// GoToSocial // Copyright (C) GoToSocial Authors admin@gotosocial.org // SPDX-License-Identifier: AGPL-3.0-or-later // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . package workers import ( "context" "errors" "net/url" "time" "code.superseriousbusiness.org/gotosocial/internal/ap" "code.superseriousbusiness.org/gotosocial/internal/db" "code.superseriousbusiness.org/gotosocial/internal/federation/dereferencing" "code.superseriousbusiness.org/gotosocial/internal/gtscontext" "code.superseriousbusiness.org/gotosocial/internal/id" "code.superseriousbusiness.org/gotosocial/internal/uris" "codeberg.org/gruf/go-kv/v2" "code.superseriousbusiness.org/gotosocial/internal/gtserror" "code.superseriousbusiness.org/gotosocial/internal/gtsmodel" "code.superseriousbusiness.org/gotosocial/internal/log" "code.superseriousbusiness.org/gotosocial/internal/messages" "code.superseriousbusiness.org/gotosocial/internal/processing/account" "code.superseriousbusiness.org/gotosocial/internal/processing/common" "code.superseriousbusiness.org/gotosocial/internal/state" "code.superseriousbusiness.org/gotosocial/internal/util" ) // fediAPI wraps processing functions // specifically for messages originating // from the federation/ActivityPub API. type fediAPI struct { state *state.State surface *Surface federate *federate account *account.Processor common *common.Processor utils *utils } func (p *Processor) ProcessFromFediAPI(ctx context.Context, fMsg *messages.FromFediAPI) error { // Allocate new log fields slice fields := make([]kv.Field, 3, 5) fields[0] = kv.Field{"activityType", fMsg.APActivityType} fields[1] = kv.Field{"objectType", fMsg.APObjectType} fields[2] = kv.Field{"toAccount", fMsg.Receiving.Username} if fMsg.APIRI != nil { // An IRI was supplied, append to log fields = append(fields, kv.Field{ "iri", fMsg.APIRI, }) } // Include GTSModel in logs if appropriate. if fMsg.GTSModel != nil && log.Level() >= log.DEBUG { fields = append(fields, kv.Field{ "model", fMsg.GTSModel, }) } l := log.WithContext(ctx).WithFields(fields...) l.Info("processing from fedi API") switch fMsg.APActivityType { // CREATE SOMETHING case ap.ActivityCreate: switch fMsg.APObjectType { // CREATE NOTE/STATUS case ap.ObjectNote: return p.fediAPI.CreateStatus(ctx, fMsg) // REQUEST TO REPLY TO A STATUS case ap.ActivityReplyRequest: return p.fediAPI.CreateReplyRequest(ctx, fMsg) // CREATE FOLLOW (request) case ap.ActivityFollow: return p.fediAPI.CreateFollowReq(ctx, fMsg) // CREATE LIKE/FAVE case ap.ActivityLike: return p.fediAPI.CreateLike(ctx, fMsg) // REQUEST TO LIKE A STATUS case ap.ActivityLikeRequest: return p.fediAPI.CreateLikeRequest(ctx, fMsg) // CREATE ANNOUNCE/BOOST case ap.ActivityAnnounce: return p.fediAPI.CreateAnnounce(ctx, fMsg) // REQUEST TO BOOST A STATUS case ap.ActivityAnnounceRequest: return p.fediAPI.CreateAnnounceRequest(ctx, fMsg) // CREATE BLOCK case ap.ActivityBlock: return p.fediAPI.CreateBlock(ctx, fMsg) // CREATE FLAG/REPORT case ap.ActivityFlag: return p.fediAPI.CreateFlag(ctx, fMsg) // CREATE QUESTION case ap.ActivityQuestion: return p.fediAPI.CreatePollVote(ctx, fMsg) } // UPDATE SOMETHING case ap.ActivityUpdate: switch fMsg.APObjectType { // UPDATE NOTE/STATUS case ap.ObjectNote: return p.fediAPI.UpdateStatus(ctx, fMsg) // UPDATE ACCOUNT case ap.ActorPerson: return p.fediAPI.UpdateAccount(ctx, fMsg) // UPDATE QUESTION case ap.ActivityQuestion: return p.fediAPI.UpdatePollVote(ctx, fMsg) } // ACCEPT SOMETHING case ap.ActivityAccept: switch fMsg.APObjectType { // ACCEPT (pending) FOLLOW case ap.ActivityFollow: return p.fediAPI.AcceptFollow(ctx, fMsg) // ACCEPT (pending) LIKE case ap.ActivityLike: return p.fediAPI.AcceptLike(ctx, fMsg) // ACCEPT (pending) REPLY case ap.ObjectNote: return p.fediAPI.AcceptReply(ctx, fMsg) // ACCEPT (pending) POLITE REPLY REQUEST case ap.ActivityReplyRequest: return p.fediAPI.AcceptPoliteReplyRequest(ctx, fMsg) // ACCEPT (pending) ANNOUNCE case ap.ActivityAnnounce: return p.fediAPI.AcceptAnnounce(ctx, fMsg) // ACCEPT (remote) IMPOLITE REPLY or ANNOUNCE case ap.ObjectUnknown: return p.fediAPI.AcceptRemoteStatus(ctx, fMsg) } // REJECT SOMETHING case ap.ActivityReject: switch fMsg.APObjectType { // REJECT LIKE case ap.ActivityLike: return p.fediAPI.RejectLike(ctx, fMsg) // REJECT NOTE/STATUS (ie., reject a reply) case ap.ObjectNote: return p.fediAPI.RejectReply(ctx, fMsg) // REJECT BOOST case ap.ActivityAnnounce: return p.fediAPI.RejectAnnounce(ctx, fMsg) } // DELETE SOMETHING case ap.ActivityDelete: switch fMsg.APObjectType { // DELETE NOTE/STATUS case ap.ObjectNote: return p.fediAPI.DeleteStatus(ctx, fMsg) // DELETE ACCOUNT case ap.ActorPerson: return p.fediAPI.DeleteAccount(ctx, fMsg) } // MOVE SOMETHING case ap.ActivityMove: // MOVE ACCOUNT // fromfediapi_move.go. if fMsg.APObjectType == ap.ActorPerson { return p.fediAPI.MoveAccount(ctx, fMsg) } // UNDO SOMETHING case ap.ActivityUndo: switch fMsg.APObjectType { // UNDO FOLLOW case ap.ActivityFollow: return p.fediAPI.UndoFollow(ctx, fMsg) // UNDO BLOCK case ap.ActivityBlock: return p.fediAPI.UndoBlock(ctx, fMsg) // UNDO ANNOUNCE case ap.ActivityAnnounce: return p.fediAPI.UndoAnnounce(ctx, fMsg) // UNDO LIKE case ap.ActivityLike: return p.fediAPI.UndoFave(ctx, fMsg) } } return gtserror.Newf("unhandled: %s %s", fMsg.APActivityType, fMsg.APObjectType) } // CreateStatus handles the creation of a status/post sent as a Create message. // It is also capable of handling impolite reply requests to local + remote statuses, // ie., replies sent directly without doing the ReplyRequest process first. func (p *fediAPI) CreateStatus(ctx context.Context, fMsg *messages.FromFediAPI) error { var ( status *gtsmodel.Status statusable ap.Statusable err error ) var ok bool switch { case fMsg.APObject != nil: // A model was provided, extract this from message. statusable, ok = fMsg.APObject.