mirror of
https://github.com/superseriousbusiness/gotosocial.git
synced 2025-10-29 10:12:26 -05:00
[feature] Media attachment placeholders (#2331)
* [feature] Use placeholders for unknown media types * fix read of underreported small files * switch to reduce nesting * simplify cleanup
This commit is contained in:
parent
c7ecab9e6f
commit
ba9d6b467a
41 changed files with 1472 additions and 841 deletions
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@ -20,7 +20,6 @@ package media
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import (
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"context"
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"errors"
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"fmt"
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"io"
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"time"
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@ -32,6 +31,7 @@ import (
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"github.com/superseriousbusiness/gotosocial/internal/log"
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"github.com/superseriousbusiness/gotosocial/internal/state"
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"github.com/superseriousbusiness/gotosocial/internal/uris"
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"github.com/superseriousbusiness/gotosocial/internal/util"
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)
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var SupportedMIMETypes = []string{
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@ -57,52 +57,67 @@ func NewManager(state *state.State) *Manager {
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return m
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}
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// PreProcessMedia begins the process of decoding and storing the given data as an attachment.
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// It will return a pointer to a ProcessingMedia struct upon which further actions can be performed, such as getting
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// the finished media, thumbnail, attachment, etc.
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// PreProcessMedia begins the process of decoding
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// and storing the given data as an attachment.
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// It will return a pointer to a ProcessingMedia
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// struct upon which further actions can be performed,
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// such as getting the finished media, thumbnail,
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// attachment, etc.
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//
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// data should be a function that the media manager can call to return a reader containing the media data.
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// - data: a function that the media manager can call
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// to return a reader containing the media data.
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// - accountID: the account that the media belongs to.
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// - ai: optional and can be nil. Any additional information
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// about the attachment provided will be put in the database.
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//
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// accountID should be the account that the media belongs to.
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//
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// ai is optional and can be nil. Any additional information about the attachment provided will be put in the database.
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//
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// Note: unlike ProcessMedia, this will NOT queue the media to be asynchronously processed.
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func (m *Manager) PreProcessMedia(ctx context.Context, data DataFunc, accountID string, ai *AdditionalMediaInfo) (*ProcessingMedia, error) {
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id, err := id.NewRandomULID()
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if err != nil {
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return nil, err
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}
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avatar := false
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header := false
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cached := false
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// Note: unlike ProcessMedia, this will NOT
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// queue the media to be asynchronously processed.
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func (m *Manager) PreProcessMedia(
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data DataFunc,
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accountID string,
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ai *AdditionalMediaInfo,
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) *ProcessingMedia {
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// Populate initial fields on the new media,
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// leaving out fields with values we don't know
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// yet. These will be overwritten as we go.
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now := time.Now()
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// populate initial fields on the media attachment -- some of these will be overwritten as we proceed
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attachment := >smodel.MediaAttachment{
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ID: id,
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CreatedAt: now,
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UpdatedAt: now,
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StatusID: "",
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URL: "", // we don't know yet because it depends on the uncalled DataFunc
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RemoteURL: "",
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Type: gtsmodel.FileTypeUnknown, // we don't know yet because it depends on the uncalled DataFunc
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FileMeta: gtsmodel.FileMeta{},
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AccountID: accountID,
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Description: "",
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ScheduledStatusID: "",
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Blurhash: "",
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Processing: gtsmodel.ProcessingStatusReceived,
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File: gtsmodel.File{UpdatedAt: now},
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Thumbnail: gtsmodel.Thumbnail{UpdatedAt: now},
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Avatar: &avatar,
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Header: &header,
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Cached: &cached,
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ID: id.NewULID(),
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CreatedAt: now,
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UpdatedAt: now,
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Type: gtsmodel.FileTypeUnknown,
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FileMeta: gtsmodel.FileMeta{},
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AccountID: accountID,
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Processing: gtsmodel.ProcessingStatusReceived,
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File: gtsmodel.File{
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UpdatedAt: now,
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ContentType: "application/octet-stream",
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},
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Thumbnail: gtsmodel.Thumbnail{UpdatedAt: now},
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Avatar: util.Ptr(false),
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Header: util.Ptr(false),
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Cached: util.Ptr(false),
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}
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// check if we have additional info to add to the attachment,
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// and overwrite some of the attachment fields if so
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attachment.URL = uris.URIForAttachment(
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accountID,
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string(TypeAttachment),
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string(SizeOriginal),
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attachment.ID,
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"unknown",
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)
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attachment.File.Path = uris.StoragePathForAttachment(
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accountID,
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string(TypeAttachment),
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string(SizeOriginal),
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attachment.ID,
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"unknown",
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)
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// Check if we were provided additional info
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// to add to the attachment, and overwrite
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// some of the attachment fields if so.
