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	Grand test fixup (#138)
* start fixing up tests * fix up tests + automate with drone * fiddle with linting * messing about with drone.yml * some more fiddling * hmmm * add cache * add vendor directory * verbose * ci updates * update some little things * update sig
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| language: go | ||||
| 
 | ||||
| go: | ||||
|   - 1.13.x | ||||
|   - 1.14.x | ||||
| 
 | ||||
| install: | ||||
|   - go get -t -v ./... | ||||
| 
 | ||||
| script: | ||||
|   - go test -race -coverprofile=coverage.txt -covermode=atomic ./... | ||||
| 
 | ||||
| after_success: | ||||
|   - bash <(curl -s https://codecov.io/bash) | ||||
							
								
								
									
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							|  | @ -0,0 +1,674 @@ | |||
|                     GNU GENERAL PUBLIC LICENSE | ||||
|                        Version 3, 29 June 2007 | ||||
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| covered work, you indicate your acceptance of this License to do so. | ||||
| 
 | ||||
|   10. Automatic Licensing of Downstream Recipients. | ||||
| 
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|   Each time you convey a covered work, the recipient automatically | ||||
| receives a license from the original licensors, to run, modify and | ||||
| propagate that work, subject to this License.  You are not responsible | ||||
| for enforcing compliance by third parties with this License. | ||||
| 
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|   An "entity transaction" is a transaction transferring control of an | ||||
| organization, or substantially all assets of one, or subdividing an | ||||
| organization, or merging organizations.  If propagation of a covered | ||||
| work results from an entity transaction, each party to that | ||||
| transaction who receives a copy of the work also receives whatever | ||||
| licenses to the work the party's predecessor in interest had or could | ||||
| give under the previous paragraph, plus a right to possession of the | ||||
| Corresponding Source of the work from the predecessor in interest, if | ||||
| the predecessor has it or can get it with reasonable efforts. | ||||
| 
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|   You may not impose any further restrictions on the exercise of the | ||||
| rights granted or affirmed under this License.  For example, you may | ||||
| not impose a license fee, royalty, or other charge for exercise of | ||||
| rights granted under this License, and you may not initiate litigation | ||||
| (including a cross-claim or counterclaim in a lawsuit) alleging that | ||||
| any patent claim is infringed by making, using, selling, offering for | ||||
| sale, or importing the Program or any portion of it. | ||||
| 
 | ||||
|   11. Patents. | ||||
| 
 | ||||
|   A "contributor" is a copyright holder who authorizes use under this | ||||
| License of the Program or a work on which the Program is based.  The | ||||
| work thus licensed is called the contributor's "contributor version". | ||||
| 
 | ||||
|   A contributor's "essential patent claims" are all patent claims | ||||
| owned or controlled by the contributor, whether already acquired or | ||||
| hereafter acquired, that would be infringed by some manner, permitted | ||||
| by this License, of making, using, or selling its contributor version, | ||||
| but do not include claims that would be infringed only as a | ||||
| consequence of further modification of the contributor version.  For | ||||
| purposes of this definition, "control" includes the right to grant | ||||
| patent sublicenses in a manner consistent with the requirements of | ||||
| this License. | ||||
| 
 | ||||
|   Each contributor grants you a non-exclusive, worldwide, royalty-free | ||||
| patent license under the contributor's essential patent claims, to | ||||
| make, use, sell, offer for sale, import and otherwise run, modify and | ||||
| propagate the contents of its contributor version. | ||||
| 
 | ||||
|   In the following three paragraphs, a "patent license" is any express | ||||
| agreement or commitment, however denominated, not to enforce a patent | ||||
| (such as an express permission to practice a patent or covenant not to | ||||
| sue for patent infringement).  To "grant" such a patent license to a | ||||
| party means to make such an agreement or commitment not to enforce a | ||||
| patent against the party. | ||||
| 
 | ||||
|   If you convey a covered work, knowingly relying on a patent license, | ||||
| and the Corresponding Source of the work is not available for anyone | ||||
| to copy, free of charge and under the terms of this License, through a | ||||
| publicly available network server or other readily accessible means, | ||||
| then you must either (1) cause the Corresponding Source to be so | ||||
| available, or (2) arrange to deprive yourself of the benefit of the | ||||
| patent license for this particular work, or (3) arrange, in a manner | ||||
