mirror of
https://github.com/superseriousbusiness/gotosocial.git
synced 2025-10-29 11:42:24 -05:00
[performance] processing media and scheduled jobs improvements (#1482)
* replace media workers with just runners.WorkerPool, move to state structure, use go-sched for global task scheduling
* improved code comment
* fix worker tryUntil function, update go-runners/go-sched
* make preprocess functions package public, use these where possible to stop doubled up processing
* remove separate emoji worker pool
* limit calls to time.Now() during media preprocessing
* use Processor{} to manage singular runtime of processing media
* ensure workers get started when media manager is used
* improved error setting in processing media, fix media test
* port changes from processingmedia to processing emoji
* finish code commenting
* finish code commenting and comment-out client API + federator worker pools until concurrency worker pools replaced
* linterrrrrrrrrrrrrrrr
---------
Signed-off-by: kim <grufwub@gmail.com>
This commit is contained in:
parent
76d1b484d0
commit
acc95923da
54 changed files with 1853 additions and 2680 deletions
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@ -21,18 +21,15 @@ package media
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import (
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"bytes"
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"context"
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"errors"
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"fmt"
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"io"
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"sync"
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"time"
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"codeberg.org/gruf/go-bytesize"
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gostore "codeberg.org/gruf/go-store/v2/storage"
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"codeberg.org/gruf/go-errors/v2"
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"codeberg.org/gruf/go-runners"
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"github.com/h2non/filetype"
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"github.com/superseriousbusiness/gotosocial/internal/config"
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"github.com/superseriousbusiness/gotosocial/internal/gtsmodel"
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"github.com/superseriousbusiness/gotosocial/internal/id"
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"github.com/superseriousbusiness/gotosocial/internal/log"
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"github.com/superseriousbusiness/gotosocial/internal/uris"
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)
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@ -46,9 +43,10 @@ type ProcessingEmoji struct {
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newPathID string // new emoji path ID to use if refreshed
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dataFn DataFunc // load-data function, returns media stream
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postFn PostDataCallbackFunc // post data callback function
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err error // error encountered during processing
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manager *manager // manager instance (access to db / storage)
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once sync.Once // once ensures processing only occurs once
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done bool // done is set when process finishes with non ctx canceled type error
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proc runners.Processor // proc helps synchronize only a singular running processing instance
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err error // error stores permanent error value when done
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mgr *manager // mgr instance (access to db / storage)
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}
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// EmojiID returns the ID of the underlying emoji without blocking processing.
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@ -56,40 +54,72 @@ func (p *ProcessingEmoji) EmojiID() string {
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return p.emoji.ID // immutable, safe outside mutex.
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}
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// LoadEmoji blocks until the static and fullsize image
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// has been processed, and then returns the completed emoji.
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// LoadEmoji blocks until the static and fullsize image has been processed, and then returns the completed emoji.
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func (p *ProcessingEmoji) LoadEmoji(ctx context.Context) (*gtsmodel.Emoji, error) {
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// only process once.
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p.once.Do(func() {
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var err error
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// Attempt to load synchronously.
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emoji, done, err := p.load(ctx)
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if err == nil {
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// No issue, return media.
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return emoji, nil
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}
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if !done {
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// Provided context was cancelled, e.g. request cancelled
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// early. Queue this item for asynchronous processing.
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log.Warnf("reprocessing emoji %s after canceled ctx", p.emoji.ID)
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go p.mgr.state.Workers.Media.Enqueue(p.Process)
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}
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return nil, err
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}
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// Process allows the receiving object to fit the runners.WorkerFunc signature. It performs a (blocking) load and logs on error.
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func (p *ProcessingEmoji) Process(ctx context.Context) {
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if _, _, err := p.load(ctx); err != nil {
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log.Errorf("error processing emoji: %v", err)
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}
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}
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// load performs a concurrency-safe load of ProcessingEmoji, only marking itself as complete when returned error is NOT a context cancel.
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func (p *ProcessingEmoji) load(ctx context.Context) (*gtsmodel.Emoji, bool, error) {
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var (
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done bool
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err error
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)
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err = p.proc.Process(func() error {
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if p.done {
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// Already proc'd.
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return p.err
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}
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defer func() {
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if r := recover(); r != nil {
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if err != nil {
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rOld := r // wrap the panic so we don't lose existing returned error
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r = fmt.Errorf("panic occured after error %q: %v", err.Error(), rOld)
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}
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// This is only done when ctx NOT cancelled.
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done = err == nil || !errors.Is(err,
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context.Canceled,
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context.DeadlineExceeded,
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)
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// Catch any panics and wrap as error.
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err = fmt.Errorf("caught panic: %v", r)
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if !done {
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return
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}
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if err != nil {
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// Store error.
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p.err = err
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}
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// Store final values.
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p.done = true
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p.err = err
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}()
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// Attempt to store media and calculate
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// full-size media attachment details.