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if ai != nil {
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if ai.CreatedAt != nil {
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attachment.CreatedAt = *ai.CreatedAt
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@ -151,14 +166,21 @@ func (m *Manager) PreProcessMedia(ctx context.Context, data DataFunc, accountID
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mgr: m,
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}
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return processingMedia, nil
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return processingMedia
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}
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// PreProcessMediaRecache refetches, reprocesses, and recaches an existing attachment that has been uncached via cleaner pruning.
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// PreProcessMediaRecache refetches, reprocesses,
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// and recaches an existing attachment that has
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// been uncached via cleaner pruning.
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//
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// Note: unlike ProcessMedia, this will NOT queue the media to be asychronously processed.
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func (m *Manager) PreProcessMediaRecache(ctx context.Context, data DataFunc, attachmentID string) (*ProcessingMedia, error) {
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// get the existing attachment from database.
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// Note: unlike ProcessMedia, this will NOT queue
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// the media to be asychronously processed.
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func (m *Manager) PreProcessMediaRecache(
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ctx context.Context,
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data DataFunc,
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attachmentID string,
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) (*ProcessingMedia, error) {
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// Get the existing attachment from database.
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attachment, err := m.state.DB.GetAttachmentByID(ctx, attachmentID)
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if err != nil {
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return nil, err
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@ -167,43 +189,39 @@ func (m *Manager) PreProcessMediaRecache(ctx context.Context, data DataFunc, att
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processingMedia := &ProcessingMedia{
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media: attachment,
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dataFn: data,
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recache: true, // indicate it's a recache
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recache: true, // Indicate it's a recache.
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mgr: m,
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}
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return processingMedia, nil
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}
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// ProcessMedia will call PreProcessMedia, followed by queuing the media to be processing in the media worker queue.
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func (m *Manager) ProcessMedia(ctx context.Context, data DataFunc, accountID string, ai *AdditionalMediaInfo) (*ProcessingMedia, error) {
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// Create a new processing media object for this media request.
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media, err := m.PreProcessMedia(ctx, data, accountID, ai)
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if err != nil {
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return nil, err
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}
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// Attempt to add this media processing item to the worker queue.
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_ = m.state.Workers.Media.MustEnqueueCtx(ctx, media.Process)
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return media, nil
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}
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// PreProcessEmoji begins the process of decoding and storing the given data as an emoji.
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// It will return a pointer to a ProcessingEmoji struct upon which further actions can be performed, such as getting
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// the finished media, thumbnail, attachment, etc.
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// PreProcessEmoji begins the process of decoding and storing
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// the given data as an emoji. It will return a pointer to a
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// ProcessingEmoji struct upon which further actions can be
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// performed, such as getting the finished media, thumbnail,
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// attachment, etc.
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//
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// data should be a function that the media manager can call to return a reader containing the emoji data.
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// - data: function that the media manager can call
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// to return a reader containing the emoji data.
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// - shortcode: the emoji shortcode without the ':'s around it.
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// - emojiID: database ID that should be used to store the emoji.
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// - uri: ActivityPub URI/ID of the emoji.
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// - ai: optional and can be nil. Any additional information
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// about the emoji provided will be put in the database.
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// - refresh: refetch/refresh the emoji.
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//
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// shortcode should be the emoji shortcode without the ':'s around it.
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//
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// id is the database ID that should be used to store the emoji.
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//
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// uri is the ActivityPub URI/ID of the emoji.
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//
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// ai is optional and can be nil. Any additional information about the emoji provided will be put in the database.