| consistent with the requirements of this License, to extend the patent | ||||
| license to downstream recipients.  "Knowingly relying" means you have | ||||
| actual knowledge that, but for the patent license, your conveying the | ||||
| covered work in a country, or your recipient's use of the covered work | ||||
| in a country, would infringe one or more identifiable patents in that | ||||
| country that you have reason to believe are valid. | ||||
| 
 | ||||
|   If, pursuant to or in connection with a single transaction or | ||||
| arrangement, you convey, or propagate by procuring conveyance of, a | ||||
| covered work, and grant a patent license to some of the parties | ||||
| receiving the covered work authorizing them to use, propagate, modify | ||||
| or convey a specific copy of the covered work, then the patent license | ||||
| you grant is automatically extended to all recipients of the covered | ||||
| work and works based on it. | ||||
| 
 | ||||
|   A patent license is "discriminatory" if it does not include within | ||||
| the scope of its coverage, prohibits the exercise of, or is | ||||
| conditioned on the non-exercise of one or more of the rights that are | ||||
| specifically granted under this License.  You may not convey a covered | ||||
| work if you are a party to an arrangement with a third party that is | ||||
| in the business of distributing software, under which you make payment | ||||
| to the third party based on the extent of your activity of conveying | ||||
| the work, and under which the third party grants, to any of the | ||||
| parties who would receive the covered work from you, a discriminatory | ||||
| patent license (a) in connection with copies of the covered work | ||||
| conveyed by you (or copies made from those copies), or (b) primarily | ||||
| for and in connection with specific products or compilations that | ||||
| contain the covered work, unless you entered into that arrangement, | ||||
| or that patent license was granted, prior to 28 March 2007. | ||||
| 
 | ||||
|   Nothing in this License shall be construed as excluding or limiting | ||||
| any implied license or other defenses to infringement that may | ||||
| otherwise be available to you under applicable patent law. | ||||
| 
 | ||||
|   12. No Surrender of Others' Freedom. | ||||
| 
 | ||||
|   If conditions are imposed on you (whether by court order, agreement or | ||||
| otherwise) that contradict the conditions of this License, they do not | ||||
| excuse you from the conditions of this License.  If you cannot convey a | ||||
| covered work so as to satisfy simultaneously your obligations under this | ||||
| License and any other pertinent obligations, then as a consequence you may | ||||
| not convey it at all.  For example, if you agree to terms that obligate you | ||||
| to collect a royalty for further conveying from those to whom you convey | ||||
| the Program, the only way you could satisfy both those terms and this | ||||
| License would be to refrain entirely from conveying the Program. | ||||
| 
 | ||||
|   13. Use with the GNU Affero General Public License. | ||||
| 
 | ||||
|   Notwithstanding any other provision of this License, you have | ||||
| permission to link or combine any covered work with a work licensed | ||||
| under version 3 of the GNU Affero General Public License into a single | ||||
| combined work, and to convey the resulting work.  The terms of this | ||||
| License will continue to apply to the part which is the covered work, | ||||
| but the special requirements of the GNU Affero General Public License, | ||||
| section 13, concerning interaction through a network will apply to the | ||||
| combination as such. | ||||
| 
 | ||||
|   14. Revised Versions of this License. | ||||
| 
 | ||||
|   The Free Software Foundation may publish revised and/or new versions of | ||||
| the GNU General Public License from time to time.  Such new versions will | ||||
| be similar in spirit to the present version, but may differ in detail to | ||||
| address new problems or concerns. | ||||
| 
 | ||||
|   Each version is given a distinguishing version number.  If the | ||||
| Program specifies that a certain numbered version of the GNU General | ||||
| Public License "or any later version" applies to it, you have the | ||||
| option of following the terms and conditions either of that numbered | ||||
| version or of any later version published by the Free Software | ||||
| Foundation.  If the Program does not specify a version number of the | ||||
| GNU General Public License, you may choose any version ever published | ||||
| by the Free Software Foundation. | ||||
| 
 | ||||
|   If the Program specifies that a proxy can decide which future | ||||
| versions of the GNU General Public License can be used, that proxy's | ||||
| public statement of acceptance of a version permanently authorizes you | ||||
| to choose that version for the Program. | ||||
| 
 | ||||
|   Later license versions may give you additional or different | ||||