(ap.Statusable) if !ok { return gtserror.Newf("cannot cast %T -> ap.Statusable", fMsg.APObject) } // Create bare-bones model to pass // into RefreshStatus(), which it will // further populate and insert as new. bareStatus := new(gtsmodel.Status) bareStatus.Local = util.Ptr(false) bareStatus.URI = ap.GetJSONLDId(statusable).String() // Call RefreshStatus() to parse and process the provided // statusable model, which it will use to further flesh out // the bare bones model and insert it into the database. status, statusable, err = p.federate.RefreshStatus(ctx, fMsg.Receiving.Username, bareStatus, statusable, // Force refresh within 5min window. dereferencing.Fresh, ) if err != nil { return gtserror.Newf("error processing new status %s: %w", bareStatus.URI, err) } case fMsg.APIRI != nil: // Model was not set, deref with IRI (this is a forward). // This will also cause the status to be inserted into the db. status, statusable, err = p.federate.GetStatusByURI(ctx, fMsg.Receiving.Username, fMsg.APIRI, ) if err != nil { return gtserror.Newf("error dereferencing forwarded status %s: %w", fMsg.APIRI, err) } default: return gtserror.New("neither APObjectModel nor APIri set") } if statusable == nil { // Another thread beat us to // creating this status! Return // here and let the other thread // handle timelining + notifying. return nil } // If pending approval is true then // status must reply to a LOCAL status // that requires approval for the reply. pendingApproval := util.PtrOrZero(status.PendingApproval) switch { case pendingApproval && !status.PreApproved: // If approval is required and status isn't // preapproved, then just notify the account // that's being interacted with: they can // approve or deny the interaction later. if err := p.utils.impoliteReplyRequest(ctx, status); err != nil { return gtserror.Newf("error pending reply: %w", err) } // Return early. return nil case pendingApproval && status.PreApproved: // If approval is required and status is // preapproved, that means this is a reply // to one of our statuses with permission // that matched on a following/followers // collection. Do the Accept immediately and // then process everything else as normal. // Store an already-accepted // impolite interaction request. requestID := id.NewULID() approval := >smodel.InteractionRequest{ ID: requestID, TargetStatusID: status.InReplyToID, TargetAccountID: status.InReplyToAccountID, TargetAccount: status.InReplyToAccount, InteractingAccountID: status.AccountID, InteractingAccount: status.Account, InteractionRequestURI: gtsmodel.ForwardCompatibleInteractionRequestURI(status.URI, gtsmodel.ReplyRequestSuffix), InteractionURI: status.URI, InteractionType: gtsmodel.InteractionReply, Polite: util.Ptr(false), Reply: status, ResponseURI: uris.GenerateURIForAccept(status.InReplyToAccount.Username, requestID), AuthorizationURI: uris.GenerateURIForAuthorization(status.InReplyToAccount.Username, requestID), AcceptedAt: time.Now(), } if err := p.state.DB.PutInteractionRequest(ctx, approval); err != nil { return gtserror.Newf("db error putting pre-approved interaction request: %w", err) } // Mark the status as now approved. status.PendingApproval = util.Ptr(false) status.PreApproved = false status.ApprovedByURI = approval.AuthorizationURI if err := p.state.DB.UpdateStatus( ctx, status, "pending_approval", "approved_by_uri", ); err != nil { return gtserror.Newf("db error updating status: %w", err) } // Send out the approval as Accept. if err := p.federate.AcceptInteraction(ctx, approval); err != nil { return gtserror.Newf("error federating pre-approval of reply: %w", err) } // Don't return, just continue as normal. } // Update stats for the remote account. if err := p.utils.incrementStatusesCount(ctx, fMsg.Requesting, status); err != nil { log.Errorf(ctx, "error updating account stats: %v", err) } if err := p.surface.timelineAndNotifyStatus(ctx, status); err != nil { log.Errorf(ctx, "error timelining and notifying status: %v", err) } if status.InReplyToID != "" { // Interaction counts changed on the replied status; uncache the // prepared version from all timelines. The status dereferencer // functions will ensure necessary ancestors exist before this point. p.surface.invalidateStatusFromTimelines(status.InReplyToID) } return nil } // CreateReplyRequest handles a polite ReplyRequest. // This is distinct from CreateStatus, which is capable // of handling both "normal" top-level status creation, // in addition to *impolite* reply requests. func (p *fediAPI) CreateReplyRequest(ctx context.Context, fMsg *messages.FromFediAPI) error { // Extract the ap model Statusable // set by the federating db. statusable, ok := fMsg.APObject.(ap.Statusable) if !ok { return gtserror.Newf("cannot cast %T -> ap.Statusable", fMsg.APObject) } // Call RefreshStatus to parse and process the // statusable. This will also check permissions. replyURI := ap.GetJSONLDId(statusable).String() reply, _, err := p.federate.RefreshStatus(ctx, fMsg.Receiving.Username, >smodel.Status{ URI: replyURI, Local: util.Ptr(false), }, statusable, // Force refresh within 5min window. dereferencing.Fresh, ) switch { case err == nil: // All fine. case gtserror.IsNotPermitted(err): // Reply is straight up not permitted by // the interaction policy of the status // it's replying to. Nothing more to do. log.Debugf(ctx, "dropping unpermitted ReplyRequest with instrument %s", replyURI, ) return nil default: // There's some real error. return gtserror.Newf( "error processing ReplyRequest with instrument %s: %w", replyURI, err, ) } // The reply is permitted. Check if we // should send out an Accept immediately. manualApproval := *reply.PendingApproval && !reply.PreApproved if manualApproval { // The reply requires manual approval. // // Just notify target account about // the requested interaction. if err := p.surface.notifyPendingReply(ctx, reply); err != nil { return gtserror.Newf("error notifying pending reply: %w", err) } return nil } // The reply is automatically approved, // handle side effects of this. req, ok := fMsg.GTSModel.