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	Grand test fixup (#138)
* start fixing up tests * fix up tests + automate with drone * fiddle with linting * messing about with drone.yml * some more fiddling * hmmm * add cache * add vendor directory * verbose * ci updates * update some little things * update sig
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							|  | @ -0,0 +1,225 @@ | |||
| // Copyright 2011 The Go Authors. All rights reserved. | ||||
| // Use of this source code is governed by a BSD-style | ||||
| // license that can be found in the LICENSE file. | ||||
| 
 | ||||
| package html | ||||
| 
 | ||||
| import ( | ||||
| 	"golang.org/x/net/html/atom" | ||||
| ) | ||||
| 
 | ||||
| // A NodeType is the type of a Node. | ||||
| type NodeType uint32 | ||||
| 
 | ||||
| const ( | ||||
| 	ErrorNode NodeType = iota | ||||
| 	TextNode | ||||
| 	DocumentNode | ||||
| 	ElementNode | ||||
| 	CommentNode | ||||
| 	DoctypeNode | ||||
| 	// RawNode nodes are not returned by the parser, but can be part of the | ||||
| 	// Node tree passed to func Render to insert raw HTML (without escaping). | ||||
| 	// If so, this package makes no guarantee that the rendered HTML is secure | ||||
| 	// (from e.g. Cross Site Scripting attacks) or well-formed. | ||||
| 	RawNode | ||||
| 	scopeMarkerNode | ||||
| ) | ||||
| 
 | ||||
| // Section 12.2.4.3 says "The markers are inserted when entering applet, | ||||
| // object, marquee, template, td, th, and caption elements, and are used | ||||
| // to prevent formatting from "leaking" into applet, object, marquee, | ||||
| // template, td, th, and caption elements". | ||||
| var scopeMarker = Node{Type: scopeMarkerNode} | ||||
| 
 | ||||
| // A Node consists of a NodeType and some Data (tag name for element nodes, | ||||
| // content for text) and are part of a tree of Nodes. Element nodes may also | ||||
| // have a Namespace and contain a slice of Attributes. Data is unescaped, so | ||||
| // that it looks like "a<b" rather than "a<b". For element nodes, DataAtom | ||||
| // is the atom for Data, or zero if Data is not a known tag name. | ||||
| // | ||||
| // An empty Namespace implies a "http://www.w3.org/1999/xhtml" namespace. | ||||
| // Similarly, "math" is short for "http://www.w3.org/1998/Math/MathML", and | ||||
| // "svg" is short for "http://www.w3.org/2000/svg". | ||||
| type Node struct { | ||||
| 	Parent, FirstChild, LastChild, PrevSibling, NextSibling *Node | ||||
| 
 | ||||
| 	Type      NodeType | ||||
| 	DataAtom  atom.Atom | ||||
| 	Data      string | ||||
| 	Namespace string | ||||
| 	Attr      []Attribute | ||||
| } | ||||
| 
 | ||||
| // InsertBefore inserts newChild as a child of n, immediately before oldChild | ||||
| // in the sequence of n's children. oldChild may be nil, in which case newChild | ||||
| // is appended to the end of n's children. | ||||
| // | ||||
| // It will panic if newChild already has a parent or siblings. | ||||
| func (n *Node) InsertBefore(newChild, oldChild *Node) { | ||||
| 	if newChild.Parent != nil || newChild.PrevSibling != nil || newChild.NextSibling != nil { | ||||
| 		panic("html: InsertBefore called for an attached child Node") | ||||
| 	} | ||||
| 	var prev, next *Node | ||||
| 	if oldChild != nil { | ||||
| 		prev, next = oldChild.PrevSibling, oldChild | ||||
| 	} else { | ||||
| 		prev = n.LastChild | ||||
| 	} | ||||
| 	if prev != nil { | ||||
| 		prev.NextSibling = newChild | ||||
| 	} else { | ||||
| 		n.FirstChild = newChild | ||||
| 	} | ||||
| 	if next != nil { | ||||
| 		next.PrevSibling = newChild | ||||
| 	} else { | ||||
| 		n.LastChild = newChild | ||||
| 	} | ||||
| 	newChild.Parent = n | ||||
| 	newChild.PrevSibling = prev | ||||
| 	newChild.NextSibling = next | ||||
| } | ||||
| 
 | ||||
| // AppendChild adds a node c as a child of n. | ||||
| // | ||||
| // It will panic if c already has a parent or siblings. | ||||
| func (n *Node) AppendChild(c *Node) { | ||||
| 	if c.Parent != nil || c.PrevSibling != nil || c.NextSibling != nil { | ||||
| 		panic("html: AppendChild called for an attached child Node") | ||||
