[chore] update go dependencies (#4304)

- github.com/KimMachineGun/automemlimit v0.7.2 => v0.7.3
- github.com/gin-contrib/cors v1.7.5 => v1.7.6
- github.com/minio/minio-go/v7 v7.0.92 => v7.0.94
- github.com/spf13/cast v1.8.0 => v1.9.2
- github.com/uptrace/bun{,/*} v1.2.11 => v1.2.14
- golang.org/x/image v0.27.0 => v0.28.0
- golang.org/x/net v0.40.0 => v0.41.0
- code.superseriousbusiness.org/go-swagger v0.31.0-gts-go1.23-fix => v0.32.3-gts-go1.23-fix

Reviewed-on: https://codeberg.org/superseriousbusiness/gotosocial/pulls/4304
Co-authored-by: kim <grufwub@gmail.com>
Co-committed-by: kim <grufwub@gmail.com>
This commit is contained in:
kim 2025-06-30 15:19:09 +02:00 committed by kim
commit 8b0ea56027
294 changed files with 139999 additions and 21873 deletions

View file

@ -1,41 +0,0 @@
// Copyright (c) 2012-2020 Ugorji Nwoke. All rights reserved.
// Use of this source code is governed by a MIT license found in the LICENSE file.
//go:build notfastpath || codec.notfastpath
// +build notfastpath codec.notfastpath
package codec
import "reflect"
const fastpathEnabled = false
// The generated fast-path code is very large, and adds a few seconds to the build time.
// This causes test execution, execution of small tools which use codec, etc
// to take a long time.
//
// To mitigate, we now support the notfastpath tag.
// This tag disables fastpath during build, allowing for faster build, test execution,
// short-program runs, etc.
func fastpathDecodeTypeSwitch(iv interface{}, d *Decoder) bool { return false }
func fastpathEncodeTypeSwitch(iv interface{}, e *Encoder) bool { return false }
// func fastpathEncodeTypeSwitchSlice(iv interface{}, e *Encoder) bool { return false }
// func fastpathEncodeTypeSwitchMap(iv interface{}, e *Encoder) bool { return false }
func fastpathDecodeSetZeroTypeSwitch(iv interface{}) bool { return false }
type fastpathT struct{}
type fastpathE struct {
rtid uintptr
rt reflect.Type
encfn func(*Encoder, *codecFnInfo, reflect.Value)
decfn func(*Decoder, *codecFnInfo, reflect.Value)
}
type fastpathA [0]fastpathE
func fastpathAvIndex(rtid uintptr) int { return -1 }
var fastpathAv fastpathA
var fastpathTV fastpathT