(*gtsmodel.InteractionRequest) if !ok { return gtserror.Newf("%T not parseable as *gtsmodel.InteractionRequest", fMsg.GTSModel) } // Mark the request as accepted. req.AcceptedAt = time.Now() req.ResponseURI = uris.GenerateURIForAccept( req.TargetAccount.Username, req.ID, ) req.AuthorizationURI = uris.GenerateURIForAuthorization( req.TargetAccount.Username, req.ID, ) // Update in the db. if err := p.state.DB.UpdateInteractionRequest( ctx, req, "accepted_at", "response_uri", "authorization_uri", ); err != nil { return gtserror.Newf("db error updating interaction request: %w", err) } // Send out the accept. if err := p.federate.AcceptInteraction(ctx, req); err != nil { log.Errorf(ctx, "error federating accept: %v", err) } // Update stats for the replying account. if err := p.utils.incrementStatusesCount(ctx, fMsg.Requesting, reply); err != nil { log.Errorf(ctx, "error updating account stats: %v", err) } // Timeline the reply + notify recipient(s). if err := p.surface.timelineAndNotifyStatus(ctx, reply); err != nil { log.Errorf(ctx, "error timelining and notifying status: %v", err) } // Interaction counts changed on the replied status; // uncache the prepared version from all timelines. p.surface.invalidateStatusFromTimelines(reply.InReplyToID) return nil } func (p *fediAPI) CreatePollVote(ctx context.Context, fMsg *messages.FromFediAPI) error { // Cast poll vote type from the worker message. vote, ok := fMsg.GTSModel.(*gtsmodel.PollVote) if !ok { return gtserror.Newf("cannot cast %T -> *gtsmodel.PollVote", fMsg.GTSModel) } // Insert the new poll vote in the database, note this // will handle updating votes on the poll model itself. if err := p.state.DB.PutPollVote(ctx, vote); err != nil { return gtserror.Newf("error inserting poll vote in db: %w", err) } // Ensure the poll vote is fully populated at this point. if err := p.state.DB.PopulatePollVote(ctx, vote); err != nil { return gtserror.Newf("error populating poll vote from db: %w", err) } // Ensure the poll on the vote is fully populated to get origin status. if err := p.state.DB.PopulatePoll(ctx, vote.Poll); err != nil { return gtserror.Newf("error populating poll from db: %w", err) } // Get the origin status, // (also set the poll on it). status := vote.Poll.Status status.Poll = vote.Poll if *status.Local { // Before federating it, increment the poll vote // and voter counts, *only on our local copy*. status.Poll.IncrementVotes(vote.Choices, true) // These were poll votes in a local status, we need to // federate the updated status model with latest vote counts. if err := p.federate.UpdateStatus(ctx, status); err != nil { log.Errorf(ctx, "error federating status update: %v", err) } } // Interaction counts changed, uncache from timelines. p.surface.invalidateStatusFromTimelines(status.ID) return nil } func (p *fediAPI) UpdatePollVote(ctx context.Context, fMsg *messages.FromFediAPI) error { // Cast poll vote type from the worker message. vote, ok := fMsg.GTSModel.(*gtsmodel.PollVote) if !ok { return gtserror.Newf("cannot cast %T -> *gtsmodel.PollVote", fMsg.GTSModel) } // Update poll vote model (specifically only choices) in the database. if err := p.state.DB.UpdatePollVote(ctx, vote, "choices"); err != nil { return gtserror.Newf("error updating poll vote in db: %w", err) } // Update the vote counts on the poll model itself. These will have // been updated by message pusher as we can't know which were new. if err := p.state.DB.UpdatePoll(ctx, vote.Poll, "votes"); err != nil { return gtserror.Newf("error updating poll in db: %w", err) } // Get the origin status. reply := vote.Poll.Status if *reply.Local { // These were poll votes in a local status, we need to // federate the updated status model with latest vote counts. if err := p.federate.UpdateStatus(ctx, reply); err != nil { log.Errorf(ctx, "error federating status update: %v", err) } } // Interaction counts changed, uncache from timelines. p.surface.invalidateStatusFromTimelines(reply.ID) return nil } func (p *fediAPI) CreateFollowReq(ctx context.Context, fMsg *messages.FromFediAPI) error { followRequest, ok := fMsg.GTSModel.(*gtsmodel.FollowRequest) if !ok { return gtserror.Newf("%T not parseable as *gtsmodel.FollowRequest", fMsg.GTSModel) } if err := p.state.DB.PopulateFollowRequest(ctx, followRequest); err != nil { return gtserror.Newf("error populating follow request: %w", err) } if *followRequest.TargetAccount.Locked { // Local account is locked: just notify the follow request. if err := p.surface.notifyFollowRequest(ctx, followRequest); err != nil { log.Errorf(ctx, "error notifying follow request: %v", err) } // And update stats for the local account. if err := p.utils.incrementFollowRequestsCount(ctx, fMsg.Receiving); err != nil { log.Errorf(ctx, "error updating account stats: %v", err) } return nil } // Local account is not locked: // Automatically accept the follow request // and notify about the new follower. follow, err := p.state.DB.AcceptFollowRequest( ctx, followRequest.AccountID, followRequest.TargetAccountID, ) if err != nil { return gtserror.Newf("error accepting follow request: %w", err) } // Update stats for the local account. if err := p.utils.incrementFollowersCount(ctx, fMsg.Receiving); err != nil { log.Errorf(ctx, "error updating account stats: %v", err) } // Update stats for the remote account. if err := p.utils.incrementFollowingCount(ctx, fMsg.Requesting); err != nil { log.Errorf(ctx, "error updating account stats: %v", err) } if err := p.federate.AcceptFollow(ctx, follow); err != nil { log.Errorf(ctx, "error federating follow request accept: %v", err) } if err := p.surface.notifyFollow(ctx, follow); err != nil { log.Errorf(ctx, "error notifying follow: %v", err) } return nil } // CreateLike handles an impolite Like, ie., a Like sent directly. // This is different from the CreateLikeRequest function, which handles polite LikeRequests. func (p *fediAPI) CreateLike(ctx context.Context, fMsg *messages.FromFediAPI) error { fave, ok := fMsg.GTSModel.