suite.state.Caches.GTS.Status.Put(boost)
// only the URI will be set for the boosted status
// because it still needs to be dereferenced