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[feature] Interaction requests client api + settings panel (#3215)
* [feature] Interaction requests client api + settings panel * test accept / reject * fmt * don't pin rejected interaction * use single db model for interaction accept, reject, and request * swaggor * env sharting * append errors * remove ErrNoEntries checks * change intReqID to reqID * rename "pend" to "request" * markIntsPending -> mark interactionsPending * use log instead of returning error when rejecting interaction * empty migration * jolly renaming * make interactionURI unique again * swag grr * remove unnecessary locks * invalidate as last step
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72 changed files with 4446 additions and 663 deletions
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@ -91,6 +91,13 @@ const (
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AdminPermissionsKey = "permissions"
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AdminRoleIDsKey = "role_ids[]"
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AdminInvitedByKey = "invited_by"
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/* Interaction policy + request keys */
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InteractionStatusIDKey = "status_id"
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InteractionFavouritesKey = "favourites"
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InteractionRepliesKey = "replies"
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InteractionReblogsKey = "reblogs"
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)
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/*
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@ -194,6 +201,18 @@ func ParseAdminStaff(value string, defaultValue bool) (bool, gtserror.WithCode)
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return parseBool(value, defaultValue, AdminStaffKey)
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}
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func ParseInteractionFavourites(value string, defaultValue bool) (bool, gtserror.WithCode) {
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return parseBool(value, defaultValue, InteractionFavouritesKey)
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}
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func ParseInteractionReplies(value string, defaultValue bool) (bool, gtserror.WithCode) {
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return parseBool(value, defaultValue, InteractionRepliesKey)
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}
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func ParseInteractionReblogs(value string, defaultValue bool) (bool, gtserror.WithCode) {
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return parseBool(value, defaultValue, InteractionReblogsKey)
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}
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/*
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Parse functions for *REQUIRED* parameters.
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*/
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