(*gtsmodel.StatusFave) if !ok { return gtserror.Newf("%T not parseable as *gtsmodel.StatusFave", fMsg.GTSModel) } // Ensure fave populated. if err := p.state.DB.PopulateStatusFave(ctx, fave); err != nil { return gtserror.Newf("error populating status fave: %w", err) } // If pending approval is true then // fave must target a LOCAL status // that requires approval for the fave. pendingApproval := util.PtrOrZero(fave.PendingApproval) switch { case pendingApproval && !fave.PreApproved: // If approval is required and fave isn't // preapproved, then just notify the account // that's being interacted with: they can // approve or deny the interaction later. if err := p.utils.impoliteFaveRequest(ctx, fave); err != nil { return gtserror.Newf("error pending fave: %w", err) } // Return early. return nil case pendingApproval && fave.PreApproved: // If approval is required and fave is // preapproved, that means this is a fave // of one of our statuses with permission // that matched on a following/followers // collection. Do the Accept immediately and // then process everything else as normal. // Store an already-accepted // impolite interaction request. requestID := id.NewULID() approval := >smodel.InteractionRequest{ ID: requestID, TargetStatusID: fave.StatusID, TargetAccountID: fave.TargetAccountID, TargetAccount: fave.TargetAccount, InteractingAccountID: fave.AccountID, InteractingAccount: fave.Account, InteractionRequestURI: gtsmodel.ForwardCompatibleInteractionRequestURI(fave.URI, gtsmodel.LikeRequestSuffix), InteractionURI: fave.URI, InteractionType: gtsmodel.InteractionLike, Polite: util.Ptr(false), Like: fave, ResponseURI: uris.GenerateURIForAccept(fave.TargetAccount.Username, requestID), AuthorizationURI: uris.GenerateURIForAuthorization(fave.TargetAccount.Username, requestID), AcceptedAt: time.Now(), } if err := p.state.DB.PutInteractionRequest(ctx, approval); err != nil { return gtserror.Newf("db error putting pre-approved interaction request: %w", err) } // Mark the fave itself as now approved. fave.PendingApproval = util.Ptr(false) fave.PreApproved = false fave.ApprovedByURI = approval.AuthorizationURI if err := p.state.DB.UpdateStatusFave( ctx, fave, "pending_approval", "approved_by_uri", ); err != nil { return gtserror.Newf("db error updating status fave: %w", err) } // Send out the approval as Accept. if err := p.federate.AcceptInteraction(ctx, approval); err != nil { return gtserror.Newf("error federating pre-approval of fave: %w", err) } // Don't return, just continue as normal. } if err := p.surface.notifyFave(ctx, fave); err != nil { log.Errorf(ctx, "error notifying fave: %v", err) } // Interaction counts changed on the faved status; // uncache the prepared version from all timelines. p.surface.invalidateStatusFromTimelines(fave.StatusID) return nil } // CreateLikeRequest handles a polite LikeRequest, as // opposed to CreateLike, which handles *impolite* like // requests (ie., Likes sent directly). func (p *fediAPI) CreateLikeRequest(ctx context.Context, fMsg *messages.FromFediAPI) error { req, ok := fMsg.GTSModel.(*gtsmodel.InteractionRequest) if !ok { return gtserror.Newf("%T not parseable as *gtsmodel.InteractionRequest", fMsg.GTSModel) } // At this point the not-yet-approved // interaction request, and the pending // fave, are both in the database. if !req.Like.PreApproved { // The fave is *not* pre-approved, and // therefore requires manual approval. // // Just notify target account about // the requested interaction. if err := p.surface.notifyPendingFave(ctx, req.Like); err != nil { return gtserror.Newf("error notifying pending like: %w", err) } return nil } // If it's pre-approved on the other hand // we can handle everything immediately. // Mark the request as accepted. req.AcceptedAt = time.Now() req.ResponseURI = uris.GenerateURIForAccept( req.TargetAccount.Username, req.ID, ) req.AuthorizationURI = uris.GenerateURIForAuthorization( req.TargetAccount.Username, req.ID, ) // Update in the db. if err := p.state.DB.UpdateInteractionRequest( ctx, req, "accepted_at", "response_uri", "authorization_uri", ); err != nil { return gtserror.Newf("db error updating interaction request: %w", err) } // Send out the accept. if err := p.federate.AcceptInteraction(ctx, req); err != nil { log.Errorf(ctx, "error federating accept: %v", err) } // Mark the fave as approved. req.Like.PendingApproval = util.Ptr(false) req.Like.ApprovedByURI = req.AuthorizationURI req.Like.PreApproved = false // Update in the db. if err := p.state.DB.UpdateStatusFave( ctx, req.Like, "pending_approval", "approved_by_uri", ); err != nil { return gtserror.Newf("db error updating status fave: %w", err) } // Notify the faved account. if err := p.surface.notifyFave(ctx, req.Like); err != nil { log.Errorf(ctx, "error notifying fave: %v", err) } // Interaction counts changed on the faved status; // uncache the prepared version from all timelines. p.surface.invalidateStatusFromTimelines(req.Like.StatusID) return nil } func (p *fediAPI) CreateAnnounce(ctx context.Context, fMsg *messages.FromFediAPI) error { boost, ok := fMsg.GTSModel.(*gtsmodel.Status) if !ok { return gtserror.Newf("%T not parseable as *gtsmodel.Status", fMsg.GTSModel) } // Dereference into a boost wrapper status. // // Note: this will handle storing the boost in // the db, and dereferencing the target status // ancestors / descendants where appropriate. var err error boost, err = p.federate.EnrichAnnounce( ctx, boost, fMsg.Receiving.Username, ) if err != nil { if gtserror.IsUnretrievable(err) || gtserror.IsNotPermitted(err) { // Boosted status domain blocked, or // otherwise not permitted, nothing to do. log.Debugf(ctx, "skipping announce: %v", err) return nil } // Actual error. return gtserror.Newf("error dereferencing announce: %w", err) } // If pending approval is true then // boost must target a LOCAL status // that requires approval for the boost. pendingApproval := util.PtrOrZero(boost.PendingApproval) switch { case pendingApproval && !boost.PreApproved: // If approval is required and boost isn't // preapproved, then just notify the account // that's being interacted with: they can // approve or deny the interaction later. if err := p.utils.impoliteAnnounceRequest(ctx, boost); err != nil { return gtserror.Newf("error pending boost: %w", err) } // Return early. return nil case pendingApproval && boost.PreApproved: // If approval is required and status is // preapproved, that means this is a