| 	} | ||||
| 	last := n.LastChild | ||||
| 	if last != nil { | ||||
| 		last.NextSibling = c | ||||
| 	} else { | ||||
| 		n.FirstChild = c | ||||
| 	} | ||||
| 	n.LastChild = c | ||||
| 	c.Parent = n | ||||
| 	c.PrevSibling = last | ||||
| } | ||||
| 
 | ||||
| // RemoveChild removes a node c that is a child of n. Afterwards, c will have | ||||
| // no parent and no siblings. | ||||
| // | ||||
| // It will panic if c's parent is not n. | ||||
| func (n *Node) RemoveChild(c *Node) { | ||||
| 	if c.Parent != n { | ||||
| 		panic("html: RemoveChild called for a non-child Node") | ||||
| 	} | ||||
| 	if n.FirstChild == c { | ||||
| 		n.FirstChild = c.NextSibling | ||||
| 	} | ||||
| 	if c.NextSibling != nil { | ||||
| 		c.NextSibling.PrevSibling = c.PrevSibling | ||||
| 	} | ||||
| 	if n.LastChild == c { | ||||
| 		n.LastChild = c.PrevSibling | ||||
| 	} | ||||
| 	if c.PrevSibling != nil { | ||||
| 		c.PrevSibling.NextSibling = c.NextSibling | ||||
| 	} | ||||
| 	c.Parent = nil | ||||
| 	c.PrevSibling = nil | ||||
| 	c.NextSibling = nil | ||||
| } | ||||
| 
 | ||||
| // reparentChildren reparents all of src's child nodes to dst. | ||||
| func reparentChildren(dst, src *Node) { | ||||
| 	for { | ||||
| 		child := src.FirstChild | ||||
| 		if child == nil { | ||||
| 			break | ||||
| 		} | ||||
| 		src.RemoveChild(child) | ||||
| 		dst.AppendChild(child) | ||||
| 	} | ||||
| } | ||||
| 
 | ||||
| // clone returns a new node with the same type, data and attributes. | ||||
| // The clone has no parent, no siblings and no children. | ||||
| func (n *Node) clone() *Node { | ||||
| 	m := &Node{ | ||||
| 		Type:     n.Type, | ||||
| 		DataAtom: n.DataAtom, | ||||
| 		Data:     n.Data, | ||||
| 		Attr:     make([]Attribute, len(n.Attr)), | ||||
| 	} | ||||
| 	copy(m.Attr, n.Attr) | ||||
| 	return m | ||||
| } | ||||
| 
 | ||||
| // nodeStack is a stack of nodes. | ||||
| type nodeStack []*Node | ||||
| 
 | ||||
| // pop pops the stack. It will panic if s is empty. | ||||
| func (s *nodeStack) pop() *Node { | ||||
| 	i := len(*s) | ||||
| 	n := (*s)[i-1] | ||||
| 	*s = (*s)[:i-1] | ||||
| 	return n | ||||
| } | ||||
| 
 | ||||
| // top returns the most recently pushed node, or nil if s is empty. | ||||
| func (s *nodeStack) top() *Node { | ||||
| 	if i := len(*s); i > 0 { | ||||
| 		return (*s)[i-1] | ||||
| 	} | ||||
| 	return nil | ||||
| } | ||||
| 
 | ||||
| // index returns the index of the top-most occurrence of n in the stack, or -1 | ||||
| // if n is not present. | ||||
| func (s *nodeStack) index(n *Node) int { | ||||
| 	for i := len(*s) - 1; i >= 0; i-- { | ||||
| 		if (*s)[i] == n { | ||||
| 			return i | ||||
| 		} | ||||
| 	} | ||||
| 	return -1 | ||||
| } | ||||
| 
 | ||||
| // contains returns whether a is within s. | ||||
| func (s *nodeStack) contains(a atom.Atom) bool { | ||||
| 	for _, n := range *s { | ||||
| 		if n.DataAtom == a && n.Namespace == "" { | ||||
| 			return true | ||||
| 		} | ||||
| 	} | ||||
| 	return false | ||||
| } | ||||
| 
 | ||||
| // insert inserts a node at the given index. | ||||
| func (s *nodeStack) insert(i int, n *Node) { | ||||
| 	(*s) = append(*s, nil) | ||||
| 	copy((*s)[i+1:], (*s)[i:]) | ||||
| 	(*s)[i] = n | ||||
| } | ||||
| 
 | ||||
| // remove removes a node from the stack. It is a no-op if n is not present. | ||||
| func (s *nodeStack) remove(n *Node) { | ||||
| 	i := s.index(n) | ||||
| 	if i == -1 { | ||||
| 		return | ||||
| 	} | ||||
| 	copy((*s)[i:], (*s)[i+1:]) | ||||
| 	j := len(*s) - 1 | ||||
| 	(*s)[j] = nil | ||||
| 	*s = (*s)[:j] | ||||
| } | ||||
| 
 | ||||
| type insertionModeStack []insertionMode | ||||
| 
 | ||||
| func (s *insertionModeStack) pop() (im insertionMode) { | ||||
| 	i := len(*s) | ||||
| 	im = (*s)[i-1] | ||||
| 	*s = (*s)[:i-1] | ||||
| 	return im | ||||
| } | ||||
| 
 | ||||
| func (s *insertionModeStack) top() insertionMode { | ||||
| 	if i := len(*s); i > 0 { | ||||
| 		return (*s)[i-1] | ||||
| 	} | ||||
| 	return nil | ||||
| } | ||||
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