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//
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// Note: unlike ProcessEmoji, this will NOT queue the emoji to be asynchronously processed.
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func (m *Manager) PreProcessEmoji(ctx context.Context, data DataFunc, shortcode string, emojiID string, uri string, ai *AdditionalEmojiInfo, refresh bool) (*ProcessingEmoji, error) {
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// Note: unlike ProcessEmoji, this will NOT queue
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// the emoji to be asynchronously processed.
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func (m *Manager) PreProcessEmoji(
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ctx context.Context,
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data DataFunc,
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shortcode string,
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emojiID string,
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uri string,
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ai *AdditionalEmojiInfo,
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refresh bool,
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) (*ProcessingEmoji, error) {
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var (
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newPathID string
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emoji *gtsmodel.Emoji
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@ -217,18 +235,22 @@ func (m *Manager) PreProcessEmoji(ctx context.Context, data DataFunc, shortcode
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}
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if refresh {
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// Look for existing emoji by given ID.
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// Existing emoji!
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emoji, err = m.state.DB.GetEmojiByID(ctx, emojiID)
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if err != nil {
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return nil, gtserror.Newf("error fetching emoji to refresh from the db: %s", err)
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err = gtserror.Newf("error fetching emoji to refresh from the db: %w", err)
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return nil, err
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}
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// if this is a refresh, we will end up with new images
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// stored for this emoji, so we can use an io.Closer callback
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// to perform clean up of the old images from storage
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// Since this is a refresh, we will end up with
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// new images stored for this emoji, so we should
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// use an io.Closer callback to perform clean up
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// of the original images from storage.
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originalData := data
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originalImagePath := emoji.ImagePath
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originalImageStaticPath := emoji.ImageStaticPath
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data = func(ctx context.Context) (io.ReadCloser, int64, error) {
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// Call original data func.
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rc, sz, err := originalData(ctx)
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@ -251,49 +273,81 @@ func (m *Manager) PreProcessEmoji(ctx context.Context, data DataFunc, shortcode
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return iotools.ReadCloser(rc, c), sz, nil
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}
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// Reuse existing shortcode and URI -
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// these don't change when we refresh.
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emoji.Shortcode = shortcode
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emoji.URI = uri
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// Use a new ID to create a new path
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// for the new images, to get around
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// needing to do cache invalidation.
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newPathID, err = id.NewRandomULID()
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if err != nil {
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return nil, gtserror.Newf("error generating alternateID for emoji refresh: %s", err)
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}
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// store + serve static image at new path ID
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emoji.ImageStaticURL = uris.GenerateURIForAttachment(instanceAcc.ID, string(TypeEmoji), string(SizeStatic), newPathID, mimePng)
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emoji.ImageStaticPath = fmt.Sprintf("%s/%s/%s/%s.%s", instanceAcc.ID, TypeEmoji, SizeStatic, newPathID, mimePng)
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emoji.ImageStaticURL = uris.URIForAttachment(
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instanceAcc.ID,
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string(TypeEmoji),
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string(SizeStatic),
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newPathID,
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// All static emojis
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// are encoded as png.
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mimePng,
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)
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emoji.Shortcode = shortcode
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emoji.URI = uri
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emoji.ImageStaticPath = uris.StoragePathForAttachment(
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instanceAcc.ID,
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string(TypeEmoji),
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string(SizeStatic),
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newPathID,
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// All static emojis
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// are encoded as png.
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mimePng,
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)
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} else {
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disabled := false
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visibleInPicker := true
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// New emoji!
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// populate initial fields on the emoji -- some of these will be overwritten as we proceed
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imageStaticURL := uris.URIForAttachment(
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instanceAcc.ID,
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string(TypeEmoji),
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string(SizeStatic),
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emojiID,
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// All static emojis
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// are encoded as png.
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mimePng,
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)
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imageStaticPath := uris.StoragePathForAttachment(
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instanceAcc.ID,
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string(TypeEmoji),
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string(SizeStatic),
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emojiID,
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// All static emojis
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// are encoded as png.
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mimePng,
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)
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// Populate initial fields on the new emoji,
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// leaving out fields with values we don't know
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// yet. These will be overwritten as we go.