| permissions.  However, no additional obligations are imposed on any | ||||
| author or copyright holder as a result of your choosing to follow a | ||||
| later version. | ||||
| 
 | ||||
|   15. Disclaimer of Warranty. | ||||
| 
 | ||||
|   THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY | ||||
| APPLICABLE LAW.  EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT | ||||
| HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY | ||||
| OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, | ||||
| THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | ||||
| PURPOSE.  THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM | ||||
| IS WITH YOU.  SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF | ||||
| ALL NECESSARY SERVICING, REPAIR OR CORRECTION. | ||||
| 
 | ||||
|   16. Limitation of Liability. | ||||
| 
 | ||||
|   IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING | ||||
| WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS | ||||
| THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY | ||||
| GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE | ||||
| USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF | ||||
| DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD | ||||
| PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), | ||||
| EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF | ||||
| SUCH DAMAGES. | ||||
| 
 | ||||
|   17. Interpretation of Sections 15 and 16. | ||||
| 
 | ||||
|   If the disclaimer of warranty and limitation of liability provided | ||||
| above cannot be given local legal effect according to their terms, | ||||
| reviewing courts shall apply local law that most closely approximates | ||||
| an absolute waiver of all civil liability in connection with the | ||||
| Program, unless a warranty or assumption of liability accompanies a | ||||
| copy of the Program in return for a fee. | ||||
| 
 | ||||
|                      END OF TERMS AND CONDITIONS | ||||
| 
 | ||||
|             How to Apply These Terms to Your New Programs | ||||
| 
 | ||||
|   If you develop a new program, and you want it to be of the greatest | ||||
| possible use to the public, the best way to achieve this is to make it | ||||
| free software which everyone can redistribute and change under these terms. | ||||
| 
 | ||||
|   To do so, attach the following notices to the program.  It is safest | ||||
| to attach them to the start of each source file to most effectively | ||||
| state the exclusion of warranty; and each file should have at least | ||||
| the "copyright" line and a pointer to where the full notice is found. | ||||
| 
 | ||||
|     <one line to give the program's name and a brief idea of what it does.> | ||||
|     Copyright (C) <year>  <name of author> | ||||
| 
 | ||||
|     This program is free software: you can redistribute it and/or modify | ||||
|     it under the terms of the GNU General Public License as published by | ||||
|     the Free Software Foundation, either version 3 of the License, or | ||||
|     (at your option) any later version. | ||||
| 
 | ||||
|     This program is distributed in the hope that it will be useful, | ||||
|     but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | ||||
|     GNU General Public License for more details. | ||||
| 
 | ||||
|     You should have received a copy of the GNU General Public License | ||||
|     along with this program.  If not, see <https://www.gnu.org/licenses/>. | ||||
| 
 | ||||
| Also add information on how to contact you by electronic and paper mail. | ||||
| 
 | ||||
|   If the program does terminal interaction, make it output a short | ||||
| notice like this when it starts in an interactive mode: | ||||
| 
 | ||||
|     <program>  Copyright (C) <year>  <name of author> | ||||
|     This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. | ||||
|     This is free software, and you are welcome to redistribute it | ||||
|     under certain conditions; type `show c' for details. | ||||
| 
 | ||||
| The hypothetical commands `show w' and `show c' should show the appropriate | ||||
| parts of the General Public License.  Of course, your program's commands | ||||
| might be different; for a GUI interface, you would use an "about box". | ||||
| 
 | ||||
|   You should also get your employer (if you work as a programmer) or school, | ||||
| if any, to sign a "copyright disclaimer" for the program, if necessary. | ||||
| For more information on this, and how to apply and follow the GNU GPL, see | ||||
| <https://www.gnu.org/licenses/>. | ||||
| 
 | ||||
|   The GNU General Public License does not permit incorporating your program | ||||
| into proprietary programs.  If your program is a subroutine library, you | ||||
| may consider it more useful to permit linking proprietary applications with | ||||
| the library.  If this is what you want to do, use the GNU Lesser General | ||||
| Public License instead of this License.  But first, please read | ||||
| <https://www.gnu.org/licenses/why-not-lgpl.html>. | ||||
							