boost // of one of our statuses with permission // that matched on a following/followers // collection. Do the Accept immediately and // then process everything else as normal. // Store an already-accepted // impolite interaction request. requestID := id.NewULID() approval := >smodel.InteractionRequest{ ID: requestID, TargetStatusID: boost.BoostOfID, TargetAccountID: boost.BoostOfAccountID, TargetAccount: boost.BoostOfAccount, InteractingAccountID: boost.AccountID, InteractingAccount: boost.Account, InteractionRequestURI: gtsmodel.ForwardCompatibleInteractionRequestURI(boost.URI, gtsmodel.AnnounceRequestSuffix), InteractionURI: boost.URI, InteractionType: gtsmodel.InteractionAnnounce, Polite: util.Ptr(false), Announce: boost, ResponseURI: uris.GenerateURIForAccept(boost.BoostOfAccount.Username, requestID), AuthorizationURI: uris.GenerateURIForAuthorization(boost.BoostOfAccount.Username, requestID), AcceptedAt: time.Now(), } if err := p.state.DB.PutInteractionRequest(ctx, approval); err != nil { return gtserror.Newf("db error putting pre-approved interaction request: %w", err) } // Mark the boost itself as now approved. boost.PendingApproval = util.Ptr(false) boost.PreApproved = false boost.ApprovedByURI = approval.AuthorizationURI if err := p.state.DB.UpdateStatus( ctx, boost, "pending_approval", "approved_by_uri", ); err != nil { return gtserror.Newf("db error updating status: %w", err) } // Send out the approval as Accept. if err := p.federate.AcceptInteraction(ctx, approval); err != nil { return gtserror.Newf("error federating pre-approval of boost: %w", err) } // Don't return, just continue as normal. } // Update stats for the remote account. if err := p.utils.incrementStatusesCount(ctx, fMsg.Requesting, boost); err != nil { log.Errorf(ctx, "error updating account stats: %v", err) } // Timeline and notify the announce. if err := p.surface.timelineAndNotifyStatus(ctx, boost); err != nil { log.Errorf(ctx, "error timelining and notifying status: %v", err) } if err := p.surface.notifyAnnounce(ctx, boost); err != nil { log.Errorf(ctx, "error notifying announce: %v", err) } // Interaction counts changed on the original status; // uncache the prepared version from all timelines. p.surface.invalidateStatusFromTimelines(boost.BoostOfID) return nil } func (p *fediAPI) CreateAnnounceRequest(ctx context.Context, fMsg *messages.FromFediAPI) error { req, ok := fMsg.GTSModel.(*gtsmodel.InteractionRequest) if !ok { return gtserror.Newf("%T not parseable as *gtsmodel.InteractionRequest", fMsg.GTSModel) } // At this point the not-yet-handled interaction req // is in the database, but the announce isn't yet. // // We can check permissions for the announce *and* // put it in the db (if acceptable) by doing Enrich. boost, err := p.federate.EnrichAnnounce( ctx, req.Announce, fMsg.Receiving.Username, ) switch { case err == nil: // All fine. case gtserror.IsNotPermitted(err): // Announce is straight up not permitted // by the interaction policy of the status // it's targeting. Nothing more to do. log.Debugf(ctx, "dropping unpermitted AnnounceRequest with instrument %s", req.Announce.URI, ) return nil default: // There's some real error. return gtserror.Newf( "error processing AnnounceRequest with instrument %s: %w", req.Announce.URI, err, ) } // The announce is permitted. Check if we // should send out an Accept immediately. manualApproval := *boost.PendingApproval && !boost.PreApproved if manualApproval { // The announce requires manual approval. // // Just notify target account about // the requested interaction. if err := p.surface.notifyPendingAnnounce(ctx, boost); err != nil { return gtserror.Newf("error notifying pending announce: %w", err) } return nil } // The announce is automatically approved, // mark the request as accepted. req.AcceptedAt = time.Now() req.ResponseURI = uris.GenerateURIForAccept( req.TargetAccount.Username, req.ID, ) req.AuthorizationURI = uris.GenerateURIForAuthorization( req.TargetAccount.Username, req.ID, ) // Update in the db. if err := p.state.DB.UpdateInteractionRequest( ctx, req, "accepted_at", "response_uri", "authorization_uri", ); err != nil { return gtserror.Newf("db error updating interaction request: %w", err) } // Send out the accept. if err := p.federate.AcceptInteraction(ctx, req); err != nil { log.Errorf(ctx, "error federating accept: %v", err) } // Update stats for the boosting account. if err := p.utils.incrementStatusesCount(ctx, fMsg.Requesting, boost); err != nil { log.Errorf(ctx, "error updating account stats: %v", err) } // Timeline the boost + notify recipient(s). if err := p.surface.timelineAndNotifyStatus(ctx, boost); err != nil { log.Errorf(ctx, "error timelining and notifying status: %v", err) } // Interaction counts changed on the boosted status; // uncache the prepared version from all timelines. p.surface.invalidateStatusFromTimelines(boost.BoostOfID) return nil } func (p *fediAPI) CreateBlock(ctx context.Context, fMsg *messages.FromFediAPI) error { block, ok := fMsg.GTSModel.(*gtsmodel.Block) if !ok { return gtserror.Newf("%T not parseable as *gtsmodel.Block", fMsg.GTSModel) } if block.Account.IsLocal() { // Remove posts by target from origin's timelines. p.surface.removeRelationshipFromTimelines(ctx, block.AccountID, block.TargetAccountID, ) } if block.TargetAccount.IsLocal() { // Remove posts by origin from target's timelines. p.surface.removeRelationshipFromTimelines(ctx, block.TargetAccountID, block.AccountID, ) } // Remove any follows that existed between blocker + blockee. // (note this handles removing any necessary list entries). if err := p.state.DB.DeleteFollow(ctx, block.AccountID, block.TargetAccountID, ); err != nil { log.Errorf(ctx, "error deleting follow from block -> target: %v", err) } if err := p.state.DB.DeleteFollow(ctx, block.TargetAccountID, block.AccountID, ); err != nil { log.Errorf(ctx, "error deleting follow from target -> block: %v", err) } // Remove any follow requests that existed between blocker + blockee. if err := p.state.DB.DeleteFollowRequest(ctx, block.AccountID, block.TargetAccountID, ); err != nil { log.Errorf(ctx, "error deleting follow request from block -> target: %v", err) } if err := p.state.DB.DeleteFollowRequest(ctx, block.TargetAccountID, block.AccountID, ); err != nil { log.Errorf(ctx, "error deleting follow request from target -> block: %v", err) } return nil } func (p *fediAPI) CreateFlag(ctx context.Context, fMsg *messages.FromFediAPI) error { incomingReport, ok := fMsg.GTSModel.