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emoji = >smodel.Emoji{
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ID: emojiID,
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CreatedAt: now,
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UpdatedAt: now,
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Shortcode: shortcode,
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Domain: "", // assume our own domain unless told otherwise
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ImageRemoteURL: "",
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ImageStaticRemoteURL: "",
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ImageURL: "", // we don't know yet
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ImageStaticURL: uris.GenerateURIForAttachment(instanceAcc.ID, string(TypeEmoji), string(SizeStatic), emojiID, mimePng), // all static emojis are encoded as png
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ImagePath: "", // we don't know yet
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ImageStaticPath: fmt.Sprintf("%s/%s/%s/%s.%s", instanceAcc.ID, TypeEmoji, SizeStatic, emojiID, mimePng), // all static emojis are encoded as png
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ImageContentType: "", // we don't know yet
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ImageStaticContentType: mimeImagePng, // all static emojis are encoded as png
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ImageFileSize: 0,
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ImageStaticFileSize: 0,
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Disabled: &disabled,
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ImageStaticURL: imageStaticURL,
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ImageStaticPath: imageStaticPath,
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ImageStaticContentType: mimeImagePng,
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ImageUpdatedAt: now,
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Disabled: util.Ptr(false),
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URI: uri,
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VisibleInPicker: &visibleInPicker,
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CategoryID: "",
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VisibleInPicker: util.Ptr(true),
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}
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}
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emoji.ImageUpdatedAt = now
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emoji.UpdatedAt = now
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// check if we have additional info to add to the emoji,
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// and overwrite some of the emoji fields if so
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// Check if we have additional info to add to the emoji,
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// and overwrite some of the emoji fields if so.
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if ai != nil {
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if ai.CreatedAt != nil {
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emoji.CreatedAt = *ai.CreatedAt
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@ -335,11 +389,17 @@ func (m *Manager) PreProcessEmoji(ctx context.Context, data DataFunc, shortcode
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return processingEmoji, nil
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}
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// PreProcessEmojiRecache refetches, reprocesses, and recaches an existing emoji that has been uncached via cleaner pruning.
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// PreProcessEmojiRecache refetches, reprocesses, and recaches
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// an existing emoji that has been uncached via cleaner pruning.
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//
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// Note: unlike ProcessEmoji, this will NOT queue the emoji to be asychronously processed.
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func (m *Manager) PreProcessEmojiRecache(ctx context.Context, data DataFunc, emojiID string) (*ProcessingEmoji, error) {
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// get the existing emoji from the database.
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// Note: unlike ProcessEmoji, this will NOT queue the emoji to
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// be asychronously processed.
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func (m *Manager) PreProcessEmojiRecache(
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ctx context.Context,
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data DataFunc,
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emojiID string,
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) (*ProcessingEmoji, error) {
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// Get the existing emoji from the database.
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emoji, err := m.state.DB.GetEmojiByID(ctx, emojiID)
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if err != nil {
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return nil, err
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@ -348,15 +408,24 @@ func (m *Manager) PreProcessEmojiRecache(ctx context.Context, data DataFunc, emo
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processingEmoji := &ProcessingEmoji{
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emoji: emoji,
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dataFn: data,
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existing: true, // inidcate recache
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existing: true, // Indicate recache.
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mgr: m,
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}
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return processingEmoji, nil
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}
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// ProcessEmoji will call PreProcessEmoji, followed by queuing the emoji to be processing in the emoji worker queue.
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func (m *Manager) ProcessEmoji(ctx context.Context, data DataFunc, shortcode string, id string, uri string, ai *AdditionalEmojiInfo, refresh bool) (*ProcessingEmoji, error) {
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// ProcessEmoji will call PreProcessEmoji, followed
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// by queuing the emoji in the emoji worker queue.
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func (m *Manager) ProcessEmoji(
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ctx context.Context,
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data DataFunc,
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shortcode string,
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id string,
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uri string,
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ai *AdditionalEmojiInfo,
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refresh bool,
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) (*ProcessingEmoji, error) {
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// Create a new processing emoji object for this emoji request.
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emoji, err := m.PreProcessEmoji(ctx, data, shortcode, id, uri, ai, refresh)
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if err != nil {
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