								
								
									
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							|  | @ -0,0 +1,96 @@ | |||
| # go-blurhash [](https://travis-ci.org/buckket/go-blurhash) [](https://goreportcard.com/report/github.com/buckket/go-blurhash) [](https://codecov.io/gh/buckket/go-blurhash) [](https://pkg.go.dev/github.com/buckket/go-blurhash) | ||||
| 
 | ||||
| **go-blurhash** is a pure Go implementation of the [BlurHash](https://github.com/woltapp/blurhash) algorithm, which is used by | ||||
| [Mastodon](https://github.com/tootsuite/mastodon) an other Fediverse software to implement a swift way of preloading placeholder images as well | ||||
| as hiding sensitive media. Read more about it [here](https://blog.joinmastodon.org/2019/05/improving-support-for-adult-content-on-mastodon/). | ||||
| 
 | ||||
| **tl;dr:** BlurHash is a compact representation of a placeholder for an image. | ||||
| 
 | ||||
| This library allows generating the BlurHash of a given image, as well as | ||||
| reconstructing a blurred version with specified dimensions from a given BlurHash. | ||||
| 
 | ||||
| This library is based on the following reference implementations: | ||||
| - Encoder: [https://github.com/woltapp/blurhash/blob/master/C](https://github.com/woltapp/blurhash/blob/master/C) (C) | ||||
| - Deocder: [https://github.com/woltapp/blurhash/blob/master/TypeScript](https://github.com/woltapp/blurhash/blob/master/TypeScript) (TypeScript) | ||||
| 
 | ||||
| BlurHash is written by [Dag Ågren](https://github.com/DagAgren) / [Wolt](https://github.com/woltapp). | ||||
| 
 | ||||
| |            | Before                         | After                          | | ||||
| | ---------- |:------------------------------:| :-----------------------------:| | ||||
| | **Image**  | ![alt text][test]              | "LFE.@D9F01_2%L%MIVD*9Goe-;WB" | | ||||
| | **Hash**   | "LFE.@D9F01_2%L%MIVD*9Goe-;WB" | ![alt text][test_blur] | ||||
| 
 | ||||
| [test]: test.png "Blurhash example input." | ||||
| [test_blur]: test_blur.png "Blurhash example output" | ||||
| 
 | ||||
| ## Installation | ||||
| 
 | ||||
| ### From source | ||||
| 
 | ||||
|     go get -u github.com/buckket/go-blurhash | ||||
| 
 | ||||
| ## Usage | ||||
| 
 | ||||
| go-blurhash exports three functions: | ||||
| ```go | ||||
| func blurhash.Encode(xComponents, yComponents int, rgba image.Image) (string, error) | ||||
| func blurhash.Decode(hash string, width, height, punch int) (image.Image, error) | ||||
| func blurhash.Components(hash string) (xComponents, yComponents int, err error) | ||||
| ``` | ||||
| 
 | ||||
| Here’s a simple demonstration. Check [pkg.go.dev](https://pkg.go.dev/github.com/buckket/go-blurhash) for the full documentation. | ||||
| 
 | ||||
| ```go | ||||
| package main | ||||
| 
 | ||||
| import ( | ||||
| 	"fmt" | ||||
| 	"github.com/buckket/go-blurhash" | ||||
| 	"image/png" | ||||
| 	"os" | ||||
| ) | ||||
| 
 | ||||
| func main() { | ||||
| 	// Generate the BlurHash for a given image | ||||
| 	imageFile, _ := os.Open("test.png") | ||||
| 	loadedImage, err := png.Decode(imageFile) | ||||
| 	str, _ := blurhash.Encode(4, 3, loadedImage) | ||||
| 	if err != nil { | ||||
| 		// Handle errors | ||||
| 	} | ||||
| 	fmt.Printf("Hash: %s\n", str) | ||||
| 
 | ||||
| 	// Generate an image for a given BlurHash | ||||
| 	// Width will be 300px and Height will be 500px | ||||
| 	// Punch specifies the contrasts and defaults to 1 | ||||
| 	img, err := blurhash.Decode(str, 300, 500, 1) | ||||
| 	if err != nil { | ||||
| 		// Handle errors | ||||
| 	} | ||||
| 	f, _ := os.Create("test_blur.png") | ||||
| 	_ = png.Encode(f, img) | ||||
| 	 | ||||
| 	// Get the x and y components used for encoding a given BlurHash | ||||
| 	x, y, err := blurhash.Components("LFE.@D9F01_2%L%MIVD*9Goe-;WB") | ||||
| 	if err != nil { | ||||
| 		// Handle errors | ||||
| 	} | ||||
| 	fmt.Printf("xComponents: %d, yComponents: %d", x, y) | ||||
| } | ||||
| ``` | ||||
| 
 | ||||
| ## Limitations | ||||
| 
 | ||||
| - Presumably a bit slower than the C implementation (TODO: Benchmarks) | ||||
| 
 | ||||
| ## Notes | ||||
| 
 | ||||
| - As mentioned [here](https://github.com/woltapp/blurhash#how-fast-is-encoding-decoding), it’s best to | ||||
| generate very small images (~32x32px) via BlurHash and scale them up to the desired dimensions afterwards for optimal performance. | ||||
| - Since [#2](https://github.com/buckket/go-blurhash/pull/2) we diverted from the reference implementation by memorizing sRGBtoLinear values, thus increasing encoding speed at the cost of higher memory usage. | ||||
| - Starting with v1.1.0 the signature of blurhash.Encode() has changed slightly (see [#3](https://github.com/buckket/go-blurhash/issues/3)). | ||||
| 
 | ||||
| ## License | ||||
| 
 | ||||
|  GNU GPLv3+ | ||||
|   | ||||
							