(*gtsmodel.Report) if !ok { return gtserror.Newf("%T not parseable as *gtsmodel.Report", fMsg.GTSModel) } // TODO: handle additional side effects of flag creation: // - notify admins by dm / notification if err := p.surface.emailAdminReportOpened(ctx, incomingReport); err != nil { log.Errorf(ctx, "error emailing report opened: %v", err) } return nil } func (p *fediAPI) UpdateAccount(ctx context.Context, fMsg *messages.FromFediAPI) error { // Parse the old/existing account model. account, ok := fMsg.GTSModel.(*gtsmodel.Account) if !ok { return gtserror.Newf("cannot cast %T -> *gtsmodel.Account", fMsg.GTSModel) } // Because this was an Update, the new Accountable should be set on the message. apubAcc, ok := fMsg.APObject.(ap.Accountable) if !ok { return gtserror.Newf("cannot cast %T -> ap.Accountable", fMsg.APObject) } // Fetch up-to-date bio, avatar, header, etc. _, _, err := p.federate.RefreshAccount( ctx, fMsg.Receiving.Username, account, apubAcc, // Force refresh within 5s window. // // Missing account updates could be // detrimental to federation if they // include public key changes. dereferencing.Freshest, ) if err != nil { log.Errorf(ctx, "error refreshing account: %v", err) } // Account representation has changed, invalidate from timelines. p.surface.invalidateTimelineEntriesByAccount(account.ID) return nil } func (p *fediAPI) AcceptFollow(ctx context.Context, fMsg *messages.FromFediAPI) error { // Update stats for the remote account. if err := p.utils.decrementFollowRequestsCount(ctx, fMsg.Requesting); err != nil { log.Errorf(ctx, "error updating account stats: %v", err) } if err := p.utils.incrementFollowersCount(ctx, fMsg.Requesting); err != nil { log.Errorf(ctx, "error updating account stats: %v", err) } // Update stats for the local account. if err := p.utils.incrementFollowingCount(ctx, fMsg.Receiving); err != nil { log.Errorf(ctx, "error updating account stats: %v", err) } return nil } func (p *fediAPI) AcceptLike(ctx context.Context, fMsg *messages.FromFediAPI) error { // TODO: Add something here if we ever implement sending out Likes to // followers more broadly and not just the owner of the Liked status. return nil } func (p *fediAPI) AcceptReply(ctx context.Context, fMsg *messages.FromFediAPI) error { reply, ok := fMsg.GTSModel.(*gtsmodel.Status) if !ok { return gtserror.Newf("%T not parseable as *gtsmodel.Status", fMsg.GTSModel) } // Update stats for the actor account. if err := p.utils.incrementStatusesCount(ctx, reply.Account, reply); err != nil { log.Errorf(ctx, "error updating account stats: %v", err) } // Timeline and notify the status. if err := p.surface.timelineAndNotifyStatus(ctx, reply); err != nil { log.Errorf(ctx, "error timelining and notifying status: %v", err) } // Send out the reply again, fully this time. if err := p.federate.CreateStatus(ctx, reply); err != nil { log.Errorf(ctx, "error federating announce: %v", err) } // Interaction counts changed on the replied-to status; // uncache the prepared version from all timelines. p.surface.invalidateStatusFromTimelines(reply.InReplyToID) return nil } func (p *fediAPI) AcceptRemoteStatus(ctx context.Context, fMsg *messages.FromFediAPI) error { // See if we can accept a remote // status we don't have stored yet. objectIRI, ok := fMsg.APObject.(*url.URL) if !ok { return gtserror.Newf("%T not parseable as *url.URL", fMsg.APObject) } approvedByURI := fMsg.APIRI if approvedByURI == nil { return gtserror.New("approvedByURI was nil") } // Assume we're accepting a status; create a // barebones status for dereferencing purposes. bareStatus := >smodel.Status{ URI: objectIRI.String(), ApprovedByURI: approvedByURI.String(), } // Call RefreshStatus() to process the provided // barebones status and insert it into the database, // if indeed it's actually a status URI we can fetch. // // This will also check whether the given approvedByURI // actually grants permission for this status. reply, _, err := p.federate.RefreshStatus(ctx, fMsg.Receiving.Username, bareStatus, nil, nil, ) if err != nil { return gtserror.Newf("error processing accepted status %s: %w", bareStatus.URI, err) } // No error means it was indeed a remote status, and the // given approvedByURI permitted it. Timeline and notify it. if err := p.surface.timelineAndNotifyStatus(ctx, reply); err != nil { log.Errorf(ctx, "error timelining and notifying status: %v", err) } // Interaction counts changed on the interacted status; // uncache the prepared version from all timelines. if reply.InReplyToID != "" { p.surface.invalidateStatusFromTimelines(reply.InReplyToID) } if reply.BoostOfID != "" { p.surface.invalidateStatusFromTimelines(reply.BoostOfID) } return nil } func (p *fediAPI) AcceptPoliteReplyRequest(ctx context.Context, fMsg *messages.FromFediAPI) error { if util.IsNil(fMsg.GTSModel) { // If the interaction request is nil, this // must be an accept of a remote ReplyRequest // not targeting one of our statuses. // // Just pass it to the AcceptRemoteStatus // func to do dereferencing + side effects. log.Debug(ctx, "accepting remote ReplyRequest for remote reply") return p.AcceptRemoteStatus(ctx, fMsg) } // If the interaction request is not nil, this will // be an accept of one of our replies to a remote. // // Since the int req + reply have already been updated // in the federatingDB, we just need to do side effects. intReq, ok := fMsg.GTSModel.