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[performance] processing media and scheduled jobs improvements (#1482)
* replace media workers with just runners.WorkerPool, move to state structure, use go-sched for global task scheduling
* improved code comment
* fix worker tryUntil function, update go-runners/go-sched
* make preprocess functions package public, use these where possible to stop doubled up processing
* remove separate emoji worker pool
* limit calls to time.Now() during media preprocessing
* use Processor{} to manage singular runtime of processing media
* ensure workers get started when media manager is used
* improved error setting in processing media, fix media test
* port changes from processingmedia to processing emoji
* finish code commenting
* finish code commenting and comment-out client API + federator worker pools until concurrency worker pools replaced
* linterrrrrrrrrrrrrrrr
---------
Signed-off-by: kim <grufwub@gmail.com>
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54 changed files with 1853 additions and 2680 deletions
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@ -194,7 +194,7 @@ func (p *processor) UpdateAvatar(ctx context.Context, avatar *multipart.FileHead
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Description: description,
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}
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processingMedia, err := p.mediaManager.ProcessMedia(ctx, dataFunc, nil, accountID, ai)
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processingMedia, err := p.mediaManager.PreProcessMedia(ctx, dataFunc, nil, accountID, ai)
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if err != nil {
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return nil, fmt.Errorf("UpdateAvatar: error processing avatar: %s", err)
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}
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@ -221,10 +221,7 @@ func (p *processor) UpdateHeader(ctx context.Context, header *multipart.FileHead
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Header: &isHeader,
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}
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processingMedia, err := p.mediaManager.ProcessMedia(ctx, dataFunc, nil, accountID, ai)
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if err != nil {
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return nil, fmt.Errorf("UpdateHeader: error processing header: %s", err)
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}
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processingMedia, err := p.mediaManager.PreProcessMedia(ctx, dataFunc, nil, accountID, ai)
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if err != nil {
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return nil, fmt.Errorf("UpdateHeader: error processing header: %s", err)
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}
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