								
								
									
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							|  | @ -0,0 +1,58 @@ | |||
| package base83 | ||||
| 
 | ||||
| import ( | ||||
| 	"fmt" | ||||
| 	"math" | ||||
| 	"strings" | ||||
| ) | ||||
| 
 | ||||
| const characters = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz#$%*+,-.:;=?@[]^_{|}~" | ||||
| 
 | ||||
| // An InvalidCharacterError occurs when a characters is found which is not part of the Base83 character set. | ||||
| type InvalidCharacterError rune | ||||
| 
 | ||||
| func (e InvalidCharacterError) Error() string { | ||||
| 	return fmt.Sprintf("base83: invalid string (character %q out of range)", rune(e)) | ||||
| } | ||||
| 
 | ||||
| // An InvalidLengthError occurs when a given value cannot be encoded to a string of given length. | ||||
| type InvalidLengthError int | ||||
| 
 | ||||
| func (e InvalidLengthError) Error() string { | ||||
| 	return fmt.Sprintf("base83: invalid length (%d)", int(e)) | ||||
| } | ||||
| 
 | ||||
| // Encode will encode the given integer value to a Base83 string with given length. | ||||
| // If length is too short to encode the given value InvalidLengthError will be returned. | ||||
| func Encode(value, length int) (string, error) { | ||||
| 	divisor := int(math.Pow(83, float64(length))) | ||||
| 	if value/divisor != 0 { | ||||
| 		return "", InvalidLengthError(length) | ||||
| 	} | ||||
| 	divisor /= 83 | ||||
| 
 | ||||
| 	var str strings.Builder | ||||
| 	str.Grow(length) | ||||
| 	for i := 0; i < length; i++ { | ||||
| 		if divisor <= 0 { | ||||
| 			return "", InvalidLengthError(length) | ||||
| 		} | ||||
| 		digit := (value / divisor) % 83 | ||||
| 		divisor /= 83 | ||||
| 		str.WriteRune(rune(characters[digit])) | ||||
| 	} | ||||
| 
 | ||||
| 	return str.String(), nil | ||||
| } | ||||
| 
 | ||||
| // Decode will decode the given Base83 string to an integer. | ||||
| func Decode(str string) (value int, err error) { | ||||
| 	for _, r := range str { | ||||
| 		idx := strings.IndexRune(characters, r) | ||||
| 		if idx == -1 { | ||||
| 			return 0, InvalidCharacterError(r) | ||||
| 		} | ||||
| 		value = value*83 + idx | ||||
| 	} | ||||
| 	return value, nil | ||||
| } | ||||
							
								
								