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if err = p.store(ctx); err != nil {
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return
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return err
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}
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// Finish processing by reloading media into
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// memory to get dimension and generate a thumb.
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if err = p.finish(ctx); err != nil {
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return
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return err
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}
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if p.refresh {
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@ -110,20 +140,20 @@ func (p *ProcessingEmoji) LoadEmoji(ctx context.Context) (*gtsmodel.Emoji, error
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}
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// Existing emoji we're refreshing, so only need to update.
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_, err = p.manager.db.UpdateEmoji(ctx, p.emoji, columns...)
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return
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_, err = p.mgr.state.DB.UpdateEmoji(ctx, p.emoji, columns...)
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return err
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}
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// New emoji media, first time caching.
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err = p.manager.db.PutEmoji(ctx, p.emoji)
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return //nolint shutup linter i like this here
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err = p.mgr.state.DB.PutEmoji(ctx, p.emoji)
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return err
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})
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if p.err != nil {
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return nil, p.err
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if err != nil {
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return nil, done, err
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}
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return p.emoji, nil
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return p.emoji, done, nil
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}
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// store calls the data function attached to p if it hasn't been called yet,
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@ -220,24 +250,24 @@ func (p *ProcessingEmoji) store(ctx context.Context) error {
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)
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// This shouldn't already exist, but we do a check as it's worth logging.
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if have, _ := p.manager.storage.Has(ctx, p.emoji.ImagePath); have {
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if have, _ := p.mgr.state.Storage.Has(ctx, p.emoji.ImagePath); have {
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log.Warnf("emoji already exists at storage path: %s", p.emoji.ImagePath)
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// Attempt to remove existing emoji at storage path (might be broken / out-of-date)
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if err := p.manager.storage.Delete(ctx, p.emoji.ImagePath); err != nil {
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if err := p.mgr.state.Storage.Delete(ctx, p.emoji.ImagePath); err != nil {
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return fmt.Errorf("error removing emoji from storage: %v", err)
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}
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}
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// Write the final image reader stream to our storage.
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sz, err = p.manager.storage.PutStream(ctx, p.emoji.ImagePath, r)
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sz, err = p.mgr.state.Storage.PutStream(ctx, p.emoji.ImagePath, r)
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if err != nil {
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return fmt.Errorf("error writing emoji to storage: %w", err)
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}
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// Once again check size in case none was provided previously.
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if size := bytesize.Size(sz); size > maxSize {
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if err := p.manager.storage.Delete(ctx, p.emoji.ImagePath); err != nil {
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if err := p.mgr.state.Storage.Delete(ctx, p.emoji.ImagePath); err != nil {
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log.Errorf("error removing too-large-emoji from storage: %v", err)
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}
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return fmt.Errorf("calculated emoji size %s greater than max allowed %s", size, maxSize)
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@ -259,7 +289,7 @@ func (p *ProcessingEmoji) store(ctx context.Context) error {
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func (p *ProcessingEmoji) finish(ctx context.Context) error {
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// Fetch a stream to the original file in storage.
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rc, err := p.manager.storage.GetStream(ctx, p.emoji.ImagePath)
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rc, err := p.mgr.state.Storage.GetStream(ctx, p.emoji.ImagePath)
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if err != nil {
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return fmt.Errorf("error loading file from storage: %w", err)
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}
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@ -277,11 +307,11 @@ func (p *ProcessingEmoji) finish(ctx context.Context) error {
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}
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// This shouldn't already exist, but we do a check as it's worth logging.
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if have, _ := p.manager.storage.Has(ctx, p.emoji.ImageStaticPath); have {
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if have, _ := p.mgr.state.Storage.Has(ctx, p.emoji.ImageStaticPath); have {
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log.Warnf("static emoji already exists at storage path: %s", p.emoji.ImagePath)
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// Attempt to remove static existing emoji at storage path (might be broken / out-of-date)
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if err := p.manager.storage.Delete(ctx, p.emoji.ImageStaticPath); err != nil {
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if err := p.mgr.state.Storage.Delete(ctx, p.emoji.ImageStaticPath); err != nil {
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return fmt.Errorf("error removing static emoji from storage: %v", err)
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}
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}
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@ -290,7 +320,7 @@ func (p *ProcessingEmoji) finish(ctx context.Context) error {
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enc := staticImg.ToPNG()
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// Stream-encode the PNG static image into storage.
