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	[chore]: Bump github.com/jackc/pgx/v5 from 5.4.3 to 5.5.0 (#2336)
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
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					 47 changed files with 2905 additions and 162 deletions
				
			
		
							
								
								
									
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								vendor/github.com/jackc/pgx/v5/pgxpool/stat.go
									
										
									
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								vendor/github.com/jackc/pgx/v5/pgxpool/stat.go
									
										
									
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package pgxpool
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import (
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	"time"
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	"github.com/jackc/puddle/v2"
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)
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// Stat is a snapshot of Pool statistics.
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type Stat struct {
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	s                    *puddle.Stat
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	newConnsCount        int64
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	lifetimeDestroyCount int64
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	idleDestroyCount     int64
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}
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// AcquireCount returns the cumulative count of successful acquires from the pool.
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func (s *Stat) AcquireCount() int64 {
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	return s.s.AcquireCount()
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}
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// AcquireDuration returns the total duration of all successful acquires from
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// the pool.
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func (s *Stat) AcquireDuration() time.Duration {
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	return s.s.AcquireDuration()
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}
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// AcquiredConns returns the number of currently acquired connections in the pool.
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func (s *Stat) AcquiredConns() int32 {
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	return s.s.AcquiredResources()
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}
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// CanceledAcquireCount returns the cumulative count of acquires from the pool
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// that were canceled by a context.
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func (s *Stat) CanceledAcquireCount() int64 {
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	return s.s.CanceledAcquireCount()
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}
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// ConstructingConns returns the number of conns with construction in progress in
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// the pool.
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func (s *Stat) ConstructingConns() int32 {
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	return s.s.ConstructingResources()
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}
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// EmptyAcquireCount returns the cumulative count of successful acquires from the pool
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// that waited for a resource to be released or constructed because the pool was
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// empty.
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func (s *Stat) EmptyAcquireCount() int64 {
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	return s.s.EmptyAcquireCount()
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}
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// IdleConns returns the number of currently idle conns in the pool.
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func (s *Stat) IdleConns() int32 {
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	return s.s.IdleResources()
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}
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// MaxConns returns the maximum size of the pool.
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func (s *Stat) MaxConns() int32 {
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	return s.s.MaxResources()
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}
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// TotalConns returns the total number of resources currently in the pool.
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// The value is the sum of ConstructingConns, AcquiredConns, and
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// IdleConns.
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func (s *Stat) TotalConns() int32 {
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	return s.s.TotalResources()
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}
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// NewConnsCount returns the cumulative count of new connections opened.
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func (s *Stat) NewConnsCount() int64 {
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	return s.newConnsCount
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}
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// MaxLifetimeDestroyCount returns the cumulative count of connections destroyed
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// because they exceeded MaxConnLifetime.
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func (s *Stat) MaxLifetimeDestroyCount() int64 {
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	return s.lifetimeDestroyCount
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}
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// MaxIdleDestroyCount returns the cumulative count of connections destroyed because
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// they exceeded MaxConnIdleTime.
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func (s *Stat) MaxIdleDestroyCount() int64 {
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	return s.idleDestroyCount
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}
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