									
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							|  | @ -0,0 +1,109 @@ | |||
| package blurhash | ||||
| 
 | ||||
| import ( | ||||
| 	"fmt" | ||||
| 	"github.com/buckket/go-blurhash/base83" | ||||
| 	"image" | ||||
| 	"image/color" | ||||
| 	"math" | ||||
| ) | ||||
| 
 | ||||
| // An InvalidHashError occurs when the given hash is either too short or the length does not match its size flag. | ||||
| type InvalidHashError string | ||||
| 
 | ||||
| func (e InvalidHashError) Error() string { | ||||
| 	return fmt.Sprintf("blurhash: %s", string(e)) | ||||
| } | ||||
| 
 | ||||
| // Components decodes and returns the number of x and y components in the given BlurHash. | ||||
| func Components(hash string) (xComponents, yComponents int, err error) { | ||||
| 	if len(hash) < 6 { | ||||
| 		return 0, 0, InvalidHashError("hash is invalid (too short)") | ||||
| 	} | ||||
| 
 | ||||
| 	sizeFlag, err := base83.Decode(string(hash[0])) | ||||
| 	if err != nil { | ||||
| 		return 0, 0, err | ||||
| 	} | ||||
| 
 | ||||
| 	yComponents = (sizeFlag / 9) + 1 | ||||
| 	xComponents = (sizeFlag % 9) + 1 | ||||
| 
 | ||||
| 	if len(hash) != 4+2*xComponents*yComponents { | ||||
| 		return 0, 0, InvalidHashError("hash is invalid (length mismatch)") | ||||
| 	} | ||||
| 
 | ||||
| 	return xComponents, yComponents, nil | ||||
| } | ||||
| 
 | ||||
| // Decode generates an image of the given BlurHash with a size of width and height. | ||||
| // Punch is a multiplier that adjusts the contrast of the resulting image. | ||||
| func Decode(hash string, width, height, punch int) (image.Image, error) { | ||||
| 	xComp, yComp, err := Components(hash) | ||||
| 	if err != nil { | ||||
| 		return nil, err | ||||
| 	} | ||||
| 
 | ||||
| 	quantisedMaximumValue, err := base83.Decode(string(hash[1])) | ||||
| 	if err != nil { | ||||
| 		return nil, err | ||||
| 	} | ||||
| 	maximumValue := (float64(quantisedMaximumValue) + 1) / 166 | ||||
| 
 | ||||
| 	if punch == 0 { | ||||
| 		punch = 1 | ||||
| 	} | ||||
| 
 | ||||
| 	colors := make([][3]float64, xComp*yComp) | ||||
| 
 | ||||
| 	for i := range colors { | ||||
| 		if i == 0 { | ||||
| 			value, err := base83.Decode(hash[2:6]) | ||||
| 			if err != nil { | ||||
| 				return nil, err | ||||
| 			} | ||||
| 			colors[i] = decodeDC(value) | ||||
| 		} else { | ||||
| 			value, err := base83.Decode(hash[4+i*2 : 6+i*2]) | ||||
| 			if err != nil { | ||||
| 				return nil, err | ||||
| 			} | ||||
| 			colors[i] = decodeAC(value, maximumValue*float64(punch)) | ||||
| 		} | ||||
| 	} | ||||
| 
 | ||||
| 	img := image.NewNRGBA(image.Rect(0, 0, width, height)) | ||||
| 
 | ||||
| 	for y := 0; y < height; y++ { | ||||
| 		for x := 0; x < width; x++ { | ||||
| 			var r, g, b float64 | ||||
| 			for j := 0; j < yComp; j++ { | ||||
| 				for i := 0; i < xComp; i++ { | ||||
| 					basis := math.Cos(math.Pi*float64(x)*float64(i)/float64(width)) * | ||||
| 						math.Cos(math.Pi*float64(y)*float64(j)/float64(height)) | ||||
| 					pcolor := colors[i+j*xComp] | ||||
| 					r += pcolor[0] * basis | ||||
| 					g += pcolor[1] * basis | ||||
| 					b += pcolor[2] * basis | ||||
| 				} | ||||
| 			} | ||||
| 			img.SetNRGBA(x, y, color.NRGBA{R: uint8(linearTosRGB(r)), G: uint8(linearTosRGB(g)), B: uint8(linearTosRGB(b)), A: 255}) | ||||
| 		} | ||||
| 	} | ||||
| 
 | ||||
| 	return img, nil | ||||
| } | ||||
| 
 | ||||
| func decodeDC(value int) [3]float64 { | ||||
| 	return [3]float64{sRGBToLinear(value >> 16), sRGBToLinear(value >> 8 & 255), sRGBToLinear(value & 255)} | ||||
| } | ||||
| 
 | ||||
| func decodeAC(value int, maximumValue float64) [3]float64 { | ||||
| 	quantR := math.Floor(float64(value) / (19 * 19)) | ||||
| 	quantG := math.Mod(math.Floor(float64(value)/19), 19) | ||||
| 	quantB := math.Mod(float64(value), 19) | ||||
| 	sp := func(quant float64) float64 { | ||||
| 		return signPow((quant-9)/9, 2.0) * maximumValue | ||||
| 	} | ||||
| 	return [3]float64{sp(quantR), sp(quantG), sp(quantB)} | ||||
| } | ||||
							
								
								
