add git.iim.gay/grufwub/go-store for storage backend, replacing blob.Storage

Signed-off-by: kim (grufwub) <grufwub@gmail.com>
This commit is contained in:
kim (grufwub) 2021-09-11 20:12:47 +01:00
commit e43a46e982
89 changed files with 9372 additions and 240 deletions

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package util
import (
"io/fs"
"os"
"strings"
"syscall"
"git.iim.gay/grufwub/fastpath"
)
var dotdot = "../"
// CountDotdots returns the number of "dot-dots" (../) in a cleaned filesystem path
func CountDotdots(path string) int {
if !strings.HasSuffix(path, dotdot) {
return 0
}
return strings.Count(path, dotdot)
}
// WalkDir traverses the dir tree of the supplied path, performing the supplied walkFn on each entry
func WalkDir(pb *fastpath.Builder, path string, walkFn func(string, fs.DirEntry)) error {
// Read supplied dir path
dirEntries, err := os.ReadDir(path)
if err != nil {
return err
}
// Iter entries
for _, entry := range dirEntries {
// Pass to walk fn
walkFn(path, entry)
// Recurse dir entries
if entry.IsDir() {
err = WalkDir(pb, pb.Join(path, entry.Name()), walkFn)
if err != nil {
return err
}
}
}
return nil
}
// CleanDirs traverses the dir tree of the supplied path, removing any folders with zero children
func CleanDirs(path string) error {
// Acquire builder
pb := AcquirePathBuilder()
defer ReleasePathBuilder(pb)
// Get dir entries
entries, err := os.ReadDir(path)
if err != nil {
return err
}
// Recurse dirs
for _, entry := range entries {
if entry.IsDir() {
err := cleanDirs(pb, pb.Join(path, entry.Name()))
if err != nil {
return err
}
}
}
return nil
}
// cleanDirs performs the actual dir cleaning logic for the exported version
func cleanDirs(pb *fastpath.Builder, path string) error {
// Get dir entries
entries, err := os.ReadDir(path)
if err != nil {
return err
}
// If no entries, delete
if len(entries) < 1 {
return os.Remove(path)
}
// Recurse dirs
for _, entry := range entries {
if entry.IsDir() {
err := cleanDirs(pb, pb.Join(path, entry.Name()))
if err != nil {
return err
}
}
}
return nil
}
// RetryOnEINTR is a low-level filesystem function for retrying syscalls on O_EINTR received
func RetryOnEINTR(do func() error) error {
for {
err := do()
if err == syscall.EINTR {
continue
}
return err
}
}

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package util
import "io"
// NopReadCloser turns a supplied io.Reader into io.ReadCloser with a nop Close() implementation
func NopReadCloser(r io.Reader) io.ReadCloser {
return &nopReadCloser{r}
}
// NopWriteCloser turns a supplied io.Writer into io.WriteCloser with a nop Close() implementation
func NopWriteCloser(w io.Writer) io.WriteCloser {
return &nopWriteCloser{w}
}
// ReadCloserWithCallback adds a customizable callback to be called upon Close() of a supplied io.ReadCloser
func ReadCloserWithCallback(rc io.ReadCloser, cb func()) io.ReadCloser {
return &callbackReadCloser{
ReadCloser: rc,
callback: cb,
}
}
// nopReadCloser turns an io.Reader -> io.ReadCloser with a nop Close()
type nopReadCloser struct{ io.Reader }
func (r *nopReadCloser) Close() error { return nil }
// nopWriteCloser turns an io.Writer -> io.WriteCloser with a nop Close()
type nopWriteCloser struct{ io.Writer }
func (w nopWriteCloser) Close() error { return nil }
// callbackReadCloser allows adding our own custom callback to an io.ReadCloser
type callbackReadCloser struct {
io.ReadCloser
callback func()
}
func (c *callbackReadCloser) Close() error {
defer c.callback()
return c.ReadCloser.Close()
}

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package util
type NoCopy struct{}
func (*NoCopy) Lock() {}
func (*NoCopy) Unlock() {}

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package util
import (
"sync"
"git.iim.gay/grufwub/fastpath"
"git.iim.gay/grufwub/go-bufpool"
"git.iim.gay/grufwub/go-bytes"
)
// pathBuilderPool is the global fastpath.Builder pool, we implement
// our own here instead of using fastpath's default one because we
// don't want to deal with fastpath's sync.Once locks on every Acquire/Release
var pathBuilderPool = sync.Pool{
New: func() interface{} {
pb := fastpath.NewBuilder(make([]byte, 0, 512))
return &pb
},
}
// AcquirePathBuilder returns a reset fastpath.Builder instance
func AcquirePathBuilder() *fastpath.Builder {
return pathBuilderPool.Get().(*fastpath.Builder)
}
// ReleasePathBuilder resets and releases provided fastpath.Builder instance to global pool
func ReleasePathBuilder(pb *fastpath.Builder) {
pb.Reset()
pathBuilderPool.Put(pb)
}
// bufferPool is the global BufferPool, we implement this here
// so we can share allocations across whatever libaries need them.
var bufferPool = bufpool.BufferPool{}
// AcquireBuffer returns a reset bytes.Buffer with at least requested capacity
func AcquireBuffer(cap int) *bytes.Buffer {
return bufferPool.Get(cap)
}
// ReleaseBuffer resets and releases provided bytes.Buffer to global BufferPool
func ReleaseBuffer(buf *bytes.Buffer) {
bufferPool.Put(buf)
}