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don't use cache (overkill)
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parent
3991f60e83
commit
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2 changed files with 45 additions and 42 deletions
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@ -17,7 +17,10 @@
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package model
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import "mime/multipart"
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import (
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"mime/multipart"
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"time"
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)
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// InstanceSettingsUpdateRequest models an instance update request.
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//
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@ -154,4 +157,5 @@ type RandomStats struct {
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Statuses int64
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TotalUsers int64
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MonthlyActiveUsers int64
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Generated time.Time
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}
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@ -22,11 +22,10 @@ import (
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"math/big"
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"math/rand"
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"sync"
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"sync/atomic"
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"time"
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"codeberg.org/gruf/go-cache/v3"
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apimodel "github.com/superseriousbusiness/gotosocial/internal/api/model"
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"github.com/superseriousbusiness/gotosocial/internal/config"
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"github.com/superseriousbusiness/gotosocial/internal/filter/interaction"
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"github.com/superseriousbusiness/gotosocial/internal/filter/visibility"
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"github.com/superseriousbusiness/gotosocial/internal/log"
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@ -39,64 +38,64 @@ type Converter struct {
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randAvatars sync.Map
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visFilter *visibility.Filter
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intFilter *interaction.Filter
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randStatsCache cache.TTLCache[struct{}, apimodel.RandomStats]
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randStats atomic.Pointer[apimodel.RandomStats]
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}
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func NewConverter(state *state.State) *Converter {
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// If randomizing instance stats, create a cache so we
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// don't have to generate them every time, and set a 1hr
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// ttl on the cache so they're not always the same.
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var randStatsCache cache.TTLCache[struct{}, apimodel.RandomStats]
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if config.GetInstanceStatsRandomize() {
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randStatsCache = cache.NewTTL[struct{}, apimodel.RandomStats](0, 1, 0)
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randStatsCache.SetTTL(time.Hour, false)
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if !randStatsCache.Start(time.Minute) {
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log.Panicf(nil, "couldn't start randStatsCache")
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}
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}
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return &Converter{
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state: state,
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defaultAvatars: populateDefaultAvatars(),
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visFilter: visibility.NewFilter(state),
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intFilter: interaction.NewFilter(state),
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randStatsCache: randStatsCache,
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}
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}
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// RandomStats returns or generates
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// and returns random instance stats.
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func (c *Converter) RandomStats() apimodel.RandomStats {
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now := time.Now()
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stats := c.randStats.Load()
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if stats != nil && time.Since(stats.Generated) < time.Hour {
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// Random stats are still
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// fresh (less than 1hr old),
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// so return them as-is.
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return *stats
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}
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// Generate new random stats.
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newStats := genRandStats()
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newStats.Generated = now
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c.randStats.Store(&newStats)
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return newStats
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}
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func genRandStats() apimodel.RandomStats {
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const (
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statusesMax = 10000000
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usersMax = 1000000
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)
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stats, ok := c.randStatsCache.Get(struct{}{})
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if !ok {
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statusesB, err := crand.Int(crand.Reader, big.NewInt(statusesMax))
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if err != nil {
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// Only errs if something is buggered with the OS.
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log.Panicf(nil, "error randomly generating statuses count: %v", err)
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}
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totalUsersB, err := crand.Int(crand.Reader, big.NewInt(usersMax))
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if err != nil {
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// Only errs if something is buggered with the OS.
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log.Panicf(nil, "error randomly generating users count: %v", err)
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}
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totalUsers := totalUsersB.Int64()
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activeRatio := rand.Float64() //nolint
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mau := int64(float64(totalUsers) * activeRatio)
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stats = apimodel.RandomStats{
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Statuses: statusesB.Int64(),
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TotalUsers: totalUsers,
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MonthlyActiveUsers: mau,
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}
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c.randStatsCache.Set(struct{}{}, stats)
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statusesB, err := crand.Int(crand.Reader, big.NewInt(statusesMax))
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if err != nil {
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// Only errs if something is buggered with the OS.
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log.Panicf(nil, "error randomly generating statuses count: %v", err)
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}
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return stats
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totalUsersB, err := crand.Int(crand.Reader, big.NewInt(usersMax))
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if err != nil {
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// Only errs if something is buggered with the OS.
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log.Panicf(nil, "error randomly generating users count: %v", err)
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}
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// Monthly users should only ever
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// be <= 100% of total users.
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totalUsers := totalUsersB.Int64()
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activeRatio := rand.Float64() //nolint
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mau := int64(float64(totalUsers) * activeRatio)
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return apimodel.RandomStats{
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Statuses: statusesB.Int64(),
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TotalUsers: totalUsers,
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MonthlyActiveUsers: mau,
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}
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}
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