									
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							|  | @ -0,0 +1,164 @@ | |||
| package blurhash | ||||
| 
 | ||||
| import ( | ||||
| 	"fmt" | ||||
| 	"github.com/buckket/go-blurhash/base83" | ||||
| 	"image" | ||||
| 	"math" | ||||
| 	"strings" | ||||
| ) | ||||
| 
 | ||||
| func init() { | ||||
| 	initLinearTable(channelToLinear[:]) | ||||
| } | ||||
| 
 | ||||
| var channelToLinear [256]float64 | ||||
| 
 | ||||
| func initLinearTable(table []float64) { | ||||
| 	for i := range table { | ||||
| 		channelToLinear[i] = sRGBToLinear(i) | ||||
| 	} | ||||
| } | ||||
| 
 | ||||
| // An InvalidParameterError occurs when an invalid argument is passed to either the Decode or Encode function. | ||||
| type InvalidParameterError struct { | ||||
| 	Value     int | ||||
| 	Parameter string | ||||
| } | ||||
| 
 | ||||
| func (e InvalidParameterError) Error() string { | ||||
| 	return fmt.Sprintf("blurhash: %sComponents (%d) must be element of [1-9]", e.Parameter, e.Value) | ||||
| } | ||||
| 
 | ||||
| // An EncodingError represents an error that occurred during the encoding of the given value. | ||||
| // This most likely means that your input image is invalid and can not be processed. | ||||
| type EncodingError string | ||||
| 
 | ||||
| func (e EncodingError) Error() string { | ||||
| 	return fmt.Sprintf("blurhash: %s", string(e)) | ||||
| } | ||||
| 
 | ||||
| // Encode calculates the Blurhash for an image using the given x and y component counts. | ||||
| // The x and y components have to be between 1 and 9 respectively. | ||||
| // The image must be of image.Image type. | ||||
| func Encode(xComponents int, yComponents int, rgba image.Image) (string, error) { | ||||
| 	if xComponents < 1 || xComponents > 9 { | ||||
| 		return "", InvalidParameterError{xComponents, "x"} | ||||
| 	} | ||||
| 	if yComponents < 1 || yComponents > 9 { | ||||
| 		return "", InvalidParameterError{yComponents, "y"} | ||||
| 	} | ||||
| 
 | ||||
| 	var blurhash strings.Builder | ||||
| 	blurhash.Grow(4 + 2*xComponents*yComponents) | ||||
| 
 | ||||
| 	// Size Flag | ||||
| 	str, err := base83.Encode((xComponents-1)+(yComponents-1)*9, 1) | ||||
| 	if err != nil { | ||||
| 		return "", EncodingError("could not encode size flag") | ||||
| 	} | ||||
| 	blurhash.WriteString(str) | ||||
| 
 | ||||
| 	factors := make([]float64, yComponents*xComponents*3) | ||||
| 	multiplyBasisFunction(rgba, factors, xComponents, yComponents) | ||||
| 
 | ||||
| 	var maximumValue float64 | ||||
| 	var quantisedMaximumValue int | ||||
| 	var acCount = xComponents*yComponents - 1 | ||||
| 	if acCount > 0 { | ||||
| 		var actualMaximumValue float64 | ||||
| 		for i := 0; i < acCount*3; i++ { | ||||
| 			actualMaximumValue = math.Max(math.Abs(factors[i+3]), actualMaximumValue) | ||||
| 		} | ||||
| 		quantisedMaximumValue = int(math.Max(0, math.Min(82, math.Floor(actualMaximumValue*166-0.5)))) | ||||
| 		maximumValue = (float64(quantisedMaximumValue) + 1) / 166 | ||||
| 	} else { | ||||
| 		maximumValue = 1 | ||||
| 	} | ||||
| 
 | ||||
| 	// Quantised max AC component | ||||
| 	str, err = base83.Encode(quantisedMaximumValue, 1) | ||||
| 	if err != nil { | ||||
| 		return "", EncodingError("could not encode quantised max AC component") | ||||
| 	} | ||||
| 	blurhash.WriteString(str) | ||||
| 
 | ||||
| 	// DC value | ||||
| 	str, err = base83.Encode(encodeDC(factors[0], factors[1], factors[2]), 4) | ||||
| 	if err != nil { | ||||
| 		return "", EncodingError("could not encode DC value") | ||||
| 	} | ||||
| 	blurhash.WriteString(str) | ||||
| 
 | ||||
| 	// AC values | ||||
| 	for i := 0; i < acCount; i++ { | ||||
| 		str, err = base83.Encode(encodeAC(factors[3+(i*3+0)], factors[3+(i*3+1)], factors[3+(i*3+2)], maximumValue), 2) | ||||
