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[performance] processing media and scheduled jobs improvements (#1482)
* replace media workers with just runners.WorkerPool, move to state structure, use go-sched for global task scheduling
* improved code comment
* fix worker tryUntil function, update go-runners/go-sched
* make preprocess functions package public, use these where possible to stop doubled up processing
* remove separate emoji worker pool
* limit calls to time.Now() during media preprocessing
* use Processor{} to manage singular runtime of processing media
* ensure workers get started when media manager is used
* improved error setting in processing media, fix media test
* port changes from processingmedia to processing emoji
* finish code commenting
* finish code commenting and comment-out client API + federator worker pools until concurrency worker pools replaced
* linterrrrrrrrrrrrrrrr
---------
Signed-off-by: kim <grufwub@gmail.com>
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54 changed files with 1853 additions and 2680 deletions
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@ -33,6 +33,7 @@ import (
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"github.com/stretchr/testify/suite"
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gtsmodel "github.com/superseriousbusiness/gotosocial/internal/gtsmodel"
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"github.com/superseriousbusiness/gotosocial/internal/media"
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"github.com/superseriousbusiness/gotosocial/internal/state"
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gtsstorage "github.com/superseriousbusiness/gotosocial/internal/storage"
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)
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@ -1189,15 +1190,19 @@ func (suite *ManagerTestSuite) TestSimpleJpegProcessBlockingWithDiskStorage() {
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panic(err)
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}
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var state state.State
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state.Workers.Start()
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defer state.Workers.Stop()
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storage := >sstorage.Driver{
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KVStore: kv.New(disk),
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Storage: disk,
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}
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state.Storage = storage
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state.DB = suite.db
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diskManager, err := media.NewManager(suite.db, storage)
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if err != nil {
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panic(err)
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}
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diskManager := media.NewManager(&state)
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suite.manager = diskManager
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// process the media with no additional info provided
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