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	[chore]: Bump github.com/gin-contrib/gzip from 1.0.0 to 1.0.1 (#2899)
Bumps [github.com/gin-contrib/gzip](https://github.com/gin-contrib/gzip) from 1.0.0 to 1.0.1. - [Release notes](https://github.com/gin-contrib/gzip/releases) - [Changelog](https://github.com/gin-contrib/gzip/blob/master/.goreleaser.yaml) - [Commits](https://github.com/gin-contrib/gzip/compare/v1.0.0...v1.0.1) --- updated-dependencies: - dependency-name: github.com/gin-contrib/gzip dependency-type: direct:production update-type: version-update:semver-patch ... Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
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								vendor/github.com/cloudwego/base64x/native_amd64.go
									
										
									
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							|  | @ -0,0 +1,58 @@ | |||
| /* | ||||
|  * Copyright 2024 CloudWeGo Authors | ||||
|  * | ||||
|  * Licensed under the Apache License, Version 2.0 (the "License"); | ||||
|  * you may not use this file except in compliance with the License. | ||||
|  * You may obtain a copy of the License at | ||||
|  * | ||||
|  *     http://www.apache.org/licenses/LICENSE-2.0 | ||||
|  * | ||||
|  * Unless required by applicable law or agreed to in writing, software | ||||
|  * distributed under the License is distributed on an "AS IS" BASIS, | ||||
|  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||||
|  * See the License for the specific language governing permissions and | ||||
|  * limitations under the License. | ||||
|  */ | ||||
| 
 | ||||
| //go:generate make | ||||
| package base64x | ||||
| 
 | ||||
| import ( | ||||
|     `unsafe` | ||||
| 
 | ||||
|     `github.com/bytedance/sonic/loader` | ||||
| ) | ||||
| 
 | ||||
| //go:nosplit | ||||
| func b64encode(out *[]byte, src *[]byte, mode int) { | ||||
|     __b64encode(noEscape(unsafe.Pointer(out)), noEscape(unsafe.Pointer(src)), mode) | ||||
| } | ||||
| 
 | ||||
| //go:nosplit | ||||
| func b64decode(out *[]byte, src unsafe.Pointer, len int, mode int) (ret int) { | ||||
|     return __b64decode(noEscape(unsafe.Pointer(out)), noEscape(unsafe.Pointer(src)), len, mode) | ||||
| } | ||||
| 
 | ||||
| // asm2asm templates | ||||
| var ( | ||||
|     __b64encode func(out unsafe.Pointer, src unsafe.Pointer, mod int) | ||||
|     __b64decode func(out unsafe.Pointer, src unsafe.Pointer, len int, mod int) (ret int) | ||||
| ) | ||||
| 
 | ||||
| // directly jump PCs | ||||
| var ( | ||||
|     _subr__b64encode uintptr | ||||
|     _subr__b64decode uintptr | ||||
| ) | ||||
| 
 | ||||
| var stubs = []loader.GoC{ | ||||
|     {"_b64encode", &_subr__b64encode, &__b64encode}, | ||||
|     {"_b64decode", &_subr__b64decode, &__b64decode}, | ||||
| } | ||||
| 
 | ||||
| func init() { | ||||
|     if hasAVX2() { | ||||
|         archFlags = _MODE_AVX2 | ||||
|     } | ||||
|     loader.WrapGoC(text__native_entry__, funcs, stubs, "base64x", "base64x/native.c") | ||||
| } | ||||
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