| 		if err != nil { | ||||
| 			return "", EncodingError("could not encode AC value") | ||||
| 		} | ||||
| 		blurhash.WriteString(str) | ||||
| 	} | ||||
| 
 | ||||
| 	if blurhash.Len() != 4+2*xComponents*yComponents { | ||||
| 		return "", EncodingError("hash does not match expected size") | ||||
| 	} | ||||
| 
 | ||||
| 	return blurhash.String(), nil | ||||
| } | ||||
| 
 | ||||
| func multiplyBasisFunction(rgba image.Image, factors []float64, xComponents int, yComponents int) { | ||||
| 	height := rgba.Bounds().Max.Y | ||||
| 	width := rgba.Bounds().Max.X | ||||
| 
 | ||||
| 	xvalues := make([][]float64, xComponents) | ||||
| 	for xComponent := 0; xComponent < xComponents; xComponent++ { | ||||
| 		xvalues[xComponent] = make([]float64, width) | ||||
| 		for x := 0; x < width; x++ { | ||||
| 			xvalues[xComponent][x] = math.Cos(math.Pi * float64(xComponent) * float64(x) / float64(width)) | ||||
| 		} | ||||
| 	} | ||||
| 
 | ||||
| 	yvalues := make([][]float64, yComponents) | ||||
| 	for yComponent := 0; yComponent < yComponents; yComponent++ { | ||||
| 		yvalues[yComponent] = make([]float64, height) | ||||
| 		for y := 0; y < height; y++ { | ||||
| 			yvalues[yComponent][y] = math.Cos(math.Pi * float64(yComponent) * float64(y) / float64(height)) | ||||
| 		} | ||||
| 	} | ||||
| 
 | ||||
| 	for y := 0; y < height; y++ { | ||||
| 		for x := 0; x < width; x++ { | ||||
| 			rt, gt, bt, _ := rgba.At(x, y).RGBA() | ||||
| 			lr := channelToLinear[rt>>8] | ||||
| 			lg := channelToLinear[gt>>8] | ||||
| 			lb := channelToLinear[bt>>8] | ||||
| 
 | ||||
| 			for yc := 0; yc < yComponents; yc++ { | ||||
| 				for xc := 0; xc < xComponents; xc++ { | ||||
| 
 | ||||
| 					scale := 1 / float64(width*height) | ||||
| 
 | ||||
| 					if xc != 0 || yc != 0 { | ||||
| 						scale = 2 / float64(width*height) | ||||
| 					} | ||||
| 
 | ||||
| 					basis := xvalues[xc][x] * yvalues[yc][y] | ||||
| 					factors[0+xc*3+yc*3*xComponents] += lr * basis * scale | ||||
| 					factors[1+xc*3+yc*3*xComponents] += lg * basis * scale | ||||
| 					factors[2+xc*3+yc*3*xComponents] += lb * basis * scale | ||||
| 				} | ||||
| 			} | ||||
| 		} | ||||
| 	} | ||||
| } | ||||
| 
 | ||||
| func encodeDC(r, g, b float64) int { | ||||
| 	return (linearTosRGB(r) << 16) + (linearTosRGB(g) << 8) + linearTosRGB(b) | ||||
| } | ||||
| 
 | ||||
| func encodeAC(r, g, b, maximumValue float64) int { | ||||
| 	quant := func(f float64) int { | ||||
| 		return int(math.Max(0, math.Min(18, math.Floor(signPow(f/maximumValue, 0.5)*9+9.5)))) | ||||
| 	} | ||||
| 	return quant(r)*19*19 + quant(g)*19 + quant(b) | ||||
| } | ||||
							
								
								
									
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							|  | @ -0,0 +1,3 @@ | |||
| module github.com/buckket/go-blurhash | ||||
| 
 | ||||
| go 1.14 | ||||
							
								
								
									
										
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							|  | @ -0,0 +1,23 @@ | |||
| package blurhash | ||||
| 
 | ||||
| import "math" | ||||
| 
 | ||||
| func linearTosRGB(value float64) int { | ||||
| 	v := math.Max(0, math.Min(1, value)) | ||||
| 	if v <= 0.0031308 { | ||||
| 		return int(v*12.92*255 + 0.5) | ||||
| 	} | ||||
| 	return int((1.055*math.Pow(v, 1/2.4)-0.055)*255 + 0.5) | ||||
| } | ||||
| 
 | ||||
| func sRGBToLinear(value int) float64 { | ||||
| 	v := float64(value) / 255 | ||||
| 	if v <= 0.04045 { | ||||
| 		return v / 12.92 | ||||
| 	} | ||||
| 	return math.Pow((v+0.055)/1.055, 2.4) | ||||
| } | ||||
| 
 | ||||
| func signPow(value, exp float64) float64 { | ||||
| 	return math.Copysign(math.Pow(math.Abs(value), exp), value) | ||||
| } | ||||
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