(*gtsmodel.InteractionRequest) if !ok { return gtserror.Newf("%T not parseable as *gtsmodel.InteractionRequest", fMsg.GTSModel) } // Ensure reply populated. reply := intReq.Reply if err := p.state.DB.PopulateStatus(ctx, reply); err != nil { return gtserror.Newf("error populating status: %w", err) } // Update stats for the actor account. if err := p.utils.incrementStatusesCount(ctx, reply.Account, reply); err != nil { log.Errorf(ctx, "error updating account stats: %v", err) } // Timeline and notify the status. if err := p.surface.timelineAndNotifyStatus(ctx, reply); err != nil { log.Errorf(ctx, "error timelining and notifying status: %v", err) } // Send out the reply with approval attached. if err := p.federate.CreateStatus(ctx, reply); err != nil { log.Errorf(ctx, "error federating announce: %v", err) } // Interaction counts changed on the replied-to status; // uncache the prepared version from all timelines. p.surface.invalidateStatusFromTimelines(reply.InReplyToID) return nil } func (p *fediAPI) AcceptAnnounce(ctx context.Context, fMsg *messages.FromFediAPI) error { boost, ok := fMsg.GTSModel.(*gtsmodel.Status) if !ok { return gtserror.Newf("%T not parseable as *gtsmodel.Status", fMsg.GTSModel) } // Update stats for the actor account. if err := p.utils.incrementStatusesCount(ctx, boost.Account, boost); err != nil { log.Errorf(ctx, "error updating account stats: %v", err) } // Timeline and notify the boost wrapper status. if err := p.surface.timelineAndNotifyStatus(ctx, boost); err != nil { log.Errorf(ctx, "error timelining and notifying status: %v", err) } // Send out the boost again, fully this time. if err := p.federate.Announce(ctx, boost); err != nil { log.Errorf(ctx, "error federating announce: %v", err) } // Interaction counts changed on the boosted status; // uncache the prepared version from all timelines. p.surface.invalidateStatusFromTimelines(boost.BoostOfID) return nil } func (p *fediAPI) UpdateStatus(ctx context.Context, fMsg *messages.FromFediAPI) error { // Cast the existing Status model attached to msg. existing, ok := fMsg.GTSModel.(*gtsmodel.Status) if !ok { return gtserror.Newf("cannot cast %T -> *gtsmodel.Status", fMsg.GTSModel) } var freshness *dereferencing.FreshnessWindow // Cast the updated ActivityPub statusable object . apStatus, _ := fMsg.APObject.(ap.Statusable) if apStatus != nil { // If an AP object was provided, we // allow very fast refreshes that likely // indicate a status edit after post. freshness = dereferencing.Freshest } // Fetch up-to-date attach status attachments, etc. status, _, err := p.federate.RefreshStatus( ctx, fMsg.Receiving.Username, existing, apStatus, freshness, ) if err != nil { log.Errorf(ctx, "error refreshing status: %v", err) } if status.Poll != nil && status.Poll.Closing { // If the latest status has a newly closed poll, at least compared // to the existing version, then notify poll close to all voters. if err := p.surface.notifyPollClose(ctx, status); err != nil { log.Errorf(ctx, "error sending poll notification: %v", err) } } // Notify any *new* mentions added // to this status by the editor. for _, mention := range status.Mentions { // Check if we've seen // this mention already. if !mention.IsNew { // Already seen // it, skip. continue } // Haven't seen this mention // yet, notify it if necessary. mention.Status = status if err := p.surface.notifyMention(ctx, mention); err != nil { log.Errorf(ctx, "error notifying mention: %v", err) } } if len(status.EditIDs) > 0 { // Ensure edits are fully populated for this status before anything. if err := p.surface.State.DB.PopulateStatusEdits(ctx, status); err != nil { log.Error(ctx, "error populating updated status edits: %v") // Then send notifications of a status edit // to any local interactors of the status. } else if err := p.surface.notifyStatusEdit(ctx, status, status.Edits[len(status.Edits)-1], // latest ); err != nil { log.Errorf(ctx, "error notifying status edit: %v", err) } } // Push message that the status has been edited to streams. if err := p.surface.timelineStatusUpdate(ctx, status); err != nil { log.Errorf(ctx, "error streaming status edit: %v", err) } // Status representation changed, uncache from timelines. p.surface.invalidateStatusFromTimelines(status.ID) return nil } func (p *fediAPI) DeleteStatus(ctx context.Context, fMsg *messages.FromFediAPI) error { status, ok := fMsg.GTSModel.(*gtsmodel.Status) if !ok { return gtserror.Newf("%T not parseable as *gtsmodel.Status", fMsg.GTSModel) } // Try to populate status structs if possible, // in order to more thoroughly remove them. if err := p.state.DB.PopulateStatus( ctx, status, ); err != nil && !errors.Is(err, db.ErrNoEntries) { return gtserror.Newf("db error populating status: %w", err) } // Drop any outgoing queued AP requests about / targeting // this status, (stops queued likes, boosts, creates etc). p.state.Workers.Delivery.Queue.Delete("ObjectID", status.URI) p.state.Workers.Delivery.Queue.Delete("TargetID", status.URI) // Drop any incoming queued client messages about / targeting // status, (stops processing of local origin data for status). p.state.Workers.Client.Queue.Delete("TargetURI", status.URI) // Drop any incoming queued federator messages targeting status, // (stops processing of remote origin data targeting this status). p.state.Workers.Federator.Queue.Delete("TargetURI", status.URI) // Delete attachments from this status, since this request // comes from the federating API, and there's no way the // poster can do a delete + redraft for it on our instance. const deleteAttachments = true // This is just a deletion, not a Reject, // we don't need to take a copy of this status. const copyToSinBin = false // Perform the actual status deletion. if err := p.utils.wipeStatus( ctx, status, deleteAttachments, copyToSinBin, ); err != nil { log.Errorf(ctx, "error wiping status: %v", err) } // Update stats for the remote account. if err := p.utils.decrementStatusesCount(ctx, fMsg.Requesting, status); err != nil { log.Errorf(ctx, "error updating account stats: %v", err) } if status.InReplyToID != "" { // Interaction counts changed on the replied status; // uncache the prepared version from all timelines. p.surface.invalidateStatusFromTimelines(status.InReplyToID) } return nil } func (p *fediAPI) DeleteAccount(ctx context.Context, fMsg *messages.FromFediAPI) error { account, ok := fMsg.GTSModel.