[chore] Refactor account deleting/block logic, tidy up some other processing things (#1599)

* start refactoring account deletion

* update to use state.DB

* further messing about

* some more tidying up

* more tidying, cleaning, nice-making

* further adventures in refactoring and the woes of technical debt

* update fr accept/reject

* poking + prodding

* fix up deleting

* create fave uri

* don't log using requestingAccount.ID because it might be nil

* move getBookmarks function

* use exists query to check for status bookmark

* use deletenotifications func

* fiddle

* delete follow request notif

* split up some db functions

* Fix possible nil pointer panic

* fix more possible nil pointers

* fix license headers

* warn when follow missing (target) account

* return wrapped err when bookmark/fave models can't be retrieved

* simplify self account delete

* warn log likely race condition

* de-sillify status delete loop

* move error check due north

* warn when unfollowSideEffects has no target account

* warn when no boost account is found

* warn + dump follow when no account

* more warnings

* warn on fave account not set

* move for loop inside anonymous function

* fix funky logic

* don't remove mutual account items on block;
do make sure unfollow occurs in both directions!
This commit is contained in:
tobi 2023-03-20 19:10:08 +01:00 committed by GitHub
commit e8595f0c64
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
53 changed files with 2472 additions and 1321 deletions

View file

@ -71,6 +71,8 @@ type DBService struct {
db.Report
db.Session
db.Status
db.StatusBookmark
db.StatusFave
db.Timeline
db.User
db.Tombstone
@ -203,6 +205,14 @@ func NewBunDBService(ctx context.Context, state *state.State) (db.DB, error) {
conn: conn,
state: state,
},
StatusBookmark: &statusBookmarkDB{
conn: conn,
state: state,
},
StatusFave: &statusFaveDB{
conn: conn,
state: state,
},
Timeline: &timelineDB{
conn: conn,
state: state,