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sz, err := p.manager.storage.PutStream(ctx, p.emoji.ImageStaticPath, enc)
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sz, err := p.mgr.state.Storage.PutStream(ctx, p.emoji.ImageStaticPath, enc)
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if err != nil {
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return fmt.Errorf("error stream-encoding static emoji to storage: %w", err)
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}
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@ -300,129 +330,3 @@ func (p *ProcessingEmoji) finish(ctx context.Context) error {
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return nil
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}
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func (m *manager) preProcessEmoji(ctx context.Context, data DataFunc, postData PostDataCallbackFunc, shortcode string, emojiID string, uri string, ai *AdditionalEmojiInfo, refresh bool) (*ProcessingEmoji, error) {
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instanceAccount, err := m.db.GetInstanceAccount(ctx, "")
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if err != nil {
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return nil, fmt.Errorf("preProcessEmoji: error fetching this instance account from the db: %s", err)
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}
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var newPathID string
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var emoji *gtsmodel.Emoji
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if refresh {
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emoji, err = m.db.GetEmojiByID(ctx, emojiID)
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if err != nil {
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return nil, fmt.Errorf("preProcessEmoji: error fetching emoji to refresh from the db: %s", err)
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}
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// if this is a refresh, we will end up with new images
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// stored for this emoji, so we can use the postData function
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// to perform clean up of the old images from storage
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originalPostData := postData
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originalImagePath := emoji.ImagePath
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originalImageStaticPath := emoji.ImageStaticPath
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postData = func(innerCtx context.Context) error {
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// trigger the original postData function if it was provided
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if originalPostData != nil {
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if err := originalPostData(innerCtx); err != nil {
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return err
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}
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}
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l := log.WithField("shortcode@domain", emoji.Shortcode+"@"+emoji.Domain)
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l.Debug("postData: cleaning up old emoji files for refreshed emoji")
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if err := m.storage.Delete(innerCtx, originalImagePath); err != nil && !errors.Is(err, gostore.ErrNotFound) {
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l.Errorf("postData: error cleaning up old emoji image at %s for refreshed emoji: %s", originalImagePath, err)
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}
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if err := m.storage.Delete(innerCtx, originalImageStaticPath); err != nil && !errors.Is(err, gostore.ErrNotFound) {
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l.Errorf("postData: error cleaning up old emoji static image at %s for refreshed emoji: %s", originalImageStaticPath, err)
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}
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return nil
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}
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newPathID, err = id.NewRandomULID()
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if err != nil {
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return nil, fmt.Errorf("preProcessEmoji: error generating alternateID for emoji refresh: %s", err)
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}
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// store + serve static image at new path ID
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emoji.ImageStaticURL = uris.GenerateURIForAttachment(instanceAccount.ID, string(TypeEmoji), string(SizeStatic), newPathID, mimePng)
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emoji.ImageStaticPath = fmt.Sprintf("%s/%s/%s/%s.%s", instanceAccount.ID, TypeEmoji, SizeStatic, newPathID, mimePng)
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emoji.Shortcode = shortcode
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emoji.URI = uri
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} else {
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disabled := false
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visibleInPicker := true
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// populate initial fields on the emoji -- some of these will be overwritten as we proceed
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emoji = >smodel.Emoji{
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ID: emojiID,
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CreatedAt: time.Now(),
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Shortcode: shortcode,
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Domain: "", // assume our own domain unless told otherwise
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ImageRemoteURL: "",
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ImageStaticRemoteURL: "",
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ImageURL: "", // we don't know yet
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ImageStaticURL: uris.GenerateURIForAttachment(instanceAccount.ID, string(TypeEmoji), string(SizeStatic), emojiID, mimePng), // all static emojis are encoded as png
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ImagePath: "", // we don't know yet
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ImageStaticPath: fmt.Sprintf("%s/%s/%s/%s.%s", instanceAccount.ID, TypeEmoji, SizeStatic, emojiID, mimePng), // all static emojis are encoded as png
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ImageContentType: "", // we don't know yet
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ImageStaticContentType: mimeImagePng, // all static emojis are encoded as png
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ImageFileSize: 0,
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ImageStaticFileSize: 0,
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Disabled: &disabled,
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URI: uri,
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VisibleInPicker: &visibleInPicker,
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CategoryID: "",
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}
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}
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emoji.ImageUpdatedAt = time.Now()
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emoji.UpdatedAt = time.Now()
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// check if we have additional info to add to the emoji,
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// and overwrite some of the emoji fields if so
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if ai != nil {
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if ai.CreatedAt != nil {
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emoji.CreatedAt = *ai.CreatedAt
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}
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if ai.Domain != nil {
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emoji.Domain = *ai.Domain
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}
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if ai.ImageRemoteURL != nil {
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emoji.ImageRemoteURL = *ai.ImageRemoteURL
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}
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if ai.ImageStaticRemoteURL != nil {
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emoji.ImageStaticRemoteURL = *ai.ImageStaticRemoteURL
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}
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if ai.Disabled != nil {
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emoji.Disabled = ai.Disabled
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}
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if ai.VisibleInPicker != nil {
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emoji.VisibleInPicker = ai.VisibleInPicker
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}
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if ai.CategoryID != nil {
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emoji.CategoryID = *ai.CategoryID
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}
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}
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processingEmoji := &ProcessingEmoji{
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instAccID: instanceAccount.ID,
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emoji: emoji,
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refresh: refresh,
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newPathID: newPathID,
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dataFn: data,
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postFn: postData,
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manager: m,
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}
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return processingEmoji, nil
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}
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