(*gtsmodel.Account) if !ok { return gtserror.Newf("%T not parseable as *gtsmodel.Account", fMsg.GTSModel) } // Drop any outgoing queued AP requests to / from / targeting // this account, (stops queued likes, boosts, creates etc). p.state.Workers.Delivery.Queue.Delete("ObjectID", account.URI) p.state.Workers.Delivery.Queue.Delete("TargetID", account.URI) // Drop any incoming queued client messages to / from this // account, (stops processing of local origin data for acccount). p.state.Workers.Client.Queue.Delete("Target.ID", account.ID) p.state.Workers.Client.Queue.Delete("TargetURI", account.URI) // Drop any incoming queued federator messages to this account, // (stops processing of remote origin data targeting this account). p.state.Workers.Federator.Queue.Delete("Requesting.ID", account.ID) p.state.Workers.Federator.Queue.Delete("TargetURI", account.URI) // Remove any entries authored by account from timelines. p.surface.removeTimelineEntriesByAccount(account.ID) // And finally, perform the actual account deletion synchronously. if err := p.account.Delete(ctx, account, account.ID); err != nil { log.Errorf(ctx, "error deleting account: %v", err) } return nil } func (p *fediAPI) RejectLike(ctx context.Context, fMsg *messages.FromFediAPI) error { req, ok := fMsg.GTSModel.(*gtsmodel.InteractionRequest) if !ok { return gtserror.Newf("%T not parseable as *gtsmodel.InteractionRequest", fMsg.GTSModel) } // At this point the InteractionRequest should already // be in the database, we just need to do side effects. // Send out the Reject. if err := p.federate.RejectInteraction(ctx, req); err != nil { log.Errorf(ctx, "error federating rejection of like: %v", err) } // Get the rejected fave. fave, err := p.state.DB.GetStatusFaveByURI( gtscontext.SetBarebones(ctx), req.InteractionURI, ) if err != nil { return gtserror.Newf("db error getting rejected fave: %w", err) } // Delete the fave. if err := p.state.DB.DeleteStatusFaveByID(ctx, fave.ID); err != nil { return gtserror.Newf("db error deleting fave: %w", err) } return nil } func (p *fediAPI) RejectReply(ctx context.Context, fMsg *messages.FromFediAPI) error { req, ok := fMsg.GTSModel.(*gtsmodel.InteractionRequest) if !ok { return gtserror.Newf("%T not parseable as *gtsmodel.InteractionRequest", fMsg.GTSModel) } // At this point the InteractionRequest should already // be in the database, we just need to do side effects. // Get the rejected status. reply, err := p.state.DB.GetStatusByURI( gtscontext.SetBarebones(ctx), req.InteractionURI, ) if err != nil { return gtserror.Newf("db error getting rejected reply: %w", err) } // Delete attachments from this status. // It's rejected so there's no possibility // for the poster to delete + redraft it. const deleteAttachments = true // Keep a copy of the status in // the sin bin for future review. const copyToSinBin = true // Perform the actual status deletion. if err := p.utils.wipeStatus( ctx, reply, deleteAttachments, copyToSinBin, ); err != nil { log.Errorf(ctx, "error wiping reply: %v", err) } return nil } func (p *fediAPI) RejectAnnounce(ctx context.Context, fMsg *messages.FromFediAPI) error { req, ok := fMsg.GTSModel.(*gtsmodel.InteractionRequest) if !ok { return gtserror.Newf("%T not parseable as *gtsmodel.InteractionRequest", fMsg.GTSModel) } // At this point the InteractionRequest should already // be in the database, we just need to do side effects. // Get the rejected boost. boost, err := p.state.DB.GetStatusByURI( gtscontext.SetBarebones(ctx), req.InteractionURI, ) if err != nil { return gtserror.Newf("db error getting rejected announce: %w", err) } // Boosts don't have attachments anyway // so it doesn't matter what we set here. const deleteAttachments = true // This is just a boost, don't // keep a copy in the sin bin. const copyToSinBin = true // Perform the actual status deletion. if err := p.utils.wipeStatus( ctx, boost, deleteAttachments, copyToSinBin, ); err != nil { log.Errorf(ctx, "error wiping announce: %v", err) } return nil } func (p *fediAPI) UndoFollow(ctx context.Context, fMsg *messages.FromFediAPI) error { follow, ok := fMsg.GTSModel.(*gtsmodel.Follow) if !ok { return gtserror.Newf("%T not parseable as *gtsmodel.Follow", fMsg.GTSModel) } if follow.Account.IsLocal() { // Remove posts by target from origin's timelines. p.surface.removeRelationshipFromTimelines(ctx, follow.AccountID, follow.TargetAccountID, ) } if follow.TargetAccount.IsLocal() { // Remove posts by origin from target's timelines. p.surface.removeRelationshipFromTimelines(ctx, follow.TargetAccountID, follow.AccountID, ) } return nil } func (p *fediAPI) UndoBlock(ctx context.Context, fMsg *messages.FromFediAPI) error { _, ok := fMsg.GTSModel.(*gtsmodel.Block) if !ok { return gtserror.Newf("%T not parseable as *gtsmodel.Block", fMsg.GTSModel) } // TODO: any required changes return nil } func (p *fediAPI) UndoAnnounce( ctx context.Context, fMsg *messages.FromFediAPI, ) error { boost, ok := fMsg.GTSModel.(*gtsmodel.Status) if !ok { return gtserror.Newf("%T not parseable as *gtsmodel.Status", fMsg.GTSModel) } // Delete the boost wrapper itself. if err := p.state.DB.DeleteStatusByID(ctx, boost.ID); err != nil { return gtserror.Newf("db error deleting boost: %w", err) } // Update statuses count for the requesting account. if err := p.utils.decrementStatusesCount(ctx, fMsg.Requesting, boost); err != nil { log.Errorf(ctx, "error updating account stats: %v", err) } // Remove the boost wrapper from all timelines. p.surface.deleteStatusFromTimelines(ctx, boost.ID) // Interaction counts changed on the boosted status; // uncache the prepared version from all timelines. p.surface.invalidateStatusFromTimelines(boost.BoostOfID) return nil } func (p *fediAPI) UndoFave(ctx context.Context, fMsg *messages.FromFediAPI) error { statusFave, ok := fMsg.GTSModel.(*gtsmodel.StatusFave) if !ok { return gtserror.Newf("%T not parseable as *gtsmodel.StatusFave", fMsg.GTSModel) } // Interaction counts changed on the faved status; // uncache the prepared version from all timelines. p.surface.invalidateStatusFromTimelines(statusFave.StatusID) return nil }